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Active: 2280 users

Not voting and the enforcement - Page 3

Forum Index > TL Mafia
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Prev 1 2 3 4 Next All
Palmar
Profile Blog Joined July 2010
Iceland22633 Posts
February 18 2016 16:16 GMT
#41
My games generally do not have activity requirements or mandatory voting. Additionally, I do not replace people out unless it's in extreme circumstances. To balance this out I usually provide town with tools to get rid of worthless players (mislynches, vigis).

On the other hand, I'm surprised I modkill so little, one of my mantras in hosting has always been "Don't be afraid of modkilling people" I can and I will modkill people. Turns out I don't have to do it very often.
Computer says mafia
Palmar
Profile Blog Joined July 2010
Iceland22633 Posts
February 18 2016 16:23 GMT
#42
So essentially I disagree with everyone because FREEDOM!

My games will, generally, remain restrictions free. Government regulation is killing our liberties.
Computer says mafia
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
February 18 2016 16:25 GMT
#43
such a communist
[15:15] <Palmar> and yes marv, you're a total hottie
justanothertownie
Profile Joined July 2013
16322 Posts
February 18 2016 16:42 GMT
#44
On February 19 2016 01:25 marvellosity wrote:
such a communist

Palmar, the Trump supporting communist.
Palmar
Profile Blog Joined July 2010
Iceland22633 Posts
February 18 2016 16:53 GMT
#45
On February 19 2016 01:25 marvellosity wrote:
such a communist

Marv showing his lack of understanding of political ideology.

I take a lightly regulated approach to hosting and rely on the free market (town) to govern themselves -> calls me communist.

I'M FOR FREEDOM

MAKE TL MAFIA GREAT AGAIN
Computer says mafia
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
February 18 2016 16:56 GMT
#46
be quiet communist
[15:15] <Palmar> and yes marv, you're a total hottie
Koshi
Profile Blog Joined August 2010
Belgium38799 Posts
February 18 2016 16:58 GMT
#47
On February 19 2016 01:07 justanothertownie wrote:
Show nested quote +
On February 19 2016 01:01 Rels wrote:
On February 19 2016 00:56 justanothertownie wrote:
On February 19 2016 00:44 Koshi wrote:
8 games and 34 modkills? Impressive.

The games were way bigger back then.

I see Artanis and Rels are already sheeping me. Good, good.

Sheeping the sheeper is the best sheep p:

Didn't you listen to koshi? I only agree with myself. So I can't be sheeping him.
Koshis approach is too soft - gotta modkill those serial nonvoters.

My approach is equally to yours. The ban is the punishment.
Being modkilled for inactivity is not a punishment for the modkilled player but a punishment for the players playing with him most of the time.
I had a good night of sleep.
Koshi
Profile Blog Joined August 2010
Belgium38799 Posts
Last Edited: 2016-02-18 17:00:13
February 18 2016 16:59 GMT
#48
On February 19 2016 01:53 Palmar wrote:
Show nested quote +
On February 19 2016 01:25 marvellosity wrote:
such a communist

Marv showing his lack of understanding of political ideology.

I take a lightly regulated approach to hosting and rely on the free market (town) to govern themselves -> calls me communist.

I'M FOR FREEDOM

MAKE TL MAFIA GREAT AGAIN

THIS

JUST GIVE THE POPULATION ENOUGH GUNS TO ERADICATE THE INFIDELS

+ Show Spoiler +
[image loading]
I had a good night of sleep.
Rels
Profile Joined August 2008
France13467 Posts
February 18 2016 17:00 GMT
#49
On February 19 2016 01:59 Koshi wrote:
Show nested quote +
On February 19 2016 01:53 Palmar wrote:
On February 19 2016 01:25 marvellosity wrote:
such a communist

Marv showing his lack of understanding of political ideology.

I take a lightly regulated approach to hosting and rely on the free market (town) to govern themselves -> calls me communist.

I'M FOR FREEDOM

MAKE TL MAFIA GREAT AGAIN

THIS

JUST GIVE THE POPULATION ENOUGH GUNS TO ERADICATE THE INFIDELS

Clearly a flawless approach
justanothertownie
Profile Joined July 2013
16322 Posts
February 18 2016 17:05 GMT
#50
On February 19 2016 02:00 Rels wrote:
Show nested quote +
On February 19 2016 01:59 Koshi wrote:
On February 19 2016 01:53 Palmar wrote:
On February 19 2016 01:25 marvellosity wrote:
such a communist

Marv showing his lack of understanding of political ideology.

I take a lightly regulated approach to hosting and rely on the free market (town) to govern themselves -> calls me communist.

I'M FOR FREEDOM

MAKE TL MAFIA GREAT AGAIN

THIS

JUST GIVE THE POPULATION ENOUGH GUNS TO ERADICATE THE INFIDELS

Clearly a flawless approach

I especially liked the picture showing Koshi and a gun. Magnificient.
Koshi
Profile Blog Joined August 2010
Belgium38799 Posts
February 18 2016 17:07 GMT
#51
not even mad.
I had a good night of sleep.
Rels
Profile Joined August 2008
France13467 Posts
February 18 2016 17:09 GMT
#52
So we have seconds on edit timestamp but we're limited to minutes on post timestamp.
WHY TL WHY
Rels
Profile Joined August 2008
France13467 Posts
February 18 2016 17:12 GMT
#53
[image loading]
[image loading]
https://en.wikipedia.org/wiki/Human_factors_and_ergonomics
Foolishness *
Profile Blog Joined May 2009
United States3044 Posts
February 18 2016 17:20 GMT
#54
On February 19 2016 00:26 Artanis[Xp] wrote:
Given feedback, here's my proposition.
Failure to vote once: Warning ingame, banlist warning that lasts at least 5 games. If player is already warned, 1-game ban.
Failure to vote twice: Modkill and 1-game ban. 2-game ban in case the player was already warned.

I approve of this.

On February 19 2016 01:16 Palmar wrote:
My games generally do not have activity requirements or mandatory voting. Additionally, I do not replace people out unless it's in extreme circumstances. To balance this out I usually provide town with tools to get rid of worthless players (mislynches, vigis).

On the other hand, I'm surprised I modkill so little, one of my mantras in hosting has always been "Don't be afraid of modkilling people" I can and I will modkill people. Turns out I don't have to do it very often.

Perhaps part of the reason you modkill so little is because you're open and straightforward about what is/isn't allowed in your games. People know what they're getting into and don't try to mess with it. I feel like the same thing could be applied to wherebugsgo as well. Though your more lenient requirements may also be a big factor.
geript: "Foolishness's cases are persuasive and reasonable but leave you feeling dirty afterwards. Kinda like a whore." ---- Manager of the TL Mafia forum, come play!
Shapelog
Profile Joined November 2015
United States5188 Posts
February 18 2016 17:20 GMT
#55
On February 19 2016 01:53 Palmar wrote:
Show nested quote +
On February 19 2016 01:25 marvellosity wrote:
such a communist

Marv showing his lack of understanding of political ideology.

I take a lightly regulated approach to hosting and rely on the free market (town) to govern themselves -> calls me communist.

I'M FOR FREEDOM

MAKE TL MAFIA GREAT AGAIN

I want to help!
"Subsequently clicking post is like launching a doomsday's worth of nukes' equivalent in dopamine." -RB
Blazinghand *
Profile Blog Joined December 2010
United States25558 Posts
Last Edited: 2016-02-18 17:41:44
February 18 2016 17:41 GMT
#56
Hmm, there's a lot of theorycrafting going on in here about what a different voting requirement would do, and lots of disagreement. Why not have a couple hosts host a game with a different set of requirements? We could see it in action and see what we think about it. Remember, things like activity requirements are pretty much up to host discretion, and there's no hard and fast rule about what activity rules you need to have. It seems like there are some interesting ideas in this thread, so it could be worth trying out.

Maybe Artanis[xP], the next time you host a game you can give your idea a try? It looks like it has promise.
When you stare into the iCCup, the iCCup stares back.
TL+ Member
Artanis[Xp]
Profile Blog Joined December 2005
Netherlands12970 Posts
February 18 2016 17:49 GMT
#57
On February 19 2016 02:41 Blazinghand wrote:
Hmm, there's a lot of theorycrafting going on in here about what a different voting requirement would do, and lots of disagreement. Why not have a couple hosts host a game with a different set of requirements? We could see it in action and see what we think about it. Remember, things like activity requirements are pretty much up to host discretion, and there's no hard and fast rule about what activity rules you need to have. It seems like there are some interesting ideas in this thread, so it could be worth trying out.

Maybe Artanis[xP], the next time you host a game you can give your idea a try? It looks like it has promise.

My main gripe is simply that people continuously break the mandatory vote rule and that hosts all deal with it in their own way despite (usually) having the same ruleset. The main focus for the thread was to create a standard in the rules that all hosts apply unless stated otherwise. Whether voting continues to be mandatory or whether it's optional isn't really something I find all too important, just that we're clear on the what, the why, and the consequences.

Since most people discussing in the thread seem to agree upon a warning that lasts a significant amount of games on the first infaction, with a ban on any second infaction as well as a modkill should it happen twice in the same game, I'm happy to go along with that. I'd just like to reach a consensus so that everyone playing knows what they're signing up for.

As for activity, I find that more difficult to decide upon. Personally, I plan on enforcing modkills when it's clear someone doesn't give a shit for at least 72 hours. Subjective, but I think a large portion of the community would be in favour.
Blazinghand *
Profile Blog Joined December 2010
United States25558 Posts
Last Edited: 2016-02-18 17:59:29
February 18 2016 17:59 GMT
#58
Hmm, alternatively, maybe the solution is fixing that people just writing down the wrong ruleset? People can run their games how they want imo (like Palmar who doesn't have activity requirements but gives town guns to sort out the lurkers) and as long as their rules are actually an accurate reflection of how they host, things should be fine right
When you stare into the iCCup, the iCCup stares back.
TL+ Member
nooniansoong
Profile Joined December 2015
1538 Posts
February 18 2016 20:03 GMT
#59
I would like voting to be optional. You can read just as much into a non vote as a vote. Or you can collectively decide to plynch people for not voting.
ritoky
Profile Joined March 2011
United States6851 Posts
February 18 2016 20:16 GMT
#60
if standard games were made to have no voting requirement i would abuse it. i know myself.
“When interest is at variance with conscience, any distinction to make them friends will serve the hollow-hearted.” -Henry Home
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