On the other hand, I'm surprised I modkill so little, one of my mantras in hosting has always been "Don't be afraid of modkilling people" I can and I will modkill people. Turns out I don't have to do it very often.
Not voting and the enforcement - Page 3
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Palmar
Iceland22630 Posts
On the other hand, I'm surprised I modkill so little, one of my mantras in hosting has always been "Don't be afraid of modkilling people" I can and I will modkill people. Turns out I don't have to do it very often. | ||
Palmar
Iceland22630 Posts
My games will, generally, remain restrictions free. Government regulation is killing our liberties. | ||
marvellosity
United Kingdom36156 Posts
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justanothertownie
16308 Posts
On February 19 2016 01:25 marvellosity wrote: such a communist Palmar, the Trump supporting communist. | ||
Palmar
Iceland22630 Posts
On February 19 2016 01:25 marvellosity wrote: such a communist Marv showing his lack of understanding of political ideology. I take a lightly regulated approach to hosting and rely on the free market (town) to govern themselves -> calls me communist. I'M FOR FREEDOM MAKE TL MAFIA GREAT AGAIN | ||
marvellosity
United Kingdom36156 Posts
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Koshi
Belgium38797 Posts
On February 19 2016 01:07 justanothertownie wrote: Didn't you listen to koshi? I only agree with myself. So I can't be sheeping him. Koshis approach is too soft - gotta modkill those serial nonvoters. My approach is equally to yours. The ban is the punishment. Being modkilled for inactivity is not a punishment for the modkilled player but a punishment for the players playing with him most of the time. | ||
Koshi
Belgium38797 Posts
On February 19 2016 01:53 Palmar wrote: Marv showing his lack of understanding of political ideology. I take a lightly regulated approach to hosting and rely on the free market (town) to govern themselves -> calls me communist. I'M FOR FREEDOM MAKE TL MAFIA GREAT AGAIN THIS JUST GIVE THE POPULATION ENOUGH GUNS TO ERADICATE THE INFIDELS + Show Spoiler + | ||
Rels
France13467 Posts
On February 19 2016 01:59 Koshi wrote: THIS JUST GIVE THE POPULATION ENOUGH GUNS TO ERADICATE THE INFIDELS Clearly a flawless approach | ||
justanothertownie
16308 Posts
I especially liked the picture showing Koshi and a gun. Magnificient. | ||
Koshi
Belgium38797 Posts
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Rels
France13467 Posts
WHY TL WHY | ||
Rels
France13467 Posts
https://en.wikipedia.org/wiki/Human_factors_and_ergonomics | ||
Foolishness
United States3044 Posts
On February 19 2016 00:26 Artanis[Xp] wrote: Given feedback, here's my proposition. Failure to vote once: Warning ingame, banlist warning that lasts at least 5 games. If player is already warned, 1-game ban. Failure to vote twice: Modkill and 1-game ban. 2-game ban in case the player was already warned. I approve of this. On February 19 2016 01:16 Palmar wrote: My games generally do not have activity requirements or mandatory voting. Additionally, I do not replace people out unless it's in extreme circumstances. To balance this out I usually provide town with tools to get rid of worthless players (mislynches, vigis). On the other hand, I'm surprised I modkill so little, one of my mantras in hosting has always been "Don't be afraid of modkilling people" I can and I will modkill people. Turns out I don't have to do it very often. Perhaps part of the reason you modkill so little is because you're open and straightforward about what is/isn't allowed in your games. People know what they're getting into and don't try to mess with it. I feel like the same thing could be applied to wherebugsgo as well. Though your more lenient requirements may also be a big factor. | ||
Shapelog
United States5184 Posts
On February 19 2016 01:53 Palmar wrote: Marv showing his lack of understanding of political ideology. I take a lightly regulated approach to hosting and rely on the free market (town) to govern themselves -> calls me communist. I'M FOR FREEDOM MAKE TL MAFIA GREAT AGAIN I want to help! | ||
Blazinghand
United States25550 Posts
Maybe Artanis[xP], the next time you host a game you can give your idea a try? It looks like it has promise. | ||
Artanis[Xp]
Netherlands12968 Posts
On February 19 2016 02:41 Blazinghand wrote: Hmm, there's a lot of theorycrafting going on in here about what a different voting requirement would do, and lots of disagreement. Why not have a couple hosts host a game with a different set of requirements? We could see it in action and see what we think about it. Remember, things like activity requirements are pretty much up to host discretion, and there's no hard and fast rule about what activity rules you need to have. It seems like there are some interesting ideas in this thread, so it could be worth trying out. Maybe Artanis[xP], the next time you host a game you can give your idea a try? It looks like it has promise. My main gripe is simply that people continuously break the mandatory vote rule and that hosts all deal with it in their own way despite (usually) having the same ruleset. The main focus for the thread was to create a standard in the rules that all hosts apply unless stated otherwise. Whether voting continues to be mandatory or whether it's optional isn't really something I find all too important, just that we're clear on the what, the why, and the consequences. Since most people discussing in the thread seem to agree upon a warning that lasts a significant amount of games on the first infaction, with a ban on any second infaction as well as a modkill should it happen twice in the same game, I'm happy to go along with that. I'd just like to reach a consensus so that everyone playing knows what they're signing up for. As for activity, I find that more difficult to decide upon. Personally, I plan on enforcing modkills when it's clear someone doesn't give a shit for at least 72 hours. Subjective, but I think a large portion of the community would be in favour. | ||
Blazinghand
United States25550 Posts
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nooniansoong
1538 Posts
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ritoky
United States6851 Posts
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