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marvellosity
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I'm excited. Just had a browse at the playerlist and I'm not sure who's going to volunteer to figure out all the mechanics and clever stuff for me. Any volunteers? | ||
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On May 15 2013 06:26 phagga wrote: wait, are we able to recognize weeping angels in the light? good question, checked the OP and didn't see anything, maybe i missed it wait, are we able to recognize weeping angels in the light? can we move diagonally? | ||
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On May 15 2013 07:08 Blazinghand wrote: Despite what's been said, I think we shoudl claim move speeds. On the one hand, it gives angels information, but on the other, angels can see who we are anyways they'll figure it out anyways from watching us move during the first night, right? Whoever claims their speed isn't giving scum info they won't find out immediately anyways, so... I have speed 5 Only if we move at fullspeed, which we don't have to at all. So I don't particularly see the benefit of doing so right now. | ||
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On May 15 2013 07:12 Blazinghand wrote: our goal should be to get close to each other and shine flashlights to identify angels, right? I'm assuming vigi and DT powers work like angel feeding-- that is to say, reliant on the board to operate I'm not sure. Like, is it good for everyone to come together? Or maybe it's good, once people figure out who they are, for people to pair off in 2s? Is there a benefit to any particular size of congregation of players? | ||
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.... ok that thought process stopped, mafia in groups of 2 can fakeclaim. Maybe 4 groups of 3? | ||
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On May 15 2013 07:22 Blazinghand wrote: yeah i'm pretty sure you can't really shine at angels from a safe distance. maybe this is just me but it seems like our flashlights have pretty short range. in terms of angels feeding on people, I'm fairly sure they're just gonna run up to us and start doing it anyways. If we all like delta split then it's possible if the angels are all in one place it'll slow them down a bit, but I don't think this is a good way of doing things, especially with the angles controlling fake players. I guess it really depends on how fast angels move. If they are slow (2 or 3 move) then we should split up to slow down the feeding process. i suspect, (and this would make sense from a balance perspective too), that they are fast and we'll suffer from one feed per night basically regardless unless our various PRs can do their thing. our flashlights and vision are short range. I bet PRs work the same way. apart, we are weak, but together, we are strong. I'm not sure how I feel about all this. I'll have to think about it because it makes my brain hurt already. | ||
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On May 15 2013 07:23 phagga wrote: ok, so basically what we could do is we give everyone a direction and a moving speed for next night. We'd only need MS 1-3 and all four directions. Even if mafia fucks with us, we still get 6 people clearly identified on the board. Then we could work from there. How does that sound? Why doesn't everyone just do their own thing, and we could possibly have everyone identified? Or lots of people at least? | ||
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On May 15 2013 07:34 phagga wrote: if we know who the angel is, yes. ah. yes. thinking about it... hopefully we should do. everyone figures out their letter and claims it, i guess mafia won't duplicate a townie's? so they could only letter shift between themselves. probably mafia will claim their own letters? | ||
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On May 15 2013 18:37 [UoN]Sentinel wrote: So if I understand this right, the board as it is right now displays 9 towns and 3 puppets, and the angel pieces are invisible? yes, I think so. | ||
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Why bitch at people if you haven't anything to add yourself, dear? ![]() | ||
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On May 15 2013 23:30 Oatsmaster wrote: You know, I tried that 'marv is too nice' tell before. yeah its not accurate ![]() It's so much easier for me when I don't have to say this myself. | ||
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There's 2 or 3 people that I don't want to lynch, but that's as far as I got. | ||
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On May 15 2013 23:38 [UoN]Sentinel wrote: I'd wait on fferyllt before lynching. I havent seen his name anywhere before so I'm not ruling out the possibility of an honest mistake. I'll probably have a concrete opinion by the end of the day, however. Note that player B can see player J right now. It might help in figuring out if a player is not player B, because they absolutely would see movement in their periphery if they were. What honest mistake are you referring to? | ||
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On May 15 2013 23:44 [UoN]Sentinel wrote: Being relatively new (to TL) and overeager. I don't know about his mafiascum history so I can't say how many games he's played or whether the TL and MS atmospheres are different enough to alter one's gameplay. I don't believe anyone was accusing him of being over-eager? Where do you think he was being over-eager? What is this bizarre semi-defence? :/ | ||
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On May 15 2013 23:53 deconduo wrote: Hmm, what I would probably aim to do, given the setup, is to try and gather 2 groups together. The ABCFJ block is quite nice, and positioned well. If they head for the top left corner (assuming there's no angels in the way) and try and set up defensively there. The rest are scattered around a bit more, but its still salvagable if they aim to head towards the bottom edge, probably close to where E is right now. G is the most isolated of everyone and is a good bet for being the first angel-food unless he has high movespeed. Identifying who we all are is definitely a priority. I would argue that rather than waiting until the deadline to announce our moves, we should all come up with 12 unique moves and assign them to each player. This avoids any chance of scum doubling up on moves. This carries the massive risk of scum influencing what the moves we make are. | ||
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On May 16 2013 00:03 [UoN]Sentinel wrote: This is why I propose everyone to the edges instead of everyone standing back to back in the middle. Speaking of which: This is very suspicious looking Why is it suspicious looking when he corrected himself to say almost the exact opposite in the very next post? | ||
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On May 16 2013 00:13 Zephirdd wrote: I don't think it makes sense to have puppets if the angels are shown on the board. My interpretation at least. I understand it like this - every letter corresponds to a player. Now, for the angels, their letter may be the actual angel or it may be the puppet. Either way, according to the OP, actions performed on the puppet happen to the real angel too, so for all intents and purposes they are the same person. The puppets thing more seems a mechanic for angels to be able to do their own thing in secret while moving the puppets around also. | ||
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On May 16 2013 00:15 Oatsmaster wrote: I hate plans. Plans suck. Plans don't suck at all, in games like these they're pretty important, and making good/bad plans can have a pretty large difference in the final outcome. So try reading and understanding what's written, because plans simply do not suck; what sucks if you saying they suck. | ||
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On May 16 2013 00:21 Oatsmaster wrote: plan is. everyone claims their 3 things, direction/number of spaces moved/looking where. K. Moving on. Why no reads boyo? Why don't you give your own, before asking other people for theirs? | ||
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That's hypocrisy, and that sucks. | ||
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oops ![]() | ||
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call me a traditionalist | ||
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On May 16 2013 01:47 Oatsmaster wrote: Cause you scum bro. Call it gut reads, call it pro mafia skillz. So no reason at all. Excellent. That's sure to get him lynched! | ||
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marv (qtpie) Oats (annoying tryhard/bullshitter) Zeph phagga Blazing (probably) People maybe we shouldn't lynch, but who knows: Sharrant deconduo Distinctly lynchable: fferyllt ghost Sentinel Vivax fuba ez pz, right? | ||
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On May 16 2013 02:11 Oatsmaster wrote: Why is phagga so townie marv? I cannot comprehend. On May 16 2013 01:47 marvellosity wrote: Not really my MO to lynch the dude who's thought about the game the most and made the most effort call me a traditionalist If I can answer questions just by quoting something I already said, it's probably not a great question. | ||
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On May 16 2013 02:38 Zephirdd wrote: ##unvote fferyllt That's more like it. I'd like to see more from decond when he is available tbh. I agree, it looks ok. He gets promoted to the middle list. | ||
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He joins heavily themed games and then bitches about people talking about setup. If pushed I could probably go find an example. | ||
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In PYP he seemed not too unhappy to talk about picking strategies and such. | ||
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On May 16 2013 05:23 Zephirdd wrote: >ctrl+f speed on crossfire's and greymist's filter > one match, saying Okay ctrl-f crossfire's filter for "possible" (er, or possibly) | ||
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##Vote: ghost_403 | ||
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On May 16 2013 08:54 ghost_403 wrote: *crickets in the thread* And people wonder why I don't post. A brief retort at Marv and Dec: Only an idiot would completely ignore the mechanics of a game. I chimed in my two cents, and then I was off to scum hunt. Unfortunately, it seems that no one is around whenever I'm here. Your reasons for voting me are terrible. Not a good sign, haven't decided what to make of that. I'm not impressed by Dec's play, but I might just be mad at him for voting me. I really don't like Oats play this game: plans are good, plans are bad, I'm on board, I feel like he's all over the place. I can't be arsed to look into his meta, otherwise I would lynch him for begin all over the place and generally unhelpful. BH's vouching for his meta is stopping me from voting him at the moment. I trust his read, haven't thought too much about his alignment. I'm not happy with Vivax's play, but I'm never happy with Vivax's play. I really don't like this post: + Show Spoiler + On May 16 2013 05:17 Vivax wrote: This is a scumslip, the host explicitly said that it's possible that the angels know our movement speeds already. You showing this level of security as to immediately call me scum in spite of that fact, is proof that you are either not reading the thread with your due diligence, or scum with the information that angels don't know our movement speed, given your overall play I'm strongly leaning on the latter. I'm expecting your explanation for this, and I want reads from you on every player who posted something substantial in the thread. It seems passionate and poorly thought out. He's not trying to figure out Sentinel's alignment, or really thinking about what's going on; he's trying to push him onto the defensive and start an easy lynch. It kind of looks like he immediately dropped it, but it is kind of hard to tell at this point in the game. Until someone convinces me that leaving Vivax in game is a good idea, ##vote vivax Just popping in before bed. No, the reasons for voting you, that I agreed with certainly, are not terrible at all, they're pretty solid. Trying to dismiss them as terrible when they simply aren't smells bad. In addition, you don't need other people present in the thread to give your thoughts and look for mafia, that's a pretty shoddy excuse for only having 2 posts up to that point as well. I also find it interesting how you categorise it as BH's vouching for Oats' meta, when BH was voting for Oats before I pushed him off it? That's a very interesting interpretation that you repeated twice. I'm not really happy with this post at all, but I don't know if it's because you're scum or because you're not at a level I'd hope from you. I'd say expect, but ya know, red-check lylo thing ;p I'm pretty keen on hearing your thoughts on Sentinel, he's a pretty central figure in this game with fairly obvious and notable things that he's done, and yet you've brushed him over. Indulge me. | ||
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On May 16 2013 10:46 [UoN]Sentinel wrote: Explain me why you vote for Vivax and not myself. That's a shitty vote to throw around. Very inconsistent. Maybe my vote's in the right place already. | ||
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On May 16 2013 20:23 Vivax wrote: I didn't even realize he had written that. Sentinel gets townie points for pointing out a selectivity that would favor him. I'm just troubled with ghost showing a preference at all. It's possible he and sentinel are scumbuddies, but why does sentinel point it out then? This is a really good point. My brain hasn't managed to process a good answer since reading it yet. | ||
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On May 16 2013 21:16 Vivax wrote: Oats cause he played like scum, and I wouldn't regret the loss if he's town. Frankly I don't understand how you can give him a townread just like that, I would like you to expand on it, and also your opinion on BH quickly abandoning the Oats option and then claiming towards me to have laid out reasoning for Oats being town, when he has only sheeped your reasoning IIRC. As for others, I'll wait for the return of Sentinel and Ghost to comment on the situation. Sharrant if he doesn't post more. He's usually very lengthy and insightful as town. Well, BH only kinda sheeped what I said about Oats, except he actually went back for himself and found the proof of what I had suggested. The crux of his case was the anti-setup shizzle which we know now Oats has done before. Oats is posting a lot, and while I have much greater difficulty reading him than a month or two ago, I still don't think he likes being the centre of attention so much when he's mafia, he prefers to lurk a little more. Apologies if you've explained before, but could you recap why Oats is playing like mafia? Or how/why he's playing differently to how town Oats usually plays? Sharrant's absence is pretty annoying, yes. | ||
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I mean Sentinel's extremely odd posting towards ferry's opening post, the 'over-eager' and 'honest mistake' stuff. It's just SO weird. And I'm calling him ferry or something from now on, fuck writing that username out. On May 16 2013 21:20 Vivax wrote: Marv, could you answer your own question now? I'm still ok with my vote on ghost for now, but I'm not very sure about it. There's like a whole load of outstanding situations that require people to post more really. | ||
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Don't feel strongly enough about it to defend him either though. | ||
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On May 16 2013 21:53 Vivax wrote: We mustn't forget to talk about our moves though. Finding a good lynch target is fine, but not having the angels feed on us is possibly a higher priority than that. This game is won on the board for them. I'm currently looking at B and J and they are close to each other, they are basically already in a pair, any idea on how they should move ideally? What? How does it even matter when people don't know what letter they are? ...... | ||
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On May 16 2013 22:03 Vivax wrote: What I'm suggesting is a general pattern we should be using to reach the sides quickly as possible or whatever. Or how we can coordinate our movements to maximize the effectiveness of B and J. how do we do this when no-one knows who they are?? | ||
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On May 16 2013 22:09 Vivax wrote: Marv, you're starting to piss me off. Think about a good strategy instead of talking about "scumslips". For example, the majority of players is on the left, if you want to reach the sides of the board, what would you do? You would let everyone move left, cause if everyone moves right, logically the majority would reach a position in the middle. You provided the specific example of B and J being together and how they should move optimally. How do you propose we do anything about this when we don't know who we are? | ||
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On May 16 2013 22:16 Vivax wrote: I don't have anything concrete for them, I was trying to start some general musing about strategy. There might be a pattern to use to maximize the effectiveness of people being close to each other, the movement they make, the direction they face. And by pattern I mean, something everyone can agree on using, maybe cause there is a constellation on the board that encourages the use of a specific common strategy. I don't understand why you would attempt to do some 'general musing' about strategy when on Day 1 we don't know who we are, therefore any such musings are totally redundant. They become relevant tomorrow, but tomorrow is not today, and like Zeph says, it smells that you're bringing up something totally useless when otherwise you've just been wanting to policy lynch Oats. | ||
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On May 16 2013 23:50 fferyllt wrote: Then I guess I better go find that voting thread. It looks like people post their votes in both threads. Is that the conveention? yes, basically so we know when and why people are voting without having to crosscheck constantly. Tell me in your own words why you want to lynch Vivax now and not Sentinel. | ||
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On May 17 2013 00:06 fferyllt wrote: They don't really seem adequate to me. Do they to you? Hey now, this conversation is supposed to be entirely one way! They're not great, no. Really the worst of it is that it could all have waited until tomorrow. I'm not averse to a Vivax lynch right now, but the wagon does seem to be choo-chooing along very easily. | ||
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On May 17 2013 00:08 mkfuba07 wrote: Just to make sure I'm following, are you two talking about vivax's explanations for his recent posts, or sentinel's explanations earlier D1? Vivax's explanations for his movement/BJ/plan thing. no sexo | ||
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Sharrant, explain to me like I'm stupid. Why does thinking we use cardinal directions mean something towards working out where B and J go? I'm definitely missing something here. Could you also explain to me why you'd want to lynch an Oats playing like town-Oats on Day 2 but you wouldn't want to lynch an Oats playing like town-Oats on Day 1? | ||
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On May 17 2013 00:14 Sharrant wrote: Vivax: Honestly, the thing that sticks out to me the most about Vivax is his willingness to lynch Oats despite the first hand knowledge he has of Oats doing this as town last game. On the one hand, I could see a townie frustrated with how the game went last time because of Oats, and wanting to punish that behaviour in town while still giving himself a 1/4 chance to hit scum. Or I could see mafia going for what he thinks is an easy mislynch, like last game. You spend a long time talking about Vivax without coming to a conclusion, including this. You give two options but you distinctly don't give a stance on either. Not even a leaning, it's just words for the sake of words. It's bad. Sentinel: Sentinel is where my vote would feel safest. His filter just seems off, but not in the "paranoia/jumping at shadows" way that a town player can feel off. He spent so much time defending himself about his weird read early on, but people were asking him questions about it, so he gets a little bit of a pass on that part. The biggest thing that reads as scum in his filter to me, is his dropping of Vivax as a suspect just when everyone else was warming up to his lynch. Sentinel is your primary scum suspect, but why? What's the justification here? His filter is "off" in an unexplained way, that's useless. He defended himself when he was attacked, that's not a reason either. And as for the biggest thing that reads as scum in his filter - you need to explain very, very clearly to me exactly why what you said makes him mafia. Why does BlazingHand voting Vivax sometime after Sentintel unvoted him make Sentinel mafia? Ghost: Ghost, last time we played we were on the same wavelength instantly. That immediately gave me a huge town read on you, this game we're pretty far apart. In the last two games I played, Vivax was a very strong force for town. He established his townieness right away, but didn't just rely on that for credit, he kept playing a consistent game. Half your reasoning for killing Vivax seems to be "This post was kind of scummy", and the other half seems to be "Vivax's town game isn't good enough to belong in this town". Please go and skim his filter in Boardwalk PYP (I think that's the right game). Again this says very little about ghost, other than insinuating that you find him mafia because you're not on his wavelength this time. Is ghost mafia or not? What's the purpose of all this? | ||
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##Vote: Sharrant | ||
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On May 17 2013 00:59 phagga wrote: I have no idea what that means. I have to head off to the train, I should be online again in about 3 hours hopefully (depends on the kids). Jafar's parrot in Aladdin ^_^ | ||
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Are you seriously suggesting a mafia Sentinel unvoted a player because one other player voted for him? | ||
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On May 17 2013 01:12 Sharrant wrote: Zepphird also voted for him in that time frame. After seeing Vivax get two quick votes from people that sounded like they were ready to pursue him about it, yes I could see him unvoting and just trying to ride out the day. There were 3 votes on him all within 1 or 2 pages, it certainly looked to me, when I was reading through everything, that votes were going to pile up on Vivax from that point on. you're right, Zeph did. ok, I missed that. *ponders* kinda makes more sense. how do you feel about lynching deconduo? | ||
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There are two main reasons I could lynch deconduo, since I keep canvassing opinion about it. First of all, there's the drop and run case on ghost. It's an easy case for mafia to make (yes yes, I know I agreed with some of it), and besides it there's very little interactions or comments on other players. I did a check on some of his previous games earlier, in PYP Boardwalk, decon was pretty quick to offer comments on several different players, unlike here. Secondly there's this post: On May 16 2013 00:04 deconduo wrote: Use a random number generator to assign the moves or something. Or come up with 24/36 moves and give people a choice between 2/3 of them which they reveal after the deadline. There are a few ways around it anyway. The only problem with this is that everyone has different move speeds. I still feel this plan is pretty mafia-motivated. As I understand how the movement rules work, giving pre-determined directions to players has massive benefits for mafia, because they know how the movements correspond to each player, which could help them determine how the hidden angels that we don't know about would move, while giving out information ahead of townies ahead of time is meaningless because they can't know who they are. | ||
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One way or another, I can see literally no reason to pre-assign moves to townies, and pretty obvious mafia reasons. | ||
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On May 17 2013 01:49 Oatsmaster wrote: no that is what you wrote. Simplified, but it is. no, it isn't. The first point was about his play in this game, the meta was only a small supporting argument. The 2nd was that the plan was mafia-motivated, nothing to do with bad/good. Learn to read. | ||
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In any case, I'm going to vote for deconduo. Can anyone give me any good reasons he's town? I'm still not massively anti- the Vivax wagon, my biggest problem with it is the ease of it's take-off. That makes me squirm. ##Vote: deconduo | ||
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On May 17 2013 01:55 Sharrant wrote: You have my axe, Marv. ##Vote: Deconduo Should have got you lynched, really, I would have gotten my long-awaited prize all the sooner ;P | ||
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On May 17 2013 02:04 Oatsmaster wrote: bad plan = mafia motivated plan. If deconduo did this in every game, he wouldnt be scum off that right? So the lynchpin is META. if you take out what I said about meta, the point stands for itself. So no, the lynchpin is not meta. | ||
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On May 17 2013 02:04 Zephirdd wrote: We can still lynch sharrath i thimk. Deadline is in 3 hours iirc. Posting from phone @class so forgive me if this post is rushed. I dislike a deconduo lynch though. I made a big post about all players where I say it - there was a question he asked that makes me think would never be asked by an angel. Vivax looks like a better lynch than decond atm IMO You need to elaborate on this for 2 reasons: 1) in your post you actually say decon's posts come across as pretty scummy 2) I can't see anything he asked that either alignment couldn't have asked. Explain to me. | ||
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We need to start consolidating; Vivax I'm not voting for Zephirdd today and I find it extremely unlikely 6 people other than you will too. Look into what I said about deconduo please? | ||
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On May 17 2013 02:02 fferyllt wrote: I'm seriously considering sheeping you, marvellosity. Want to reread some thread sections first, though. This is now disgusting. You can't say this and then disappear. | ||
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On May 17 2013 04:54 Blazinghand wrote: WE CAN STILL DO VIVAX??? anyone? I could do Vivax just for that case on Zephirdd really. Someone needs to decide now who we're doing. I don't trust either of them at all. I'm going to choose vivax, but will consolidate as necessary. Both are decent lynches really. ##unvote ##vote: vivax | ||
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On May 17 2013 04:52 deconduo wrote: ##Unvote ##Vote Vivax Better him than me. Also there really is no case against me... There is a case, and "i'm always useless on day 1" is not a defence to it either. But whatever, we can deal with you later if needs be. | ||
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On May 17 2013 04:58 [UoN]Sentinel wrote: You have two minutes BH. Sell me. I have the changing post ready to go. Just sell me. doesn't need selling, we need a lynch. | ||
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also, i faced left and moved 3. | ||
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Don't misrepresent. | ||
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On May 17 2013 05:07 deconduo wrote: I'm not misrepresenting: Don't know how that doesn't count as meta. Also where did you bring up interacting with people? Finally, regarding the case being shit, you seem to have had the opposite opinion here: meta was just the bit on the end. don't know how you missed the interactions bit in the same post you quoted ![]() points 3 and 4 were shit. well, what was really shit is that you disappeared until just before deadline. but whats done is done | ||
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gg | ||
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Sentinel, I have no idea what you were doing the day before, my brain hurts :p | ||
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On May 25 2013 06:45 Crossfire99 wrote: GreY is too kind. He helped a lot with the idea, setup, and balance. He made sure you guys weren't in some horribly imbalanced game that was no fun. Thanks GreY! Just browsed really fast the scumQT. Crossfire, you made a big blunder providing mafia with a single fake-claim halfway through the game, a fake-claim of a role that didn't actually exist in the game. The whole point of fakeclaiming as mafia is that it's a massive risk, and yet you randomly gave them a safe-claim of a role that wasn't in the game partway through the game. That's really bad. | ||
marvellosity
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On May 25 2013 06:51 GreYMisT wrote: In a closed theme game I design fakeclaims for the scum team so they are written with my style of flavor. I usually have the scum team tell me generally what powers they want the role to have and what they want it to do, and I will make it work. The point being to lessen the impact of roles in a game that is supposed to be about behavioral analysis. that's not what happened. crossfire voluntarily gave the scumteam a fakeclaim of a role not in the game. the flavour is nothing to do with it at all. scum are supposed to ask for what role they want to claim, and the hosts can then give scum the flavour. hosts shouldn't unilaterally give scum a safe-claim of a role not present in the game | ||
marvellosity
United Kingdom36161 Posts
that's not right | ||
marvellosity
United Kingdom36161 Posts
On May 25 2013 06:54 GreYMisT wrote: There is a difference between fake claims and safe claims. I provide safe claims in most of my games. what, unasked for in the middle of day 2? really? | ||
marvellosity
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marvellosity
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in this game the roles were pretty standard with the exception of how they related to the board. it's like in a normal game the mafia being told "this role doesn't exist, feel free to claim it". it's a massive advantage. maybe it's just the way things are done in these games, but claiming blue in absolute safety for mafia doesn't seem right to me. oh well. doesn't spoil the game or anything. | ||
marvellosity
United Kingdom36161 Posts
<3 | ||
marvellosity
United Kingdom36161 Posts
On May 25 2013 07:00 GreYMisT wrote: The point being, no where in the OP did I say there would only be 1 cop, or give any blue examples at all. This should be a lesson in assumptions. You might not like it, but this is the way that I run things. yes, so it was just coincidence that Crossfire randomly offered a role that wasn't in the game in the middle of the game? I don't buy it. It's not Chrono Trigger where not having a role/flavour is actually a mafia-tell so everyone needs something to claim. The games aren't the same. | ||
marvellosity
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marvellosity
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marvellosity
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Anyway it doesn't detract from the game (because i was dead thankfully :D), it's just something that didn't seem appropriate in a game with essentially normal roles. If that's how it's done, then so be it | ||
marvellosity
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marvellosity
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or do you think it's a compensation because themed games are easier on town? | ||
marvellosity
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I mean you can semantic over variants, but with how the roles were (i had 'medic', zeph was 'vigilante') it's not a massive leap for mafia to make to realise there isn't a cop in the game on day 2 when crossfire gave the claim | ||
marvellosity
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marvellosity
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marvellosity
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On May 25 2013 07:21 GreYMisT wrote: well on day 2 they only knew that you were a traditional medic. Plus its also hard to assume anything in my games frankly. I had vanilla town in a role madness game for example. Do i personally do claims in the way crossfire did? No, as I said I normally have the scum tell me what powers they want, and i just put a name and flavor to it. I let corssfire handle much of the issues in this game, and did not find his safeclaim to be a game breaking problem due to the reasoning I have previously been providing. Right, and that's a pretty big difference I think. Mafia should (in my opinion) have to ask Crossfire "I want to be a parity cop" or "I want to be a veteran" or what have you. Scum requesting powers is quite different from host giving a claim like that, i think | ||
marvellosity
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marvellosity
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On May 25 2013 07:29 Crossfire99 wrote: I see where your coming from. Honestly, what happened this game, was that I tried to think of a person related to the Weeping Angels that wasn't in the game already. I mistakenly gave them Canton Everett Delaware III because I confused him with Billy Shipton. Basically, I was just looking for someone involved with the Weeping Angels that I could use and a dt happened to fit the flavor I thought of first. I definitely thank you for opinion and will probably adopt GreY's policy now to make it simpler and less controversial. it's not that controversial, it's just one thing i looked at that we've back and forthed for a few pages. if you're thinking about this game later i'd rather you thought of the success it was instead ![]() | ||
marvellosity
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marvellosity
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Day 1 was really fun because there was a lot of town playing pretty decently, and the atmosphere was really good. Perfect to play in. | ||
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