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Doctor Who Mafia

Forum Index > TL Mafia
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marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 02 2013 16:09 GMT
#41
would be nice if playerlist got updated ^_^
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 14 2013 21:16 GMT
#83
35 yo

I'm excited. Just had a browse at the playerlist and I'm not sure who's going to volunteer to figure out all the mechanics and clever stuff for me.

Any volunteers?
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 14 2013 21:18 GMT
#85
I've never been Mr Mechanics, I prefer to leave that to others. I like playing with them, I just like to know the framework, for which others are useful ^^
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 14 2013 21:21 GMT
#87
townie points for that question ^
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 14 2013 21:28 GMT
#93
On May 15 2013 06:26 phagga wrote:
wait, are we able to recognize weeping angels in the light?


good question, checked the OP and didn't see anything, maybe i missed it

wait, are we able to recognize weeping angels in the light?

can we move diagonally?
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 14 2013 21:35 GMT
#96
Sounds like a decent plan, Zeph. It's one of the reasons I want to know if we can move diagonally, it would make unique movements much easier.
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 14 2013 22:10 GMT
#102
On May 15 2013 07:08 Blazinghand wrote:
Despite what's been said, I think we shoudl claim move speeds. On the one hand, it gives angels information, but on the other, angels can see who we are anyways they'll figure it out anyways from watching us move during the first night, right? Whoever claims their speed isn't giving scum info they won't find out immediately anyways, so...

I have speed 5


Only if we move at fullspeed, which we don't have to at all. So I don't particularly see the benefit of doing so right now.
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 14 2013 22:15 GMT
#104
On May 15 2013 07:12 Blazinghand wrote:
our goal should be to get close to each other and shine flashlights to identify angels, right? I'm assuming vigi and DT powers work like angel feeding-- that is to say, reliant on the board to operate


I'm not sure. Like, is it good for everyone to come together? Or maybe it's good, once people figure out who they are, for people to pair off in 2s? Is there a benefit to any particular size of congregation of players?
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 14 2013 22:19 GMT
#106
What about the idea of 6 pairs of 2, all as far away from each other on the board as possible? Angels need to feed multiple times, so keeping people apart from each other, but in a fashion where everyone can identify whether someone else is town or not........

.... ok that thought process stopped, mafia in groups of 2 can fakeclaim. Maybe 4 groups of 3?
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 14 2013 22:23 GMT
#111
On May 15 2013 07:22 Blazinghand wrote:
Show nested quote +
On May 15 2013 07:19 phagga wrote:
On May 15 2013 07:12 Blazinghand wrote:
our goal should be to get close to each other and shine flashlights to identify angels, right? I'm assuming vigi and DT powers work like angel feeding-- that is to say, reliant on the board to operate

Why is this beneficial? When we all come closer together, it gets easier for angels to get right next to townies. If anything, we should first try to figure out who we are on the board before just trying to move blindly to the center. The goal has to be to shine at angels from a safe distance, not get right next to everybody else.


yeah i'm pretty sure you can't really shine at angels from a safe distance. maybe this is just me but it seems like our flashlights have pretty short range.

in terms of angels feeding on people, I'm fairly sure they're just gonna run up to us and start doing it anyways. If we all like delta split then it's possible if the angels are all in one place it'll slow them down a bit, but I don't think this is a good way of doing things, especially with the angles controlling fake players.

I guess it really depends on how fast angels move. If they are slow (2 or 3 move) then we should split up to slow down the feeding process. i suspect, (and this would make sense from a balance perspective too), that they are fast and we'll suffer from one feed per night basically regardless unless our various PRs can do their thing. our flashlights and vision are short range. I bet PRs work the same way. apart, we are weak, but together, we are strong.


I'm not sure how I feel about all this. I'll have to think about it because it makes my brain hurt already.
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 14 2013 22:24 GMT
#112
On May 15 2013 07:23 phagga wrote:
ok, so basically what we could do is we give everyone a direction and a moving speed for next night. We'd only need MS 1-3 and all four directions. Even if mafia fucks with us, we still get 6 people clearly identified on the board. Then we could work from there. How does that sound?


Why doesn't everyone just do their own thing, and we could possibly have everyone identified? Or lots of people at least?
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 14 2013 22:26 GMT
#115
Also everyone should really make sure they check out how the vision works on the 2nd or 3rd tab of the spreadsheet. Should help people inform themselves of what's going on.
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 14 2013 22:33 GMT
#118
If we see the angel then hopefully the person can shine on them and retreat in time for us to lynch them, no?
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 14 2013 22:36 GMT
#120
On May 15 2013 07:34 phagga wrote:
if we know who the angel is, yes.


ah. yes. thinking about it... hopefully we should do. everyone figures out their letter and claims it, i guess mafia won't duplicate a townie's? so they could only letter shift between themselves. probably mafia will claim their own letters?
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 15 2013 00:46 GMT
#123
from mafiascum, fferyllt?
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 15 2013 09:49 GMT
#157
On May 15 2013 18:37 [UoN]Sentinel wrote:
So if I understand this right, the board as it is right now displays 9 towns and 3 puppets, and the angel pieces are invisible?


yes, I think so.
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 15 2013 13:16 GMT
#160
On May 15 2013 22:13 Oatsmaster wrote:
Show nested quote +
On May 15 2013 19:09 phagga wrote:
Just a few thoughts about mechanics since nothing else is going on right now:

We have three different parameters to distinct the moving of the players:
- Moving Direction
- Moving Speed
- Watching Direction

We have to be really unlucky to not confirm the spot of most players in the first night with this many possible unique combinations. So we should all claim our values for those 3 parameters right before deadline.

Also another host question:
Can two players be on the same spot? If not, what happens when they both move on the same spot? Can a player get on a spot where a statue is? If not, what happens when he tries to do so?

why repeat what everyone has said already?


Why bitch at people if you haven't anything to add yourself, dear?
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 15 2013 13:50 GMT
#171
From how it's written/explained, I imagine nothing is shown and you're just told you saw something during the night.
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 15 2013 14:31 GMT
#176
On May 15 2013 23:30 Oatsmaster wrote:
Show nested quote +
On May 15 2013 23:24 phagga wrote:
On May 15 2013 23:02 Oatsmaster wrote:
On May 15 2013 22:51 phagga wrote:
On May 15 2013 22:46 Oatsmaster wrote:
I wanted to make it clear that the above scenario is very unlikely due to the huge amount of combination possibilities available.

Dude. The above quote is referring to someone claiming before deadline and scum copying their move. Nothing to do with claiming unspecific information.


Yeah, you're right, I missed that. However, it doesn't change the fact that I really want this to happen. Even if scum is successfully messing with us, we should still be able to recognize most people.

Too much setup talk, not enough realtalk.
Who you wanna lynch?


fferyllt for being in the thread and not posting anything of substance.

In a far second place marv for being way to nice and not enough leader-ish.

You know, I tried that 'marv is too nice' tell before. yeah its not accurate Same with the leader thing.


It's so much easier for me when I don't have to say this myself.
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 15 2013 14:34 GMT
#178
Don't know, a relative inactive.

There's 2 or 3 people that I don't want to lynch, but that's as far as I got.
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 15 2013 14:39 GMT
#181
On May 15 2013 23:38 [UoN]Sentinel wrote:
I'd wait on fferyllt before lynching. I havent seen his name anywhere before so I'm not ruling out the possibility of an honest mistake. I'll probably have a concrete opinion by the end of the day, however.

Note that player B can see player J right now. It might help in figuring out if a player is not player B, because they absolutely would see movement in their periphery if they were.


What honest mistake are you referring to?
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 15 2013 14:45 GMT
#183
On May 15 2013 23:44 [UoN]Sentinel wrote:
Being relatively new (to TL) and overeager. I don't know about his mafiascum history so I can't say how many games he's played or whether the TL and MS atmospheres are different enough to alter one's gameplay.


I don't believe anyone was accusing him of being over-eager? Where do you think he was being over-eager?

What is this bizarre semi-defence? :/
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 15 2013 14:50 GMT
#186
Ok. Odd that you call it an "honest mistake" though. *looks at you funny*
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 15 2013 14:57 GMT
#190
On May 15 2013 23:53 deconduo wrote:
Hmm, what I would probably aim to do, given the setup, is to try and gather 2 groups together. The ABCFJ block is quite nice, and positioned well. If they head for the top left corner (assuming there's no angels in the way) and try and set up defensively there.

The rest are scattered around a bit more, but its still salvagable if they aim to head towards the bottom edge, probably close to where E is right now. G is the most isolated of everyone and is a good bet for being the first angel-food unless he has high movespeed.

Identifying who we all are is definitely a priority. I would argue that rather than waiting until the deadline to announce our moves, we should all come up with 12 unique moves and assign them to each player. This avoids any chance of scum doubling up on moves.


This carries the massive risk of scum influencing what the moves we make are.
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 15 2013 15:04 GMT
#198
On May 16 2013 00:03 [UoN]Sentinel wrote:
Show nested quote +
On May 15 2013 23:58 phagga wrote:
On May 15 2013 23:53 deconduo wrote:
Hmm, what I would probably aim to do, given the setup, is to try and gather 2 groups together. The ABCFJ block is quite nice, and positioned well. If they head for the top left corner (assuming there's no angels in the way) and try and set up defensively there.

The rest are scattered around a bit more, but its still salvagable if they aim to head towards the bottom edge, probably close to where E is right now. G is the most isolated of everyone and is a good bet for being the first angel-food unless he has high movespeed.

Identifying who we all are is definitely a priority. I would argue that rather than waiting until the deadline to announce our moves, we should all come up with 12 unique moves and assign them to each player. This avoids any chance of scum doubling up on moves.


You are aware that some the letters are scum, right? So by herding all people together you also get townies near scum. How do you propose to deal with that?


This is why I propose everyone to the edges instead of everyone standing back to back in the middle. Speaking of which:

Show nested quote +
On May 15 2013 22:42 deconduo wrote:
Can an Angel's movespeed be reduced to 0 if enough people are looking at it?

If this is the case, it makes a good argument for gathering in the middle with everyone looking outwards. If they can't reach us they can't kill us.


This is very suspicious looking


Why is it suspicious looking when he corrected himself to say almost the exact opposite in the very next post?
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 15 2013 15:05 GMT
#200
TOO LATE DECON
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 15 2013 15:08 GMT
#203
Fair enough, I believe that. There's no point in trying to misrepresent someone when it's so easily disproven anyway, so honest mistake (now that's how we use the term ) is the most likely explanation
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 15 2013 15:16 GMT
#210
On May 16 2013 00:13 Zephirdd wrote:
Show nested quote +
On May 16 2013 00:02 phagga wrote:
On May 15 2013 23:59 Zephirdd wrote:
On May 15 2013 23:58 phagga wrote:
On May 15 2013 23:53 deconduo wrote:
Hmm, what I would probably aim to do, given the setup, is to try and gather 2 groups together. The ABCFJ block is quite nice, and positioned well. If they head for the top left corner (assuming there's no angels in the way) and try and set up defensively there.

The rest are scattered around a bit more, but its still salvagable if they aim to head towards the bottom edge, probably close to where E is right now. G is the most isolated of everyone and is a good bet for being the first angel-food unless he has high movespeed.

Identifying who we all are is definitely a priority. I would argue that rather than waiting until the deadline to announce our moves, we should all come up with 12 unique moves and assign them to each player. This avoids any chance of scum doubling up on moves.


You are aware that some the letters are scum, right? So by herding all people together you also get townies near scum. How do you propose to deal with that?


Some letters are puppets, the actual scum are hidden(the ones who can eat us)

uh what? What makes you think so? Because in the OP it says

This game will take place on a 25 X 25 square Board. Each player will begin on some place on the board. You will not know which icon on the board corresponds with which player in the game. The Angels can see everything and know which player is which.


which implies that all the letters corresponds to players.


I don't think it makes sense to have puppets if the angels are shown on the board. My interpretation at least.


I understand it like this - every letter corresponds to a player. Now, for the angels, their letter may be the actual angel or it may be the puppet. Either way, according to the OP, actions performed on the puppet happen to the real angel too, so for all intents and purposes they are the same person.

The puppets thing more seems a mechanic for angels to be able to do their own thing in secret while moving the puppets around also.
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 15 2013 15:18 GMT
#212
On May 16 2013 00:15 Oatsmaster wrote:
I hate plans. Plans suck.


Plans don't suck at all, in games like these they're pretty important, and making good/bad plans can have a pretty large difference in the final outcome. So try reading and understanding what's written, because plans simply do not suck; what sucks if you saying they suck.
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 15 2013 15:22 GMT
#217
On May 16 2013 00:21 Oatsmaster wrote:
Show nested quote +
On May 16 2013 00:20 deconduo wrote:
On May 16 2013 00:15 Oatsmaster wrote:
I hate plans. Plans suck.
How about for day 1. EVERYONE JUST CHOOSES RANDOM ACTIONS AND DIRECTIONS???????.

zeph and deconduo have only been talking about setup. Only. Hmm. Easy to do as scum.

Zeph, do you have reads?
Deconduo, do you have reads?


Nothing yet, but its only just started. Also this is far from your normal game, so figuring out the setup is pretty damn important. Same with plans, if we can't figure out who is who, we are just moving randomly around the board and we will lose very quickly.

plan is.

everyone claims their 3 things, direction/number of spaces moved/looking where.

K.

Moving on. Why no reads boyo?


Why don't you give your own, before asking other people for theirs?
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 15 2013 15:26 GMT
#219
You don't get to ask me or anyone else questions if you're not going to do what you're asking for yourself.

That's hypocrisy, and that sucks.
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 15 2013 15:28 GMT
#221
In that case, expect to be ignored. It's that simple.
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 15 2013 15:43 GMT
#223
It's the value of doing something yourself that you expect others to be doing. There's no point wildly accusing people of not scumhunting, when you have done literally zero scumhunting. Your filter is one of the longest in the game and yet it is completely devoid of any meaningless content.
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 15 2013 15:44 GMT
#224
*meaningful

oops

[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 15 2013 15:57 GMT
#226
Because I'm waiting for you to push someone first, babygirl.
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 15 2013 16:46 GMT
#236
lol we're definitely not lynching phagga
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 15 2013 16:47 GMT
#239
Not really my MO to lynch the dude who's thought about the game the most and made the most effort

call me a traditionalist
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 15 2013 16:53 GMT
#242
On May 16 2013 01:47 Oatsmaster wrote:
Show nested quote +
On May 16 2013 01:47 phagga wrote:
and why do you want to lynch me?

Cause you scum bro. Call it gut reads, call it pro mafia skillz.


So no reason at all. Excellent. That's sure to get him lynched!
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 15 2013 17:00 GMT
#244
People we probably shouldn't be lynching today:

marv (qtpie)
Oats (annoying tryhard/bullshitter)
Zeph
phagga
Blazing (probably)

People maybe we shouldn't lynch, but who knows:

Sharrant
deconduo

Distinctly lynchable:

fferyllt
ghost
Sentinel
Vivax
fuba

ez pz, right?
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 15 2013 17:33 GMT
#251
On May 16 2013 02:11 Oatsmaster wrote:

Why is phagga so townie marv? I cannot comprehend.


On May 16 2013 01:47 marvellosity wrote:
Not really my MO to lynch the dude who's thought about the game the most and made the most effort

call me a traditionalist


If I can answer questions just by quoting something I already said, it's probably not a great question.
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 15 2013 17:40 GMT
#253
On May 16 2013 02:38 Zephirdd wrote:
##unvote fferyllt
That's more like it.

I'd like to see more from decond when he is available tbh.


I agree, it looks ok. He gets promoted to the middle list.
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 15 2013 17:42 GMT
#255
That's what Oats does, Blazing.

He joins heavily themed games and then bitches about people talking about setup. If pushed I could probably go find an example.
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 15 2013 17:48 GMT
#257
You know, I may actually be talking nonsense. I swear I remember him doing it before but I can't find where he did.

In PYP he seemed not too unhappy to talk about picking strategies and such.
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 15 2013 17:51 GMT
#261
Apparently I need to read better / slower. lol. I'm glad my memory was somewhat vindicated though :p
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 15 2013 17:52 GMT
#262
Blazing, my memory was of him being anti-setup talk, I just browsed through PYP too fast. He seems more strident in shutting it down this game than that game, but I'm not sure it means that much.
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 15 2013 20:26 GMT
#271
On May 16 2013 05:23 Zephirdd wrote:
Show nested quote +
On May 16 2013 05:17 Vivax wrote:
On May 16 2013 03:40 [UoN]Sentinel wrote:
On May 15 2013 22:42 deconduo wrote:
Can an Angel's movespeed be reduced to 0 if enough people are looking at it?

If this is the case, it makes a good argument for gathering in the middle with everyone looking outwards. If they can't reach us they can't kill us.


But wouldn't mkfuba have to actively respond to the PM to participate in the game? I wouldn't say lynch him outright, but I'm a little suspicious. Let's see how the day goes though.

My only red leaning read at this point is Vivax, whose filter after game start seems to be weak counterarguments to a fairly solid plan. His last post (the big one) also references the fact that with everyone moving at max speed, it would be easier to discern who is who. After explicitly saying that by learning this, Angels can figure out who is dangerous and vulnerable. I feel as if he is looking for this information for this reason.

##Vote: Vivax


This is a scumslip, the host explicitly said that it's possible that the angels know our movement speeds already. You showing this level of security as to immediately call me scum in spite of that fact, is proof that you are either not reading the thread with your due diligence, or scum with the information that angels don't know our movement speed, given your overall play I'm strongly leaning on the latter.

I'm expecting your explanation for this, and I want reads from you on every player who posted something substantial in the thread.


>ctrl+f speed on crossfire's and greymist's filter
> one match, saying
Show nested quote +
1. Which direction they would like to move (each player has a movement speed, you will be told this in your Role PM)



Okay


ctrl-f crossfire's filter for "possible" (er, or possibly)
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 15 2013 20:28 GMT
#273
ok, it was GM. damn
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 15 2013 20:41 GMT
#281
ok deconduo, I can go with the don't talk about mechanics -> talk about mechanics and focus on scumhunting -> not scumhunting part of your case. I'd noticed it in his first post but the 2nd post tops it off. The bits about lynching me and claiming MS are just dumb, which isn't necessarily scummy, but it doesn't matter maybe.

##Vote: ghost_403
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 15 2013 20:45 GMT
#282
Apart from ghost & fuba posting, I'm pretty interested in how this Vivax/Sentinel thing is gonna turn out.
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 15 2013 20:47 GMT
#284
Yes, but don't preach if you ain't gonna walk the walk. Especially if you gonna talk about mechanics after saying we should be scumhunting and not talking about mechanics.
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 15 2013 20:49 GMT
#287
Are you comfortable enough with this read to put your vote where your mouth is, Vivax?
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 15 2013 20:54 GMT
#290
He is limited in time, I believe that he said that in the pre-game in fact? It's not really the point, though.
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 16 2013 00:07 GMT
#295
On May 16 2013 08:54 ghost_403 wrote:
*crickets in the thread*

And people wonder why I don't post.

A brief retort at Marv and Dec: Only an idiot would completely ignore the mechanics of a game. I chimed in my two cents, and then I was off to scum hunt. Unfortunately, it seems that no one is around whenever I'm here. Your reasons for voting me are terrible. Not a good sign, haven't decided what to make of that.

I'm not impressed by Dec's play, but I might just be mad at him for voting me. I really don't like Oats play this game: plans are good, plans are bad, I'm on board, I feel like he's all over the place. I can't be arsed to look into his meta, otherwise I would lynch him for begin all over the place and generally unhelpful. BH's vouching for his meta is stopping me from voting him at the moment. I trust his read, haven't thought too much about his alignment.

I'm not happy with Vivax's play, but I'm never happy with Vivax's play. I really don't like this post:
+ Show Spoiler +
On May 16 2013 05:17 Vivax wrote:
Show nested quote +
On May 16 2013 03:40 [UoN]Sentinel wrote:
On May 15 2013 22:42 deconduo wrote:
Can an Angel's movespeed be reduced to 0 if enough people are looking at it?

If this is the case, it makes a good argument for gathering in the middle with everyone looking outwards. If they can't reach us they can't kill us.


But wouldn't mkfuba have to actively respond to the PM to participate in the game? I wouldn't say lynch him outright, but I'm a little suspicious. Let's see how the day goes though.

My only red leaning read at this point is Vivax, whose filter after game start seems to be weak counterarguments to a fairly solid plan. His last post (the big one) also references the fact that with everyone moving at max speed, it would be easier to discern who is who. After explicitly saying that by learning this, Angels can figure out who is dangerous and vulnerable. I feel as if he is looking for this information for this reason.

##Vote: Vivax


This is a scumslip, the host explicitly said that it's possible that the angels know our movement speeds already. You showing this level of security as to immediately call me scum in spite of that fact, is proof that you are either not reading the thread with your due diligence, or scum with the information that angels don't know our movement speed, given your overall play I'm strongly leaning on the latter.

I'm expecting your explanation for this, and I want reads from you on every player who posted something substantial in the thread.


It seems passionate and poorly thought out. He's not trying to figure out Sentinel's alignment, or really thinking about what's going on; he's trying to push him onto the defensive and start an easy lynch. It kind of looks like he immediately dropped it, but it is kind of hard to tell at this point in the game.

Until someone convinces me that leaving Vivax in game is a good idea,

##vote vivax


Just popping in before bed. No, the reasons for voting you, that I agreed with certainly, are not terrible at all, they're pretty solid. Trying to dismiss them as terrible when they simply aren't smells bad.

In addition, you don't need other people present in the thread to give your thoughts and look for mafia, that's a pretty shoddy excuse for only having 2 posts up to that point as well.

I also find it interesting how you categorise it as BH's vouching for Oats' meta, when BH was voting for Oats before I pushed him off it? That's a very interesting interpretation that you repeated twice.

I'm not really happy with this post at all, but I don't know if it's because you're scum or because you're not at a level I'd hope from you. I'd say expect, but ya know, red-check lylo thing ;p

I'm pretty keen on hearing your thoughts on Sentinel, he's a pretty central figure in this game with fairly obvious and notable things that he's done, and yet you've brushed him over.

Indulge me.
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 16 2013 00:09 GMT
#296
Like, I really REALLY don't like the part where you said "i would've scumhunted if other people were in the thread when i was" when you haven't been in the thread at all and it doesn't stop you scumhunting. That's just nasty.
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 16 2013 11:09 GMT
#319
BH, you backing off the idea of Sentinel mafia and preferring Vivax? I'm still struggling to get over that early fferyltt thing to be honest.
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 16 2013 11:12 GMT
#320
Just re-read Sentinel's post. I like this:

On May 16 2013 10:46 [UoN]Sentinel wrote:

Show nested quote +
I'm not happy with Vivax's play, but I'm never happy with Vivax's play.

Show nested quote +
Sentinel's play has been bad this game as well, but IIRC, I always think that.


Explain me why you vote for Vivax and not myself. That's a shitty vote to throw around.



Very inconsistent. Maybe my vote's in the right place already.
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 16 2013 11:55 GMT
#325
On May 16 2013 20:23 Vivax wrote:
I didn't even realize he had written that.

Sentinel gets townie points for pointing out a selectivity that would favor him.
I'm just troubled with ghost showing a preference at all. It's possible he and sentinel are scumbuddies, but why does sentinel point it out then?


This is a really good point. My brain hasn't managed to process a good answer since reading it yet.
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 16 2013 11:59 GMT
#326
Vivax, who do you want to kill right now?
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 16 2013 12:23 GMT
#334
On May 16 2013 21:16 Vivax wrote:
Show nested quote +
On May 16 2013 20:59 marvellosity wrote:
Vivax, who do you want to kill right now?


Oats cause he played like scum, and I wouldn't regret the loss if he's town. Frankly I don't understand how you can give him a townread just like that, I would like you to expand on it, and also your opinion on BH quickly abandoning the Oats option and then claiming towards me to have laid out reasoning for Oats being town, when he has only sheeped your reasoning IIRC.

As for others, I'll wait for the return of Sentinel and Ghost to comment on the situation.
Sharrant if he doesn't post more. He's usually very lengthy and insightful as town.


Well, BH only kinda sheeped what I said about Oats, except he actually went back for himself and found the proof of what I had suggested. The crux of his case was the anti-setup shizzle which we know now Oats has done before.

Oats is posting a lot, and while I have much greater difficulty reading him than a month or two ago, I still don't think he likes being the centre of attention so much when he's mafia, he prefers to lurk a little more.

Apologies if you've explained before, but could you recap why Oats is playing like mafia? Or how/why he's playing differently to how town Oats usually plays?

Sharrant's absence is pretty annoying, yes.
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 16 2013 12:29 GMT
#335
On May 16 2013 21:20 phagga wrote:
Show nested quote +
On May 16 2013 20:09 marvellosity wrote:
BH, you backing off the idea of Sentinel mafia and preferring Vivax? I'm still struggling to get over that early fferyltt thing to be honest.


What exactly is troubling you about fferyltt?


I mean Sentinel's extremely odd posting towards ferry's opening post, the 'over-eager' and 'honest mistake' stuff. It's just SO weird.

And I'm calling him ferry or something from now on, fuck writing that username out.

On May 16 2013 21:20 Vivax wrote:
Marv, could you answer your own question now?


I'm still ok with my vote on ghost for now, but I'm not very sure about it. There's like a whole load of outstanding situations that require people to post more really.
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 16 2013 12:33 GMT
#338
I'm not that thrilled with a ferry vote.

Don't feel strongly enough about it to defend him either though.
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 16 2013 12:39 GMT
#342
The problem with that Vivax is that it's basically entirely a policy lynch, because you well know Oats does that shit all the time as town.
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 16 2013 12:58 GMT
#348
On May 16 2013 21:53 Vivax wrote:
We mustn't forget to talk about our moves though. Finding a good lynch target is fine, but not having the angels feed on us is possibly a higher priority than that. This game is won on the board for them.

I'm currently looking at B and J and they are close to each other, they are basically already in a pair, any idea on how they should move ideally?


What? How does it even matter when people don't know what letter they are? ......
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 16 2013 12:59 GMT
#349
is that a scumslip?
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 16 2013 13:03 GMT
#352
On May 16 2013 22:03 Vivax wrote:
What I'm suggesting is a general pattern we should be using to reach the sides quickly as possible or whatever.
Or how we can coordinate our movements to maximize the effectiveness of B and J.


how do we do this when no-one knows who they are??
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 16 2013 13:12 GMT
#357
On May 16 2013 22:09 Vivax wrote:
Marv, you're starting to piss me off. Think about a good strategy instead of talking about "scumslips".

For example, the majority of players is on the left, if you want to reach the sides of the board, what would you do? You would let everyone move left, cause if everyone moves right, logically the majority would reach a position in the middle.


You provided the specific example of B and J being together and how they should move optimally.

How do you propose we do anything about this when we don't know who we are?
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 16 2013 13:18 GMT
#361
On May 16 2013 22:16 Vivax wrote:
Show nested quote +
On May 16 2013 22:12 marvellosity wrote:
On May 16 2013 22:09 Vivax wrote:
Marv, you're starting to piss me off. Think about a good strategy instead of talking about "scumslips".

For example, the majority of players is on the left, if you want to reach the sides of the board, what would you do? You would let everyone move left, cause if everyone moves right, logically the majority would reach a position in the middle.


You provided the specific example of B and J being together and how they should move optimally.

How do you propose we do anything about this when we don't know who we are?


I don't have anything concrete for them, I was trying to start some general musing about strategy.
There might be a pattern to use to maximize the effectiveness of people being close to each other, the movement they make, the direction they face.

And by pattern I mean, something everyone can agree on using, maybe cause there is a constellation on the board that encourages the use of a specific common strategy.


I don't understand why you would attempt to do some 'general musing' about strategy when on Day 1 we don't know who we are, therefore any such musings are totally redundant. They become relevant tomorrow, but tomorrow is not today, and like Zeph says, it smells that you're bringing up something totally useless when otherwise you've just been wanting to policy lynch Oats.
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 16 2013 13:55 GMT
#378
Vivax dear, what do you think of deconduo?
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 16 2013 14:43 GMT
#381
no, the day will end at deadline regardless
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 16 2013 14:53 GMT
#383
On May 16 2013 23:50 fferyllt wrote:
Then I guess I better go find that voting thread.

It looks like people post their votes in both threads. Is that the conveention?


yes, basically so we know when and why people are voting without having to crosscheck constantly.

Tell me in your own words why you want to lynch Vivax now and not Sentinel.
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 16 2013 14:56 GMT
#385
hmm. I assume "it" then? <3
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 16 2013 15:05 GMT
#387
Do you not accept his subsequent explanations?
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 16 2013 15:09 GMT
#391
On May 17 2013 00:06 fferyllt wrote:
Show nested quote +
On May 17 2013 00:05 marvellosity wrote:
Do you not accept his subsequent explanations?

They don't really seem adequate to me. Do they to you?


Hey now, this conversation is supposed to be entirely one way!

They're not great, no. Really the worst of it is that it could all have waited until tomorrow. I'm not averse to a Vivax lynch right now, but the wagon does seem to be choo-chooing along very easily.
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 16 2013 15:10 GMT
#392
On May 17 2013 00:08 mkfuba07 wrote:
Just to make sure I'm following, are you two talking about vivax's explanations for his recent posts, or sentinel's explanations earlier D1?


Vivax's explanations for his movement/BJ/plan thing.

no sexo
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 16 2013 15:28 GMT
#396
ferry, I think they didn't not make sense, if you get my drift.

Sharrant, explain to me like I'm stupid. Why does thinking we use cardinal directions mean something towards working out where B and J go? I'm definitely missing something here.

Could you also explain to me why you'd want to lynch an Oats playing like town-Oats on Day 2 but you wouldn't want to lynch an Oats playing like town-Oats on Day 1?
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 16 2013 15:29 GMT
#397
##Unvote
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 16 2013 15:37 GMT
#400
Sharrant I don't like a lot of your post actually. Further stuff:

On May 17 2013 00:14 Sharrant wrote:
Vivax:
Honestly, the thing that sticks out to me the most about Vivax is his willingness to lynch Oats despite the first hand knowledge he has of Oats doing this as town last game. On the one hand, I could see a townie frustrated with how the game went last time because of Oats, and wanting to punish that behaviour in town while still giving himself a 1/4 chance to hit scum. Or I could see mafia going for what he thinks is an easy mislynch, like last game.


You spend a long time talking about Vivax without coming to a conclusion, including this. You give two options but you distinctly don't give a stance on either. Not even a leaning, it's just words for the sake of words. It's bad.


Sentinel:
Sentinel is where my vote would feel safest. His filter just seems off, but not in the "paranoia/jumping at shadows" way that a town player can feel off. He spent so much time defending himself about his weird read early on, but people were asking him questions about it, so he gets a little bit of a pass on that part. The biggest thing that reads as scum in his filter to me, is his dropping of Vivax as a suspect just when everyone else was warming up to his lynch.


Sentinel is your primary scum suspect, but why? What's the justification here? His filter is "off" in an unexplained way, that's useless. He defended himself when he was attacked, that's not a reason either. And as for the biggest thing that reads as scum in his filter - you need to explain very, very clearly to me exactly why what you said makes him mafia. Why does BlazingHand voting Vivax sometime after Sentintel unvoted him make Sentinel mafia?


Ghost:
Ghost, last time we played we were on the same wavelength instantly. That immediately gave me a huge town read on you, this game we're pretty far apart. In the last two games I played, Vivax was a very strong force for town. He established his townieness right away, but didn't just rely on that for credit, he kept playing a consistent game. Half your reasoning for killing Vivax seems to be "This post was kind of scummy", and the other half seems to be "Vivax's town game isn't good enough to belong in this town". Please go and skim his filter in Boardwalk PYP (I think that's the right game).


Again this says very little about ghost, other than insinuating that you find him mafia because you're not on his wavelength this time. Is ghost mafia or not? What's the purpose of all this?
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 16 2013 15:40 GMT
#401
I hate all of it so much (Oats, ghost, Sentinel, Vivax, everything) I'm going to vote for him.

##Vote: Sharrant
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 16 2013 15:41 GMT
#402
I'll find some time to read Sharrant's latest towngame in the next hour or two, to see if I'm being unreasonable.
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 16 2013 15:58 GMT
#408
phagga, you are verily my Iago.
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 16 2013 15:59 GMT
#410
ok, you really need to answer the Oats thing and why Sentinel unvoting Vivax makes him your TOP SUSPECT.
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 16 2013 16:04 GMT
#412
On May 17 2013 00:59 phagga wrote:
Show nested quote +
On May 17 2013 00:58 marvellosity wrote:
phagga, you are verily my Iago.

I have no idea what that means.

I have to head off to the train, I should be online again in about 3 hours hopefully (depends on the kids).


Jafar's parrot in Aladdin ^_^
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 16 2013 16:07 GMT
#415
Sharrant, Sentinel voted for Vivax, ghost voted for Vivax, Sentinel unvoted Vivax. That's the timeline as I see it.

Are you seriously suggesting a mafia Sentinel unvoted a player because one other player voted for him?
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 16 2013 16:16 GMT
#420
On May 17 2013 01:12 Sharrant wrote:
Show nested quote +
On May 17 2013 01:07 marvellosity wrote:
Sharrant, Sentinel voted for Vivax, ghost voted for Vivax, Sentinel unvoted Vivax. That's the timeline as I see it.

Are you seriously suggesting a mafia Sentinel unvoted a player because one other player voted for him?


Zepphird also voted for him in that time frame. After seeing Vivax get two quick votes from people that sounded like they were ready to pursue him about it, yes I could see him unvoting and just trying to ride out the day. There were 3 votes on him all within 1 or 2 pages, it certainly looked to me, when I was reading through everything, that votes were going to pile up on Vivax from that point on.


you're right, Zeph did. ok, I missed that.

*ponders*

kinda makes more sense.

how do you feel about lynching deconduo?
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 16 2013 16:23 GMT
#422
##Unvote
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 16 2013 16:25 GMT
#424
This is true. Thank you for being more observant/diligent than me, phagga.
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 16 2013 16:38 GMT
#428
I actually have remarkably little time between now and the deadline, which is annoying. Curses early deadline!

There are two main reasons I could lynch deconduo, since I keep canvassing opinion about it.

First of all, there's the drop and run case on ghost. It's an easy case for mafia to make (yes yes, I know I agreed with some of it), and besides it there's very little interactions or comments on other players. I did a check on some of his previous games earlier, in PYP Boardwalk, decon was pretty quick to offer comments on several different players, unlike here.

Secondly there's this post:

On May 16 2013 00:04 deconduo wrote:
Show nested quote +
On May 15 2013 23:57 marvellosity wrote:
On May 15 2013 23:53 deconduo wrote:
Hmm, what I would probably aim to do, given the setup, is to try and gather 2 groups together. The ABCFJ block is quite nice, and positioned well. If they head for the top left corner (assuming there's no angels in the way) and try and set up defensively there.

The rest are scattered around a bit more, but its still salvagable if they aim to head towards the bottom edge, probably close to where E is right now. G is the most isolated of everyone and is a good bet for being the first angel-food unless he has high movespeed.

Identifying who we all are is definitely a priority. I would argue that rather than waiting until the deadline to announce our moves, we should all come up with 12 unique moves and assign them to each player. This avoids any chance of scum doubling up on moves.


This carries the massive risk of scum influencing what the moves we make are.


Use a random number generator to assign the moves or something. Or come up with 24/36 moves and give people a choice between 2/3 of them which they reveal after the deadline. There are a few ways around it anyway.

The only problem with this is that everyone has different move speeds.



I still feel this plan is pretty mafia-motivated. As I understand how the movement rules work, giving pre-determined directions to players has massive benefits for mafia, because they know how the movements correspond to each player, which could help them determine how the hidden angels that we don't know about would move, while giving out information ahead of townies ahead of time is meaningless because they can't know who they are.
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 16 2013 16:43 GMT
#430
That's not what I wrote, please stop misrepresenting things Oats, it's very annoying.
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 16 2013 16:47 GMT
#432
Sharrant, if you check the nested quote, he only offered that solution after being pressed, having originally offered the idea of giving one set movement per player.

One way or another, I can see literally no reason to pre-assign moves to townies, and pretty obvious mafia reasons.
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 16 2013 16:50 GMT
#434
On May 17 2013 01:49 Oatsmaster wrote:
Show nested quote +
On May 17 2013 01:43 marvellosity wrote:
That's not what I wrote, please stop misrepresenting things Oats, it's very annoying.

no that is what you wrote. Simplified, but it is.


no, it isn't. The first point was about his play in this game, the meta was only a small supporting argument. The 2nd was that the plan was mafia-motivated, nothing to do with bad/good.

Learn to read.
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 16 2013 16:53 GMT
#435
The fact you're characterising the first argument as a meta argument renders your opinion worthless.

In any case, I'm going to vote for deconduo. Can anyone give me any good reasons he's town?

I'm still not massively anti- the Vivax wagon, my biggest problem with it is the ease of it's take-off. That makes me squirm.

##Vote: deconduo
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 16 2013 16:55 GMT
#437
I should also mention that I'm backing off Sharrant because his answers feel sincere, without any edge to them that I can discern one way or another. He's not complaining that I'm attacking him, he's just trying to explain his viewpoints. I'm still not a fan of some of the things he said earlier, but his explanations and posting since then make me view him more favourably.
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 16 2013 16:56 GMT
#439
On May 17 2013 01:55 Sharrant wrote:
You have my axe, Marv.

##Vote: Deconduo


Should have got you lynched, really, I would have gotten my long-awaited prize all the sooner ;P
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 16 2013 17:05 GMT
#444
On May 17 2013 02:04 Oatsmaster wrote:
bad plan = mafia motivated plan.
If deconduo did this in every game, he wouldnt be scum off that right? So the lynchpin is META.


if you take out what I said about meta, the point stands for itself. So no, the lynchpin is not meta.
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 16 2013 17:08 GMT
#446
On May 17 2013 02:04 Zephirdd wrote:
We can still lynch sharrath i thimk. Deadline is in 3 hours iirc. Posting from phone @class so forgive me if this post is rushed.

I dislike a deconduo lynch though. I made a big post about all players where I say it - there was a question he asked that makes me think would never be asked by an angel.

Vivax looks like a better lynch than decond atm IMO


You need to elaborate on this for 2 reasons:

1) in your post you actually say decon's posts come across as pretty scummy
2) I can't see anything he asked that either alignment couldn't have asked. Explain to me.
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 16 2013 17:41 GMT
#455
I'm only going to be here sporadically between now and deadline; exercise/food/shower etc.

We need to start consolidating; Vivax I'm not voting for Zephirdd today and I find it extremely unlikely 6 people other than you will too. Look into what I said about deconduo please?
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 16 2013 19:36 GMT
#480
Vote count please!

On May 17 2013 02:02 fferyllt wrote:
I'm seriously considering sheeping you, marvellosity. Want to reread some thread sections first, though.


This is now disgusting. You can't say this and then disappear.
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 16 2013 19:55 GMT
#497
On May 17 2013 04:54 Blazinghand wrote:
WE CAN STILL DO VIVAX??? anyone?


I could do Vivax just for that case on Zephirdd really.

Someone needs to decide now who we're doing. I don't trust either of them at all. I'm going to choose vivax, but will consolidate as necessary. Both are decent lynches really.

##unvote
##vote: vivax
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 16 2013 19:57 GMT
#501
On May 17 2013 04:52 deconduo wrote:
##Unvote
##Vote Vivax


Better him than me. Also there really is no case against me...


There is a case, and "i'm always useless on day 1" is not a defence to it either. But whatever, we can deal with you later if needs be.
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 16 2013 19:59 GMT
#513
On May 17 2013 04:58 [UoN]Sentinel wrote:
You have two minutes BH. Sell me. I have the changing post ready to go. Just sell me.


doesn't need selling, we need a lynch.
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 16 2013 20:00 GMT
#519
This is going to end hilariously badly, but it was kinda fun anyway.

also, i faced left and moved 3.
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 16 2013 20:01 GMT
#530
My case wasn't 50% meta. My case was that you made a shit case and didn't interact with anyone.

Don't misrepresent.
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 16 2013 20:02 GMT
#532
Sorry if you're town Vivax. But the Zeph case was really silly.
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 16 2013 20:03 GMT
#533
Shit, we're not supposed to be posting. Let's stop.
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 16 2013 20:08 GMT
#537
On May 17 2013 05:07 deconduo wrote:
Show nested quote +
On May 17 2013 05:01 marvellosity wrote:
My case wasn't 50% meta. My case was that you made a shit case and didn't interact with anyone.

Don't misrepresent.


I'm not misrepresenting:

Show nested quote +
On May 17 2013 01:38 marvellosity wrote:
I actually have remarkably little time between now and the deadline, which is annoying. Curses early deadline!

There are two main reasons I could lynch deconduo, since I keep canvassing opinion about it.

First of all, there's the drop and run case on ghost. It's an easy case for mafia to make (yes yes, I know I agreed with some of it), and besides it there's very little interactions or comments on other players. I did a check on some of his previous games earlier, in PYP Boardwalk, decon was pretty quick to offer comments on several different players, unlike here.


Don't know how that doesn't count as meta. Also where did you bring up interacting with people?

Finally, regarding the case being shit, you seem to have had the opposite opinion here:

Show nested quote +
On May 16 2013 09:07 marvellosity wrote:
Just popping in before bed. No, the reasons for voting you, that I agreed with certainly, are not terrible at all, they're pretty solid. Trying to dismiss them as terrible when they simply aren't smells bad.




meta was just the bit on the end. don't know how you missed the interactions bit in the same post you quoted

points 3 and 4 were shit. well, what was really shit is that you disappeared until just before deadline. but whats done is done
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 16 2013 20:09 GMT
#539
ebwop: see nested for red
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 16 2013 21:07 GMT
#549
NOOOOOOOOOOO ROOOOOOOOOOOOOOORRRRRRRYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYY

gg
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 24 2013 21:32 GMT
#982
lol deconduo was scum after all, nice. well played townies

Sentinel, I have no idea what you were doing the day before, my brain hurts :p
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 24 2013 21:32 GMT
#984
Really enjoyed the game and the mechanics for the short time I was alive. Great job
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 24 2013 21:39 GMT
#987
Seriously well played to fuba and phagga towards the end, I really thought it was Sentinel for ages.
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 24 2013 21:47 GMT
#995
On May 25 2013 06:45 Crossfire99 wrote:
GreY is too kind. He helped a lot with the idea, setup, and balance. He made sure you guys weren't in some horribly imbalanced game that was no fun. Thanks GreY!


Just browsed really fast the scumQT.

Crossfire, you made a big blunder providing mafia with a single fake-claim halfway through the game, a fake-claim of a role that didn't actually exist in the game.

The whole point of fakeclaiming as mafia is that it's a massive risk, and yet you randomly gave them a safe-claim of a role that wasn't in the game partway through the game. That's really bad.
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
Last Edited: 2013-05-24 21:53:21
May 24 2013 21:52 GMT
#1002
On May 25 2013 06:51 GreYMisT wrote:
Show nested quote +
On May 25 2013 06:47 marvellosity wrote:
On May 25 2013 06:45 Crossfire99 wrote:
GreY is too kind. He helped a lot with the idea, setup, and balance. He made sure you guys weren't in some horribly imbalanced game that was no fun. Thanks GreY!


Just browsed really fast the scumQT.

Crossfire, you made a big blunder providing mafia with a single fake-claim halfway through the game, a fake-claim of a role that didn't actually exist in the game.

The whole point of fakeclaiming as mafia is that it's a massive risk, and yet you randomly gave them a safe-claim of a role that wasn't in the game partway through the game. That's really bad.


In a closed theme game I design fakeclaims for the scum team so they are written with my style of flavor. I usually have the scum team tell me generally what powers they want the role to have and what they want it to do, and I will make it work. The point being to lessen the impact of roles in a game that is supposed to be about behavioral analysis.


that's not what happened.

crossfire voluntarily gave the scumteam a fakeclaim of a role not in the game.

the flavour is nothing to do with it at all.

scum are supposed to ask for what role they want to claim, and the hosts can then give scum the flavour. hosts shouldn't unilaterally give scum a safe-claim of a role not present in the game
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 24 2013 21:53 GMT
#1003
the way it was done, crossfire basically told mafia "there isn't a cop, so you can claim cop"

that's not right
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 24 2013 21:54 GMT
#1006
On May 25 2013 06:54 GreYMisT wrote:
Show nested quote +
On May 25 2013 06:52 marvellosity wrote:
On May 25 2013 06:51 GreYMisT wrote:
On May 25 2013 06:47 marvellosity wrote:
On May 25 2013 06:45 Crossfire99 wrote:
GreY is too kind. He helped a lot with the idea, setup, and balance. He made sure you guys weren't in some horribly imbalanced game that was no fun. Thanks GreY!


Just browsed really fast the scumQT.

Crossfire, you made a big blunder providing mafia with a single fake-claim halfway through the game, a fake-claim of a role that didn't actually exist in the game.

The whole point of fakeclaiming as mafia is that it's a massive risk, and yet you randomly gave them a safe-claim of a role that wasn't in the game partway through the game. That's really bad.


In a closed theme game I design fakeclaims for the scum team so they are written with my style of flavor. I usually have the scum team tell me generally what powers they want the role to have and what they want it to do, and I will make it work. The point being to lessen the impact of roles in a game that is supposed to be about behavioral analysis.


that's not what happened.

crossfire voluntarily gave the scumteam a fakeclaim of a role not in the game.

the flavour is nothing to do with it at all.

scum are supposed to ask for what role they want to claim, and the hosts can then give scum the flavour. hosts shouldn't unilaterally give scum a safe-claim of a role not present in the game


There is a difference between fake claims and safe claims. I provide safe claims in most of my games.


what, unasked for in the middle of day 2? really?
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 24 2013 21:56 GMT
#1010
Seriously, thank fuck for fuba, if I were alive I'd have killed Sentinel because I'd have reasoned randomly claiming cop was just too insanely risky for mafia to do.
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 24 2013 21:58 GMT
#1012
that was even more retarded, crossfire. don't make it right :p

in this game the roles were pretty standard with the exception of how they related to the board.

it's like in a normal game the mafia being told "this role doesn't exist, feel free to claim it". it's a massive advantage.

maybe it's just the way things are done in these games, but claiming blue in absolute safety for mafia doesn't seem right to me.

oh well. doesn't spoil the game or anything.
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 24 2013 21:59 GMT
#1014
On May 25 2013 06:59 mkfuba07 wrote:
Show nested quote +
On May 25 2013 06:55 phagga wrote:
On May 25 2013 06:54 mkfuba07 wrote:
On May 25 2013 06:47 Zephirdd wrote:
Being the host of DN mafia made months ago, I feel proud that people still remember it.

I'll surely remember the DrWho one

I loved the game, just hated being wrong in the first game I got to lategame in. Especially because marv was the last scum, and he did naught things to my corpse...

Where you the guy who drowned in semen?

Yeah >: |


<3
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 24 2013 22:01 GMT
#1016
On May 25 2013 07:00 GreYMisT wrote:
Show nested quote +
On May 25 2013 06:58 marvellosity wrote:
that was even more retarded, crossfire. don't make it right :p

in this game the roles were pretty standard with the exception of how they related to the board.

it's like in a normal game the mafia being told "this role doesn't exist, feel free to claim it". it's a massive advantage.

maybe it's just the way things are done in these games, but claiming blue in absolute safety for mafia doesn't seem right to me.

oh well. doesn't spoil the game or anything.


The point being, no where in the OP did I say there would only be 1 cop, or give any blue examples at all. This should be a lesson in assumptions.

You might not like it, but this is the way that I run things.


yes, so it was just coincidence that Crossfire randomly offered a role that wasn't in the game in the middle of the game? I don't buy it.

It's not Chrono Trigger where not having a role/flavour is actually a mafia-tell so everyone needs something to claim. The games aren't the same.
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 24 2013 22:04 GMT
#1020
I'm really not very upset, don't worry.
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 24 2013 22:04 GMT
#1021
Also I said the opposite, but there we go
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 24 2013 22:07 GMT
#1023
My point about Chrono Trigger is that everyone has something to claim, so not having something to claim is bad, so it seems logical to give mafia safe-claims in a game like that. In Chrono Trigger I would *expect* mafia to be given safe-claims. This game feels like it falls on the other side of the line.

Anyway it doesn't detract from the game (because i was dead thankfully :D), it's just something that didn't seem appropriate in a game with essentially normal roles. If that's how it's done, then so be it
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 24 2013 22:11 GMT
#1024
like this game was a 9/10 for me, so really in the grand scheme it's not that important.
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 24 2013 22:12 GMT
#1026
Do you not think it's a pretty big advantage for mafia to know what blue roles are in play essentially?

or do you think it's a compensation because themed games are easier on town?
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 24 2013 22:16 GMT
#1028
well, on day 2 they basically knew a cop wasn't in the game.

I mean you can semantic over variants, but with how the roles were (i had 'medic', zeph was 'vigilante') it's not a massive leap for mafia to make to realise there isn't a cop in the game on day 2 when crossfire gave the claim
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 24 2013 22:17 GMT
#1029
I think I just want to be mafia and have an awesome safe-claim. it would feel nice
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 24 2013 22:21 GMT
#1033
on a sidenote i hate rolling medic
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 24 2013 22:23 GMT
#1037
On May 25 2013 07:21 GreYMisT wrote:
well on day 2 they only knew that you were a traditional medic. Plus its also hard to assume anything in my games frankly. I had vanilla town in a role madness game for example.

Do i personally do claims in the way crossfire did? No, as I said I normally have the scum tell me what powers they want, and i just put a name and flavor to it. I let corssfire handle much of the issues in this game, and did not find his safeclaim to be a game breaking problem due to the reasoning I have previously been providing.


Right, and that's a pretty big difference I think. Mafia should (in my opinion) have to ask Crossfire "I want to be a parity cop" or "I want to be a veteran" or what have you. Scum requesting powers is quite different from host giving a claim like that, i think
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 24 2013 22:24 GMT
#1038
I'm never sure whether Grey fucks with me or not in games. I mean almost certainly not (...) but the doubt is there
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 24 2013 22:27 GMT
#1040
lol. so who gets town MVP? fuba?
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 24 2013 22:31 GMT
#1042
On May 25 2013 07:29 Crossfire99 wrote:
Show nested quote +
On May 25 2013 07:23 marvellosity wrote:
On May 25 2013 07:21 GreYMisT wrote:
well on day 2 they only knew that you were a traditional medic. Plus its also hard to assume anything in my games frankly. I had vanilla town in a role madness game for example.

Do i personally do claims in the way crossfire did? No, as I said I normally have the scum tell me what powers they want, and i just put a name and flavor to it. I let corssfire handle much of the issues in this game, and did not find his safeclaim to be a game breaking problem due to the reasoning I have previously been providing.


Right, and that's a pretty big difference I think. Mafia should (in my opinion) have to ask Crossfire "I want to be a parity cop" or "I want to be a veteran" or what have you. Scum requesting powers is quite different from host giving a claim like that, i think

I see where your coming from. Honestly, what happened this game, was that I tried to think of a person related to the Weeping Angels that wasn't in the game already. I mistakenly gave them Canton Everett Delaware III because I confused him with Billy Shipton. Basically, I was just looking for someone involved with the Weeping Angels that I could use and a dt happened to fit the flavor I thought of first. I definitely thank you for opinion and will probably adopt GreY's policy now to make it simpler and less controversial.


it's not that controversial, it's just one thing i looked at that we've back and forthed for a few pages. if you're thinking about this game later i'd rather you thought of the success it was instead
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 24 2013 22:36 GMT
#1044
I'm not sure whether deconduo being mafia makes the last minute panic vote-switching on Day 1 less or more hilarious
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 24 2013 22:38 GMT
#1046
I shall do so :p epic stuff.
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 24 2013 22:48 GMT
#1051
you definitely overcomplicated a bit towards the end, phagga, but it doesn't detract from your overall play.

Day 1 was really fun because there was a lot of town playing pretty decently, and the atmosphere was really good. Perfect to play in.
[15:15] <Palmar> and yes marv, you're a total hottie
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