• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 00:43
CEST 06:43
KST 13:43
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Siren's Call7[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244ByuL, and the Limitations of Standard Play3
Community News
New 3v3 BGH Ladder (and more) on ShieldBattery!23Weekly Cups (August 17-23): Zerg dominate the week2Weekly Cups (August 10-16): SHIN doubles2GSTL Returns in 2026!45Weekly Cups (Aug 3-9): Protoss get shut out7
StarCraft 2
General
SC4ALL II: SC2 Player Announcement 6/8 - Maru How would you feel about frequent/monthly balance patches for SC2? Weekly Cups (August 17-23): Zerg dominate the week PhD study /w SC2 - help with a survey! Geoff 'iNcontroL' Robinson has passed away
Tourneys
2026 GSTL Announcement IntoTheTV X SOOP SC2 League : Weekly & Monthly PIG STY FESTIVAL 8.0! (13 - 23 August) Sparkling Tuna Cup - Weekly Open Tournament WORTEX 2026 - Hungarian SC2 Finals Budapest
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 540 Dodge This The PondCast: SC2 News & Results Mutation # 539 Thunder Dome Mutation # 538 Media Blackout
Brood War
General
New 3v3 BGH Ladder (and more) on ShieldBattery! 25 Years Since Brood War Patch 1.08 BW General Discussion Looking 4 Yaroslav: Enemy, Korchagin, WCG, Ukraine Pros React To: First 'Fastest' Map in ASL History
Tourneys
[ASL22] Ro24 Group F [ASL22] Ro24 Group E Escore Tournament - Season 3 [ASL22] Ro24 Group D
Strategy
Replay Review Process - What do you do? Odyssey Mineral Stack Saturation Fighting Spirit mining rates Any training maps people recommend?
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Anyone here play Quakeworld back in the day? Stormgate/Frost Giant Megathread EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Artificial Intelligence Thread Canadian Politics Mega-thread Dating: How's your luck?
Fan Clubs
The Creator Fan Club MarineLorD Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Young Players Exit Esports E…
TrAiDoS
LOCKPICKING NOOB
LUCKY_NOOB
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Hello guys!
LIN1s
Customize Sidebar...

Website Feedback

Closed Threads



Active: 3808 users

Doctor Who Mafia - Page 32

Forum Index > TL Mafia
Post a Reply
Prev 1 30 31 32 33 34 53 Next
Barbiero
Profile Blog Joined September 2010
Brazil5259 Posts
May 17 2013 14:57 GMT
#621
On May 17 2013 11:18 ghost_403 wrote:
Or Oats. I think he scumslipped hard in that post I referenced. I'll put my vote on him for safe keeping.


On May 17 2013 12:21 mkfuba07 wrote:
K, I'm in. Unless oats has some power that would have allowed him to move like that, my vote's staying on him today.

##Vote: Oatsmaster


On May 17 2013 14:09 Blazinghand wrote:
Vivax/oats interaction doesn't seem to make a hyooj amount of sense for the oats=scum hypothesis just because, if I were scum and trying to get a stupid nonsensical case going against a somewhat incompetent player, I know I sure as hell wouldn't be doing it against a fellow scum guy. It's possible Vivax was busing/distancing Oats, I get that, but what's more likely to me is Vivax was lazy scum looking for an easy lynch and that Oats would be doable since Oats isn't very good. I don't have to make any weird leaps of logic for the "scum vivax launches a bad attack against incompetent Oats that gets himself lynched" theory. I DO have to make some weird assumptions for the "scum vivax launches a bad attack against his own incompetent Oats scumbuddy that gets himself lynched" theory.


On May 17 2013 19:37 [UoN]Sentinel wrote:
Hm... odd that Vivax would bus Oats out of the blue like that, but I guess if it weren't for the scumslip Oats would be pretty much above the level of suspicion.

##Vote: Oatsmaster


On May 17 2013 21:32 deconduo wrote:
Just popping in for a few minutes, looks like oats slipped hard.

##Vote Oatsmaster

On May 17 2013 22:06 phagga wrote:
Also, not gonna vote Oats for now. If all you guys have going is that he sent in the directions wrong and the hosts allow it, there is no way I'm voting him. I just skimmed his filter again for behaviour towards Vivax. He voted him when Vivax started the setup talk and never moved his vote, also he could have easily hopped on the deconduo bandwagon later on. And while i know that some people buss quite recklessly, his specific vote behaviour does not make much sense to me if he scum.

The whole movement thing could be a host error, not voting Oats for that.

On May 17 2013 23:37 Sharrant wrote:
I don't buy into the whole "hosts let him get away with using cardinal directions because he is scum", that could've been an honest mistake, I don't particularly buy into the host WIFOM. What I believe makes it a scum slip is that he said "I wanted to move here". A townie would have no idea who they are, so how could they have a specific destination in mind?
##Vote: Oatsmaster



These are the reactions to the Oatsmaster thing so far.
I don't think I need to wait for fferyllt.

Deconduo, Sentinel, mkfuba and ghost all just sheepped hard into the whole "slip".
Blazinghand questioned its validity, phagga decided it's not a valid reason.

Sharrant, however, had a different reaction. Not a sheep, he instead decided to look at something else in the post but still call it a slip.
+ Show Spoiler [Why it is not a slip] +
Oatsmaster's post never mentioned that he wanted to move to that specific position. "I wanted to move there" is an ambiguous sentence - it is a perfectly fine sentence for when you want to say "I wanted to move up"


Oatsmaster is pretty much demoralized.


Here is the deal. This slip is bullshit. Like phagga said, it is quite possible this could be a host mistake; It's also possible, and I mean highly possible that Oatsmaster is a blue that knows his initial position.

The issue is that everyone just forgot the "holy fuck Oats is being his annoying town self" from day 1. I will excuse mkfuba here because he was away most of day 1 and may have not noticed it; ghost is always kinda inactive and could also have missed it(his timezone is really different from oats', and I think this played a big part into identifying oats as town).

I made a post about Sharrant, ghost did a post on Sharrant, phagga found out how Vivax pretty much avoided Sharrant(and Sharrant defended Vivax hard); this slip thing is bullshit and you all should know it.

Deconduo, Sentinel are two that I want to look at after Sharrant.

Sharrant, you better work hard. Give us interactions. Interact with everyone else.

##unvote
##Vote Sharrant
♥ The world needs more hearts! ♥
Crossfire99
Profile Joined March 2011
United States1529 Posts
May 17 2013 15:02 GMT
#622
Day 2 Lynch

Oatsmaster (4): Zephirdd, ghost_403, mkfuba07, [UoN]Sentinel, deconduo
Sharrant (1): ghost_403, Zephirdd

The lynch will happen in at 20:00 GMT (+00:00). With 10 alive it takes 6 to lynch. Let me know if I missed something or made a mistake.
Sharrant
Profile Joined August 2012
Canada543 Posts
May 17 2013 15:13 GMT
#623
On Deconduo, I'm back to my initial town read. I realized I did recognize his name, and then I realized where from. We both played in Boardwalk PYP, where he was town, selected janitor, and used it on the first night. I read him as town until Marv pointed out how mafia favoured his first plan was, now I realize he's the same guy who played the single most mafia favoured town game I have ever seen.

If I'm still alive on the next cycle, I'll look into him again, but for now I think he's town.

Sentinel seems pretty townie now that Vivax has flipped red. There's still a chance they were going for some distancing early, but the way he broke off their conversation is just as likely to come from a townie as scum. His references to Vivax afterwards make me think he's town though. He just puts both their names back into the light of the thread too much for them to be scum together.
Sharrant
Profile Joined August 2012
Canada543 Posts
May 17 2013 15:17 GMT
#624
And no, Zepphird, the whole point is that "I wanted to move there" is not ambiguous. He states that he desired to move to that location. I had not though about a blue role that could have known their position to start, but I don't particularly see that. If he wanted to move to "there" he had to know where he was to begin with. The only way I see that being true is if he is an Angel.
Barbiero
Profile Blog Joined September 2010
Brazil5259 Posts
May 17 2013 15:19 GMT
#625
On May 18 2013 00:17 Sharrant wrote:
And no, Zepphird, the whole point is that "I wanted to move there" is not ambiguous. He states that he desired to move to that location. I had not though about a blue role that could have known their position to start, but I don't particularly see that. If he wanted to move to "there" he had to know where he was to begin with. The only way I see that being true is if he is an Angel.



Why do you think it's not possible that he is a blue? Do you think his play in day 1 was scummy enough that he can't possibly be town? Why is that?
♥ The world needs more hearts! ♥
Barbiero
Profile Blog Joined September 2010
Brazil5259 Posts
May 17 2013 15:21 GMT
#626
Also sharrant what is your MS

if you are town, move up 4 tiles this day
♥ The world needs more hearts! ♥
fferyllt
Profile Joined April 2013
United States317 Posts
May 17 2013 15:25 GMT
#627
On May 17 2013 23:31 Zephirdd wrote:
I want to see everyone's reaction to this oats thing.

@phagga
on the counterside, Sharranth talked a lot about Vivax but only defending him. Like, defending hard. I think I made an earlier post about that, before the whole "slip" thing.

@Oatsmaster
if you're town, don't feel demotivated. You are not dead yet and we can still let you live no problem. Use this moment to your advantage, and pressure people who you think are scum.

good morning.

Sharrant is weirder and weirder(need more posts from him); fferyllt looks better than at day 1; ghost had a cool post on sharranth; sentinel and deconduo are pretty set on what they are doing; blazinghand loves saying I'm town; mkfuba asked a nice question but he seems lurky; phagga is greenpeace

yet to comment on oatsmaster thing: fferyllt, sharrath

If you are town remember that the day is not over

Your observation about me looks like bullshit.
Sharrant
Profile Joined August 2012
Canada543 Posts
May 17 2013 15:28 GMT
#628
On May 18 2013 00:19 Zephirdd wrote:
Show nested quote +
On May 18 2013 00:17 Sharrant wrote:
And no, Zepphird, the whole point is that "I wanted to move there" is not ambiguous. He states that he desired to move to that location. I had not though about a blue role that could have known their position to start, but I don't particularly see that. If he wanted to move to "there" he had to know where he was to begin with. The only way I see that being true is if he is an Angel.



Why do you think it's not possible that he is a blue? Do you think his play in day 1 was scummy enough that he can't possibly be town? Why is that?


I don't see it being a blue role for the following reason: The chances of any random player moving in the optimal direction on day 1 were 70:30 in favour of moving correctly. A blue role with the defining trait that they know their starting point is essentially just the power of having a better first move than 30% of the town members. That's such a weak role unless it was given something else, that I just don't particularly see it being likely.

I don't think his day one play was particularly telling towards either alignment, to be honest. It does feel a bit different from his play on day one of the last game we played in, where he was mislynched, but I could not definitively say whether that makes him more or less scummy this game.
Sharrant
Profile Joined August 2012
Canada543 Posts
May 17 2013 15:29 GMT
#629
On May 18 2013 00:21 Zephirdd wrote:
Also sharrant what is your MS

if you are town, move up 4 tiles this day


Why do you think I can move 4 tiles? This makes literally no sense.
fferyllt
Profile Joined April 2013
United States317 Posts
May 17 2013 15:29 GMT
#630
On May 17 2013 23:37 Sharrant wrote:
Good morning everyone, glad to see I was wrong about Vivax.

I don't buy into the whole "hosts let him get away with using cardinal directions because he is scum", that could've been an honest mistake, I don't particularly buy into the host WIFOM. What I believe makes it a scum slip is that he said "I wanted to move here". A townie would have no idea who they are, so how could they have a specific destination in mind?

On the board I am most certainly L, all I did was an about face, didn't figure anyone else would do anything similar, and I didn't want to potentially move myself into a worse position by blindly moving. (about 70-30 chance of picking the right direction versus not)

It seems to me that the optimal movement for town is as follows: Form into large groups as quickly as possible, and gather up stragglers as we move around the board. The trick here, is that once we are into a group, we do not want our specific move patterns known. It's been revealed to us through Vivax's PM that the angels have a "leap" mechanic, where they match a players movement within a certain range. We can use this to our advantage in the following way: Once we are in groups of 3-4 people, the group will set a direction of up to 3 spaces. The players in the group will all keep their moves hidden but will do their best to follow the assigned direction and distance. (optimal distance is probably 1 or 2) The people on the outside of the group always move inwards, and the people on the insides always move outwards. I believe this would make the leaps ineffective in the clutter because of bodyblocking. It also means if an angel does get inside the group, we can pretty much guarantee at least someone will have their flashlight on the angel, after that it's just coordination.

[green]If an angel encounters an obstacle, say a town character, that is not their intended target during a leap what will happen?
If a player ends the night beside an Angel, does that Angel feed automatically, or does the Angel have to specify the target in advance and then get close to them?
[green]

##Vote: Oatsmaster


The host wifom has made me leery of the Oatsmaster wagon. I think your paragraph 2 makes sense, though.
phagga
Profile Joined February 2012
Switzerland2194 Posts
May 17 2013 15:35 GMT
#631
On May 18 2013 00:29 fferyllt wrote:
Show nested quote +
On May 17 2013 23:37 Sharrant wrote:
Good morning everyone, glad to see I was wrong about Vivax.

I don't buy into the whole "hosts let him get away with using cardinal directions because he is scum", that could've been an honest mistake, I don't particularly buy into the host WIFOM. What I believe makes it a scum slip is that he said "I wanted to move here". A townie would have no idea who they are, so how could they have a specific destination in mind?

On the board I am most certainly L, all I did was an about face, didn't figure anyone else would do anything similar, and I didn't want to potentially move myself into a worse position by blindly moving. (about 70-30 chance of picking the right direction versus not)

It seems to me that the optimal movement for town is as follows: Form into large groups as quickly as possible, and gather up stragglers as we move around the board. The trick here, is that once we are into a group, we do not want our specific move patterns known. It's been revealed to us through Vivax's PM that the angels have a "leap" mechanic, where they match a players movement within a certain range. We can use this to our advantage in the following way: Once we are in groups of 3-4 people, the group will set a direction of up to 3 spaces. The players in the group will all keep their moves hidden but will do their best to follow the assigned direction and distance. (optimal distance is probably 1 or 2) The people on the outside of the group always move inwards, and the people on the insides always move outwards. I believe this would make the leaps ineffective in the clutter because of bodyblocking. It also means if an angel does get inside the group, we can pretty much guarantee at least someone will have their flashlight on the angel, after that it's just coordination.

[green]If an angel encounters an obstacle, say a town character, that is not their intended target during a leap what will happen?
If a player ends the night beside an Angel, does that Angel feed automatically, or does the Angel have to specify the target in advance and then get close to them?
[green]

##Vote: Oatsmaster


The host wifom has made me leery of the Oatsmaster wagon. I think your paragraph 2 makes sense, though.


Can you expound on the bolded part?
"A person who does not concern himself with politics has already made the political choice he was so anxious to spare himself: he is serving the ruling party." - Max Frisch
Barbiero
Profile Blog Joined September 2010
Brazil5259 Posts
May 17 2013 15:38 GMT
#632
On May 18 2013 00:28 Sharrant wrote:
Show nested quote +
On May 18 2013 00:19 Zephirdd wrote:
On May 18 2013 00:17 Sharrant wrote:
And no, Zepphird, the whole point is that "I wanted to move there" is not ambiguous. He states that he desired to move to that location. I had not though about a blue role that could have known their position to start, but I don't particularly see that. If he wanted to move to "there" he had to know where he was to begin with. The only way I see that being true is if he is an Angel.



Why do you think it's not possible that he is a blue? Do you think his play in day 1 was scummy enough that he can't possibly be town? Why is that?


I don't see it being a blue role for the following reason: The chances of any random player moving in the optimal direction on day 1 were 70:30 in favour of moving correctly. A blue role with the defining trait that they know their starting point is essentially just the power of having a better first move than 30% of the town members. That's such a weak role unless it was given something else, that I just don't particularly see it being likely.

I don't think his day one play was particularly telling towards either alignment, to be honest. It does feel a bit different from his play on day one of the last game we played in, where he was mislynched, but I could not definitively say whether that makes him more or less scummy this game.


What makes you think that a blue role's power would solely be about knowing its initial position? What if a role has a power and knowing his position is just a bonus, so you can use your power properly? Moving optimally is incredibly subjective on this game, when you consider that you can't tell who is who - EVEN if you know who you are yourself.

If you can move 4 tiles to the north then don't move, but if you can do it. I want to be close to someone even if I think he is scum puppet.
♥ The world needs more hearts! ♥
Sharrant
Profile Joined August 2012
Canada543 Posts
May 17 2013 15:46 GMT
#633
Ah, okay, I understand now. I didn't realize you were the one without a flashlight. That makes more sense now.

I'm going to head up to you, and from there I think we should try and get into a larger group. Were you informed of what happened to your flashlight?
fferyllt
Profile Joined April 2013
United States317 Posts
May 17 2013 15:56 GMT
#634
On May 18 2013 00:35 phagga wrote:
Show nested quote +
On May 18 2013 00:29 fferyllt wrote:
On May 17 2013 23:37 Sharrant wrote:
Good morning everyone, glad to see I was wrong about Vivax.

I don't buy into the whole "hosts let him get away with using cardinal directions because he is scum", that could've been an honest mistake, I don't particularly buy into the host WIFOM. What I believe makes it a scum slip is that he said "I wanted to move here". A townie would have no idea who they are, so how could they have a specific destination in mind?

On the board I am most certainly L, all I did was an about face, didn't figure anyone else would do anything similar, and I didn't want to potentially move myself into a worse position by blindly moving. (about 70-30 chance of picking the right direction versus not)

It seems to me that the optimal movement for town is as follows: Form into large groups as quickly as possible, and gather up stragglers as we move around the board. The trick here, is that once we are into a group, we do not want our specific move patterns known. It's been revealed to us through Vivax's PM that the angels have a "leap" mechanic, where they match a players movement within a certain range. We can use this to our advantage in the following way: Once we are in groups of 3-4 people, the group will set a direction of up to 3 spaces. The players in the group will all keep their moves hidden but will do their best to follow the assigned direction and distance. (optimal distance is probably 1 or 2) The people on the outside of the group always move inwards, and the people on the insides always move outwards. I believe this would make the leaps ineffective in the clutter because of bodyblocking. It also means if an angel does get inside the group, we can pretty much guarantee at least someone will have their flashlight on the angel, after that it's just coordination.

[green]If an angel encounters an obstacle, say a town character, that is not their intended target during a leap what will happen?
If a player ends the night beside an Angel, does that Angel feed automatically, or does the Angel have to specify the target in advance and then get close to them?
[green]

##Vote: Oatsmaster


The host wifom has made me leery of the Oatsmaster wagon. I think your paragraph 2 makes sense, though.


Can you expound on the bolded part?

I'm talking about the questions swirling over whether the host would accept and process a messed up move depending on the alignment of the player, and the fact that at least some of the votes on that wagon appear to be predicated on an answer of "yes, they would if the player were an Angel".
phagga
Profile Joined February 2012
Switzerland2194 Posts
May 17 2013 15:57 GMT
#635
ghost_403, you never answered Sentinels question:

On May 16 2013 10:46 [UoN]Sentinel wrote:
Time for some thoughts on Ghost's recent post.

Show nested quote +
I chimed in my two cents, and then I was off to scum hunt. Unfortunately, it seems that no one is around whenever I'm here.


I find a bunch of problems with this alone. Being alone while scumhunting makes my mafiadick hard. It means I can focus on what's already present in the thread with a clear mind, without having to worry about changing conditions. A lot of my reasoning goes out the window when the thread updates. I don't know why you'd have a problem with it and resort to lurking.

Show nested quote +
I'm not happy with Vivax's play, but I'm never happy with Vivax's play.

Show nested quote +
Sentinel's play has been bad this game as well, but IIRC, I always think that.


Explain me why you vote for Vivax and not myself. That's a shitty vote to throw around.

Game plan for myself is to organize my thoughts because that's what I'm lacking right now. I'm going to draft up another spreadsheet to consolidate my reads tomorrow and then start making calls from that.


Please explain.
"A person who does not concern himself with politics has already made the political choice he was so anxious to spare himself: he is serving the ruling party." - Max Frisch
phagga
Profile Joined February 2012
Switzerland2194 Posts
May 17 2013 16:00 GMT
#636
On May 18 2013 00:56 fferyllt wrote:
Show nested quote +
On May 18 2013 00:35 phagga wrote:
On May 18 2013 00:29 fferyllt wrote:
On May 17 2013 23:37 Sharrant wrote:
Good morning everyone, glad to see I was wrong about Vivax.

I don't buy into the whole "hosts let him get away with using cardinal directions because he is scum", that could've been an honest mistake, I don't particularly buy into the host WIFOM. What I believe makes it a scum slip is that he said "I wanted to move here". A townie would have no idea who they are, so how could they have a specific destination in mind?

On the board I am most certainly L, all I did was an about face, didn't figure anyone else would do anything similar, and I didn't want to potentially move myself into a worse position by blindly moving. (about 70-30 chance of picking the right direction versus not)

It seems to me that the optimal movement for town is as follows: Form into large groups as quickly as possible, and gather up stragglers as we move around the board. The trick here, is that once we are into a group, we do not want our specific move patterns known. It's been revealed to us through Vivax's PM that the angels have a "leap" mechanic, where they match a players movement within a certain range. We can use this to our advantage in the following way: Once we are in groups of 3-4 people, the group will set a direction of up to 3 spaces. The players in the group will all keep their moves hidden but will do their best to follow the assigned direction and distance. (optimal distance is probably 1 or 2) The people on the outside of the group always move inwards, and the people on the insides always move outwards. I believe this would make the leaps ineffective in the clutter because of bodyblocking. It also means if an angel does get inside the group, we can pretty much guarantee at least someone will have their flashlight on the angel, after that it's just coordination.

[green]If an angel encounters an obstacle, say a town character, that is not their intended target during a leap what will happen?
If a player ends the night beside an Angel, does that Angel feed automatically, or does the Angel have to specify the target in advance and then get close to them?
[green]

##Vote: Oatsmaster


The host wifom has made me leery of the Oatsmaster wagon. I think your paragraph 2 makes sense, though.


Can you expound on the bolded part?

I'm talking about the questions swirling over whether the host would accept and process a messed up move depending on the alignment of the player, and the fact that at least some of the votes on that wagon appear to be predicated on an answer of "yes, they would if the player were an Angel".


Ok, I understand that I asked the question wrong, because that's not what I wanted to know.

Is there anyone specific on the Oats wagon that you are leery of?

Also, quite generally, who would you like to lynch currently? Who looks like scum to you and why?
"A person who does not concern himself with politics has already made the political choice he was so anxious to spare himself: he is serving the ruling party." - Max Frisch
Barbiero
Profile Blog Joined September 2010
Brazil5259 Posts
May 17 2013 16:00 GMT
#637
On May 18 2013 00:46 Sharrant wrote:
Ah, okay, I understand now. I didn't realize you were the one without a flashlight. That makes more sense now.

I'm going to head up to you, and from there I think we should try and get into a larger group. Were you informed of what happened to your flashlight?


No information.

And nobody claimed to have seen anything so far.
♥ The world needs more hearts! ♥
Sharrant
Profile Joined August 2012
Canada543 Posts
May 17 2013 16:11 GMT
#638
On May 18 2013 01:00 Zephirdd wrote:
Show nested quote +
On May 18 2013 00:46 Sharrant wrote:
Ah, okay, I understand now. I didn't realize you were the one without a flashlight. That makes more sense now.

I'm going to head up to you, and from there I think we should try and get into a larger group. Were you informed of what happened to your flashlight?


No information.

And nobody claimed to have seen anything so far.


Okay. I hope you can figure out the move I want you to make, I'm not comfortable saying it in the thread right now.

One thing that should be noted: I don't believe there was an angel near whichever body was Marv's. They do control at least one factional KP, so it seems likely to me that they do not have to be near someone to cause them to die by "having their neck snapped".
fferyllt
Profile Joined April 2013
United States317 Posts
May 17 2013 18:20 GMT
#639
On May 18 2013 01:00 phagga wrote:
Show nested quote +
On May 18 2013 00:56 fferyllt wrote:
On May 18 2013 00:35 phagga wrote:
On May 18 2013 00:29 fferyllt wrote:
On May 17 2013 23:37 Sharrant wrote:
Good morning everyone, glad to see I was wrong about Vivax.

I don't buy into the whole "hosts let him get away with using cardinal directions because he is scum", that could've been an honest mistake, I don't particularly buy into the host WIFOM. What I believe makes it a scum slip is that he said "I wanted to move here". A townie would have no idea who they are, so how could they have a specific destination in mind?

On the board I am most certainly L, all I did was an about face, didn't figure anyone else would do anything similar, and I didn't want to potentially move myself into a worse position by blindly moving. (about 70-30 chance of picking the right direction versus not)

It seems to me that the optimal movement for town is as follows: Form into large groups as quickly as possible, and gather up stragglers as we move around the board. The trick here, is that once we are into a group, we do not want our specific move patterns known. It's been revealed to us through Vivax's PM that the angels have a "leap" mechanic, where they match a players movement within a certain range. We can use this to our advantage in the following way: Once we are in groups of 3-4 people, the group will set a direction of up to 3 spaces. The players in the group will all keep their moves hidden but will do their best to follow the assigned direction and distance. (optimal distance is probably 1 or 2) The people on the outside of the group always move inwards, and the people on the insides always move outwards. I believe this would make the leaps ineffective in the clutter because of bodyblocking. It also means if an angel does get inside the group, we can pretty much guarantee at least someone will have their flashlight on the angel, after that it's just coordination.

[green]If an angel encounters an obstacle, say a town character, that is not their intended target during a leap what will happen?
If a player ends the night beside an Angel, does that Angel feed automatically, or does the Angel have to specify the target in advance and then get close to them?
[green]

##Vote: Oatsmaster


The host wifom has made me leery of the Oatsmaster wagon. I think your paragraph 2 makes sense, though.


Can you expound on the bolded part?

I'm talking about the questions swirling over whether the host would accept and process a messed up move depending on the alignment of the player, and the fact that at least some of the votes on that wagon appear to be predicated on an answer of "yes, they would if the player were an Angel".


Ok, I understand that I asked the question wrong, because that's not what I wanted to know.

Is there anyone specific on the Oats wagon that you are leery of?

Also, quite generally, who would you like to lynch currently? Who looks like scum to you and why?


Gut says Ghost is the most questionable on the Oats wagon. I need to find time to figure out what my gut is worried about. Zeph freaked my out when he said my sole day 2 post (pretty sure it was one post at that point, where I said which letter I think is mine) looked better than my day 1 body of work.

I want to dig some more before answering your last questions. Probably in an hour or so.

[UoN]Sentinel
Profile Blog Joined November 2009
United States11320 Posts
May 17 2013 18:23 GMT
#640
On May 17 2013 23:37 Zephirdd wrote:
also everyone consider this: If Oats is town, who is scum?


Dec and ghost
Нас зовет дух отцов, память старых бойцов, дух Москвы и твердыня Полтавы
Prev 1 30 31 32 33 34 53 Next
Please log in or register to reply.
Live Events Refresh
Next event in 5h 17m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 194
Nina 100
Trap 7
StarCraft: Brood War
Rain 2672
GuemChi 1622
Dewaltoss 126
Soma 32
Icarus 8
Dota 2
LuMiX1
League of Legends
JimRising 690
Counter-Strike
summit1g6463
Coldzera 1425
m0e_tv477
minikerr39
Super Smash Bros
hungrybox676
Mew2King149
Other Games
C9.Mang0490
WinterStarcraft316
PiGStarcraft223
ViBE171
Livibee120
Maynarde106
Trikslyr32
[ Show 12 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Azhi_Dahaki7
• Light_VIP 3
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2109
League of Legends
• Lourlo1447
Upcoming Events
Afreeca Starleague
5h 17m
Mini vs Calm
Queen vs EffOrt
Patches Events
11h 17m
Replay Cast
19h 17m
The PondCast
1d 5h
Replay Cast
1d 19h
Escore
2 days
IntoTheTV X SOOP
2 days
Korean StarCraft League
2 days
GSL
3 days
Replay Cast
3 days
[ Show More ]
Sparkling Tuna Cup
4 days
WardiTV Weekly
4 days
GSL
6 days
PiGosaur Cup
6 days
Liquipedia Results

Completed

CSL Season 22: Qualifier 1
PiG Sty Festival 8.0
META DYMY #4

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL Season 22: Qualifier 2
RSL Revival: Season 6
Light Tournament 2026
BLAST Open Fall 2026
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

BSL 2026 LAN: Kraków
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
Acropolis #5 - GSB
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Calamity Invitational
Big Dog Cup 2026 Div 1
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.