• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 00:52
CEST 06:52
KST 13:52
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Siren's Call7[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244ByuL, and the Limitations of Standard Play3
Community News
New 3v3 BGH Ladder (and more) on ShieldBattery!23Weekly Cups (August 17-23): Zerg dominate the week2Weekly Cups (August 10-16): SHIN doubles2GSTL Returns in 2026!45Weekly Cups (Aug 3-9): Protoss get shut out7
StarCraft 2
General
SC4ALL II: SC2 Player Announcement 6/8 - Maru How would you feel about frequent/monthly balance patches for SC2? Weekly Cups (August 17-23): Zerg dominate the week PhD study /w SC2 - help with a survey! Geoff 'iNcontroL' Robinson has passed away
Tourneys
2026 GSTL Announcement IntoTheTV X SOOP SC2 League : Weekly & Monthly PIG STY FESTIVAL 8.0! (13 - 23 August) Sparkling Tuna Cup - Weekly Open Tournament WORTEX 2026 - Hungarian SC2 Finals Budapest
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 540 Dodge This The PondCast: SC2 News & Results Mutation # 539 Thunder Dome Mutation # 538 Media Blackout
Brood War
General
New 3v3 BGH Ladder (and more) on ShieldBattery! 25 Years Since Brood War Patch 1.08 BW General Discussion Looking 4 Yaroslav: Enemy, Korchagin, WCG, Ukraine Pros React To: First 'Fastest' Map in ASL History
Tourneys
[ASL22] Ro24 Group F [ASL22] Ro24 Group E Escore Tournament - Season 3 [ASL22] Ro24 Group D
Strategy
Replay Review Process - What do you do? Odyssey Mineral Stack Saturation Fighting Spirit mining rates Any training maps people recommend?
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Anyone here play Quakeworld back in the day? Stormgate/Frost Giant Megathread EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Artificial Intelligence Thread Canadian Politics Mega-thread Dating: How's your luck?
Fan Clubs
The Creator Fan Club MarineLorD Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Young Players Exit Esports E…
TrAiDoS
LOCKPICKING NOOB
LUCKY_NOOB
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Hello guys!
LIN1s
Customize Sidebar...

Website Feedback

Closed Threads



Active: 3613 users

Doctor Who Mafia - Page 30

Forum Index > TL Mafia
Post a Reply
Prev 1 28 29 30 31 32 53 Next
mkfuba07
Profile Joined November 2010
United States1151 Posts
May 16 2013 21:57 GMT
#581
On May 17 2013 06:39 Zephirdd wrote:
Show nested quote +
On May 17 2013 06:34 mkfuba07 wrote:
On May 17 2013 06:27 Blazinghand wrote:
I'm E, since E moved forwards 2 and sc;utted crabwise 3

Didn't E move forward 3 and left 2?


that's what he did:
Show nested quote +
On May 17 2013 04:59 Blazinghand wrote:
I look forwards. I move 3 tiles forwards and scuttle 2 tiles crabwise to the left.


Yeah, my bad. His second one had them backwards, so I got confused.
Never trust a skinny innkeeper
Blazinghand *
Profile Blog Joined December 2010
United States25562 Posts
May 16 2013 22:00 GMT
#582
On May 17 2013 06:57 mkfuba07 wrote:
Show nested quote +
On May 17 2013 06:39 Zephirdd wrote:
On May 17 2013 06:34 mkfuba07 wrote:
On May 17 2013 06:27 Blazinghand wrote:
I'm E, since E moved forwards 2 and sc;utted crabwise 3

Didn't E move forward 3 and left 2?


that's what he did:
On May 17 2013 04:59 Blazinghand wrote:
I look forwards. I move 3 tiles forwards and scuttle 2 tiles crabwise to the left.


Yeah, my bad. His second one had them backwards, so I got confused.


yeah sorry my mathing skills are bad
When you stare into the iCCup, the iCCup stares back.
TL+ Member
Crossfire99
Profile Joined March 2011
United States1529 Posts
May 16 2013 22:56 GMT
#583
I made a mistake on the board with F, so I fixed it. Sorry about that.
mkfuba07
Profile Joined November 2010
United States1151 Posts
May 16 2013 23:34 GMT
#584
A = deconduo
B = oats or sharrant
C = phagga

E = Blazinghand
F = Sentinel
G = Zephirdd
H = ghost
I = mkfuba

K = fferyllt
L = oats or sharrant

Here's my updated list, in case anyone doesn't have it done already. I didn't see any crumbs or mention of oats or sharrants' movements, so I couldn't piece those together myself. The only not-straightforward movement afaik is my own (backwards, forward 1, left 2, forward 1, left 1; I apparently immediately turned and walked face first into a wall not once, but twice. This left me with an effective backwards, left 3). My flashlight appears out because I'm still facing the wall, and G's is out because of what I can only assume is angelcraft.

Did anyone get a PM?

On May 17 2013 06:36 [UoN]Sentinel wrote:
Show nested quote +
On May 16 2013 05:32 Vivax wrote:
I don't see what you want to say with that post. We all have movement speeds, but do the angels know it?
Sentinel looks sure that they don't know it.

It's a matter of picking more information for us or less information for the angels (in the case that they DON'T know it), which isn't even sure.

Let's say 4 of us have MS 3, then 4 have 4, last 4 have 5.

If we purposefully slow down our movement it will be harder to discern who is who, at best if 3 of the MS 5 players move slower, then we could be sure about who is the remaining MS 5 player.

It's essentially a gamble on the angels having that information or not having it, let's talk a little about it.


Regarding this post and Vivax's side in the argument, does this imply that the angels don't know all of the players' movespeeds?

I wouldn't feel confident trying to draw anything regarding scum knowledge from that discussion. It would get too WIFOM-y for my taste. One think I will note is that I don't think they have a QT, since one wasn't mentioned in the role PM.


Since we almost know who and where everyone is, and we know that the puppets also act to slow the angels in their line of sight, I think it's a good time to start gathering up in a corner, or something. ABCF and EHIKL seem pretty close together, so I propose bundling those groups together, and then either working towards the bottom left corner (if we want to have everyone together for maximum visibility) or ABCF goes to the top left and EJIKL goes to the bot right (if we want to maximize distance between groups to make the angels split up). Oh, I guess G could come with EHKIL if he wants

Any thoughts regarding this plan? Preferences between the two options?
Never trust a skinny innkeeper
Barbiero
Profile Blog Joined September 2010
Brazil5259 Posts
May 16 2013 23:52 GMT
#585
I do think they are able to communicate with eachother, the existence or not of a QT doesn't change that.

I'm moving towards EHKIL, I'm scared as fuck.

If angels are anything similar to Vivax, I doubt splitting up will be any useful if they can literally jump on people. IMO we should all stick together.

------

I don't like Sharrath. First because every post of his is an essay. Secondly because of this
My problem with a Vivax lynch right now is that I don't think he's lying about believing the game operated with cardinal directions. If he earnestly believed that, I don't think his post is scummy at all. I think it might be a bit counter productive, but not scummy. Now if he's lying, then absolutely he's scum and he got caught trying to fish for player movements.

So I ask everyone, do you think he's lying about his knowledge of the movement scheme. If you do, what is it that makes you think he's lying? Convince me that he is, and I'll happily vote him.

Vivax, what do you think about keeping Oats alive for today, and lynching him if his play does not improve over the next cycle?

http://www.teamliquid.net/forum/viewpost.php?post_id=18614642

into, two posts~ of his later:
Oops, forgot to mention. The reason I see Sentinel as scummy for having dropped Vivax as suspicion of him was coming about, is because he obviously wouldn't want to be seen as pushing for a townie lynch as mafia. I don't think his reasons for voting or unvoting Vivax were that strong, but the bandwagon got rolling, and he hopped off when others were hopping on. This really does read scummy to me, that's why I'd like to know what his thoughts on Vivax are post-removing himself from the bandwagon.

http://www.teamliquid.net/forum/viewpost.php?post_id=18615028

All these essays etc. but he is really happy to vote deconduo after a small exchange with marv. He didn't seem to put nearly as much thought on deconduo than he did on vivax, even though he(initally) defended both.
♥ The world needs more hearts! ♥
Barbiero
Profile Blog Joined September 2010
Brazil5259 Posts
May 16 2013 23:53 GMT
#586
ebwop I forgot to make my point clear about the quotes.

He jumps from "maybe vivax is scum" to "vivax is town and sent is trying to set a wagon on him"
♥ The world needs more hearts! ♥
Oatsmaster
Profile Joined October 2012
United States16628 Posts
May 17 2013 01:01 GMT
#587
I moved 3 steps up and looked up.

That makes me B right?
No gg, No skill.
ghost_403
Profile Joined September 2010
United States1825 Posts
May 17 2013 01:28 GMT
#588
Gosh, there's just so much that happened right before the lynch. Time to scumhunt.

I feel like a kid in the candy store. With so much chaos at the deadline, I'm bound to find something good ^^
They say great science is built on the shoulders of giants. Not here. At Aperture, we do all our science from scratch, no hand holding. Step aside, REAL SCIENCE coming through.
Barbiero
Profile Blog Joined September 2010
Brazil5259 Posts
May 17 2013 01:38 GMT
#589
On May 17 2013 10:01 Oatsmaster wrote:
I moved 3 steps up and looked up.

That makes me B right?


How did you send your PM to the hosts? This is important. Anyone reading this, do not answer.

Oatsmaster, how did you send your PM? How did you want to move?
♥ The world needs more hearts! ♥
Oatsmaster
Profile Joined October 2012
United States16628 Posts
May 17 2013 02:01 GMT
#590
On May 17 2013 10:38 Zephirdd wrote:
Show nested quote +
On May 17 2013 10:01 Oatsmaster wrote:
I moved 3 steps up and looked up.

That makes me B right?


How did you send your PM to the hosts? This is important. Anyone reading this, do not answer.

Oatsmaster, how did you send your PM? How did you want to move?

I sent my PM,
'move 3 steps up and look up.'
I wanted to move here.
No gg, No skill.
ghost_403
Profile Joined September 2010
United States1825 Posts
May 17 2013 02:04 GMT
#591
On May 17 2013 11:01 Oatsmaster wrote:
Show nested quote +
On May 17 2013 10:38 Zephirdd wrote:
On May 17 2013 10:01 Oatsmaster wrote:
I moved 3 steps up and looked up.

That makes me B right?


How did you send your PM to the hosts? This is important. Anyone reading this, do not answer.

Oatsmaster, how did you send your PM? How did you want to move?

I sent my PM,
'move 3 steps up and look up.'
I wanted to move here.


I wanted to move here.

That's a curious thing to say.
They say great science is built on the shoulders of giants. Not here. At Aperture, we do all our science from scratch, no hand holding. Step aside, REAL SCIENCE coming through.
Oatsmaster
Profile Joined October 2012
United States16628 Posts
May 17 2013 02:05 GMT
#592
On May 17 2013 11:04 ghost_403 wrote:
Show nested quote +
On May 17 2013 11:01 Oatsmaster wrote:
On May 17 2013 10:38 Zephirdd wrote:
On May 17 2013 10:01 Oatsmaster wrote:
I moved 3 steps up and looked up.

That makes me B right?


How did you send your PM to the hosts? This is important. Anyone reading this, do not answer.

Oatsmaster, how did you send your PM? How did you want to move?

I sent my PM,
'move 3 steps up and look up.'
I wanted to move here.


I wanted to move here.

That's a curious thing to say.

yeah it is huh, I wonder why ghost?

No gg, No skill.
[UoN]Sentinel
Profile Blog Joined November 2009
United States11320 Posts
May 17 2013 02:09 GMT
#593
Ok yeah I'm definitely F now that the board is fixed.

The mechanic that scares me the most is that angel's movespeed increases by some amount every day. Assuming that mechanic isn't unique to Vivax. Which means that if anything, they can stall us out. At some point, even if every town player on the board is looking at an angel, he will still be able to move around.

My next priority once I get out of bed next morning is to re-analyze Vivax's interactions to see if there's something we can uncover now that he's scum. Otherwise, the thread's been pretty quiet since the day post and everyone's figured out generally which letter they are, so review is the best option we have right now.
Нас зовет дух отцов, память старых бойцов, дух Москвы и твердыня Полтавы
Barbiero
Profile Blog Joined September 2010
Brazil5259 Posts
May 17 2013 02:12 GMT
#594
okay that does NOT make any sense.
here is why:
On May 16 2013 01:58 Crossfire99 wrote:
I'm going to clarify the movement again because I realized it still might be a little confusing. First, choose what direction you would like to face: forward, backward, left, or right. Then I will perform all movement relative to this new direction.

As an example. Say if you were piece C and you wanted to move to i4 while facing north. You would say, face backwards, move 2 spaces to the left. That would get you to i4 and facing north during the movement. Does everyone understand?


The way this works is that we had to chose our directions without knowing where we would go. If we could just say "look up" then there is no point in not allowing "look north". What B did was Look right and move three steps forward.

What I think happened is simple. You asked to go up, and the hosts allowed it no problem because you already had prior knowledge of your own handle.

In other words, you just slipped hard. So, unless for some reason you have a role that gives you knowledge of your handle on day 01, I say you are an angel. Simple as that.

Vivax tunnel-vision on you day 1? That's about as standard of a scum bus as possible, ESPECIALLY when a lot of people in the thread had already voiced that you were acting as an annoying/abrasive townie.

##Vote Oatsmaster
♥ The world needs more hearts! ♥
[UoN]Sentinel
Profile Blog Joined November 2009
United States11320 Posts
May 17 2013 02:15 GMT
#595
Before anything interesting happens with Oats, I'd just like to add as a side-note that I'm not updating the spreadsheet until my next session of analysis. Just in case any of my reads change, it won't be reflected in the May 16 column.

Thank you and good night.
Нас зовет дух отцов, память старых бойцов, дух Москвы и твердыня Полтавы
ghost_403
Profile Joined September 2010
United States1825 Posts
May 17 2013 02:17 GMT
#596
Just doing a straight-up votecount analysis, I have a few notes I'd like to make.

First of all, BH is town. Period. Unless he's pulling some crazy Risen-esque moves here, he's town. There no reason to risk himself like that as scum. If he's still here in three days, lynch him, but he's probably going to be dead before then.

Zephridd also recieves townie points for his actions in the lynching. Ultimately, he was the one responsible for hammering the dearly-departed Vivax, and it fits well with his actions all game.

Sharrant receives anti-brownie points for his voting this game. It appears to me that he's playing the part of "scum in the outfield", which is always characterized by not voting for his compatriot day 1. Check it out, that's a thing. Also, it meshes well with the vibes I was getting from him earlier in the day, more on that in a bit.

I'm not going to weigh in on Sent and Fyre at this point. Both of them could have been shifting their votes at the last minute to generate some goodwill with the town after they realized that their scumbuddy was getting lynched. Can't read too much either way from their actions.

---

I simply don't like Sharrants play this game. Like people have said before, his big posts are empty and devoid of content. This one, in particular, just kind of rubs me the wrong way.
Show nested quote +
On May 17 2013 00:14 Sharrant wrote:
Hey, guys.

Glad to see people moved off of lynching Oatsmaster. I can't say I have him as a distinct town read, but the last game I played with him be played virtually identical to this as town, and was lynched day one. That said, if he continues this into day two, I'll want to lynch him.

Vivax:
Honestly, the thing that sticks out to me the most about Vivax is his willingness to lynch Oats despite the first hand knowledge he has of Oats doing this as town last game. On the one hand, I could see a townie frustrated with how the game went last time because of Oats, and wanting to punish that behaviour in town while still giving himself a 1/4 chance to hit scum. Or I could see mafia going for what he thinks is an easy mislynch, like last game.

The second most important thing in his filter, is the mention of B and J. When under the assumption he later mentioned, that players moved via cardinal direction, this was something I had thought of as well. I had tried my hand at creating a movement pattern that would put as many people in the optimal position as possible. I could never figure one out because of the spread of the board.

My problem with a Vivax lynch right now is that I don't think he's lying about believing the game operated with cardinal directions. If he earnestly believed that, I don't think his post is scummy at all. I think it might be a bit counter productive, but not scummy. Now if he's lying, then absolutely he's scum and he got caught trying to fish for player movements.

So I ask everyone, do you think he's lying about his knowledge of the movement scheme. If you do, what is it that makes you think he's lying? Convince me that he is, and I'll happily vote him.

Vivax, what do you think about keeping Oats alive for today, and lynching him if his play does not improve over the next cycle?

Ghost:
Ghost, last time we played we were on the same wavelength instantly. That immediately gave me a huge town read on you, this game we're pretty far apart. In the last two games I played, Vivax was a very strong force for town. He established his townieness right away, but didn't just rely on that for credit, he kept playing a consistent game. Half your reasoning for killing Vivax seems to be "This post was kind of scummy", and the other half seems to be "Vivax's town game isn't good enough to belong in this town". Please go and skim his filter in Boardwalk PYP (I think that's the right game).

Does that make you feel better or worse about his bandwagon in this game? Does it change your read on him at all?

Sentinel:
Sentinel is where my vote would feel safest. His filter just seems off, but not in the "paranoia/jumping at shadows" way that a town player can feel off. He spent so much time defending himself about his weird read early on, but people were asking him questions about it, so he gets a little bit of a pass on that part. The biggest thing that reads as scum in his filter to me, is his dropping of Vivax as a suspect just when everyone else was warming up to his lynch.

Sentinel, what do you make of Vivax's actions post-removing your vote from him? Do they reinforce your idea to remove your vote from him, or are they making you reconsider voting for him?


He spends more time defending Vivax then he does trying to work out who's the best lynch. Why, as town, would anyone spend so much time defending another person on Day 1? From a townie point of view, this particular action simply doesn't make sense. (Of course, now we know Vivax's alignment.) Then, in the part of the post where he tries to work out what to do next, he has no insightful observations. A wordy comment on my meta, and a note that Sent is kind of flismy. It's just not a good post.

His later posts follow similar trends. This one irks me.
+ Show Spoiler +
On May 17 2013 00:44 Sharrant wrote:
Show nested quote +
On May 17 2013 00:28 marvellosity wrote:
ferry, I think they didn't not make sense, if you get my drift.

Sharrant, explain to me like I'm stupid. Why does thinking we use cardinal directions mean something towards working out where B and J go? I'm definitely missing something here.

Could you also explain to me why you'd want to lynch an Oats playing like town-Oats on Day 2 but you wouldn't want to lynch an Oats playing like town-Oats on Day 1?


I can't explain Vivax's thought patterns, but I can explain mine.

I fucking love puzzles, and thinking problems. The reason I signed up for this game is because it's a mafia game based on a puzzle essentially, so the first thing I did was look at the game to see if it could be solved as a puzzle or which solution would give us the greatest chance of winning.

You cannot work out moves for a subset of players (B and J) but what you can do, is work out an optimal list of ordered moves for players. The idea was to create a list that primarily moves players to the left of the board. Moving players to the left is going to give us more visual overlap. The ideal scenario would be all 12 players in a corner, against the wall, players on outer edges facing parallel to the wall, everyone else a step or two out from the wall randomly alternating the direction they're looking between perpendicular to the wall nearest them, and out from the group parallel to the wall nearest them. This makes it hardest for the angels to identify a pattern in which they can enter or get close to our group without being spotted. It also potentially outs puppets for making Angel favoured moves, or making improper reports.

Using Cardinal movements it was possible to begin moving players to the lower left hand corner, while giving a move pattern which would identify at least 50% of players, up to a possible 100%. The difference in potential identification is due to people running into walls/other players causing their actual movement to be inconsistent with their stated movement. There were certainly problems with my plan, but it seemed to be the optimal plan when cardinal movements were allowed.

Does that adequately explain it? I'm not sure if I'm capable of conveying it very well.

Can Angels feed AND use their conventional KP on the same night? If a player is fed upon are they killed that same night?


Yeah, that's nice and all, but we don't care. There's no reason to be talking about mechanics in the way he does in this post. It's simply there to waste space and make it look like he's contributing.

Then comes that one time when he thoughtlessly sheeps Marv on his vote, then proceeds to do nothing about it. Townies have a natural inclination to work together to figure out everyone else's alignments. Why doesn't he really care? His vote is half-hearted, and has no followthrough at all. It's just a bad vote.

All of that in and of itself is a good enough reason for me to vote Sharrant. Combine that with how he's voting stereotypically Day 1 scum when a scum gets lynched (lynchee is desperate, one is onboard, the other is in left field), and we got ourselves a winner.

ghost_403's pick for the Day 2 lynch is...

##vote sharrant
They say great science is built on the shoulders of giants. Not here. At Aperture, we do all our science from scratch, no hand holding. Step aside, REAL SCIENCE coming through.
Oatsmaster
Profile Joined October 2012
United States16628 Posts
May 17 2013 02:17 GMT
#597
On May 17 2013 11:12 Zephirdd wrote:
okay that does NOT make any sense.
here is why:
Show nested quote +
On May 16 2013 01:58 Crossfire99 wrote:
I'm going to clarify the movement again because I realized it still might be a little confusing. First, choose what direction you would like to face: forward, backward, left, or right. Then I will perform all movement relative to this new direction.

As an example. Say if you were piece C and you wanted to move to i4 while facing north. You would say, face backwards, move 2 spaces to the left. That would get you to i4 and facing north during the movement. Does everyone understand?


The way this works is that we had to chose our directions without knowing where we would go. If we could just say "look up" then there is no point in not allowing "look north". What B did was Look right and move three steps forward.

What I think happened is simple. You asked to go up, and the hosts allowed it no problem because you already had prior knowledge of your own handle.

In other words, you just slipped hard. So, unless for some reason you have a role that gives you knowledge of your handle on day 01, I say you are an angel. Simple as that.

Vivax tunnel-vision on you day 1? That's about as standard of a scum bus as possible, ESPECIALLY when a lot of people in the thread had already voiced that you were acting as an annoying/abrasive townie.

##Vote Oatsmaster

Interesting.

Or they allowed it cause they didnt realise that they they disallowed it earlier.
Believe me, keeping things straight when hosting especially for weird mechanics is really hard.
No gg, No skill.
ghost_403
Profile Joined September 2010
United States1825 Posts
May 17 2013 02:18 GMT
#598
Or Oats. I think he scumslipped hard in that post I referenced. I'll put my vote on him for safe keeping.
They say great science is built on the shoulders of giants. Not here. At Aperture, we do all our science from scratch, no hand holding. Step aside, REAL SCIENCE coming through.
ghost_403
Profile Joined September 2010
United States1825 Posts
May 17 2013 02:19 GMT
#599
##unvote
##vote oatsmaster
They say great science is built on the shoulders of giants. Not here. At Aperture, we do all our science from scratch, no hand holding. Step aside, REAL SCIENCE coming through.
Oatsmaster
Profile Joined October 2012
United States16628 Posts
May 17 2013 02:20 GMT
#600
On May 17 2013 11:18 ghost_403 wrote:
Or Oats. I think he scumslipped hard in that post I referenced. I'll put my vote on him for safe keeping.

i wont steal it. Definitely. Oh no you can trust me .

No gg, No skill.
Prev 1 28 29 30 31 32 53 Next
Please log in or register to reply.
Live Events Refresh
Next event in 5h 8m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 171
Nina 113
Trap 8
StarCraft: Brood War
Rain 2650
GuemChi 1634
Dewaltoss 118
Soma 61
Icarus 8
Dota 2
LuMiX1
League of Legends
JimRising 657
Counter-Strike
summit1g6532
Coldzera 1425
m0e_tv472
minikerr36
Super Smash Bros
hungrybox758
Mew2King114
Other Games
C9.Mang0460
WinterStarcraft335
PiGStarcraft222
ViBE171
Livibee129
Maynarde102
Trikslyr33
[ Show 12 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Azhi_Dahaki14
• Light_VIP 7
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2125
League of Legends
• Lourlo1363
Upcoming Events
Afreeca Starleague
5h 8m
Mini vs Calm
Queen vs EffOrt
Patches Events
11h 8m
Replay Cast
19h 8m
The PondCast
1d 5h
Replay Cast
1d 19h
Escore
2 days
IntoTheTV X SOOP
2 days
Korean StarCraft League
2 days
GSL
3 days
Replay Cast
3 days
[ Show More ]
Sparkling Tuna Cup
4 days
WardiTV Weekly
4 days
GSL
6 days
PiGosaur Cup
6 days
Liquipedia Results

Completed

CSL Season 22: Qualifier 1
PiG Sty Festival 8.0
META DYMY #4

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL Season 22: Qualifier 2
RSL Revival: Season 6
Light Tournament 2026
BLAST Open Fall 2026
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

BSL 2026 LAN: Kraków
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
Acropolis #5 - GSB
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Calamity Invitational
Big Dog Cup 2026 Div 1
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.