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Fruity Mafia - Page 7

Forum Index > TL Mafia
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Artanis[Xp]
Profile Blog Joined December 2005
Netherlands12968 Posts
February 20 2013 09:06 GMT
#1756
I had a town read on Marv all game long but Zess managed to make me worried and I didn´t want to mess up, so I decided to send it to syllo instead, since everyone seemed to regard him as pretty much confirmed town. My reads this game weren´t really great. I had a few strong green reads but found it difficult to really discern the townies that weren´t playing from scum. I didn´t find anyone with an agenda, which I guess makes sense as it seems scum didn´t play with one this game.
Artanis[Xp]
Profile Blog Joined December 2005
Netherlands12968 Posts
February 20 2013 09:13 GMT
#1760
On February 20 2013 18:11 wherebugsgo wrote:
Show nested quote +
On February 20 2013 18:06 Artanis[Xp] wrote:
I had a town read on Marv all game long but Zess managed to make me worried and I didn´t want to mess up, so I decided to send it to syllo instead, since everyone seemed to regard him as pretty much confirmed town. My reads this game weren´t really great. I had a few strong green reads but found it difficult to really discern the townies that weren´t playing from scum. I didn´t find anyone with an agenda, which I guess makes sense as it seems scum didn´t play with one this game.


right-and that was only one player's pressure.

syllo and sandro didn't look particularly better than marv at that point in the game. The only difference is that no one had attacked them and at least 2-3 people had attacked marv (among them were Zess and Toad).

If mafia shed doubt on syllo and sandro, using the fact that neither of them really stepped it up on day 1, things might have looked different. They wouldn't even need to try to lynch them, just repeatedly call them out and throw dirt on them.

Well, I think that part specifically is because no one dares to attack syllo/sandro as they have a reputation of figuring out each other's alignment easily. Scum knew they had to paint both Syllo and Sandro as scum if they wanted to get them lynched, which would've been a very hard thing to do.
Artanis[Xp]
Profile Blog Joined December 2005
Netherlands12968 Posts
February 20 2013 09:55 GMT
#1766
I think the dayvig would be very problematic for scum actually given the role I had. Town having two kp roles tends to be unlikely, and my role would be a far more unlikely one for scum to have than a dayvig so I'm not quite sure Vivax could get away with it.
Artanis[Xp]
Profile Blog Joined December 2005
Netherlands12968 Posts
Last Edited: 2013-02-21 18:04:12
February 21 2013 18:03 GMT
#1791
On February 22 2013 00:23 Dandel Ion wrote:
Rolling dice is half the fun of hosting.

Just wait until I get green light on my RNG Mafia setup.
Just you wait.

Oh god, I have so many ideas for an RNG Mafia. You could have shots hit 80% of the time and livestream it as you open the RNG to decide the fate at the deadline. You could make it even more exciting if you announce who would or wouldn't be hit beforehand.
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