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TL Mafia LIX - Page 160

Forum Index > TL Mafia
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Oatsmaster
Profile Joined October 2012
United States16628 Posts
January 28 2013 01:22 GMT
#3181
Annul claimed mad hatter, and didn't want us to lynch chezinu.
This phrase is factually correct but it doesnt make him scum.
No gg, No skill.
Mocsta
Profile Joined December 2012
Australia9389 Posts
January 28 2013 01:23 GMT
#3182
bke was mad hatter.. wonder why i bomb didnt go off; maybe it was on bugs for whatever reason and he lost it
Mocsta
Profile Joined December 2012
Australia9389 Posts
January 28 2013 01:23 GMT
#3183
Oats.. can you seriously consider 2 mad hatters in this game?
Adam4167
Profile Joined June 2011
Australia1426 Posts
January 28 2013 01:23 GMT
#3184
Come on, don't discuss ongoing games.
FiveTouch
Profile Joined January 2013
Marshall Islands1474 Posts
January 28 2013 01:24 GMT
#3185
On January 28 2013 10:23 Mocsta wrote:
Oats.. can you seriously consider 2 mad hatters in this game?


Why not??
Artanis & marv
Oatsmaster
Profile Joined October 2012
United States16628 Posts
January 28 2013 01:25 GMT
#3186
I dont think that that should be the reason why you lynch Annul cause its possible.
No gg, No skill.
Mocsta
Profile Joined December 2012
Australia9389 Posts
January 28 2013 01:26 GMT
#3187
On January 28 2013 10:24 FiveTouch wrote:
Show nested quote +
On January 28 2013 10:23 Mocsta wrote:
Oats.. can you seriously consider 2 mad hatters in this game?


Why not??


I thought the way the roles went was that the letter for mad hatter had to come up multiple times, to get multiple characters.

therefore, the chances of 1 mad hatter >>> chances of 2 mad hatter (Statistically)

same reason its unlikely to have 3 detectives
FiveTouch
Profile Joined January 2013
Marshall Islands1474 Posts
January 28 2013 01:27 GMT
#3188
On January 28 2013 10:26 Mocsta wrote:
Show nested quote +
On January 28 2013 10:24 FiveTouch wrote:
On January 28 2013 10:23 Mocsta wrote:
Oats.. can you seriously consider 2 mad hatters in this game?


Why not??


I thought the way the roles went was that the letter for mad hatter had to come up multiple times, to get multiple characters.

therefore, the chances of 1 mad hatter >>> chances of 2 mad hatter (Statistically)

same reason its unlikely to have 3 detectives


Where on earth are you getting this from? Are you just making shit up as you go along?
Artanis & marv
Mocsta
Profile Joined December 2012
Australia9389 Posts
January 28 2013 01:28 GMT
#3189
Nope.. let me find the source. I am quoting from memory. apologies

its from the wiki mafia site
Vivax
Profile Blog Joined April 2011
22396 Posts
January 28 2013 01:29 GMT
#3190
igs a grave while Mocsta posts*
Adam4167
Profile Joined June 2011
Australia1426 Posts
January 28 2013 01:29 GMT
#3191
This is not a C++ game, there are no 'letters' or rolls.
austinmcc
Profile Joined October 2010
United States6737 Posts
January 28 2013 01:30 GMT
#3192
On January 28 2013 10:26 Mocsta wrote:
Show nested quote +
On January 28 2013 10:24 FiveTouch wrote:
On January 28 2013 10:23 Mocsta wrote:
Oats.. can you seriously consider 2 mad hatters in this game?


Why not??


I thought the way the roles went was that the letter for mad hatter had to come up multiple times, to get multiple characters.

therefore, the chances of 1 mad hatter >>> chances of 2 mad hatter (Statistically)

same reason its unlikely to have 3 detectives
c9++ rolls setups for 13-player games. A normal is generally going to try and balance team size and roles, but afaik there's no formula that the players can game like that to know what may or may not be in the game.
Fe fi fo fum.
Mocsta
Profile Joined December 2012
Australia9389 Posts
January 28 2013 01:30 GMT
#3193
oo. well i shut up now and listen, sorry for confusion
austinmcc
Profile Joined October 2010
United States6737 Posts
January 28 2013 01:33 GMT
#3194
Gaming a different part of the setup, I'd actually be somewhat surprised if annul were mafia now.

So far we have chez, prplhz, gonzaw, who have all been around awhile. I would expect two newer players as the last two mafia, but it's not guaranteed.
Fe fi fo fum.
mkfuba07
Profile Joined November 2010
United States1151 Posts
January 28 2013 01:33 GMT
#3195
Well shit... that BKE flip was really unexpected.

Is the number of mafia masons limited to 2? And is it possible for scum to have more than one of each role?
Never trust a skinny innkeeper
yamato77
Profile Blog Joined October 2010
11589 Posts
January 28 2013 01:35 GMT
#3196
I know of 4 masons, 1 DT, 1 Medic, 1 Miller, and 1 Mad Hatter, all modconfirmed town.

If we believe Vivax/Annul's claims, that puts town at 10 blues, double the number of mafia players total.

I don't think this game is THAT imbalanced.
Writer@WriterYamato
FiveTouch
Profile Joined January 2013
Marshall Islands1474 Posts
January 28 2013 01:36 GMT
#3197
On January 28 2013 10:26 Mocsta wrote:
Show nested quote +
On January 28 2013 10:24 FiveTouch wrote:
On January 28 2013 10:23 Mocsta wrote:
Oats.. can you seriously consider 2 mad hatters in this game?


Why not??


I thought the way the roles went was that the letter for mad hatter had to come up multiple times, to get multiple characters.

therefore, the chances of 1 mad hatter >>> chances of 2 mad hatter (Statistically)

same reason its unlikely to have 3 detectives


why (even given your mistake) would 2 detectives be more likely than 2 mad hatters?
Artanis & marv
FiveTouch
Profile Joined January 2013
Marshall Islands1474 Posts
January 28 2013 01:36 GMT
#3198
like, you seem to be accepting the existence of 2 detectives...
Artanis & marv
FiveTouch
Profile Joined January 2013
Marshall Islands1474 Posts
January 28 2013 01:37 GMT
#3199
On January 28 2013 10:35 yamato77 wrote:
I know of 4 masons, 1 DT, 1 Medic, 1 Miller, and 1 Mad Hatter, all modconfirmed town.

If we believe Vivax/Annul's claims, that puts town at 10 blues, double the number of mafia players total.

I don't think this game is THAT imbalanced.


Don't take this the wrong way, but you have no idea how games are/need to be balanced

Miller isn't blue, and masons are unconfirmed as town
Artanis & marv
Mocsta
Profile Joined December 2012
Australia9389 Posts
January 28 2013 01:38 GMT
#3200
On January 28 2013 10:36 FiveTouch wrote:
like, you seem to be accepting the existence of 2 detectives...

Do i?

Didnt think I was following Vivax around blindly

And the 3 Dets vs 2 mad haters, was due to me thinking it was letter rolling. (as all the games i played have been like that)

austin/adam already cleared that up.

i said i apologised for confusion. I obviously shoudl have shut up when im not familiar with how all this stuff works. I realise that now and am avoiding any setup talk, its clear i dont know it.
Prev 1 158 159 160 161 162 213 Next
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