[T] MTG Mini Mafia II - Page 13
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BinOnFire
Laos123 Posts
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Clockwork Hydra
Uzbekistan442 Posts
And so that you can't excuse contradictions with "oh that was my other head l0l0l" ~Dandel | ||
RockHydra
Pitcairn222 Posts
On December 25 2012 04:12 strongandbig wrote: More people sign up for this!!! not too many slots left and it's gonna be awesome. Also, I'll probably be hydra-ing with Marv. On January 25 2013 07:32 strongandbig wrote: Huh I need to make a hydra account for me and marv.... ~Hopeless | ||
(DontFear)ThePoster
Guernsey584 Posts
/GW | ||
Clockwork Hydra
Uzbekistan442 Posts
And, honestly, yes, signing IS important. Firstly there are umpteen hydras here and I don't even know which hydra belongs to whom. Secondly, your train of thought should be clear. It's unfair not just to me, but ot others in this game who may not be as familiar with most of you. Also, assuming the first game did things right is a gross misrepresentation of that game. I read it at the time, and it was a concatenation of mistakes. Partially because people got setup speculation wrong in the beginning, and partially due to just plain bad play. Scum won that game... and they won for a reason. Lets not repeat it. | ||
Clockwork Hydra
Uzbekistan442 Posts
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BinOnFire
Laos123 Posts
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Aperture Science
United States151 Posts
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(DontFear)ThePoster
Guernsey584 Posts
Second commandment: treat this game like mafia and not magic. Scum hunt instead of set up speculation. P | ||
(DontFear)ThePoster
Guernsey584 Posts
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(DontFear)ThePoster
Guernsey584 Posts
On January 29 2013 08:25 Clockwork Hydra wrote: I know we're all excited to get this started, but can we please get over the trolling phase? And, honestly, yes, signing IS important. Firstly there are umpteen hydras here and I don't even know which hydra belongs to whom. Secondly, your train of thought should be clear. It's unfair not just to me, but ot others in this game who may not be as familiar with most of you. Also, assuming the first game did things right is a gross misrepresentation of that game. I read it at the time, and it was a concatenation of mistakes. Partially because people got setup speculation wrong in the beginning, and partially due to just plain bad play. Scum won that game... and they won for a reason. Lets not repeat it. What trolling phase? Who is trolling right now? What do you think were the "mistakes" town did in the previous game and the "reason" scum won that game? Do you agree with my commandments or not? (short answer please) /GW | ||
(DontFear)ThePoster
Guernsey584 Posts
If I want I could start fucking you up right now, I even have a card that can do it. BinOnFire, you there? Wanna post about something? | ||
Aperture Science
United States151 Posts
On January 29 2013 08:45 (DontFear)ThePoster wrote: Aperture, will you troll the whole game like this? If I want I could start fucking you up right now, I even have a card that can do it. BinOnFire, you there? Wanna post about something? I'm no psychiatrist, but coming from a bunch of egg heads who wouldn't recognize the thrill of danger if it walked up and snapped their little pink bras, that sounds like projection. | ||
(DontFear)ThePoster
Guernsey584 Posts
Why 0/X creatures suck: If you are scum, then it means that you have 1 blockable and basically indestructible monster. Thus, town have to spend more effort/time to kill you, thus you survive longer If you are town, then it means that maybe a random scum won't attack you directly that easy....maybe? If you are town, try to establish your innocence (preferably following the commandments above). If you do, then no townie should attack you AT ALL the whole game. If scum want to attack you, they have to FoS you first. If they do it badly the rest of town will fuck him up, so don't worry, don't be afraid and put a 0/X beast just to "defend" yourself. If you do however, we also can't know if you are mafia or not, since 0/X creatures are good for mafia as well. So you basically confuse the hell out of town, and maybe even convince town to kill you If you have a 0/X beast to play, please tell us first, and most importantly tell us why you are playing it, so we don't try to "policy kill" you. I'll heavily consider killing anybody that doesn't follow this. I also don't see many downsides to stating to the thread what you are playing before you do (if it's something unblockable, etc), so consider doing that. For instance: I'm playing BlooodStained Mire, a land card right now Has no effect at all for now (I'm not activating it until I consult with Prom) | ||
(DontFear)ThePoster
Guernsey584 Posts
Anyways I said what is needed to be said. As a first step: I don't like Clockwork's "verbose" entrance into the game. He seems to be hung onto the "hydras should sign their posts" thing too much. In fact he seems too hung on the hydra aspect of the game, rather than the game itself. Not alignment-indicative (at least not that much), but slightly weird. Convince me you are town CW, come on. | ||
Stutters695
2610 Posts
Agreed on scumhunting being way more important than MtG speculation. Especially without a stack its pointless until later. I'lltry to be active about what I'm doing with the game in addition to scumhunting but d1 I don't expect to do much in regards to cards. | ||
Clockwork Hydra
Uzbekistan442 Posts
On January 29 2013 08:42 (DontFear)ThePoster wrote: What trolling phase? Who is trolling right now? Bin and AS were. What do you think were the "mistakes" town did in the previous game and the "reason" scum won that game? Well, you mentioned quite a bit of it. They/you spent a LOT of time bickering about useless stuff (not just setup, but completely pointless stuff about setup) and town didn't play as a team (mainly due to everybody mistrusting each other for stupid shit). This game is fundamentally different from normal mafia games not just in that we kill with magic, but because we don't actually have a town-controlled KP. It is thus twice as important to be an active townie, because we are a town TEAM. We need to work together, because our strength is in numbers. This turn people may be able to play one creature, which is a bit of a wimp. But if next turn we can all attack one player with wimps, that will be a healthy chunk of damage. If everybody goes off attacking their own favourite target without reasoning it out properly (like happened in the first 3 turns or so of the previous game), then we have lots of players at 16 life and one dead townie due to mafia creature. That is pointless, and last game was in fact harmful, because the mafia creature could one-shot people sooner than should have been possible (although mafia derped too when they missed an attack). Do you agree with my commandments or not? (short answer please) Yes, they're more elaborate forms of our own policies, with some stuff we forgot about. /Acro | ||
(DontFear)ThePoster
Guernsey584 Posts
1)What do you think of CW's entrance into the game? 2)What do you think of iGrok's "role playing trolly" style? 3)What do you think of Bin's entrance into the game? Most rather, how "irrelevant" his posts seem to be, how they just seem to be useless one-liners, and how he disappeared now that discussion seems to be heading somewhere important | ||
RockHydra
Pitcairn222 Posts
On January 29 2013 08:53 (DontFear)ThePoster wrote: Also, if someone even dares to play a 0/X creature with no abilities, then I'll seriously have to consider "policy lynching" you Why 0/X creatures suck: If you are scum, then it means that you have 1 blockable and basically indestructible monster. Thus, town have to spend more effort/time to kill you, thus you survive longer If you are town, then it means that maybe a random scum won't attack you directly that easy....maybe? If you are town, try to establish your innocence (preferably following the commandments above). If you do, then no townie should attack you AT ALL the whole game. If scum want to attack you, they have to FoS you first. If they do it badly the rest of town will fuck him up, so don't worry, don't be afraid and put a 0/X beast just to "defend" yourself. If you do however, we also can't know if you are mafia or not, since 0/X creatures are good for mafia as well. So you basically confuse the hell out of town, and maybe even convince town to kill you If you have a 0/X beast to play, please tell us first, and most importantly tell us why you are playing it, so we don't try to "policy kill" you. I'll heavily consider killing anybody that doesn't follow this. I also don't see many downsides to stating to the thread what you are playing before you do (if it's something unblockable, etc), so consider doing that. For instance: I'm playing BlooodStained Mire, a land card right now Has no effect at all for now (I'm not activating it until I consult with Prom) My reasons for having 0/X creatures are completely separate from the merits of playing Mafia. They were selected based on the supposed synergy they provide for my deck. In addition, my deck was selected before my alignment so your entire argument is completely invalidated. I have 0/X creatures and I will play them because they further my goals, and ultimately the town's goals since I need my deck to function in order to do anything. If you feel the need to policy an 0/X creature, you're doing it wrong. ~Hopeless I'm headed out to dinner. | ||
Clockwork Hydra
Uzbekistan442 Posts
On January 29 2013 08:56 (DontFear)ThePoster wrote: Hey I'm no egghead! > : ( Anyways I said what is needed to be said. As a first step: I don't like Clockwork's "verbose" entrance into the game. He seems to be hung onto the "hydras should sign their posts" thing too much. In fact he seems too hung on the hydra aspect of the game, rather than the game itself. Not alignment-indicative (at least not that much), but slightly weird. Convince me you are town CW, come on. Lol. Gonzaw calling someone verbose. Anyway, I said what needs to be said. You DO need to sign your posts. Scumhunting becomes utter hell otherwise. It will be bad enough in any case with so many hydras (one filter with two different opinions and posting styles is hard enough to figure out even if you DO sign it). You seem to be active and want to scumhunt, yet are trying to make your work harder. Why is that? Why do you NOT want to go to the little bit of trouble to sign your posts, in order to save yourself immense amounts of effort when reading someone else's filter? /Acro | ||
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