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On September 02 2012 00:26 strongandbig wrote: So why can't there be both self-aware and non-self-aware millers? In a detective-based setup I don't think it's that unlikely.
In response.
On September 01 2012 23:44 HiroPro wrote: Suspicious Detectives are millers. I tried to get the mods to say this in the thread, but apparently they won't since it's only part of my role PM.
So s&b is almost certainly lying. It's really unlikely that the setup has certain millers who are unaware (look at Palmar's role PM) and certain millers who are self-aware. And the fact that he put his vote on Palmar and then left without listening to any of the people who told him that was dumb doesn't speak well of him.
##Vote strongandbig
Hiro just claimed miller. I have a hard time believing both of you are not scum.
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On September 02 2012 00:29 marvellosity wrote:Show nested quote +On September 02 2012 00:27 Risen wrote: I'm going to write up a case regardless of what's happening in thread atm, actually. We'll see what sab comes back with.
My case is going to focus on someone who was hard defending Palmar when they shouldn't have been. I'm going to look very hard at everyone who wasn't voting Palmar and then see what I find. what happened to shady?
Shady wasn't on Palmar. If he fits what I'm looking for then I'll post a continuance of my previous case.
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On September 02 2012 00:29 Node wrote:Show nested quote +On September 02 2012 00:27 Risen wrote: I'm going to write up a case regardless of what's happening in thread atm, actually. We'll see what sab comes back with.
My case is going to focus on someone who was hard defending Palmar when they shouldn't have been. I'm going to look very hard at everyone who wasn't voting Palmar and then see what I find. Don't forget to analyze yourself.
I didn't defend Palmar at all. Why would I analyze myself?
Palmar died b/c he needed to learn a lesson and on day 1 where the odds of hitting scum are low anyways I was willing to lynch him.
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On September 02 2012 00:30 HiroPro wrote: I'm not a miller lol. I'm a cop.
Ah... well ok.
Anyways. Sab the thing that bothers me most is how you suddenly shift to suspicious only after a certain number of people are dead? What's the point of that from a game mechanics perspective? Is a cop supposed to continuously check you? If it's random as you say then why would they even bother checking you again if you came back green? If they did they'd see someone who shifted from green to suspicious and they'd push a lynch on you. If you came back red they'd push a lynch on you.
It seems like your role is too "fantastic" in that, if it is as you claim, it was designed to force you to claim. If you had claimed everything you're now saying at the start maybe it would be believable. Saying it AFTER being called out and AFTER seeing what Palmar flipped seems disingenuous.
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Well my case was going to be on HiroPro for his hard defense of Palmar. At this point it seems to come down to hirpro bussing the shit out of sab (how unlikely is that, though? Dude is the one who called him out) or Hiropro being town. If sab flips town I'll go back to Hiropro (my case would have revolved around defending Palmar when no one should have been defending him). For now, though, Hiropro has found something that can't be ignored.
##vote: strongandbig
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On September 02 2012 05:56 strongandbig wrote: also mementoss's case on ghost looks like the most decent case other than "there can't be more than one kind of miller" so ##vote: ghost_420
This should give anyone serious second thoughts on whether ghost is scum...
You lied man. It's day 2, discussion has been stagnant b/c all of day 2 has been taken up by this. I wish HiroPro had waited to post that until at least half the day was gone. We could have gotten some serious discussion to take place and that would give us a lot more to look at.
Now we're going to have to case I post on HiroPro right before deadline and the case against ghost, which is invalid in my mind if sab flips red. There's not that many connections left where scum could be hiding if sab turns out to be town (and if he's scum we get breathing room b/c people are dying way faster than I expected in this game)
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On September 02 2012 06:01 marvellosity wrote: mementoss, anyone.
what do you think of the different types of miller (self-aware, aware)?
i'm going out again really soon so prompt responses are appreciated. I have 6 people round me wondering why i'm tippy-tappying on my laptop >.>
Is it a possibility? Sure. Would have been made a million times easier had Palmar not trolled and claimed in thread before dying, but whatever.
As it stands, I don't think the odds are high enough and setup speculation isn't exactly going to save sab. We can discuss this after his lynch.
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On September 02 2012 06:05 marvellosity wrote: no, we discuss it before the lynch, that's the entire fucking point.
I just discussed it. There's really nothing else to be said........
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On September 02 2012 06:17 marvellosity wrote: that's because you're bad risen. anyone else??
mementoss said what i thought about the roles: "Im not the host how would I know anything about the roles?" is it reasonable there's different types of millers?
Yes it's reasonable. It's even relevant, but at this point sab is the lynch b/c of his actions. It's not that he lied, it's not that he was inconsistent, it's that he did both.
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I'm awake. Holy shit I take a nap and suddenly this? I have to think about this. I don't know if this is a unified town effort or an effort led by scum trying to save sab.
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Honestly, I'm looking at the two lists and Shady I already have my doubts about you, MrZ is a lurker, mt seems townie, sab seems like a liar. Why are we saving sab, again?
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That edit... was maybe too slow...
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Don't feel bad Bio, that extra hour wasn't going to persuade me. I don't think two other people would have flipped, either.
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On September 02 2012 10:45 MrZentor wrote: Okay, so this lynch didn't really tell us anything, because he was a traitor.
Great....
It told us there was quite the last minute effort to save sab. How is that telling us nothing?
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On September 02 2012 10:48 Shady Sands wrote:Show nested quote +On September 02 2012 10:46 Risen wrote:On September 02 2012 10:45 MrZentor wrote: Okay, so this lynch didn't really tell us anything, because he was a traitor.
Great.... It told us there was quite the last minute effort to save sab. How is that telling us nothing? Because how the heck could scum know he was the traitor?
1) sab is the traitor 2) he's acting scummy and he lies in thread 3) scum team realizes he's traitor 4) effort to save traitor happens 5) you guys fail to save him and now come in here acting oblivious
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If I can find something that tells me sab is traitor, that means anyone else can as well. I swear I'm the only one who puts effort into these games. From a game I watched called Bureaucracy. The second I saw HiroPro call sab out for lying/inconsistency I reread sab's filter and the green red thing clicked in my mind so I searched for traitor in the TL search bar. Lo and behold.
+ Show Spoiler +On July 22 2012 14:05 slOosh wrote:Awesome on two counts! I am a Crazed Employee - basically a delayed 1 shot vig, and I targetted Foolishness last night. As you know I've been spending a majority of my time figuring him out and was wavering because he had a good case on BM which I agree with, yet chose to do exactly that a case on BM. I was torn on trying to figure out meta and trusting people's reads, but VE's grilling brought out cold hard, in-thread contradictions that I understand and trust. Probulous I'm assuming is some sort of kingmaker (?) - and he made VE king to lynch BH. Prob has also said that Chezinu is some sort of rolecop: Show nested quote +On July 22 2012 10:47 Probulous wrote: Time to read that Ole foolish filter. I don't think Chez is scum. He worked out my role but never outed it. I think he can check the names of roles because he correctly emphasised the first three letters of mine to me and only me. Prob is it clear from your role name what your ability is? Because from a minion perspective, the knowledge of someone's role is hard to use - even if you knew someone was blue you can only submit the name to CEO kill list, and outting something like that isn't a town thing to do in the first place. But I also thought he was some sort of messenger role? Show nested quote +On July 22 2012 03:23 VisceraEyes wrote:On July 22 2012 02:20 Palmar wrote: I haven't caught up since last night. Did Chez ever claim messenger role? The way Chez does, yes. And he sent me a message so... I forgot who said it (was quite recently) that scum and town may have mirror/similar abilities. Sandroba was a clear instance of a town messenger - use ability to find out scum. Chezinu or whoever is sending seems like they are sending messages of confusion (house of Chezinu etc.). In any case I still have to do more rereading & filtering in light of the new information influx. Lastly, I think that the traitorous employee should claim. As I understand it it's like a self-aware miller who wins with town but numbers count with scum. Since mafia have to kill all town they are torn having a "confirmed town" alive and wasting their 1 KP on a useless kill (doesn't count to their wincon), and have lost their means of instantly killing him, plus the possible additional benefits of seeing scum strategies and redacted knowledge through outed PMs can be huge. + Show Spoiler +On August 31 2012 17:27 strongandbig wrote: Good morning, everyone!
So I've been reading some discussion about this from past games, and I've decided to come forth and claim. I am a self-aware miller.
I'm going to use this post to explain myself and my claim. Hopefully I'll do it well, but I'll also do my best to respond to questions, as well as just to establish my townieness through my play.
So first off, why claim now? Well, it's clearly now or never. Millers claiming after they're checked are completely useless - in fact, they're worse than useless since they give actual scum cover to hide and potentially waste a lynch.
Second, why claim at all? Well, the main reason is that everyone in this game is a detective.
Usually, the main miller mechanic is that the presence of millers puts some doubt on a DT check and people actually have to discuss it. In a game with 30 people and one or two each of detectives and millers, it's pretty unlikely that the miller actually gets targeted with a DT check. (Unless you have a troll host who makes like the best three townies non-self-aware millers, thank you very much BC.)
But, like I said, in this game everyone is a detective. I know VTs don't get to actually make DT checks - I guess Zeph wasn't lying when he said he would send everyone in the game a copy of the VT role PM. However, in a setup where everyone is a "detective", I expect that there will be a large number of roles which actually do have DT checks. This means that it's much more likely than normal for a miller to get DT checked.
So, it's more important than usual for millers to claim early in this setup. If a non-claimed miller gets DT checked and returns scum, it just fucks with the town and could potentially waste an entire day's lynch. It's much better for the millers to claim on day 1 and then show they're town through their behavior. Like I said before, people claiming miller after day 1 are actively playing anti-town and should be destroyed.
So finally, what should this mean for the town and for me? Well, it obviously puts an onus on me to show I'm town through my play. That's fine, I'm going to do my best to live up to that. It is a very exciting time for my experiment, but I can and will post as much as I can from work, as well as both before and after work. I'm also going to do my best to find scum (although historically I tend to be more successful at judging other peoples' cases and less at making my own, but that's why we have other players to judge my cases as well).
For the rest of the town - it means you have to think critically about what I say. Am I pushing scum objectives? If so, lynch me. Am I promoting useful discussion that gets info out into the thread, or am I promoting trolling, spam, and ragefests? If any of the latter, lynch me. Are my cases good or bad? If they're bad, don't lynch me - bad cases =\= scum. Just tell me why you think they're bad, and see how I respond.
It also means you have to think critically about what other people are saying about me. Putting myself out as a miller should naturally draw attention to me, and that's something scum could try and piggy-back or bandwagon on. If people say I'm scum, think critically about their cases and their motivations.
So let's go town!
PRE-EDIT: I should be a little bit more specific. I don't know whether checks on me will return scum or town - all I'm told is that some checks on me will return scum instead of town. I speculate that there are different types of DT check in this game and I am only a miller to some of them - maybe L has special DT powers, and one of their advantages is that they are immune to some or all millers? I also don't know whether it's likely to have more than one or two millers in such a small setup, but having a lot of DT power roles could mean we have more millers than normal. If there are other self-aware millers, they should claim asap as well, or else never claim at all.
PRE-EDIT TWO: I AM IN EUROPE. This means I will be asleep for deadline; it's at 4:30AM my time. I'll do my best to compensate for this during the days here.
See any similarities?
I wasn't going to say anything, though, because I wanted to see whether a save attempt would come, and guess what? Come it did. Had it built any real steam I would have pointed this out and we would have gotten the sab lynch. Now we have scum who tripped over themselves to try and save the traitor. I'm not even convinced there wasn't a scum guy on sab waiting for one of us to unvote sab so they could come in and be "convinced" as well.
I think the clear lynch is going to be among the list of people who were trying to save sab, though.
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On September 02 2012 11:20 Shady Sands wrote:Show nested quote +On September 02 2012 11:17 Risen wrote:If I can find something that tells me sab is traitor, that means anyone else can as well. I swear I'm the only one who puts effort into these games. From a game I watched called Bureaucracy. The second I saw HiroPro call sab out for lying/inconsistency I reread sab's filter and the green red thing clicked in my mind so I searched for traitor in the TL search bar. Lo and behold. + Show Spoiler +On July 22 2012 14:05 slOosh wrote:Awesome on two counts! I am a Crazed Employee - basically a delayed 1 shot vig, and I targetted Foolishness last night. As you know I've been spending a majority of my time figuring him out and was wavering because he had a good case on BM which I agree with, yet chose to do exactly that a case on BM. I was torn on trying to figure out meta and trusting people's reads, but VE's grilling brought out cold hard, in-thread contradictions that I understand and trust. Probulous I'm assuming is some sort of kingmaker (?) - and he made VE king to lynch BH. Prob has also said that Chezinu is some sort of rolecop: Show nested quote +On July 22 2012 10:47 Probulous wrote: Time to read that Ole foolish filter. I don't think Chez is scum. He worked out my role but never outed it. I think he can check the names of roles because he correctly emphasised the first three letters of mine to me and only me. Prob is it clear from your role name what your ability is? Because from a minion perspective, the knowledge of someone's role is hard to use - even if you knew someone was blue you can only submit the name to CEO kill list, and outting something like that isn't a town thing to do in the first place. But I also thought he was some sort of messenger role? Show nested quote +On July 22 2012 03:23 VisceraEyes wrote:On July 22 2012 02:20 Palmar wrote: I haven't caught up since last night. Did Chez ever claim messenger role? The way Chez does, yes. And he sent me a message so... I forgot who said it (was quite recently) that scum and town may have mirror/similar abilities. Sandroba was a clear instance of a town messenger - use ability to find out scum. Chezinu or whoever is sending seems like they are sending messages of confusion (house of Chezinu etc.). In any case I still have to do more rereading & filtering in light of the new information influx. Lastly, I think that the traitorous employee should claim. As I understand it it's like a self-aware miller who wins with town but numbers count with scum. Since mafia have to kill all town they are torn having a "confirmed town" alive and wasting their 1 KP on a useless kill (doesn't count to their wincon), and have lost their means of instantly killing him, plus the possible additional benefits of seeing scum strategies and redacted knowledge through outed PMs can be huge. + Show Spoiler +On August 31 2012 17:27 strongandbig wrote: Good morning, everyone!
So I've been reading some discussion about this from past games, and I've decided to come forth and claim. I am a self-aware miller.
I'm going to use this post to explain myself and my claim. Hopefully I'll do it well, but I'll also do my best to respond to questions, as well as just to establish my townieness through my play.
So first off, why claim now? Well, it's clearly now or never. Millers claiming after they're checked are completely useless - in fact, they're worse than useless since they give actual scum cover to hide and potentially waste a lynch.
Second, why claim at all? Well, the main reason is that everyone in this game is a detective.
Usually, the main miller mechanic is that the presence of millers puts some doubt on a DT check and people actually have to discuss it. In a game with 30 people and one or two each of detectives and millers, it's pretty unlikely that the miller actually gets targeted with a DT check. (Unless you have a troll host who makes like the best three townies non-self-aware millers, thank you very much BC.)
But, like I said, in this game everyone is a detective. I know VTs don't get to actually make DT checks - I guess Zeph wasn't lying when he said he would send everyone in the game a copy of the VT role PM. However, in a setup where everyone is a "detective", I expect that there will be a large number of roles which actually do have DT checks. This means that it's much more likely than normal for a miller to get DT checked.
So, it's more important than usual for millers to claim early in this setup. If a non-claimed miller gets DT checked and returns scum, it just fucks with the town and could potentially waste an entire day's lynch. It's much better for the millers to claim on day 1 and then show they're town through their behavior. Like I said before, people claiming miller after day 1 are actively playing anti-town and should be destroyed.
So finally, what should this mean for the town and for me? Well, it obviously puts an onus on me to show I'm town through my play. That's fine, I'm going to do my best to live up to that. It is a very exciting time for my experiment, but I can and will post as much as I can from work, as well as both before and after work. I'm also going to do my best to find scum (although historically I tend to be more successful at judging other peoples' cases and less at making my own, but that's why we have other players to judge my cases as well).
For the rest of the town - it means you have to think critically about what I say. Am I pushing scum objectives? If so, lynch me. Am I promoting useful discussion that gets info out into the thread, or am I promoting trolling, spam, and ragefests? If any of the latter, lynch me. Are my cases good or bad? If they're bad, don't lynch me - bad cases =\= scum. Just tell me why you think they're bad, and see how I respond.
It also means you have to think critically about what other people are saying about me. Putting myself out as a miller should naturally draw attention to me, and that's something scum could try and piggy-back or bandwagon on. If people say I'm scum, think critically about their cases and their motivations.
So let's go town!
PRE-EDIT: I should be a little bit more specific. I don't know whether checks on me will return scum or town - all I'm told is that some checks on me will return scum instead of town. I speculate that there are different types of DT check in this game and I am only a miller to some of them - maybe L has special DT powers, and one of their advantages is that they are immune to some or all millers? I also don't know whether it's likely to have more than one or two millers in such a small setup, but having a lot of DT power roles could mean we have more millers than normal. If there are other self-aware millers, they should claim asap as well, or else never claim at all.
PRE-EDIT TWO: I AM IN EUROPE. This means I will be asleep for deadline; it's at 4:30AM my time. I'll do my best to compensate for this during the days here.See any similarities? I wasn't going to say anything, though, because I wanted to see whether a save attempt would come, and guess what? Come it did. Had it built any real steam I would have pointed this out and we would have gotten the sab lynch. Now we have scum who tripped over themselves to try and save the traitor. I'm not even convinced there wasn't a scum guy on sab waiting for one of us to unvote sab so they could come in and be "convinced" as well. I think the clear lynch is going to be among the list of people who were trying to save sab, though. What makes you think the scumteam would want to *save* a possible traitor?
I can't even tell if this is a real question or not.
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That's one of the stupidest question I've ever seen, actually.
##vote: Shady Sands
I'll come back later tonight or tomorrow morning with a case on someone, but for now that's where my vote is sitting.
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EBWOP: And I guess I'll post my case on HiroPro as well. Doesn't have much weight to it anymore, though, since my main target is going to be in the list of people who fought for sab.
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On September 02 2012 11:24 Shady Sands wrote:Show nested quote +On September 02 2012 11:21 Risen wrote:On September 02 2012 11:20 Shady Sands wrote:On September 02 2012 11:17 Risen wrote:If I can find something that tells me sab is traitor, that means anyone else can as well. I swear I'm the only one who puts effort into these games. From a game I watched called Bureaucracy. The second I saw HiroPro call sab out for lying/inconsistency I reread sab's filter and the green red thing clicked in my mind so I searched for traitor in the TL search bar. Lo and behold. + Show Spoiler +On July 22 2012 14:05 slOosh wrote:Awesome on two counts! I am a Crazed Employee - basically a delayed 1 shot vig, and I targetted Foolishness last night. As you know I've been spending a majority of my time figuring him out and was wavering because he had a good case on BM which I agree with, yet chose to do exactly that a case on BM. I was torn on trying to figure out meta and trusting people's reads, but VE's grilling brought out cold hard, in-thread contradictions that I understand and trust. Probulous I'm assuming is some sort of kingmaker (?) - and he made VE king to lynch BH. Prob has also said that Chezinu is some sort of rolecop: Show nested quote +On July 22 2012 10:47 Probulous wrote: Time to read that Ole foolish filter. I don't think Chez is scum. He worked out my role but never outed it. I think he can check the names of roles because he correctly emphasised the first three letters of mine to me and only me. Prob is it clear from your role name what your ability is? Because from a minion perspective, the knowledge of someone's role is hard to use - even if you knew someone was blue you can only submit the name to CEO kill list, and outting something like that isn't a town thing to do in the first place. But I also thought he was some sort of messenger role? Show nested quote +On July 22 2012 03:23 VisceraEyes wrote:On July 22 2012 02:20 Palmar wrote: I haven't caught up since last night. Did Chez ever claim messenger role? The way Chez does, yes. And he sent me a message so... I forgot who said it (was quite recently) that scum and town may have mirror/similar abilities. Sandroba was a clear instance of a town messenger - use ability to find out scum. Chezinu or whoever is sending seems like they are sending messages of confusion (house of Chezinu etc.). In any case I still have to do more rereading & filtering in light of the new information influx. Lastly, I think that the traitorous employee should claim. As I understand it it's like a self-aware miller who wins with town but numbers count with scum. Since mafia have to kill all town they are torn having a "confirmed town" alive and wasting their 1 KP on a useless kill (doesn't count to their wincon), and have lost their means of instantly killing him, plus the possible additional benefits of seeing scum strategies and redacted knowledge through outed PMs can be huge. + Show Spoiler +On August 31 2012 17:27 strongandbig wrote: Good morning, everyone!
So I've been reading some discussion about this from past games, and I've decided to come forth and claim. I am a self-aware miller.
I'm going to use this post to explain myself and my claim. Hopefully I'll do it well, but I'll also do my best to respond to questions, as well as just to establish my townieness through my play.
So first off, why claim now? Well, it's clearly now or never. Millers claiming after they're checked are completely useless - in fact, they're worse than useless since they give actual scum cover to hide and potentially waste a lynch.
Second, why claim at all? Well, the main reason is that everyone in this game is a detective.
Usually, the main miller mechanic is that the presence of millers puts some doubt on a DT check and people actually have to discuss it. In a game with 30 people and one or two each of detectives and millers, it's pretty unlikely that the miller actually gets targeted with a DT check. (Unless you have a troll host who makes like the best three townies non-self-aware millers, thank you very much BC.)
But, like I said, in this game everyone is a detective. I know VTs don't get to actually make DT checks - I guess Zeph wasn't lying when he said he would send everyone in the game a copy of the VT role PM. However, in a setup where everyone is a "detective", I expect that there will be a large number of roles which actually do have DT checks. This means that it's much more likely than normal for a miller to get DT checked.
So, it's more important than usual for millers to claim early in this setup. If a non-claimed miller gets DT checked and returns scum, it just fucks with the town and could potentially waste an entire day's lynch. It's much better for the millers to claim on day 1 and then show they're town through their behavior. Like I said before, people claiming miller after day 1 are actively playing anti-town and should be destroyed.
So finally, what should this mean for the town and for me? Well, it obviously puts an onus on me to show I'm town through my play. That's fine, I'm going to do my best to live up to that. It is a very exciting time for my experiment, but I can and will post as much as I can from work, as well as both before and after work. I'm also going to do my best to find scum (although historically I tend to be more successful at judging other peoples' cases and less at making my own, but that's why we have other players to judge my cases as well).
For the rest of the town - it means you have to think critically about what I say. Am I pushing scum objectives? If so, lynch me. Am I promoting useful discussion that gets info out into the thread, or am I promoting trolling, spam, and ragefests? If any of the latter, lynch me. Are my cases good or bad? If they're bad, don't lynch me - bad cases =\= scum. Just tell me why you think they're bad, and see how I respond.
It also means you have to think critically about what other people are saying about me. Putting myself out as a miller should naturally draw attention to me, and that's something scum could try and piggy-back or bandwagon on. If people say I'm scum, think critically about their cases and their motivations.
So let's go town!
PRE-EDIT: I should be a little bit more specific. I don't know whether checks on me will return scum or town - all I'm told is that some checks on me will return scum instead of town. I speculate that there are different types of DT check in this game and I am only a miller to some of them - maybe L has special DT powers, and one of their advantages is that they are immune to some or all millers? I also don't know whether it's likely to have more than one or two millers in such a small setup, but having a lot of DT power roles could mean we have more millers than normal. If there are other self-aware millers, they should claim asap as well, or else never claim at all.
PRE-EDIT TWO: I AM IN EUROPE. This means I will be asleep for deadline; it's at 4:30AM my time. I'll do my best to compensate for this during the days here.See any similarities? I wasn't going to say anything, though, because I wanted to see whether a save attempt would come, and guess what? Come it did. Had it built any real steam I would have pointed this out and we would have gotten the sab lynch. Now we have scum who tripped over themselves to try and save the traitor. I'm not even convinced there wasn't a scum guy on sab waiting for one of us to unvote sab so they could come in and be "convinced" as well. I think the clear lynch is going to be among the list of people who were trying to save sab, though. What makes you think the scumteam would want to *save* a possible traitor? I can't even tell if this is a real question or not. This is a real question. Let's say scumteam saves a traitor by going all out and all voting for an innocent townie. Townie flips green. Wouldn't the town then proceed to lynch the traitor the next day, and the proceed to lynch the rest of the scumteam for that? Now think about it this way: scum always needs to build towncred. But building towncred via bussing means sacrificing a contributing scum member. Instead, why not sacrifice a traitor whom the team can't communicate with, and whom the town already suspects?
You're neglecting the fact that at this point in the game there's still a lot more town than scum. In anything like this split vote you're going to have townies on both sides. This gives scum the chance to screw things up, and having sab's extra vote at that point is really good. Also, how does the person they swap to flipping green confirm sab as traitor? I was convinced he was a traitor because of what I found, but how would a town flip that confirm him to YOU?
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