• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 18:44
CET 00:44
KST 08:44
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL: The Forgotten Master of ZvT25Behind the Blue - Team Liquid History Book17Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8
Community News
Weekly Cups (Feb 9-15): herO doubles up2ACS replaced by "ASL Season Open" - Starts 21/0241LiuLi Cup: 2025 Grand Finals (Feb 10-16)46Weekly Cups (Feb 2-8): Classic, Solar, MaxPax win2Nexon's StarCraft game could be FPS, led by UMS maker16
StarCraft 2
General
Behind the Blue - Team Liquid History Book ByuL: The Forgotten Master of ZvT Liquipedia WCS Portal Launched Kaelaris on the futue of SC2 and much more... How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game?
Tourneys
PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) Sparkling Tuna Cup - Weekly Open Tournament StarCraft Evolution League (SC Evo Biweekly) How do the "codes" work in GSL? LiuLi Cup: 2025 Grand Finals (Feb 10-16)
Strategy
Custom Maps
Map Editor closed ? [A] Starcraft Sound Mod
External Content
Mutation # 514 Ulnar New Year The PondCast: SC2 News & Results Mutation # 513 Attrition Warfare Mutation # 512 Overclocked
Brood War
General
A new season just kicks off A cwal.gg Extension - Easily keep track of anyone Do you consider PvZ imbalanced? Recent recommended BW games BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[Megathread] Daily Proleagues Escore Tournament StarCraft Season 1 Small VOD Thread 2.0 KCM Race Survival 2026 Season 1
Strategy
Simple Questions, Simple Answers Zealot bombing is no longer popular? Fighting Spirit mining rates Current Meta
Other Games
General Games
Diablo 2 thread Battle Aces/David Kim RTS Megathread Nintendo Switch Thread ZeroSpace Megathread Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia TL Mafia Community Thread Mafia Game Mode Feedback/Ideas
Community
General
Mexico's Drug War US Politics Mega-thread Russo-Ukrainian War Thread Canadian Politics Mega-thread Ask and answer stupid questions here!
Fan Clubs
The IdrA Fan Club The herO Fan Club!
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion TL MMA Pick'em Pool 2013
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
ASL S21 English Commentary…
namkraft
Inside the Communication of …
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2150 users

Death Factory Mafia 2 - Page 28

Forum Index > TL Mafia
Post a Reply
Prev 1 26 27 28 29 30 81 Next
Nemesis
Profile Blog Joined May 2009
Canada2568 Posts
April 02 2012 21:48 GMT
#541
Ok what the shit is going on, I just got back.

Reading thread now.
Lee Young Ho fighting! KT P are just CHINTOSSTIC.
Cephiro
Profile Joined May 2011
Finland1934 Posts
April 02 2012 21:49 GMT
#542
On April 03 2012 06:46 VisceraEyes wrote:
I don't know all that Ceph...I'm pretty sure that only affects PoPs of Palmar himself, but people will be PoPing me...but that's speculation and we'll just have to see. ^^


You do realize that a guessing game is not very optimal for us, if we flip a coin to see what happens, in the worst case scenario once you got Palmar on your back, then we could mistakenly push you to the item (which doesn't seem that bad), but that would give scum the possibility of getting you both killed instantly. Especially since they may very well have hidden or extra PoP.

Is there a chance you could confirm from the mod what happens in such a situation? (Palmar on your back and you get PoP'd)
VisceraEyes
Profile Blog Joined October 2010
United States21170 Posts
April 02 2012 21:49 GMT
#543
On April 03 2012 06:47 wherebugsgo wrote:
Based on current posting I'd say it's actually pretty likely syllo is the scum out of those 3.


I think I agree here...his logic seems based on what would be balanced from a scum perspective, which worries me.

Also the others seem to be interested in helping out our super-pro-town rescue mission while syllo is stoic as ever.
if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
VisceraEyes
Profile Blog Joined October 2010
United States21170 Posts
April 02 2012 21:50 GMT
#544
On April 03 2012 06:49 Cephiro wrote:
Show nested quote +
On April 03 2012 06:46 VisceraEyes wrote:
I don't know all that Ceph...I'm pretty sure that only affects PoPs of Palmar himself, but people will be PoPing me...but that's speculation and we'll just have to see. ^^


You do realize that a guessing game is not very optimal for us, if we flip a coin to see what happens, in the worst case scenario once you got Palmar on your back, then we could mistakenly push you to the item (which doesn't seem that bad), but that would give scum the possibility of getting you both killed instantly. Especially since they may very well have hidden or extra PoP.

Is there a chance you could confirm from the mod what happens in such a situation? (Palmar on your back and you get PoP'd)


I'm trusting my logic here Ceph - while you're right, it's a guess, it's an educated guess based on logic.
if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
Tobon
Profile Joined March 2011
United States372 Posts
April 02 2012 21:50 GMT
#545
On April 03 2012 06:43 Cephiro wrote:
@ VE : Hm :/ I don't want to push and get you killed unless we have more people on that are going to follow. Even though we supposedly have more than enough PoPs available, it unfortunately doesn't mean everyone is going to use them. I will be online for some time still however, but I do not want to use my push on VE just yet, since in the worst-case scenario it could get him killed too.


Go ahead and use your push. I don't think there are enough PoPs left to be able to accomplish anything else productive today, and I can save VE if absolutely necessary. Best case, though, we get a couple more people able to push, Palmar mounts up, and plenty of people have pulls.
VisceraEyes
Profile Blog Joined October 2010
United States21170 Posts
April 02 2012 21:50 GMT
#546
We can still pull someone down low to death I think guys, and we should by all means.
if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
Acrofales
Profile Joined August 2010
Spain18219 Posts
April 02 2012 21:53 GMT
#547
On April 03 2012 06:37 wherebugsgo wrote:
Received confirmation that my pull failed. Palmar is telling the truth.

Show nested quote +
On April 03 2012 06:25 Acrofales wrote:
WBG: you're complaining about people wasting PoPs, but don't even read the thread properly?! You just wasted a pull. In fact, the very pull that made me decide he was speaking the truth:
On April 03 2012 02:51 Snarfs wrote:
I agree that the Palmar situation needs to be dealt with and sometime before he needs to disappear being in a European time zone.

##Pull Palmar

Whoever does the last pull needs to make sure that they make it clear that they're going to pull well before they make the pull so that we don't risk two people pulling at the same time and "accidentally" killing Palmar. Ideally we have two people, one who can pull and one who can push for safety. Also, refresh the actions in a new window before pulling. No excusing any "accidents" here.

Also, with risk claiming it isn't his ability, it's quite frustrating to see that Tobon wasted his push as well (though by chance it did verify some weird behaviour around Acro/Nemesis). This is the kind of PoP that I was trying to set a precedent for punishing by pushing cascades.


And then, 8 pages later, you come in and just throw away your pull. Derp much?

On April 03 2012 06:19 wherebugsgo wrote:
I'll do it.

##pull Palmar



What are you talking about? How was that a waste? That pull was the single most significant action anyone could have made today. It confirmed that Palmar was telling the truth, and had it worked, it would certainly meant a dead scum Palmar.

Now it's far more likely that Palmar is town.

Also, I still have my pull, so yes VE, I will help save you.


Yeah, I derped. See my previous post. I also have to go to bed pretty soon and there's no point on using my pull on VE before someone pushes him...

Nemesis
Profile Blog Joined May 2009
Canada2568 Posts
April 02 2012 21:53 GMT
#548
Ok so right now apparently Palmar is stranded there by some kind of power and VE is attempting to rescue him?

Might as well claim my power then. I am indeed some kind of strong toy.

I can help pull you VE, but I've already used my push.
Lee Young Ho fighting! KT P are just CHINTOSSTIC.
Cephiro
Profile Joined May 2011
Finland1934 Posts
April 02 2012 21:55 GMT
#549
I will use my push & pull actions both on the heroic VE-Pony rescue mission if one more push is used on VE.

What I am interested in however, is Tobon, your claim about being able to save VE if absolutely necessary?
Do not reveal the details, but if you could be kind enough and clarify to me that is VE the only one you are able to save (there is no way for you to save Palmar, for example?)
VisceraEyes
Profile Blog Joined October 2010
United States21170 Posts
April 02 2012 21:56 GMT
#550
Don't do it immediately Ceph...I need to use my action. Wait until confirmation from me before anyone pulls me after we've reached the appropriate number of pushes.
if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
Cephiro
Profile Joined May 2011
Finland1934 Posts
April 02 2012 21:57 GMT
#551
Yes of course, I know that. But good to see you're making sure.
Tobon
Profile Joined March 2011
United States372 Posts
April 02 2012 22:00 GMT
#552
On April 03 2012 06:55 Cephiro wrote:
What I am interested in however, is Tobon, your claim about being able to save VE if absolutely necessary?
Do not reveal the details, but if you could be kind enough and clarify to me that is VE the only one you are able to save (there is no way for you to save Palmar, for example?)


I can't think of a way to answer that without revealing more. I'll role claim if it makes the difference between saving them or not (like, if you insisted on not using your push without details, and others didn't step forward either), but I'd prefer not to say more right now.
Cephiro
Profile Joined May 2011
Finland1934 Posts
April 02 2012 22:02 GMT
#553
On April 03 2012 07:00 Tobon wrote:
I can't think of a way to answer that without revealing more. I'll role claim if it makes the difference between saving them or not (like, if you insisted on not using your push without details, and others didn't step forward either), but I'd prefer not to say more right now.


Keep the information to yourself for now. We need every bunch of tricks we can still have, considering that there are so many roles claimed and known already. I have my reasons to believe you are town, but do me a favour and do not use your PoPs as recklessly tomorrow, if you survive till that.
Tobon
Profile Joined March 2011
United States372 Posts
April 02 2012 22:04 GMT
#554
On April 03 2012 07:02 Cephiro wrote:... do me a favour and do not use your PoPs as recklessly tomorrow, if you survive till that.
Yes, absolutely, my PoPs have sucked today, and I have learned my lesson.
Acrofales
Profile Joined August 2010
Spain18219 Posts
April 02 2012 22:07 GMT
#555
Okay, I am going to bed. RL > mafia. Hope this plan works, guys and sorry I can't help pull VE back out of the fire.

I looked if there's anything to spend my pull on and I don't see anything, so unless I can give my pull to someone else to help get VE back down I'll just

##wait
VisceraEyes
Profile Blog Joined October 2010
United States21170 Posts
April 02 2012 22:08 GMT
#556
I think we've got the pulls under control - what we need are two more town-aligned pushes.
if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
Cephiro
Profile Joined May 2011
Finland1934 Posts
April 02 2012 22:08 GMT
#557
On April 03 2012 07:07 Acrofales wrote:
Okay, I am going to bed. RL > mafia. Hope this plan works, guys and sorry I can't help pull VE back out of the fire.

I looked if there's anything to spend my pull on and I don't see anything, so unless I can give my pull to someone else to help get VE back down I'll just

##wait


You could always pull sbrubbles or syllo, since we do still have a chance at getting one of them instakilled.
VisceraEyes
Profile Blog Joined October 2010
United States21170 Posts
April 02 2012 22:09 GMT
#558
In fact, in Nemesis is town, his pulls are probably twice as strong too..we may just need his pull to get us clear. Obviously I wouldn't mind one or two buffer pulls, but I'd rather be one in the safe and be able to kill someone with those pulls.
if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
Cephiro
Profile Joined May 2011
Finland1934 Posts
April 02 2012 22:10 GMT
#559
On April 03 2012 07:09 VisceraEyes wrote:
In fact, in Nemesis is town, his pulls are probably twice as strong too..we may just need his pull to get us clear. Obviously I wouldn't mind one or two buffer pulls, but I'd rather be one in the safe and be able to kill someone with those pulls.


I think it might be smarter if Nemesis is around if we get one more push on you, so that we could do X's push, my push, you take Palmar, and Nemesis pulls you out. And I could still use my pull as a buffer, or then to try and get someone killed.
VisceraEyes
Profile Blog Joined October 2010
United States21170 Posts
April 02 2012 22:12 GMT
#560
On April 03 2012 07:10 Cephiro wrote:
Show nested quote +
On April 03 2012 07:09 VisceraEyes wrote:
In fact, in Nemesis is town, his pulls are probably twice as strong too..we may just need his pull to get us clear. Obviously I wouldn't mind one or two buffer pulls, but I'd rather be one in the safe and be able to kill someone with those pulls.


I think it might be smarter if Nemesis is around if we get one more push on you, so that we could do X's push, my push, you take Palmar, and Nemesis pulls you out. And I could still use my pull as a buffer, or then to try and get someone killed.


Yeah, that's basically what I was saying.
if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
Prev 1 26 27 28 29 30 81 Next
Please log in or register to reply.
Live Events Refresh
Next event in 16m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SpeCial 182
ProTech153
FoxeR 40
StarCraft: Brood War
Britney 10249
Artosis 575
GuemChi 175
Mini 109
actioN 67
nyoken 40
soO 14
Sacsri 13
Dota 2
NeuroSwarm99
LuMiX1
Counter-Strike
taco 113
Super Smash Bros
Mew2King94
Heroes of the Storm
Khaldor292
Other Games
summit1g11548
FrodaN2645
Liquid`RaSZi2020
JimRising 556
Maynarde92
KnowMe48
Organizations
Other Games
gamesdonequick1627
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 21 non-featured ]
StarCraft 2
• Berry_CruncH200
• davetesta69
• musti20045 23
• Adnapsc2 8
• intothetv
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• Migwel
• Kozan
• IndyKCrew
StarCraft: Brood War
• blackmanpl 32
• RayReign 12
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota2977
League of Legends
• Doublelift3020
• Scarra1539
Other Games
• imaqtpie1500
• Shiphtur128
Upcoming Events
Replay Cast
16m
Replay Cast
9h 16m
Wardi Open
12h 16m
Monday Night Weeklies
17h 16m
OSC
1d
WardiTV Winter Champion…
1d 12h
Replay Cast
2 days
WardiTV Winter Champion…
2 days
The PondCast
3 days
Replay Cast
4 days
[ Show More ]
Korean StarCraft League
5 days
CranKy Ducklings
5 days
SC Evo Complete
5 days
Replay Cast
6 days
Sparkling Tuna Cup
6 days
uThermal 2v2 Circuit
6 days
Liquipedia Results

Completed

[S:21] ASL SEASON OPEN 1st Round
LiuLi Cup: 2025 Grand Finals
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Proleague 2026-02-22
WardiTV Winter 2026
PiG Sty Festival 7.0
Nations Cup 2026
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025

Upcoming

Acropolis #4 - TS5
Jeongseon Sooper Cup
Spring Cup 2026
[S:21] ASL SEASON OPEN 2nd Round
[S:21] ASL SEASON OPEN 2nd Round Qualifier
Acropolis #4 - TS6
Acropolis #4
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.