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Death Factory Mafia 2 - Page 28

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Nemesis
Profile Blog Joined May 2009
Canada2568 Posts
April 02 2012 21:48 GMT
#541
Ok what the shit is going on, I just got back.

Reading thread now.
Lee Young Ho fighting! KT P are just CHINTOSSTIC.
Cephiro
Profile Joined May 2011
Finland1934 Posts
April 02 2012 21:49 GMT
#542
On April 03 2012 06:46 VisceraEyes wrote:
I don't know all that Ceph...I'm pretty sure that only affects PoPs of Palmar himself, but people will be PoPing me...but that's speculation and we'll just have to see. ^^


You do realize that a guessing game is not very optimal for us, if we flip a coin to see what happens, in the worst case scenario once you got Palmar on your back, then we could mistakenly push you to the item (which doesn't seem that bad), but that would give scum the possibility of getting you both killed instantly. Especially since they may very well have hidden or extra PoP.

Is there a chance you could confirm from the mod what happens in such a situation? (Palmar on your back and you get PoP'd)
VisceraEyes
Profile Blog Joined October 2010
United States21171 Posts
April 02 2012 21:49 GMT
#543
On April 03 2012 06:47 wherebugsgo wrote:
Based on current posting I'd say it's actually pretty likely syllo is the scum out of those 3.


I think I agree here...his logic seems based on what would be balanced from a scum perspective, which worries me.

Also the others seem to be interested in helping out our super-pro-town rescue mission while syllo is stoic as ever.
if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
VisceraEyes
Profile Blog Joined October 2010
United States21171 Posts
April 02 2012 21:50 GMT
#544
On April 03 2012 06:49 Cephiro wrote:
Show nested quote +
On April 03 2012 06:46 VisceraEyes wrote:
I don't know all that Ceph...I'm pretty sure that only affects PoPs of Palmar himself, but people will be PoPing me...but that's speculation and we'll just have to see. ^^


You do realize that a guessing game is not very optimal for us, if we flip a coin to see what happens, in the worst case scenario once you got Palmar on your back, then we could mistakenly push you to the item (which doesn't seem that bad), but that would give scum the possibility of getting you both killed instantly. Especially since they may very well have hidden or extra PoP.

Is there a chance you could confirm from the mod what happens in such a situation? (Palmar on your back and you get PoP'd)


I'm trusting my logic here Ceph - while you're right, it's a guess, it's an educated guess based on logic.
if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
Tobon
Profile Joined March 2011
United States372 Posts
April 02 2012 21:50 GMT
#545
On April 03 2012 06:43 Cephiro wrote:
@ VE : Hm :/ I don't want to push and get you killed unless we have more people on that are going to follow. Even though we supposedly have more than enough PoPs available, it unfortunately doesn't mean everyone is going to use them. I will be online for some time still however, but I do not want to use my push on VE just yet, since in the worst-case scenario it could get him killed too.


Go ahead and use your push. I don't think there are enough PoPs left to be able to accomplish anything else productive today, and I can save VE if absolutely necessary. Best case, though, we get a couple more people able to push, Palmar mounts up, and plenty of people have pulls.
VisceraEyes
Profile Blog Joined October 2010
United States21171 Posts
April 02 2012 21:50 GMT
#546
We can still pull someone down low to death I think guys, and we should by all means.
if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
Acrofales
Profile Joined August 2010
Spain18348 Posts
April 02 2012 21:53 GMT
#547
On April 03 2012 06:37 wherebugsgo wrote:
Received confirmation that my pull failed. Palmar is telling the truth.

Show nested quote +
On April 03 2012 06:25 Acrofales wrote:
WBG: you're complaining about people wasting PoPs, but don't even read the thread properly?! You just wasted a pull. In fact, the very pull that made me decide he was speaking the truth:
On April 03 2012 02:51 Snarfs wrote:
I agree that the Palmar situation needs to be dealt with and sometime before he needs to disappear being in a European time zone.

##Pull Palmar

Whoever does the last pull needs to make sure that they make it clear that they're going to pull well before they make the pull so that we don't risk two people pulling at the same time and "accidentally" killing Palmar. Ideally we have two people, one who can pull and one who can push for safety. Also, refresh the actions in a new window before pulling. No excusing any "accidents" here.

Also, with risk claiming it isn't his ability, it's quite frustrating to see that Tobon wasted his push as well (though by chance it did verify some weird behaviour around Acro/Nemesis). This is the kind of PoP that I was trying to set a precedent for punishing by pushing cascades.


And then, 8 pages later, you come in and just throw away your pull. Derp much?

On April 03 2012 06:19 wherebugsgo wrote:
I'll do it.

##pull Palmar



What are you talking about? How was that a waste? That pull was the single most significant action anyone could have made today. It confirmed that Palmar was telling the truth, and had it worked, it would certainly meant a dead scum Palmar.

Now it's far more likely that Palmar is town.

Also, I still have my pull, so yes VE, I will help save you.


Yeah, I derped. See my previous post. I also have to go to bed pretty soon and there's no point on using my pull on VE before someone pushes him...

Nemesis
Profile Blog Joined May 2009
Canada2568 Posts
April 02 2012 21:53 GMT
#548
Ok so right now apparently Palmar is stranded there by some kind of power and VE is attempting to rescue him?

Might as well claim my power then. I am indeed some kind of strong toy.

I can help pull you VE, but I've already used my push.
Lee Young Ho fighting! KT P are just CHINTOSSTIC.
Cephiro
Profile Joined May 2011
Finland1934 Posts
April 02 2012 21:55 GMT
#549
I will use my push & pull actions both on the heroic VE-Pony rescue mission if one more push is used on VE.

What I am interested in however, is Tobon, your claim about being able to save VE if absolutely necessary?
Do not reveal the details, but if you could be kind enough and clarify to me that is VE the only one you are able to save (there is no way for you to save Palmar, for example?)
VisceraEyes
Profile Blog Joined October 2010
United States21171 Posts
April 02 2012 21:56 GMT
#550
Don't do it immediately Ceph...I need to use my action. Wait until confirmation from me before anyone pulls me after we've reached the appropriate number of pushes.
if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
Cephiro
Profile Joined May 2011
Finland1934 Posts
April 02 2012 21:57 GMT
#551
Yes of course, I know that. But good to see you're making sure.
Tobon
Profile Joined March 2011
United States372 Posts
April 02 2012 22:00 GMT
#552
On April 03 2012 06:55 Cephiro wrote:
What I am interested in however, is Tobon, your claim about being able to save VE if absolutely necessary?
Do not reveal the details, but if you could be kind enough and clarify to me that is VE the only one you are able to save (there is no way for you to save Palmar, for example?)


I can't think of a way to answer that without revealing more. I'll role claim if it makes the difference between saving them or not (like, if you insisted on not using your push without details, and others didn't step forward either), but I'd prefer not to say more right now.
Cephiro
Profile Joined May 2011
Finland1934 Posts
April 02 2012 22:02 GMT
#553
On April 03 2012 07:00 Tobon wrote:
I can't think of a way to answer that without revealing more. I'll role claim if it makes the difference between saving them or not (like, if you insisted on not using your push without details, and others didn't step forward either), but I'd prefer not to say more right now.


Keep the information to yourself for now. We need every bunch of tricks we can still have, considering that there are so many roles claimed and known already. I have my reasons to believe you are town, but do me a favour and do not use your PoPs as recklessly tomorrow, if you survive till that.
Tobon
Profile Joined March 2011
United States372 Posts
April 02 2012 22:04 GMT
#554
On April 03 2012 07:02 Cephiro wrote:... do me a favour and do not use your PoPs as recklessly tomorrow, if you survive till that.
Yes, absolutely, my PoPs have sucked today, and I have learned my lesson.
Acrofales
Profile Joined August 2010
Spain18348 Posts
April 02 2012 22:07 GMT
#555
Okay, I am going to bed. RL > mafia. Hope this plan works, guys and sorry I can't help pull VE back out of the fire.

I looked if there's anything to spend my pull on and I don't see anything, so unless I can give my pull to someone else to help get VE back down I'll just

##wait
VisceraEyes
Profile Blog Joined October 2010
United States21171 Posts
April 02 2012 22:08 GMT
#556
I think we've got the pulls under control - what we need are two more town-aligned pushes.
if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
Cephiro
Profile Joined May 2011
Finland1934 Posts
April 02 2012 22:08 GMT
#557
On April 03 2012 07:07 Acrofales wrote:
Okay, I am going to bed. RL > mafia. Hope this plan works, guys and sorry I can't help pull VE back out of the fire.

I looked if there's anything to spend my pull on and I don't see anything, so unless I can give my pull to someone else to help get VE back down I'll just

##wait


You could always pull sbrubbles or syllo, since we do still have a chance at getting one of them instakilled.
VisceraEyes
Profile Blog Joined October 2010
United States21171 Posts
April 02 2012 22:09 GMT
#558
In fact, in Nemesis is town, his pulls are probably twice as strong too..we may just need his pull to get us clear. Obviously I wouldn't mind one or two buffer pulls, but I'd rather be one in the safe and be able to kill someone with those pulls.
if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
Cephiro
Profile Joined May 2011
Finland1934 Posts
April 02 2012 22:10 GMT
#559
On April 03 2012 07:09 VisceraEyes wrote:
In fact, in Nemesis is town, his pulls are probably twice as strong too..we may just need his pull to get us clear. Obviously I wouldn't mind one or two buffer pulls, but I'd rather be one in the safe and be able to kill someone with those pulls.


I think it might be smarter if Nemesis is around if we get one more push on you, so that we could do X's push, my push, you take Palmar, and Nemesis pulls you out. And I could still use my pull as a buffer, or then to try and get someone killed.
VisceraEyes
Profile Blog Joined October 2010
United States21171 Posts
April 02 2012 22:12 GMT
#560
On April 03 2012 07:10 Cephiro wrote:
Show nested quote +
On April 03 2012 07:09 VisceraEyes wrote:
In fact, in Nemesis is town, his pulls are probably twice as strong too..we may just need his pull to get us clear. Obviously I wouldn't mind one or two buffer pulls, but I'd rather be one in the safe and be able to kill someone with those pulls.


I think it might be smarter if Nemesis is around if we get one more push on you, so that we could do X's push, my push, you take Palmar, and Nemesis pulls you out. And I could still use my pull as a buffer, or then to try and get someone killed.


Yeah, that's basically what I was saying.
if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
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