• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 03:16
CEST 09:16
KST 16:16
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Voting10[ASL20] Ro4 Preview: Descent11Team TLMC #5: Winners Announced!3[ASL20] Ro8 Preview Pt2: Holding On9Maestros of the Game: Live Finals Preview (RO4)5
Community News
Chinese SC2 server to reopen; live all-star event in Hangzhou17Weekly Cups (Oct 13-19): Clem Goes for Four2BSL Team A vs Koreans - Sat-Sun 16:00 CET7Weekly Cups (Oct 6-12): Four star herO85.0.15 Patch Balance Hotfix (2025-10-8)81
StarCraft 2
General
RotterdaM "Serral is the GOAT, and it's not close" 5.0.15 Patch Balance Hotfix (2025-10-8) Weekly Cups (Oct 13-19): Clem Goes for Four Chinese SC2 server to reopen; live all-star event in Hangzhou Weekly Cups (March 17-23): Clem Bounces Back
Tourneys
Tenacious Turtle Tussle RSL Season 3 Qualifier Links and Dates $1,200 WardiTV October (Oct 21st-31st) SC2's Safe House 2 - October 18 & 19 INu's Battles #13 - ByuN vs Zoun
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 496 Endless Infection Mutation # 495 Rest In Peace Mutation # 494 Unstable Environment Mutation # 493 Quick Killers
Brood War
General
SnOw's Awful Building Placements vs barracks BSL Team A vs Koreans - Sat-Sun 16:00 CET Is there anyway to get a private coach? BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion
Tourneys
[Megathread] Daily Proleagues 300$ 3D!Community Brood War Super Cup #4 [ASL20] Semifinal B Azhi's Colosseum - Anonymous Tournament
Strategy
Current Meta BW - ajfirecracker Strategy & Training Roaring Currents ASL final [I] Funny Protoss Builds/Strategies
Other Games
General Games
Path of Exile Stormgate/Frost Giant Megathread Nintendo Switch Thread Dawn of War IV ZeroSpace Megathread
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine The Chess Thread Russo-Ukrainian War Thread Men's Fashion Thread
Fan Clubs
The herO Fan Club!
Media & Entertainment
Anime Discussion Thread Series you have seen recently... [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023 Formula 1 Discussion NBA General Discussion
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Sabrina was soooo lame on S…
Peanutsc
Our Last Hope in th…
KrillinFromwales
Certified Crazy
Hildegard
Rocket League: Traits, Abili…
TrAiDoS
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1690 users

Newbie Mini Mafia II - Page 5

Forum Index > TL Mafia
Post a Reply
Prev 1 2 3 4 5 6 7 51 52 53 Next
Blazinghand *
Profile Blog Joined December 2010
United States25553 Posts
January 04 2012 00:59 GMT
#81
When you stare into the iCCup, the iCCup stares back.
TL+ Member
GreYMisT
Profile Blog Joined October 2010
United States6736 Posts
January 04 2012 01:02 GMT
#82
what did i tell you, greymist curse. My posts always end a page.
"life of lively to live to life of full life thx to shield battery" / Join TL Mafia! http://www.teamliquid.net/forum/index.php?show_part=31
Jitsu
Profile Blog Joined June 2011
United States929 Posts
January 04 2012 01:10 GMT
#83
Glad to see the game started. Let the fun begin.

Glad to see Sheth here. Let's get the activity started.
Zerg Player in CheckMate Gaming - http://checkmategaming.webs.com/
CookieMaker
Profile Blog Joined November 2010
Canada880 Posts
January 04 2012 01:11 GMT
#84
Okay townies... we are presented with a dilemma. Disadvantage #1: There are few (if any) roles in this game, making identity confirmation scarce.
However, that being said, the significant advantage we have over the mafia is their lack of killing power. They are only going to be able to snipe (at most, with any luck we got a doc) one person each night. This means the pressure is really going to be on them to avoid being lynched. I urge you, when voting time comes, do your homework, and proofread the homework of others carefully. Rash vote swings by emotional players only help the scum hide on their bandwagons.

I am making an assumption here, but the other likely advantage we possess is the experience of a few key players. I'd be absolutely shocked if all three mafiasifarians were players who had (lots of) prior experience playing, but I'd also be surprised if they were three complete newbies. My impression is that one mafia will be a strong player and will deftly manipulate and lead the other two.

So this is the first day. I elect #thefirstpersontocomeupwithaplan for mayor
Micro your Macro
Probulous
Profile Blog Joined March 2011
Australia3894 Posts
January 04 2012 01:12 GMT
#85
I expect great things from those that have played before. It seems fair to me that they should be expected to contribute. Of course, everyone should be actively contributing, but I will be really disapointed if the guys who have played don't put in the effort. You know the cost and will be held accountable.

With this in mind can the following people let me know how many (if any) games they have played?
Jitsu
Xeris
Gretorp
Gonzaw

This is my first game and I intend to win. Come on town let the streets flow with red red blood!
"Dude has some really interesting midgame switches that I wouldn't have expected. "I violated your house" into "HIHO THE DAIRY OH!" really threw me. You don't usually expect children's poetry harass as a follow up " - AmericanUmlaut
Jitsu
Profile Blog Joined June 2011
United States929 Posts
January 04 2012 01:20 GMT
#86
I have played one Mafia game on the TL.Net forums, but I have played before elsewhere as well, in different mediums.

Echoing what is posted previously, it should be noted that contribution can only help town, as more posts means more analysis which can help root out who the scum players are.

Just wondering Probulous, why do you want to know how many games only those four players have played?
Zerg Player in CheckMate Gaming - http://checkmategaming.webs.com/
Probulous
Profile Blog Joined March 2011
Australia3894 Posts
January 04 2012 01:21 GMT
#87
On January 04 2012 10:11 CookieMaker wrote:
Okay townies... we are presented with a dilemma. Disadvantage #1: There are few (if any) roles in this game, making identity confirmation scarce.
However, that being said, the significant advantage we have over the mafia is their lack of killing power. They are only going to be able to snipe (at most, with any luck we got a doc) one person each night. This means the pressure is really going to be on them to avoid being lynched. I urge you, when voting time comes, do your homework, and proofread the homework of others carefully. Rash vote swings by emotional players only help the scum hide on their bandwagons.

I am making an assumption here, but the other likely advantage we possess is the experience of a few key players. I'd be absolutely shocked if all three mafiasifarians were players who had (lots of) prior experience playing, but I'd also be surprised if they were three complete newbies. My impression is that one mafia will be a strong player and will deftly manipulate and lead the other two.

So this is the first day. I elect #thefirstpersontocomeupwithaplan for mayor


There is no mayor and that is big assumption given this is a specifically newbie game with everyone on less than 3 games. To me, it is more reasonable that nobody is an assumed strong player and we will find out who are, as we go along. Of course previous experience is useful for setting activity expectations but deciding on scum targets based on possible non-random allocation is a big reach. I don't like it.
"Dude has some really interesting midgame switches that I wouldn't have expected. "I violated your house" into "HIHO THE DAIRY OH!" really threw me. You don't usually expect children's poetry harass as a follow up " - AmericanUmlaut
Probulous
Profile Blog Joined March 2011
Australia3894 Posts
January 04 2012 01:27 GMT
#88
On January 04 2012 10:20 Jitsu wrote:
I have played one Mafia game on the TL.Net forums, but I have played before elsewhere as well, in different mediums.

Echoing what is posted previously, it should be noted that contribution can only help town, as more posts means more analysis which can help root out who the scum players are.

Just wondering Probulous, why do you want to know how many games only those four players have played?


One reason is activity expectations. Anyone with any reading of this forum know that people that don't contribute and are mod-killed ruin games. People who have played should know this intimately and I would expect them to be active. Like I said everyone should be, but these people I am unfairly placing on a higher pedestal. If you're town this should not be a problem, I can't focus on everyone all the time and I have to start somewhere.

Secondly, if they have had games on here, it gives me the opportunity to have a read of their history.

As for why those four, the others had already stated their number of games played. As mentioned this is my first.
"Dude has some really interesting midgame switches that I wouldn't have expected. "I violated your house" into "HIHO THE DAIRY OH!" really threw me. You don't usually expect children's poetry harass as a follow up " - AmericanUmlaut
Probulous
Profile Blog Joined March 2011
Australia3894 Posts
January 04 2012 01:34 GMT
#89
Fellow Aussie, AnxiousHippo, I know you are there. What are your thoughts for a day 1 plan?
"Dude has some really interesting midgame switches that I wouldn't have expected. "I violated your house" into "HIHO THE DAIRY OH!" really threw me. You don't usually expect children's poetry harass as a follow up " - AmericanUmlaut
Cephiro
Profile Joined May 2011
Finland1934 Posts
January 04 2012 01:42 GMT
#90
I'll have to say CookieMaker provides a few good points to start with.
Even though none of us knows the exact set up, I would have to argue that we as town have a much better starting point.
Considering the case that the mafia would have a role blocker, it will most likely be less useful until later game when people are starting to have better reads on each other.
If the town has both the medic and detective, it is quite likely that they will be able to do something useful. (Mafia role blocker would have 9 persons to choose from, since he/she would know the 3 mafia.)
That leaves a 2/9 = around 22% chance of roleblocking on the first day, since I'm quite sure there will be no roleclaims this early.
On the other hand, the medic has a very small chance of blocking the first kill on N1 (1/11 * 8/9 ~ 8% chance), but the detective has a chance of as much as 27% finding scum on N1 if he doesn't die.
(Which would be about 24% in total, which is still higher than the chance of mafia roleblocking.)

Note: You may notice I'm into maths a lot....

Also, it might even be that the mafia has a roleblocker but the town has no power roles, which renders the mafia roleblocker useless, making the situation even worse for them.

Anyway, I think that we should try to be provocative and try to raise as much discussion as possible. In my opinion we should aim to lynch someone (hopefully scum) on D1.
A no-lynch would essentially give the mafia a free kill, and not necessarily get us that much more information.


Also...
On January 04 2012 10:12 Probulous wrote:
Come on town let the streets flow with red red blood!


What a lovely way to start the game... but on the other hand, I doubt even a newbie scum player would slip that early, even though it could be done on purpose to make us think even a newbie wouldn't slip such, but in fact being scum anyway?
AnxiousHippo
Profile Blog Joined January 2011
Australia1451 Posts
January 04 2012 01:45 GMT
#91
On January 04 2012 10:34 Probulous wrote:
Fellow Aussie, AnxiousHippo, I know you are there. What are your thoughts for a day 1 plan?
Haha, hey. I don't really know what to do early on. Last game (the only other I've played) I think someone got lynched for something really stupid like asking for help. Scum is often afraid to make accusations and contradict themselves. They may say one thing today and the opposite tomorrow. In bigger games they might just lurk and post very occasionally to avoid attention but I don't think we'll have to worry about that so much this game since there's only 12 people. I don't have the slightest idea as to how to make a plan though.
An apple a day keeps the Protoss away | TLHF
AnxiousHippo
Profile Blog Joined January 2011
Australia1451 Posts
January 04 2012 01:49 GMT
#92
On January 04 2012 10:42 Cephiro wrote:
Also...
Show nested quote +
On January 04 2012 10:12 Probulous wrote:
Come on town let the streets flow with red red blood!


What a lovely way to start the game... but on the other hand, I doubt even a newbie scum player would slip that early, even though it could be done on purpose to make us think even a newbie wouldn't slip such, but in fact being scum anyway?

I'm pretty sure scum are sometimes referred to as Reds, I guess he was trying to make a pun? I don't think it was a slip.
An apple a day keeps the Protoss away | TLHF
Cephiro
Profile Joined May 2011
Finland1934 Posts
January 04 2012 01:54 GMT
#93
On January 04 2012 10:49 AnxiousHippo wrote:
I'm pretty sure scum are sometimes referred to as Reds, I guess he was trying to make a pun? I don't think it was a slip.


Myeah, You're probably right, since as I said, I wouldn't expect even a newbie mafia slip this early.

Gotta be careful about puns though, they could be misunderstood. Even though it actually could be good scumbaiting, fishing for the player's reactions for better reads?

Well, in any case we'll have to get some discussion going on. Or random accusations to get people to talk.
(Or maybe I'm just too eager regardless of the fact I know most people in Europe won't be awake at a time like this.)
Probulous
Profile Blog Joined March 2011
Australia3894 Posts
January 04 2012 02:05 GMT
#94
On January 04 2012 10:42 Cephiro wrote:
I'll have to say CookieMaker provides a few good points to start with.
Even though none of us knows the exact set up, I would have to argue that we as town have a much better starting point.
Considering the case that the mafia would have a role blocker, it will most likely be less useful until later game when people are starting to have better reads on each other.
If the town has both the medic and detective, it is quite likely that they will be able to do something useful. (Mafia role blocker would have 9 persons to choose from, since he/she would know the 3 mafia.)
That leaves a 2/9 = around 22% chance of roleblocking on the first day, since I'm quite sure there will be no roleclaims this early.
On the other hand, the medic has a very small chance of blocking the first kill on N1 (1/11 * 8/9 ~ 8% chance), but the detective has a chance of as much as 27% finding scum on N1 if he doesn't die.
(Which would be about 24% in total, which is still higher than the chance of mafia roleblocking.)

Note: You may notice I'm into maths a lot....

Also, it might even be that the mafia has a roleblocker but the town has no power roles, which renders the mafia roleblocker useless, making the situation even worse for them.

Anyway, I think that we should try to be provocative and try to raise as much discussion as possible. In my opinion we should aim to lynch someone (hopefully scum) on D1.
A no-lynch would essentially give the mafia a free kill, and not necessarily get us that much more information.


Also...
Show nested quote +
On January 04 2012 10:12 Probulous wrote:
Come on town let the streets flow with red red blood!


What a lovely way to start the game... but on the other hand, I doubt even a newbie scum player would slip that early, even though it could be done on purpose to make us think even a newbie wouldn't slip such, but in fact being scum anyway?


Lovely maths, does it say anything

For one Mafia cannot have a roleblocker with no town power roles. The only setup with a roleblocker is one where we have both a medic and DT. Secondly, the maths doesn't help us actually do anything, unless there is something I am missing.

Thirdly a no-lynch is better than a miss-lynch. I will be more happy to not lynch someone than lynch someone I think is town.

Yes it was a bad pun, I am not sure how it could be a scum tell. So much for trying to be entertaining
"Dude has some really interesting midgame switches that I wouldn't have expected. "I violated your house" into "HIHO THE DAIRY OH!" really threw me. You don't usually expect children's poetry harass as a follow up " - AmericanUmlaut
Probulous
Profile Blog Joined March 2011
Australia3894 Posts
January 04 2012 02:12 GMT
#95
On January 04 2012 10:45 AnxiousHippo wrote:
Show nested quote +
On January 04 2012 10:34 Probulous wrote:
Fellow Aussie, AnxiousHippo, I know you are there. What are your thoughts for a day 1 plan?
Haha, hey. I don't really know what to do early on. Last game (the only other I've played) I think someone got lynched for something really stupid like asking for help. Scum is often afraid to make accusations and contradict themselves. They may say one thing today and the opposite tomorrow. In bigger games they might just lurk and post very occasionally to avoid attention but I don't think we'll have to worry about that so much this game since there's only 12 people. I don't have the slightest idea as to how to make a plan though.


I will not try to lynch you for saying something stupid. We all make mistakes. However, I will come down on you with hell-fire if you don't take a stand and argue your case. There is no point trying to ascertain mafia's intentions, it all leads to WIFOM. Read their actions and responses. As you say being wishy-washy is a mafia trait, so don't do it and pick up on people that do.

It is better to be wrong than silent.
"Dude has some really interesting midgame switches that I wouldn't have expected. "I violated your house" into "HIHO THE DAIRY OH!" really threw me. You don't usually expect children's poetry harass as a follow up " - AmericanUmlaut
CookieMaker
Profile Blog Joined November 2010
Canada880 Posts
January 04 2012 02:18 GMT
#96
On January 03 2012 05:35 GreYMisT wrote:
One of the following setups will be chosen at random, you will not know which setup has been chosen.

Set Up:
1 Mafia Role Blocker, 2 Mafia Goons, 7 Town, 1 Medic, 1 Detective
1 Mafia Role Blocker, 2 Mafia Goons, 9 Town
3 Mafia Goons, 1 Medic, 8 Town
3 Mafia Goons, 1 Detective, 8 Town




This for clarification

On January 04 2012 11:05 Probulous wrote:
Thirdly a no-lynch is better than a miss-lynch. I will be more happy to not lynch someone than lynch someone I think is town.

Yes it was a bad pun, I am not sure how it could be a scum tell. So much for trying to be entertaining


I strongly agree with this (the bad pun). It was well-played.

Joking aside, had to re-read the rules just to make sure no-lynches were possible. A no-lynch puts much stronger pressure on scum, especially since they have no way of knowing whether a DT is in the game or not.

Here's more informational math: There is a 50/50 chance of a DT being in the game. Right now that is also true from a mafia perspective, whether they have a roleblocker (they still see 50/50) or not.
Micro your Macro
Blurry
Profile Joined August 2010
Switzerland125 Posts
January 04 2012 02:18 GMT
#97
The thing to watch for initially is whether or not a role blocker reveals himself. I doubt a role blocker would do anything so early however as they have no idea who to target and successfully cause some harm.

I would however advise against strongly pushing for a lynch without any concrete evidence or based solely off of speculation as with low killing power, lynching someone who is innocent would cause much more damage then simply not lynching at all.
gonzaw
Profile Joined December 2011
Uruguay4911 Posts
January 04 2012 02:20 GMT
#98
On January 04 2012 10:12 Probulous wrote:
I expect great things from those that have played before. It seems fair to me that they should be expected to contribute. Of course, everyone should be actively contributing, but I will be really disapointed if the guys who have played don't put in the effort. You know the cost and will be held accountable.

With this in mind can the following people let me know how many (if any) games they have played?
Jitsu
Xeris
Gretorp
Gonzaw

This is my first game and I intend to win. Come on town let the streets flow with red red blood!


This is my first game here, I think I said so before.

I've played several games on UG though.


I think there are two players from Election Mafia (one game I observed quite recently), Sheth and Jitsu I believe.
I would suggest reread that game so we can know these guy's meta and stuff.

Also I'd like to know if someone else played another game here, so we can reread those games too.


On January 04 2012 11:05 Probulous wrote:Thirdly a no-lynch is better than a miss-lynch. I will be more happy to not lynch someone than lynch someone I think is town.



Unless we are at MYLO, a miss-lynch gives you a lot of info.
It gives you info on the players that interacted with that guy or voted for said guy.
Obviously it gives you info of that guy (since he flipped).

If you no-lynch, you basicly forfeit the day and let scum take the initiative at night.

I think no-lynching should only be used if everybody derps a lot and the lynch of any player would give us no info whatsoever.
Cephiro
Profile Joined May 2011
Finland1934 Posts
January 04 2012 02:21 GMT
#99
On January 04 2012 11:05 Probulous wrote:
Lovely maths, does it say anything

For one Mafia cannot have a roleblocker with no town power roles. The only setup with a roleblocker is one where we have both a medic and DT. Secondly, the maths doesn't help us actually do anything, unless there is something I am missing.

Thirdly a no-lynch is better than a miss-lynch. I will be more happy to not lynch someone than lynch someone I think is town.

Yes it was a bad pun, I am not sure how it could be a scum tell. So much for trying to be entertaining


Well, it was mainly some statistics to prove how the situation is better for town in case the mafia has a role blocker and we have power roles.

Also, there is a set up which contains both power roles (DT+Medic for town), and the mafia roleblocker. You can check the opening post for the 4 possible setups.

I'm not entirely convinced on a no-lynch, but I do agree that lynching a townie on D1 is a bad start. I think it comes down to how much information we'll have, if there are any seemingly scumreads I personally think we gain more as town if we try to lynch the scum, since if we hit, we are at a very good advantage. And even if we don't, it will raise much more discussion and easier reads depending on who has been voting for who and so on.
AnxiousHippo
Profile Blog Joined January 2011
Australia1451 Posts
January 04 2012 02:27 GMT
#100
On January 04 2012 11:18 Blurry wrote:
The thing to watch for initially is whether or not a role blocker reveals himself. I doubt a role blocker would do anything so early however as they have no idea who to target and successfully cause some harm.
Why and how would an RB reveal themself?
An apple a day keeps the Protoss away | TLHF
Prev 1 2 3 4 5 6 7 51 52 53 Next
Please log in or register to reply.
Live Events Refresh
Tenacious Turtle Tussle
23:00
Biweekly #34
LiquipediaDiscussion
OSC
16:00
Masters Cup #150 Qual 1-2
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 171
BRAT_OK 77
StarCraft: Brood War
Shine 120
ToSsGirL 50
Icarus 9
Dota 2
NeuroSwarm75
League of Legends
JimRising 902
Counter-Strike
shoxiejesuss673
Stewie2K574
Other Games
summit1g7703
WinterStarcraft466
C9.Mang0261
ceh9186
Mew2King70
rGuardiaN23
Trikslyr16
Organizations
Other Games
gamesdonequick775
Counter-Strike
PGL252
Other Games
BasetradeTV107
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• LUISG 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV477
League of Legends
• Lourlo975
• Jankos618
Upcoming Events
The PondCast
2h 45m
OSC
4h 45m
WardiTV Invitational
1d 3h
Online Event
1d 8h
RSL Revival
1d 18h
RSL Revival
2 days
WardiTV Invitational
2 days
Afreeca Starleague
3 days
Snow vs Soma
Sparkling Tuna Cup
3 days
WardiTV Invitational
3 days
[ Show More ]
CrankTV Team League
3 days
RSL Revival
3 days
Wardi Open
4 days
CrankTV Team League
4 days
Replay Cast
5 days
WardiTV Invitational
5 days
CrankTV Team League
5 days
Replay Cast
6 days
CrankTV Team League
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Acropolis #4 - TS2
WardiTV TLMC #15
HCC Europe

Ongoing

BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
C-Race Season 1
IPSL Winter 2025-26
EC S1
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual

Upcoming

SC4ALL: Brood War
BSL Season 21
BSL 21 Team A
BSL 21 Non-Korean Championship
RSL Offline Finals
RSL Revival: Season 3
Stellar Fest
SC4ALL: StarCraft II
CranK Gathers Season 2: SC II Pro Teams
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.