I'm not staying up for a game where it doesn't even matter if I live or die, lol.
World at War 2 Mafia - Page 7
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Palmar
Iceland22631 Posts
I'm not staying up for a game where it doesn't even matter if I live or die, lol. | ||
Palmar
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On July 07 2011 09:03 Drazerk wrote: I may follow suit I still expect a picture. Vote watchtowe or we all lose etc etc etc lol, like I give a shit Anyway, Chaos13 and GMarshal jointly bought my vote. Current money: Sandroba: 5000$ Kurumi: 3000$ Youngminii: 5000$ GMarshal: 4500$ Deconduo: 2000$ Sinani206: 3000$ Syllo: 2000$ Drazerk: 7000$ OpZ: 5000$ chaos13: 0$ Mataza: 3000$ prplhz: 2000$ JeeJee: 2000$ TAA: 2000$ Cthsazsa: 3000$ Mig: 3000$ Feel free to bid on the picture, the analysis and the dud nuke during the rest of the day and night. ##Vote TheAwesomeAll | ||
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On July 07 2011 09:09 Coagulation wrote: GMarshal IF U DIE and flip GREEN Who would be good nuke targets? Everyone. | ||
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me! | ||
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Seriously, I did not read through the entire role description when I started. It feels kind of weird that it really, really doesn't matter if I'm living or dead, claimed or unclaimed. I guess I could be working to ensure as much nuking goes on as possible, if I hadn't claimed, but really, I'd have to work so hard pushing nukes while establishing innocence that it'd have been a really thin line to walk. The alternative is to just roleclaim and have a bit of fun with the game, as it really doesn't matter if I live or die, whenever people get bored of me... derp derp to the gallows! Anyway, good night | ||
Palmar
Iceland22631 Posts
By the way, I'd take a look at the people who are pushing for my lynch, killing a third party that really doesn't matter if it lives or dies is basically pushing mafia objectives. No information, everyone agrees, no gain and no one has a clue what's going on. It's the same argument as killing a bad townie (as for all intents and purposes, I am one). But hey, well done mafia, this game is basically 100% shitstorm, I'll enjoy it from the sideline and hope you guys win it for me anyway! | ||
Palmar
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May I recommend that you just nuke everything into armageddon tomorrow? | ||
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On July 07 2011 17:27 sandroba wrote: Yo Palmar, you owe me and analysis on prplhz before you die. I paid good money for it! As said in the contract, it will be delivered at daybreak. But I don't think I'll be alive then. Sorry, I'm at work right now so I can't do it. It'd actually be kinda fun cause I have probably more information on prplhz's meta than anyone else in this game. But not at work, sorry ![]() | ||
Palmar
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On July 07 2011 17:57 Mataza wrote: That is just a cop out to ensure your survival. Tell me, if it doesn´t matter whether you live or die, why try to blackmail town into letting you live? Do you know what I would claim if I was conspirator? I would tell people it doesn´t matter if I live or die, so they would just let me live. Now, if it ACTUALLY didn´t matter whether you live or die, I would roll over and die, as any lynch against non scum is an incentive to catch up with use of nukes. But since you are not doing this, I resume there are very negative effects taking place when you die. Doesn´t matter though, since your death is hammered already. Yah, I'm not blackmailing, I just said it, at work. Writing a 10 line post takes 30 seconds, writing an analysis takes 30 minutes It actually kind of matters, if I survive until late-game I get access to a nuke, need to eliminate a whole country first. Trying that is hardly worth the shitstorm that is this thread. Now, just so the town knows, there are going to be some people going "hah, I told you so, he'd have gotten nukes on day 4 or something". You really should be going after the people who were pushing a useless lynch on day 1. | ||
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I know I'm 3rd party, so you're not going to believe it, but I'd have argued exactly the same points as town. Just relax, not nuke unless it's almost guaranteed scum, and policy lynching people who break the rules. | ||
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I should probably just have supported that and enjoyed the show. But I'm sitting on the bench, can still win from there, lol | ||
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On July 07 2011 18:28 sandroba wrote: If it's voted for it's not random don't you agree? Also don't tell me you didn't play to your winconditions. If you were so much against my plan that means it would fuck your chances of winning. And if you tried to push "nuke who you think is scum" you know it would turn into a nuke fest. hmm I tried to oppose your plan to gain town cred, I actually thought your plan was better for my win condition than mine. | ||
Palmar
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On July 07 2011 18:39 sandroba wrote: I bet you did, since oposing my plan was clearly a pro-town move that would get you tons of town cred. Sigh. Yah man, but since the town didn't trust me, it was pointless. I put way too much faith in people. | ||
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But people are really fucking afraid of anarchy nukes, so they saw me as anti-town, but they never realized that really, we were proposing the same plan, except you added the voting process. | ||
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On July 07 2011 18:38 syllogism wrote: Still better than policy lynching people who you think are townies I actually think it'd have benefitted town to go through with that. Compared to the complete shitfest that is this game now! | ||
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On July 07 2011 18:51 sandroba wrote: Nope. What you sugested did not limit nukes to one per day AND did not provided town twice the info as a normal day. Anyway it's kinda pointless for me to argue with you now =P. yah, I'll agree to disagree. It's basically arguing about whether a forced double lynch is beneficial for town or not. I don't think it is until you have legitimate targets for the town to lynch, which is generally on day 3 or later. It's actually an interesting question from game-design/balancing point of view. Can you in theory replace a vigilante by allowing double lynches? Is that beneficial for town? | ||
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On July 07 2011 19:07 syllogism wrote: They aren't like vigis because even if you happen to hit scum, he can nuke 2 townies in retaliation, there's a radiation cap and nukes can be shot down by both town and mafia and it's not immediately clear whether the one who shot the nuke is town or not Well yeah, that's kind of what I'm saying. in a normal game, I'd always say vigi should shoot every night, and we should lynch every night. But in this specific case, town should not nuke day 1 and possibly day 2 because of additional restraints. | ||
Palmar
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On July 07 2011 19:06 sandroba wrote: Well I can prove it is for you in private sometime. yah, I'm interested (I'm actually a game-balance/design fanatic) | ||
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