• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 04:31
CEST 10:31
KST 17:31
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
uThermal's 2v2 Tour: $15,000 Main Event5Serral wins EWC 202543Tournament Spotlight: FEL Cracow 202510Power Rank - Esports World Cup 202580RSL Season 1 - Final Week9
Community News
SC2's Safe House 2 - October 18 & 192Weekly Cups (Jul 28-Aug 3): herO doubles up6LiuLi Cup - August 2025 Tournaments5[BSL 2025] H2 - Team Wars, Weeklies & SB Ladder10EWC 2025 - Replay Pack4
StarCraft 2
General
Rogue Talks: "Koreans could dominate again" uThermal's 2v2 Tour: $15,000 Main Event The GOAT ranking of GOAT rankings RSL Revival patreon money discussion thread Official Ladder Map Pool Update (April 28, 2025)
Tourneys
SC2's Safe House 2 - October 18 & 19 LiuLi Cup - August 2025 Tournaments $5,100+ SEL Season 2 Championship (SC: Evo) WardiTV Mondays RSL Season 2 Qualifier Links and Dates
Strategy
Custom Maps
External Content
Mutation # 485 Death from Below Mutation # 484 Magnetic Pull Mutation #239 Bad Weather Mutation # 483 Kill Bot Wars
Brood War
General
ASL Season 20 Ro24 Groups Player “Jedi” cheat on CSL BGH Auto Balance -> http://bghmmr.eu/ StarCraft player reflex TE scores BW General Discussion
Tourneys
KCM 2025 Season 3 Small VOD Thread 2.0 [Megathread] Daily Proleagues [ASL20] Online Qualifiers Day 2
Strategy
Fighting Spirit mining rates [G] Mineral Boosting Simple Questions, Simple Answers Muta micro map competition
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Total Annihilation Server - TAForever Beyond All Reason [MMORPG] Tree of Savior (Successor of Ragnarok)
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine The Games Industry And ATVI European Politico-economics QA Mega-thread
Fan Clubs
INnoVation Fan Club SKT1 Classic Fan Club!
Media & Entertainment
Anime Discussion Thread [\m/] Heavy Metal Thread [Manga] One Piece Movie Discussion! Korean Music Discussion
Sports
2024 - 2025 Football Thread Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Gtx660 graphics card replacement Installation of Windows 10 suck at "just a moment" Computer Build, Upgrade & Buying Resource Thread
TL Community
TeamLiquid Team Shirt On Sale The Automated Ban List
Blogs
Gaming After Dark: Poor Slee…
TrAiDoS
[Girl blog} My fema…
artosisisthebest
Sharpening the Filtration…
frozenclaw
ASL S20 English Commentary…
namkraft
momentary artworks from des…
tankgirl
from making sc maps to makin…
Husyelt
Customize Sidebar...

Website Feedback

Closed Threads



Active: 582 users

A general guide to hosting etiquette - Page 5

Forum Index > TL Mafia
Post a Reply
Prev 1 2 3 4 5 6 Next All
Foolishness *
Profile Blog Joined May 2009
United States3044 Posts
December 30 2013 04:59 GMT
#81
It's fine. If we can strike some sort of balance between a queue and a supply/demand system we may be able to achieve a more optimal system than strictly leaning one way or another. Of course it won't be without problems, but it may help get the best of both worlds.
geript: "Foolishness's cases are persuasive and reasonable but leave you feeling dirty afterwards. Kinda like a whore." ---- Manager of the TL Mafia forum, come play!
HiroPro
Profile Joined March 2012
United States2624 Posts
Last Edited: 2013-12-30 05:10:15
December 30 2013 05:06 GMT
#82
The problem with c9++ is that it's boring and not balanced. It has numerous issues: an inability of mafia to properly deal with medic+cop/vig combinations, a number of setups that only contain 2 mafia and are unbalanced no matter what the roles, huge amounts of confirmed townies with vig/innocent child/mason running around and leaving mafia with no options at all on kills and no way to effectively kill all of them, mafia roles (godfather) that are completely worthless against non-cop roles but still get inserted and somehow considered more useful than a goon even when town has no cop. A lot of hosts who run a "variant" are lazy and just replace a few roles without actually considering what impact that has on balance. The only variant that I've seen that I would consider even somewhat acceptable is the one that bugs used to run.

On the queue topic, why not simply run normal minis in the same way that newbie games currently are run? Have one continuously up and have someone to organize who's going to put up the next one. From what I saw of the time when incog's site was up and we had any number of games open for signup, I would not be in favor of completely open hosting.
Foolishness *
Profile Blog Joined May 2009
United States3044 Posts
December 30 2013 05:20 GMT
#83
On December 30 2013 14:06 HiroPro wrote:
On the queue topic, why not simply run normal minis in the same way that newbie games currently are run? Have one continuously up and have someone to organize who's going to put up the next one. From what I saw of the time when incog's site was up and we had any number of games open for signup, I would not be in favor of completely open hosting.

I think that's a good idea as well. It still won't hurt to try something more open though. Perhaps we can switch to this idea if the signups point to this being a good idea.
geript: "Foolishness's cases are persuasive and reasonable but leave you feeling dirty afterwards. Kinda like a whore." ---- Manager of the TL Mafia forum, come play!
Rean
Profile Joined February 2011
Netherlands808 Posts
December 30 2013 05:27 GMT
#84
Ok. I totally agree that the setup can be very varied to the point of extreme imbalance (OP town/weak scum) and that it can create useless roles (godfather without cop). But I really like how it creates varied and more interesting setups than the standard normals, and I think that a properly balanced version could serve as a good basis for LSBs "mafia cup" idea, which I also quite like.

Perhaps I could somewhat adapt the setup to account for this, for example giving specific "power levels" for town/scum power roles, obviously giving no power at all to pointless roles (gf without cop), using that to balance the game out to prevent RNG creating overpowered sides.

Some things that could help balance it:
- Roll randomly but reveal what was rolled so scum can't be tricked/knows what to expect from town.
- The power levels idea
- Somewhat less randomness so the setup cant swing too heavily (always 3 scum, possiblity of an SK, max amount of town roles?).
- The variations that Aqua mentioned: insane cops and millers/backup roles (if original dies you become that role). Personally I don't really like the insane cop/miller thing but the backup sounds like a good alternative to one-shot roles which could be a bit too strong in certain scenarios.

Do you guys think there's a point in me trying to balance out the C9++ stuff so it can be used for a series of games or is it too broken to be repaired at all?
FirmTofu
Profile Joined March 2011
United States1956 Posts
December 30 2013 05:30 GMT
#85
I say just tailor anything you do to the demand for that game type.

If normal minis are filling up fast, we can assume that demand is high. We then take that as a cue to loosen up restrictions for normal minis specifically.

I think as long as the rules are dynamic and can quickly adjust to changing circumstances, we should be just fine.
I lie a lot when I'm town. I never lie when I'm scum.
Rean
Profile Joined February 2011
Netherlands808 Posts
December 30 2013 05:42 GMT
#86
On December 30 2013 14:27 Rean wrote:
Ok. I totally agree that the setup can be very varied to the point of extreme imbalance (OP town/weak scum) and that it can create useless roles (godfather without cop). But I really like how it creates varied and more interesting setups than the standard normals, and I think that a properly balanced version could serve as a good basis for LSBs "mafia cup" idea, which I also quite like.

Perhaps I could somewhat adapt the setup to account for this, for example giving specific "power levels" for town/scum power roles, obviously giving no power at all to pointless roles (gf without cop), using that to balance the game out to prevent RNG creating overpowered sides.

Some things that could help balance it:
- Roll randomly but reveal what was rolled so scum can't be tricked/knows what to expect from town.
- The power levels idea
- Somewhat less randomness so the setup cant swing too heavily (always 3 scum, possiblity of an SK, max amount of town roles?).
- The variations that Aqua mentioned: insane cops and millers/backup roles (if original dies you become that role). Personally I don't really like the insane cop/miller thing but the backup sounds like a good alternative to one-shot roles which could be a bit too strong in certain scenarios.

Do you guys think there's a point in me trying to balance out the C9++ stuff so it can be used for a series of games or is it too broken to be repaired at all?


As an addition to this: perhaps we could use Xalatos' balance tester to help even out the game? It's not perfect but would be a good start for the power levels point.
HiroPro
Profile Joined March 2012
United States2624 Posts
December 30 2013 05:44 GMT
#87
You should talk to wherebugsgo: he spent a lot of time making a c9++ variant and you can probably use his as a base.
Blazinghand *
Profile Blog Joined December 2010
United States25552 Posts
December 30 2013 07:19 GMT
#88
lol what's wrong with my games
british empire and gsl were great normal minis, well loved by evreryone
When you stare into the iCCup, the iCCup stares back.
TL+ Member
kushm4sta
Profile Blog Joined July 2011
United States8878 Posts
December 30 2013 10:11 GMT
#89
On December 30 2013 16:19 Blazinghand wrote:
lol what's wrong with my games
british empire and gsl were great normal minis, well loved by evreryone


witchcraft... never forget
OMGUS.net, kush sex blogs every friday night
DarthPunk
Profile Blog Joined July 2010
Australia10857 Posts
December 30 2013 10:50 GMT
#90
On December 30 2013 16:19 Blazinghand wrote:
lol what's wrong with my games
british empire and gsl were great normal minis, well loved by evreryone


Blazinghands GSL setup is the best setup I have ever played period, even if people consider it town favored. Closely followed by Bugs' C9 variant.
"If I wanted your opinion, I'd have told you what it was."
DarthPunk
Profile Blog Joined July 2010
Australia10857 Posts
December 30 2013 10:59 GMT
#91
The way I would approach this is that there should always be a Normal Mini open for signups separate from the que in the same way the newbies function.

Then everything else functions as normal.

Themed games are shit though and the amount of themed games at the moment is teh suck.
"If I wanted your opinion, I'd have told you what it was."
DarthPunk
Profile Blog Joined July 2010
Australia10857 Posts
December 30 2013 11:06 GMT
#92
On December 30 2013 14:06 HiroPro wrote:
On the queue topic, why not simply run normal minis in the same way that newbie games currently are run? Have one continuously up and have someone to organize who's going to put up the next one. From what I saw of the time when incog's site was up and we had any number of games open for signup, I would not be in favor of completely open hosting.

Whoops didn't read this. Yeah this is the best solution.
"If I wanted your opinion, I'd have told you what it was."
DarthPunk
Profile Blog Joined July 2010
Australia10857 Posts
December 30 2013 11:07 GMT
#93
Literally if all the games are open you are going to have a heap of non filled games. I remember when this open hosting was tried before offsite and it was fail.

"If I wanted your opinion, I'd have told you what it was."
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
December 30 2013 13:55 GMT
#94
Yeah, the obvious solution to "need more mini normals" seems to be -> run more mini normals, not overhaul the whole system
[15:15] <Palmar> and yes marv, you're a total hottie
iGrok
Profile Blog Joined October 2010
United States5142 Posts
December 30 2013 14:54 GMT
#95
Do PM games count as normal?
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
justanothertownie
Profile Joined July 2013
16318 Posts
December 30 2013 15:02 GMT
#96
On December 30 2013 20:06 DarthPunk wrote:
Show nested quote +
On December 30 2013 14:06 HiroPro wrote:
On the queue topic, why not simply run normal minis in the same way that newbie games currently are run? Have one continuously up and have someone to organize who's going to put up the next one. From what I saw of the time when incog's site was up and we had any number of games open for signup, I would not be in favor of completely open hosting.

Whoops didn't read this. Yeah this is the best solution.

This.
On December 30 2013 23:54 iGrok wrote:
Do PM games count as normal?

I hope they don't?!
Aquanim
Profile Joined November 2012
Australia2849 Posts
December 30 2013 15:13 GMT
#97
On December 30 2013 23:54 iGrok wrote:
Do PM games count as normal?

I suppose this information is... classified?

+ Show Spoiler +
oh dear that was awful, I need to sleep


I would think not, but calling it "themed" isn't exactly right either.
Blazinghand *
Profile Blog Joined December 2010
United States25552 Posts
December 30 2013 15:32 GMT
#98
On December 30 2013 20:06 DarthPunk wrote:
Show nested quote +
On December 30 2013 14:06 HiroPro wrote:
On the queue topic, why not simply run normal minis in the same way that newbie games currently are run? Have one continuously up and have someone to organize who's going to put up the next one. From what I saw of the time when incog's site was up and we had any number of games open for signup, I would not be in favor of completely open hosting.

Whoops didn't read this. Yeah this is the best solution.

I. agree with this
When you stare into the iCCup, the iCCup stares back.
TL+ Member
iGrok
Profile Blog Joined October 2010
United States5142 Posts
December 30 2013 15:49 GMT
#99
On December 31 2013 00:13 Aquanim wrote:
Show nested quote +
On December 30 2013 23:54 iGrok wrote:
Do PM games count as normal?

I suppose this information is... classified?

+ Show Spoiler +
oh dear that was awful, I need to sleep


I would think not, but calling it "themed" isn't exactly right either.

Haven't you learned anything this year? There are always leaks ^^
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
LSB
Profile Blog Joined April 2010
United States5171 Posts
December 30 2013 15:55 GMT
#100
On December 30 2013 23:54 iGrok wrote:
Do PM games count as normal?

I don't think PMs are very constructive in Minis, but in normal size games I've gotten used to them and I find it strange that people don't think of them as very normal
Once is an accident. Twice is coincidence. Three times is an enemy action. Bus Driver can never target themselves I'm sorry
Prev 1 2 3 4 5 6 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 1h 29m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Barracks 896
firebathero 762
Larva 503
Killer 276
ggaemo 218
Leta 185
Dewaltoss 119
JulyZerg 72
yabsab 21
IntoTheRainbow 13
[ Show more ]
Noble 5
Dota 2
XcaliburYe893
XaKoH 526
Fuzer 119
League of Legends
JimRising 543
Counter-Strike
Stewie2K845
allub365
Super Smash Bros
Westballz48
Heroes of the Storm
Khaldor151
Other Games
summit1g11478
SortOf127
ArmadaUGS2
Organizations
Other Games
gamesdonequick838
BasetradeTV25
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 12 non-featured ]
StarCraft 2
• davetesta30
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• HappyZerGling131
Upcoming Events
RSL Revival
1h 29m
SC Evo League
3h 29m
uThermal 2v2 Circuit
6h 29m
CSO Cup
7h 29m
Sparkling Tuna Cup
1d 1h
uThermal 2v2 Circuit
1d 6h
Wardi Open
2 days
RotterdaM Event
2 days
Replay Cast
2 days
WardiTV Summer Champion…
3 days
[ Show More ]
RSL Revival
3 days
PiGosaur Monday
3 days
WardiTV Summer Champion…
4 days
The PondCast
5 days
WardiTV Summer Champion…
5 days
Replay Cast
5 days
LiuLi Cup
6 days
Liquipedia Results

Completed

ASL Season 20: Qualifier #2
FEL Cracow 2025
CC Div. A S7

Ongoing

Copa Latinoamericana 4
Jiahua Invitational
BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Qualifiers
uThermal 2v2 Main Event
HCC Europe
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025

Upcoming

ASL Season 20
CSLPRO Chat StarLAN 3
BSL Season 21
BSL 21 Team A
RSL Revival: Season 2
Maestros of the Game
SEL Season 2 Championship
WardiTV Summer 2025
Thunderpick World Champ.
MESA Nomadic Masters Fall
CS Asia Championships 2025
Roobet Cup 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.