A general guide to hosting etiquette - Page 5
Forum Index > TL Mafia |
Foolishness
United States3044 Posts
| ||
HiroPro
United States2624 Posts
On the queue topic, why not simply run normal minis in the same way that newbie games currently are run? Have one continuously up and have someone to organize who's going to put up the next one. From what I saw of the time when incog's site was up and we had any number of games open for signup, I would not be in favor of completely open hosting. | ||
Foolishness
United States3044 Posts
On December 30 2013 14:06 HiroPro wrote: On the queue topic, why not simply run normal minis in the same way that newbie games currently are run? Have one continuously up and have someone to organize who's going to put up the next one. From what I saw of the time when incog's site was up and we had any number of games open for signup, I would not be in favor of completely open hosting. I think that's a good idea as well. It still won't hurt to try something more open though. Perhaps we can switch to this idea if the signups point to this being a good idea. | ||
Rean
Netherlands808 Posts
Perhaps I could somewhat adapt the setup to account for this, for example giving specific "power levels" for town/scum power roles, obviously giving no power at all to pointless roles (gf without cop), using that to balance the game out to prevent RNG creating overpowered sides. Some things that could help balance it: - Roll randomly but reveal what was rolled so scum can't be tricked/knows what to expect from town. - The power levels idea - Somewhat less randomness so the setup cant swing too heavily (always 3 scum, possiblity of an SK, max amount of town roles?). - The variations that Aqua mentioned: insane cops and millers/backup roles (if original dies you become that role). Personally I don't really like the insane cop/miller thing but the backup sounds like a good alternative to one-shot roles which could be a bit too strong in certain scenarios. Do you guys think there's a point in me trying to balance out the C9++ stuff so it can be used for a series of games or is it too broken to be repaired at all? | ||
FirmTofu
United States1956 Posts
If normal minis are filling up fast, we can assume that demand is high. We then take that as a cue to loosen up restrictions for normal minis specifically. I think as long as the rules are dynamic and can quickly adjust to changing circumstances, we should be just fine. | ||
Rean
Netherlands808 Posts
On December 30 2013 14:27 Rean wrote: Ok. I totally agree that the setup can be very varied to the point of extreme imbalance (OP town/weak scum) and that it can create useless roles (godfather without cop). But I really like how it creates varied and more interesting setups than the standard normals, and I think that a properly balanced version could serve as a good basis for LSBs "mafia cup" idea, which I also quite like. Perhaps I could somewhat adapt the setup to account for this, for example giving specific "power levels" for town/scum power roles, obviously giving no power at all to pointless roles (gf without cop), using that to balance the game out to prevent RNG creating overpowered sides. Some things that could help balance it: - Roll randomly but reveal what was rolled so scum can't be tricked/knows what to expect from town. - The power levels idea - Somewhat less randomness so the setup cant swing too heavily (always 3 scum, possiblity of an SK, max amount of town roles?). - The variations that Aqua mentioned: insane cops and millers/backup roles (if original dies you become that role). Personally I don't really like the insane cop/miller thing but the backup sounds like a good alternative to one-shot roles which could be a bit too strong in certain scenarios. Do you guys think there's a point in me trying to balance out the C9++ stuff so it can be used for a series of games or is it too broken to be repaired at all? As an addition to this: perhaps we could use Xalatos' balance tester to help even out the game? It's not perfect but would be a good start for the power levels point. | ||
HiroPro
United States2624 Posts
| ||
Blazinghand
United States25546 Posts
british empire and gsl were great normal minis, well loved by evreryone | ||
kushm4sta
United States8878 Posts
On December 30 2013 16:19 Blazinghand wrote: lol what's wrong with my games british empire and gsl were great normal minis, well loved by evreryone witchcraft... never forget | ||
DarthPunk
Australia10816 Posts
On December 30 2013 16:19 Blazinghand wrote: lol what's wrong with my games british empire and gsl were great normal minis, well loved by evreryone Blazinghands GSL setup is the best setup I have ever played period, even if people consider it town favored. Closely followed by Bugs' C9 variant. | ||
DarthPunk
Australia10816 Posts
Then everything else functions as normal. Themed games are shit though and the amount of themed games at the moment is teh suck. | ||
DarthPunk
Australia10816 Posts
On December 30 2013 14:06 HiroPro wrote: On the queue topic, why not simply run normal minis in the same way that newbie games currently are run? Have one continuously up and have someone to organize who's going to put up the next one. From what I saw of the time when incog's site was up and we had any number of games open for signup, I would not be in favor of completely open hosting. Whoops didn't read this. Yeah this is the best solution. | ||
DarthPunk
Australia10816 Posts
| ||
marvellosity
United Kingdom35817 Posts
| ||
iGrok
United States5142 Posts
| ||
justanothertownie
16236 Posts
On December 30 2013 20:06 DarthPunk wrote: Whoops didn't read this. Yeah this is the best solution. This. On December 30 2013 23:54 iGrok wrote: Do PM games count as normal? I hope they don't?! | ||
Aquanim
Australia2849 Posts
On December 30 2013 23:54 iGrok wrote: Do PM games count as normal? I suppose this information is... + Show Spoiler + oh dear that was awful, I need to sleep I would think not, but calling it "themed" isn't exactly right either. | ||
Blazinghand
United States25546 Posts
On December 30 2013 20:06 DarthPunk wrote: Whoops didn't read this. Yeah this is the best solution. I. agree with this | ||
iGrok
United States5142 Posts
On December 31 2013 00:13 Aquanim wrote: I suppose this information is... + Show Spoiler + oh dear that was awful, I need to sleep I would think not, but calling it "themed" isn't exactly right either. Haven't you learned anything this year? There are always leaks ^^ | ||
LSB
United States5171 Posts
On December 30 2013 23:54 iGrok wrote: Do PM games count as normal? I don't think PMs are very constructive in Minis, but in normal size games I've gotten used to them and I find it strange that people don't think of them as very normal | ||
| ||