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On September 15 2014 05:58 HaruRH wrote: The second problem would be how to layer out 7 people such that they dont all post at the same time. For eg, if 1 and 2 posts at the same time, i am sure something will happen to their accounts (posting simultaneously from 2 different locations might cause issues) How about sending messages through some channel that allows the mod to update all messages in periods of 1 hour or something else?
For eg: I send "player 1 is mafia" at 12.58 Templar sends "player 2 is mafia at 12.59
The mod will post a post using the "default user" acc with the log of the posts (which can't be seen by everyone until it is updated on the post) Player 1 is mafia :12.58 Player 2 is mafia :12.59
Or something like this.
I have been signed in on my account with my iPhone, iPad, two desktops, and a laptop all at the same time and have posted successfully with each device independently. I am pretty sure there wouldn't be a problem with 7 players all posting on the same account. Even when I'm traveling I have never run into these kinds of security issues with TL.
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On September 15 2014 06:03 batsnacks wrote:Show nested quote +On September 15 2014 05:58 HaruRH wrote: The second problem would be how to layer out 7 people such that they dont all post at the same time. For eg, if 1 and 2 posts at the same time, i am sure something will happen to their accounts (posting simultaneously from 2 different locations might cause issues) How about sending messages through some channel that allows the mod to update all messages in periods of 1 hour or something else?
For eg: I send "player 1 is mafia" at 12.58 Templar sends "player 2 is mafia at 12.59
The mod will post a post using the "default user" acc with the log of the posts (which can't be seen by everyone until it is updated on the post) Player 1 is mafia :12.58 Player 2 is mafia :12.59
Or something like this. I have been signed in on my account with my iPhone, iPad, two desktops, and a laptop all at the same time and have posted successfully with each device independently. I am pretty sure there wouldn't be a problem with 7 players all posting on the same account. Even when I'm traveling I have never run into these kinds of security issues with TL.
Have you tried posting 2 messages on 2 different devices on the same thread?
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On September 15 2014 06:06 HaruRH wrote:Show nested quote +On September 15 2014 06:03 batsnacks wrote:On September 15 2014 05:58 HaruRH wrote: The second problem would be how to layer out 7 people such that they dont all post at the same time. For eg, if 1 and 2 posts at the same time, i am sure something will happen to their accounts (posting simultaneously from 2 different locations might cause issues) How about sending messages through some channel that allows the mod to update all messages in periods of 1 hour or something else?
For eg: I send "player 1 is mafia" at 12.58 Templar sends "player 2 is mafia at 12.59
The mod will post a post using the "default user" acc with the log of the posts (which can't be seen by everyone until it is updated on the post) Player 1 is mafia :12.58 Player 2 is mafia :12.59
Or something like this. I have been signed in on my account with my iPhone, iPad, two desktops, and a laptop all at the same time and have posted successfully with each device independently. I am pretty sure there wouldn't be a problem with 7 players all posting on the same account. Even when I'm traveling I have never run into these kinds of security issues with TL. Have you tried posting 2 messages on 2 different devices on the same thread?
Yeah. I have gone from being at work on iPhone posting, to being at desktop at work posting, to laying in bed with iPad posting, to sitting at home desktop posting. No security issues even though there were different devices on different IP addresses posting in the same thread as the same user.
edit: we could always ask an admin
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On September 15 2014 06:09 batsnacks wrote:Show nested quote +On September 15 2014 06:06 HaruRH wrote:On September 15 2014 06:03 batsnacks wrote:On September 15 2014 05:58 HaruRH wrote: The second problem would be how to layer out 7 people such that they dont all post at the same time. For eg, if 1 and 2 posts at the same time, i am sure something will happen to their accounts (posting simultaneously from 2 different locations might cause issues) How about sending messages through some channel that allows the mod to update all messages in periods of 1 hour or something else?
For eg: I send "player 1 is mafia" at 12.58 Templar sends "player 2 is mafia at 12.59
The mod will post a post using the "default user" acc with the log of the posts (which can't be seen by everyone until it is updated on the post) Player 1 is mafia :12.58 Player 2 is mafia :12.59
Or something like this. I have been signed in on my account with my iPhone, iPad, two desktops, and a laptop all at the same time and have posted successfully with each device independently. I am pretty sure there wouldn't be a problem with 7 players all posting on the same account. Even when I'm traveling I have never run into these kinds of security issues with TL. Have you tried posting 2 messages on 2 different devices on the same thread? Yeah. I have gone from being at work on iPhone posting, to being at desktop at work posting, to laying in bed with iPad posting, to sitting at home desktop posting. No security issues even though there were different devices on different IP addresses posting in the same thread as the same user. at the same time* Press the 'post' button on 2 devices signed in to the same acc with 2 diff. messages at the same time. See if something bad happens.
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On September 15 2014 06:12 HaruRH wrote:Show nested quote +On September 15 2014 06:09 batsnacks wrote:On September 15 2014 06:06 HaruRH wrote:On September 15 2014 06:03 batsnacks wrote:On September 15 2014 05:58 HaruRH wrote: The second problem would be how to layer out 7 people such that they dont all post at the same time. For eg, if 1 and 2 posts at the same time, i am sure something will happen to their accounts (posting simultaneously from 2 different locations might cause issues) How about sending messages through some channel that allows the mod to update all messages in periods of 1 hour or something else?
For eg: I send "player 1 is mafia" at 12.58 Templar sends "player 2 is mafia at 12.59
The mod will post a post using the "default user" acc with the log of the posts (which can't be seen by everyone until it is updated on the post) Player 1 is mafia :12.58 Player 2 is mafia :12.59
Or something like this. I have been signed in on my account with my iPhone, iPad, two desktops, and a laptop all at the same time and have posted successfully with each device independently. I am pretty sure there wouldn't be a problem with 7 players all posting on the same account. Even when I'm traveling I have never run into these kinds of security issues with TL. Have you tried posting 2 messages on 2 different devices on the same thread? Yeah. I have gone from being at work on iPhone posting, to being at desktop at work posting, to laying in bed with iPad posting, to sitting at home desktop posting. No security issues even though there were different devices on different IP addresses posting in the same thread as the same user. at the same time* Press the 'post' button on 2 devices signed in to the same acc with 2 diff. messages at the same time. See if something bad happens.
Test
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On September 15 2014 06:12 HaruRH wrote:Show nested quote +On September 15 2014 06:09 batsnacks wrote:On September 15 2014 06:06 HaruRH wrote:On September 15 2014 06:03 batsnacks wrote:On September 15 2014 05:58 HaruRH wrote: The second problem would be how to layer out 7 people such that they dont all post at the same time. For eg, if 1 and 2 posts at the same time, i am sure something will happen to their accounts (posting simultaneously from 2 different locations might cause issues) How about sending messages through some channel that allows the mod to update all messages in periods of 1 hour or something else?
For eg: I send "player 1 is mafia" at 12.58 Templar sends "player 2 is mafia at 12.59
The mod will post a post using the "default user" acc with the log of the posts (which can't be seen by everyone until it is updated on the post) Player 1 is mafia :12.58 Player 2 is mafia :12.59
Or something like this. I have been signed in on my account with my iPhone, iPad, two desktops, and a laptop all at the same time and have posted successfully with each device independently. I am pretty sure there wouldn't be a problem with 7 players all posting on the same account. Even when I'm traveling I have never run into these kinds of security issues with TL. Have you tried posting 2 messages on 2 different devices on the same thread? Yeah. I have gone from being at work on iPhone posting, to being at desktop at work posting, to laying in bed with iPad posting, to sitting at home desktop posting. No security issues even though there were different devices on different IP addresses posting in the same thread as the same user. at the same time* Press the 'post' button on 2 devices signed in to the same acc with 2 diff. messages at the same time. See if something bad happens.
Test1
EDIT: As long as the content is not the same, it is allowed.
EDIT2: If the content is the same, e.g. two people post the same thing on the same account at the same time, a double post error occurs.
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Hmm, then the plan is feasible as long as nmthe 7 players do not post 'lol' at the same time i guess
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Blazinghand
United States25550 Posts
So I've been tinkering with the Gold Rush setup, and here's what I got:
Instant Majority Lynch, Endless Day (until hammer) Day Start 2x VT (wins if Mafia is lynched) 1x BoxeR (wins if Mafia is lynched) 1x Mafia (wins if a VT is lynched) 1x Jester (wins if Lynched)
this would be setting it up as a 1-day setup. At the end of the day, if a VT or BoxeR is lynched, Mafia wins; if Mafia is lynched, Town wins; if Jester is lynched, Jester wins.
It might also be possible to run this as a 2-day setup. The rules are the same, but mafia gets a KP during N1 (a silent N1), so you get to day 2 with usually 1 townie, 1 jester, 1 mafia. In this case, on Day 2, Jester's wincon changes to be aligned with Mafia. Jester gets a "partial victory" if the last townie gets lynched, which leads to the potentially hilarious scenario of the town player claiming scum and both the VT and the Scum trying to convince the jester that they're the real scum.
This way is more hilarious but less clean. Trying to think of how I should handle it. thoughts?
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what stops a jester from spamming the fuck out the game for wincon
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your Country52797 Posts
On September 21 2014 06:07 rightinthefeels wrote: what stops a jester from spamming the fuck out the game for wincon Modkill
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On September 20 2014 17:19 Blazinghand wrote: So I've been tinkering with the Gold Rush setup, and here's what I got:
Instant Majority Lynch, Endless Day (until hammer) Day Start 2x VT (wins if Mafia is lynched) 1x BoxeR (wins if Mafia is lynched) 1x Mafia (wins if a VT is lynched) 1x Jester (wins if Lynched)
this would be setting it up as a 1-day setup. At the end of the day, if a VT or BoxeR is lynched, Mafia wins; if Mafia is lynched, Town wins; if Jester is lynched, Jester wins.
It might also be possible to run this as a 2-day setup. The rules are the same, but mafia gets a KP during N1 (a silent N1), so you get to day 2 with usually 1 townie, 1 jester, 1 mafia. In this case, on Day 2, Jester's wincon changes to be aligned with Mafia. Jester gets a "partial victory" if the last townie gets lynched, which leads to the potentially hilarious scenario of the town player claiming scum and both the VT and the Scum trying to convince the jester that they're the real scum.
This way is more hilarious but less clean. Trying to think of how I should handle it. thoughts?
What is the point of the named VT? Why that as opposed to just 3 VTs? Or even a game where lynching BoxeR is mafia's wincon and the VT's know Boxer's identity?
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Blazinghand
United States25550 Posts
On September 21 2014 06:15 Hapahauli wrote:Show nested quote +On September 20 2014 17:19 Blazinghand wrote: So I've been tinkering with the Gold Rush setup, and here's what I got:
Instant Majority Lynch, Endless Day (until hammer) Day Start 2x VT (wins if Mafia is lynched) 1x BoxeR (wins if Mafia is lynched) 1x Mafia (wins if a VT is lynched) 1x Jester (wins if Lynched)
this would be setting it up as a 1-day setup. At the end of the day, if a VT or BoxeR is lynched, Mafia wins; if Mafia is lynched, Town wins; if Jester is lynched, Jester wins.
It might also be possible to run this as a 2-day setup. The rules are the same, but mafia gets a KP during N1 (a silent N1), so you get to day 2 with usually 1 townie, 1 jester, 1 mafia. In this case, on Day 2, Jester's wincon changes to be aligned with Mafia. Jester gets a "partial victory" if the last townie gets lynched, which leads to the potentially hilarious scenario of the town player claiming scum and both the VT and the Scum trying to convince the jester that they're the real scum.
This way is more hilarious but less clean. Trying to think of how I should handle it. thoughts? What is the point of the named VT? Why that as opposed to just 3 VTs? Or even a game where lynching BoxeR is mafia's wincon and the VT's know Boxer's identity?
In the "there is only one day" version, this game gets infinitely more hilarious/good when there's something to claim. Basically, on the surface level, there will be 1 BoxeR claim and 4 VT claims, right? So there's 1 conftown. Now let's say you're the Jester, and you see that this gives you a 25% chance of being lynched. Instead, you could counterclaim BoxeR (or claim BoxeR first) and say that the real BoxeR is actually mafia faking it, and fuck up your argument so bad that you get lynched. Even better, Mafia could do this, since this is a move that only the jester would do, and people would ignore it saying "oh that guy is jester". Of course, this makes it an amazing move for jester, since people will know that mafia knows that the jester would make this move, this means that people would lynch into the claims, so jester should claim. Of course, knowing this, people won't, so jester won't claim and mafia WOULD.
and so on, and so on, and eventually you get it so that sometimes both mafia and the jester claim BoxeR.
On September 21 2014 06:07 The_Templar wrote:Show nested quote +On September 21 2014 06:07 rightinthefeels wrote: what stops a jester from spamming the fuck out the game for wincon Modkill The real question to ask, rightinthefeels, is what stops mafia from spamming the fuck out of the game in an attempt to look like the jester spamming the fuck out of the game?
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On September 21 2014 06:19 Blazinghand wrote:Show nested quote +On September 21 2014 06:15 Hapahauli wrote:On September 20 2014 17:19 Blazinghand wrote: So I've been tinkering with the Gold Rush setup, and here's what I got:
Instant Majority Lynch, Endless Day (until hammer) Day Start 2x VT (wins if Mafia is lynched) 1x BoxeR (wins if Mafia is lynched) 1x Mafia (wins if a VT is lynched) 1x Jester (wins if Lynched)
this would be setting it up as a 1-day setup. At the end of the day, if a VT or BoxeR is lynched, Mafia wins; if Mafia is lynched, Town wins; if Jester is lynched, Jester wins.
It might also be possible to run this as a 2-day setup. The rules are the same, but mafia gets a KP during N1 (a silent N1), so you get to day 2 with usually 1 townie, 1 jester, 1 mafia. In this case, on Day 2, Jester's wincon changes to be aligned with Mafia. Jester gets a "partial victory" if the last townie gets lynched, which leads to the potentially hilarious scenario of the town player claiming scum and both the VT and the Scum trying to convince the jester that they're the real scum.
This way is more hilarious but less clean. Trying to think of how I should handle it. thoughts? What is the point of the named VT? Why that as opposed to just 3 VTs? Or even a game where lynching BoxeR is mafia's wincon and the VT's know Boxer's identity? In the "there is only one day" version, this game gets infinitely more hilarious/good when there's something to claim. Basically, on the surface level, there will be 1 BoxeR claim and 4 VT claims, right? So there's 1 conftown. Now let's say you're the Jester, and you see that this gives you a 25% chance of being lynched. Instead, you could counterclaim BoxeR (or claim BoxeR first) and say that the real BoxeR is actually mafia faking it, and fuck up your argument so bad that you get lynched. Even better, Mafia could do this, since this is a move that only the jester would do, and people would ignore it saying "oh that guy is jester". Of course, this makes it an amazing move for jester, since people will know that mafia knows that the jester would make this move, this means that people would lynch into the claims, so jester should claim. Of course, knowing this, people won't, so jester won't claim and mafia WOULD. and so on, and so on, and eventually you get it so that sometimes both mafia and the jester claim BoxeR. Show nested quote +On September 21 2014 06:07 The_Templar wrote:On September 21 2014 06:07 rightinthefeels wrote: what stops a jester from spamming the fuck out the game for wincon Modkill The real question to ask, rightinthefeels, is what stops mafia from spamming the fuck out of the game in an attempt to look like the jester spamming the fuck out of the game?
mafia wouldn't do that because it's too risky. I think optimal play as jester might be to just afk as much as the rules let you. And that's not a behavior you want the setup to encourage.
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On September 21 2014 06:19 Blazinghand wrote:Show nested quote +On September 21 2014 06:15 Hapahauli wrote:On September 20 2014 17:19 Blazinghand wrote: So I've been tinkering with the Gold Rush setup, and here's what I got:
Instant Majority Lynch, Endless Day (until hammer) Day Start 2x VT (wins if Mafia is lynched) 1x BoxeR (wins if Mafia is lynched) 1x Mafia (wins if a VT is lynched) 1x Jester (wins if Lynched)
this would be setting it up as a 1-day setup. At the end of the day, if a VT or BoxeR is lynched, Mafia wins; if Mafia is lynched, Town wins; if Jester is lynched, Jester wins.
It might also be possible to run this as a 2-day setup. The rules are the same, but mafia gets a KP during N1 (a silent N1), so you get to day 2 with usually 1 townie, 1 jester, 1 mafia. In this case, on Day 2, Jester's wincon changes to be aligned with Mafia. Jester gets a "partial victory" if the last townie gets lynched, which leads to the potentially hilarious scenario of the town player claiming scum and both the VT and the Scum trying to convince the jester that they're the real scum.
This way is more hilarious but less clean. Trying to think of how I should handle it. thoughts? What is the point of the named VT? Why that as opposed to just 3 VTs? Or even a game where lynching BoxeR is mafia's wincon and the VT's know Boxer's identity? In the "there is only one day" version, this game gets infinitely more hilarious/good when there's something to claim. Basically, on the surface level, there will be 1 BoxeR claim and 4 VT claims, right? So there's 1 conftown. Now let's say you're the Jester, and you see that this gives you a 25% chance of being lynched. Instead, you could counterclaim BoxeR (or claim BoxeR first) and say that the real BoxeR is actually mafia faking it, and fuck up your argument so bad that you get lynched. Even better, Mafia could do this, since this is a move that only the jester would do, and people would ignore it saying "oh that guy is jester". Of course, this makes it an amazing move for jester, since people will know that mafia knows that the jester would make this move, this means that people would lynch into the claims, so jester should claim. Of course, knowing this, people won't, so jester won't claim and mafia WOULD. and so on, and so on, and eventually you get it so that sometimes both mafia and the jester claim BoxeR. ... So you just want fake-claim shenanigans? That seems alright.
On September 21 2014 06:39 rightinthefeels wrote:Show nested quote +On September 21 2014 06:19 Blazinghand wrote:On September 21 2014 06:15 Hapahauli wrote:On September 20 2014 17:19 Blazinghand wrote: So I've been tinkering with the Gold Rush setup, and here's what I got:
Instant Majority Lynch, Endless Day (until hammer) Day Start 2x VT (wins if Mafia is lynched) 1x BoxeR (wins if Mafia is lynched) 1x Mafia (wins if a VT is lynched) 1x Jester (wins if Lynched)
this would be setting it up as a 1-day setup. At the end of the day, if a VT or BoxeR is lynched, Mafia wins; if Mafia is lynched, Town wins; if Jester is lynched, Jester wins.
It might also be possible to run this as a 2-day setup. The rules are the same, but mafia gets a KP during N1 (a silent N1), so you get to day 2 with usually 1 townie, 1 jester, 1 mafia. In this case, on Day 2, Jester's wincon changes to be aligned with Mafia. Jester gets a "partial victory" if the last townie gets lynched, which leads to the potentially hilarious scenario of the town player claiming scum and both the VT and the Scum trying to convince the jester that they're the real scum.
This way is more hilarious but less clean. Trying to think of how I should handle it. thoughts? What is the point of the named VT? Why that as opposed to just 3 VTs? Or even a game where lynching BoxeR is mafia's wincon and the VT's know Boxer's identity? In the "there is only one day" version, this game gets infinitely more hilarious/good when there's something to claim. Basically, on the surface level, there will be 1 BoxeR claim and 4 VT claims, right? So there's 1 conftown. Now let's say you're the Jester, and you see that this gives you a 25% chance of being lynched. Instead, you could counterclaim BoxeR (or claim BoxeR first) and say that the real BoxeR is actually mafia faking it, and fuck up your argument so bad that you get lynched. Even better, Mafia could do this, since this is a move that only the jester would do, and people would ignore it saying "oh that guy is jester". Of course, this makes it an amazing move for jester, since people will know that mafia knows that the jester would make this move, this means that people would lynch into the claims, so jester should claim. Of course, knowing this, people won't, so jester won't claim and mafia WOULD. and so on, and so on, and eventually you get it so that sometimes both mafia and the jester claim BoxeR. On September 21 2014 06:07 The_Templar wrote:On September 21 2014 06:07 rightinthefeels wrote: what stops a jester from spamming the fuck out the game for wincon Modkill The real question to ask, rightinthefeels, is what stops mafia from spamming the fuck out of the game in an attempt to look like the jester spamming the fuck out of the game? mafia wouldn't do that because it's too risky. I think optimal play as jester might be to just afk as much as the rules let you. And that's not a behavior you want the setup to encourage.
This setup seems like something that gets better as it's played more times. On a first play-through, I'd agree with you. There's a lot of "optimal" ways to play that can make the setup feel very static (i.e. Boxer should claim right away at the beginning of Day 1 always). But as you keep playing, the metagame evolves and makes things pretty interesting.
Regarding "optimal play for the jester to just afk", I recall you playing jester over voice mafia in the "beta" version of this setup. You basically afk'd, everyone realized you were Jester, and we proceeded to lynch mafia. It's not as straightforward as you think.
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Also BH, are you running this with flips or no-flips?
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On September 21 2014 06:19 Blazinghand wrote:Show nested quote +On September 21 2014 06:15 Hapahauli wrote:On September 20 2014 17:19 Blazinghand wrote: So I've been tinkering with the Gold Rush setup, and here's what I got:
Instant Majority Lynch, Endless Day (until hammer) Day Start 2x VT (wins if Mafia is lynched) 1x BoxeR (wins if Mafia is lynched) 1x Mafia (wins if a VT is lynched) 1x Jester (wins if Lynched)
this would be setting it up as a 1-day setup. At the end of the day, if a VT or BoxeR is lynched, Mafia wins; if Mafia is lynched, Town wins; if Jester is lynched, Jester wins.
It might also be possible to run this as a 2-day setup. The rules are the same, but mafia gets a KP during N1 (a silent N1), so you get to day 2 with usually 1 townie, 1 jester, 1 mafia. In this case, on Day 2, Jester's wincon changes to be aligned with Mafia. Jester gets a "partial victory" if the last townie gets lynched, which leads to the potentially hilarious scenario of the town player claiming scum and both the VT and the Scum trying to convince the jester that they're the real scum.
This way is more hilarious but less clean. Trying to think of how I should handle it. thoughts? What is the point of the named VT? Why that as opposed to just 3 VTs? Or even a game where lynching BoxeR is mafia's wincon and the VT's know Boxer's identity? In the "there is only one day" version, this game gets infinitely more hilarious/good when there's something to claim. Basically, on the surface level, there will be 1 BoxeR claim and 4 VT claims, right? So there's 1 conftown. Now let's say you're the Jester, and you see that this gives you a 25% chance of being lynched. Instead, you could counterclaim BoxeR (or claim BoxeR first) and say that the real BoxeR is actually mafia faking it, and fuck up your argument so bad that you get lynched. Even better, Mafia could do this, since this is a move that only the jester would do, and people would ignore it saying "oh that guy is jester". Of course, this makes it an amazing move for jester, since people will know that mafia knows that the jester would make this move, this means that people would lynch into the claims, so jester should claim. Of course, knowing this, people won't, so jester won't claim and mafia WOULD. and so on, and so on, and eventually you get it so that sometimes both mafia and the jester claim BoxeR. Show nested quote +On September 21 2014 06:07 The_Templar wrote:On September 21 2014 06:07 rightinthefeels wrote: what stops a jester from spamming the fuck out the game for wincon Modkill The real question to ask, rightinthefeels, is what stops mafia from spamming the fuck out of the game in an attempt to look like the jester spamming the fuck out of the game?
I want to roll jester sometime
I would lose, but it would be funny
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Blazinghand
United States25550 Posts
On September 21 2014 07:13 Hapahauli wrote: Also BH, are you running this with flips or no-flips?
I'm thinking about running it as a single-day deal. one day, one lynch. It seems simpler, somehow.
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On September 21 2014 07:09 Hapahauli wrote:Show nested quote +On September 21 2014 06:19 Blazinghand wrote:On September 21 2014 06:15 Hapahauli wrote:On September 20 2014 17:19 Blazinghand wrote: So I've been tinkering with the Gold Rush setup, and here's what I got:
Instant Majority Lynch, Endless Day (until hammer) Day Start 2x VT (wins if Mafia is lynched) 1x BoxeR (wins if Mafia is lynched) 1x Mafia (wins if a VT is lynched) 1x Jester (wins if Lynched)
this would be setting it up as a 1-day setup. At the end of the day, if a VT or BoxeR is lynched, Mafia wins; if Mafia is lynched, Town wins; if Jester is lynched, Jester wins.
It might also be possible to run this as a 2-day setup. The rules are the same, but mafia gets a KP during N1 (a silent N1), so you get to day 2 with usually 1 townie, 1 jester, 1 mafia. In this case, on Day 2, Jester's wincon changes to be aligned with Mafia. Jester gets a "partial victory" if the last townie gets lynched, which leads to the potentially hilarious scenario of the town player claiming scum and both the VT and the Scum trying to convince the jester that they're the real scum.
This way is more hilarious but less clean. Trying to think of how I should handle it. thoughts? What is the point of the named VT? Why that as opposed to just 3 VTs? Or even a game where lynching BoxeR is mafia's wincon and the VT's know Boxer's identity? In the "there is only one day" version, this game gets infinitely more hilarious/good when there's something to claim. Basically, on the surface level, there will be 1 BoxeR claim and 4 VT claims, right? So there's 1 conftown. Now let's say you're the Jester, and you see that this gives you a 25% chance of being lynched. Instead, you could counterclaim BoxeR (or claim BoxeR first) and say that the real BoxeR is actually mafia faking it, and fuck up your argument so bad that you get lynched. Even better, Mafia could do this, since this is a move that only the jester would do, and people would ignore it saying "oh that guy is jester". Of course, this makes it an amazing move for jester, since people will know that mafia knows that the jester would make this move, this means that people would lynch into the claims, so jester should claim. Of course, knowing this, people won't, so jester won't claim and mafia WOULD. and so on, and so on, and eventually you get it so that sometimes both mafia and the jester claim BoxeR. ... So you just want fake-claim shenanigans? That seems alright. Show nested quote +On September 21 2014 06:39 rightinthefeels wrote:On September 21 2014 06:19 Blazinghand wrote:On September 21 2014 06:15 Hapahauli wrote:On September 20 2014 17:19 Blazinghand wrote: So I've been tinkering with the Gold Rush setup, and here's what I got:
Instant Majority Lynch, Endless Day (until hammer) Day Start 2x VT (wins if Mafia is lynched) 1x BoxeR (wins if Mafia is lynched) 1x Mafia (wins if a VT is lynched) 1x Jester (wins if Lynched)
this would be setting it up as a 1-day setup. At the end of the day, if a VT or BoxeR is lynched, Mafia wins; if Mafia is lynched, Town wins; if Jester is lynched, Jester wins.
It might also be possible to run this as a 2-day setup. The rules are the same, but mafia gets a KP during N1 (a silent N1), so you get to day 2 with usually 1 townie, 1 jester, 1 mafia. In this case, on Day 2, Jester's wincon changes to be aligned with Mafia. Jester gets a "partial victory" if the last townie gets lynched, which leads to the potentially hilarious scenario of the town player claiming scum and both the VT and the Scum trying to convince the jester that they're the real scum.
This way is more hilarious but less clean. Trying to think of how I should handle it. thoughts? What is the point of the named VT? Why that as opposed to just 3 VTs? Or even a game where lynching BoxeR is mafia's wincon and the VT's know Boxer's identity? In the "there is only one day" version, this game gets infinitely more hilarious/good when there's something to claim. Basically, on the surface level, there will be 1 BoxeR claim and 4 VT claims, right? So there's 1 conftown. Now let's say you're the Jester, and you see that this gives you a 25% chance of being lynched. Instead, you could counterclaim BoxeR (or claim BoxeR first) and say that the real BoxeR is actually mafia faking it, and fuck up your argument so bad that you get lynched. Even better, Mafia could do this, since this is a move that only the jester would do, and people would ignore it saying "oh that guy is jester". Of course, this makes it an amazing move for jester, since people will know that mafia knows that the jester would make this move, this means that people would lynch into the claims, so jester should claim. Of course, knowing this, people won't, so jester won't claim and mafia WOULD. and so on, and so on, and eventually you get it so that sometimes both mafia and the jester claim BoxeR. On September 21 2014 06:07 The_Templar wrote:On September 21 2014 06:07 rightinthefeels wrote: what stops a jester from spamming the fuck out the game for wincon Modkill The real question to ask, rightinthefeels, is what stops mafia from spamming the fuck out of the game in an attempt to look like the jester spamming the fuck out of the game? mafia wouldn't do that because it's too risky. I think optimal play as jester might be to just afk as much as the rules let you. And that's not a behavior you want the setup to encourage. This setup seems like something that gets better as it's played more times. On a first play-through, I'd agree with you. There's a lot of "optimal" ways to play that can make the setup feel very static (i.e. Boxer should claim right away at the beginning of Day 1 always). But as you keep playing, the metagame evolves and makes things pretty interesting. Regarding "optimal play for the jester to just afk", I recall you playing jester over voice mafia in the "beta" version of this setup. You basically afk'd, everyone realized you were Jester, and we proceeded to lynch mafia. It's not as straightforward as you think.
Also the first time we played this setup you were the jester and lurking did not work out for you at all.
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your Country52797 Posts
What about a game with miller innocent children. As in, they receive the role Innocent Child but they are actually VT. If they try PM'ing a host to confirm they are town nothing happens.
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On November 22 2014 08:33 The_Templar wrote: What about a game with miller innocent children. As in, they receive the role Innocent Child but they are actually VT. If they try PM'ing a host to confirm they are town nothing happens. I don't see much point in this. Imo the correct play for IC is always to confirm themselves at the start. If you take this into account the miller IC is basically just a named VT.
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