• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 17:37
CEST 23:37
KST 06:37
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244ByuL, and the Limitations of Standard Play3
Community News
Stellar Fest TWO the Moon (Dec 16-20)8Weekly Cups (August 24-30): Patches' balance mod takes over2New 3v3 BGH Ladder (and more) on ShieldBattery!40Weekly Cups (August 17-23): Zerg dominate the week6Weekly Cups (August 10-16): SHIN doubles4
StarCraft 2
General
Weekly Cups (August 10-16): SHIN doubles Nexon wins bid to develop StarCraft IP content, distribute Overwatch mobile game SC4ALL II: SC2 Player Announcement 6/8 - Maru Weekly Cups (August 24-30): Patches' balance mod takes over How would you feel about frequent/monthly balance patches for SC2?
Tourneys
2026 GSTL Announcement Stellar Fest TWO the Moon (Dec 16-20) PIG STY FESTIVAL 8.0! (13 - 23 August) Sparkling Tuna Cup - Weekly Open Tournament IntoTheTV X SOOP SC2 League : Weekly & Monthly
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 541 Binary Choice The PondCast: SC2 News & Results Mutation # 540 Dodge This Mutation # 539 Thunder Dome
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion ASL22 General Discussion [Personal Project Share] Terran Defense v0.60 XUN appreciation thread
Tourneys
[Megathread] Daily Proleagues BSL LAN Party - Kraków 29-30 August - OPEN SIGNUPS [ASL22] Ro24 Group F Small VOD Thread 2.0
Strategy
Replay Review Process - What do you do? Game Theory for Starcraft Odyssey Mineral Stack Saturation Fighting Spirit mining rates
Other Games
General Games
General RTS Discussion Thread Stratus: Battle for the sky now on steam Early acc Nintendo Switch Thread Stormgate/Frost Giant Megathread Anyone here play Quakeworld back in the day?
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread European Politico-economics QA Mega-thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Regacy Esports: The Bh…
regacyesports
Violent Games and Crime Rate…
TrAiDoS
LOCKPICKING NOOB
LUCKY_NOOB
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Customize Sidebar...

Website Feedback

Closed Threads



Active: 4313 users

TL Mafia Idea Factory - Page 24

Forum Index > TL Mafia
Post a Reply
Prev 1 22 23 24 25 26 51 Next
Blazinghand *
Profile Blog Joined December 2010
United States25562 Posts
August 20 2012 22:10 GMT
#461
On August 21 2012 07:04 imallinson wrote:
I think the problem with something like that is that scum gets an auto blue snipe which will always cancel out one of the roles. Either that or all the blue pickers would choose vet and scum would be hard pressed to actually kill anyone. Also if the town happened to vote for 3 scum to get the roles scum can't kill a blue and it basically gives town three huge scum reads. Of course scum could fake this to waste a lynch. It's a set up that would have to be really carefully balanced to work well.


Yeah, I thought about that thing with the roles, which is why I included Vet in the list. Given that the 3 blues could pick Vet, Jailer, and Cop, it suddenly becomes very hilarious and WIFOM-ey for scum to shoot anywhere. The danger/benefit of scum getting the blue roles is also huge. It's a chance to feed the town info and get cred, but it's also dangerous. It sounds like a very tense and fun scenario.

I'll check out Election Mafia.
When you stare into the iCCup, the iCCup stares back.
TL+ Member
imallinson
Profile Blog Joined May 2011
United Kingdom3482 Posts
August 21 2012 00:04 GMT
#462
On August 21 2012 07:10 Blazinghand wrote:
Show nested quote +
On August 21 2012 07:04 imallinson wrote:
I think the problem with something like that is that scum gets an auto blue snipe which will always cancel out one of the roles. Either that or all the blue pickers would choose vet and scum would be hard pressed to actually kill anyone. Also if the town happened to vote for 3 scum to get the roles scum can't kill a blue and it basically gives town three huge scum reads. Of course scum could fake this to waste a lynch. It's a set up that would have to be really carefully balanced to work well.


Yeah, I thought about that thing with the roles, which is why I included Vet in the list. Given that the 3 blues could pick Vet, Jailer, and Cop, it suddenly becomes very hilarious and WIFOM-ey for scum to shoot anywhere. The danger/benefit of scum getting the blue roles is also huge. It's a chance to feed the town info and get cred, but it's also dangerous. It sounds like a very tense and fun scenario.

I'll check out Election Mafia.


Having a quick skim of the Election Mafia makes it look similar to your idea but with varying roles. Your set up would probably be pretty hilarious just because of the heaping piles of WIFOM that would occur from the night actions.
Liquipedia
Blazinghand *
Profile Blog Joined December 2010
United States25562 Posts
August 21 2012 00:06 GMT
#463
On August 21 2012 09:04 imallinson wrote:
Show nested quote +
On August 21 2012 07:10 Blazinghand wrote:
On August 21 2012 07:04 imallinson wrote:
I think the problem with something like that is that scum gets an auto blue snipe which will always cancel out one of the roles. Either that or all the blue pickers would choose vet and scum would be hard pressed to actually kill anyone. Also if the town happened to vote for 3 scum to get the roles scum can't kill a blue and it basically gives town three huge scum reads. Of course scum could fake this to waste a lynch. It's a set up that would have to be really carefully balanced to work well.


Yeah, I thought about that thing with the roles, which is why I included Vet in the list. Given that the 3 blues could pick Vet, Jailer, and Cop, it suddenly becomes very hilarious and WIFOM-ey for scum to shoot anywhere. The danger/benefit of scum getting the blue roles is also huge. It's a chance to feed the town info and get cred, but it's also dangerous. It sounds like a very tense and fun scenario.

I'll check out Election Mafia.


Having a quick skim of the Election Mafia makes it look similar to your idea but with varying roles. Your set up would probably be pretty hilarious just because of the heaping piles of WIFOM that would occur from the night actions.


I should call it Wine Tasting Mafia and have each blue power be named someting like "Cabernet" or "Sauvignon Blanc" etc etc so it's all different kinds of wine. VTs are Wine Tasters and Mafia are Vinegar makers.
When you stare into the iCCup, the iCCup stares back.
TL+ Member
Blazinghand *
Profile Blog Joined December 2010
United States25562 Posts
August 23 2012 19:25 GMT
#464
OK, I'm looking for some comments on balance here. I've got scum roles, plus an allotment of blue roles, and how many blues each night as a function of living townies.


Witchraft Mafia
scum (the inquisition): Inquisitor, Priest, Witch Hunter
town (the coven): 10 acolytes (VTs)

Witchcraft:
Each day, in addition to the normal vote, there is a secret vote done via PM to elect Blues. Each townie (or scum) has X votes they can distribute as they want, but can't put more than one vote on a guy or vote for themselves. At the start of the night, the X top winners can choose from the following pool of roles:
      Sane Cop 1x
      Pasta Chef 1x (DT that gets Innocent on townies or scum, Guilty on Godfather)
      JK 1x
      RB 1x
      Mason 2x (may select buddy, lasts until end of day)
      Vet 3x

Calculating number of blues:
X = (T - 3) / 2 rounded up
T is townies, X is number of blues / blue votes per player
At LYLO-3 you have 3 blues, at LYLO-2 you have 2 blues, at LYLO-1 you have 1 blue, at LYLO you're just voting on who to lynch. If town lynches scum, they don't get penalized for this and get extra days with more blues.
+ Show Spoiler +
10 / 3
9 / 3
8 / 3
7 / 2
6 / 2
5 / 1
4 / 1
3 / 0
2 / 0



Inquisitor (goon): Mafia Goon. Innocent to Pasta Chef checks, guilty to DT checks. Can deliver KP.

Priest (godfather) Innocent to DT checks, guilty to Pasta Chef checks. Can deliver KP.

Witch Hunter (one-shot blue vigi): This particular Inquisitor is gifted with a gun loaded with a single Silver Bullet. Once, at any point during the game, he can fire his Silver Bullet by PMing the mod. If he hits someone empowered with Witchcraft, they die on the spot, even if they are a Veteran. If he hits an unpowered townie, nothing happens. Can do this and deliver scum KP in the same night. Innocent to Pasta Chef checks, guilty to DT checks.
When you stare into the iCCup, the iCCup stares back.
TL+ Member
Forumite
Profile Joined February 2011
Sweden3280 Posts
August 23 2012 22:17 GMT
#465
Witchcraft Mafia sounds fun. I really like the Witch Hunter role, makes voting and claiming trickier.

Q: What happens if a Scum gets a lot of votes? Is he simply ignored? This might be an issue after the Witch Hunter has allready shot and Town force a player they think should have gotten a role to claim.
:3
Blazinghand *
Profile Blog Joined December 2010
United States25562 Posts
August 23 2012 22:25 GMT
#466
Hm, that's a good question.

You're right: the issue I potentially see would be if Mafia couldn't choose to reproduce a town power, town might say "ok all blues pick mason or RB and target who we the town decide and claim it."-- and if mafia can't do this, town will know who they are.

Mafia should probably get a reward for looking townie enough to earn a blue power.

How does this sound: any member of the inquisition that gets a blue power draws it from the pool of town powers as normal, and can use it. But if it's a DT or Veteran power he instead gets the ability to RB (in addition to whatever powers he might have had) for the night.
When you stare into the iCCup, the iCCup stares back.
TL+ Member
Forumite
Profile Joined February 2011
Sweden3280 Posts
August 23 2012 22:46 GMT
#467
What about this one?

If a scum is voted, he is informed that he got a lot of votes but he doesn´t get a power, but knows he should prepare a fakeclaim. If that´s not enough, the roleblock and mason abilities are the only ones scum can´t fake, so give scum one use of each during the game. They might use it to counter situations where they are about to be outed, or offensively to roleblock or talk in private with a townie.
:3
Blazinghand *
Profile Blog Joined December 2010
United States25562 Posts
August 23 2012 23:02 GMT
#468
That's interesting! Inquisitor's tools, yes. That would fit well.

I'll go with: the scum faction has 1-shot masonry and 1-shot RB that they can use, and it can be sent by any scum player.

They'll likely save it to fakeclaim in case town does some sort of mass Blue thing. That sounds perfect.
When you stare into the iCCup, the iCCup stares back.
TL+ Member
Keirathi
Profile Joined May 2012
United States4679 Posts
Last Edited: 2012-09-28 18:26:44
September 27 2012 04:18 GMT
#469
Not really sure where this should go, but I didn't think I needed to open a separate thread, so I'll just talk about it here.

I was bored today, and was talking with marv on irc as Rockband Mini Mafia was ending, and decided to write a setup generator for c9++ games. It's just a simple little GUI program that could potentially make rolling a c9++ setup quicker. And hey, even if no one is interested in it, at least I had fun making it and learning C# in the process

+ Show Spoiler [Screenshots] +

[image loading]
[image loading]


Edit: It requires .NET framework, which most people should have. But if not, I can direct you where to grab it if you're still interested.

Edit 2: Download Can provide source code if anyone is interested (beware, its messy )

If someone downloads it and tries it out, please let me know. I'd like to make sure it actually runs for other people (AKA I need beta testers!)
My dear friend if I have gone pants on head, you have gone socks on ears!!! -ShiaoPi
prplhz
Profile Blog Joined November 2010
Denmark8045 Posts
Last Edited: 2012-09-27 07:30:42
September 27 2012 07:29 GMT
#470
that's really nifty.

i've been doing a filtergathering votecounting editchecking webbased (pretty much a website from user perspective) tool for my upcoming newbie game (because i'm lazy and i don't want to count votes and that). i wanted to test it out on the newbie game first but it seems like it's working for now and i think maybe i have somewhere i can host it to make it available for other people at all times and not just for me. i want to post a screenshot but it's on my other computer and i have to leave in 5 mins and either way it's not visually impressive, it's just nice not to have to do tedious work like that.

anyway, it's kind of a webpage where you just put in information about your game and then it does filterlist/votecount/editcheck and outputs it formatted for a post on teamliquid.

i wanted to do some setup generating tool too but i'm horrible with setups.
http://i.imgur.com/M7t7egx.png
kitaman27 *
Profile Blog Joined April 2009
United States9245 Posts
September 27 2012 16:33 GMT
#471
Awesome Keirathi
I'm better than dirt. Well, most kinds of dirt. I mean not that fancy store bought dirt. That stuffs loaded with nutrients. I... I can't compete with that stuff.
omgCRAZY
Profile Blog Joined January 2010
Canada551 Posts
September 29 2012 23:03 GMT
#472
Hey so I am running a RL mafia game and just wanted some advice on the balance of my current setup. I didn't want to start a whole new thread for this and I couldn't get an answer on the TLmafia IRC.

The game should have between 9-12 people.

I was thinking of having 2 mafia (one godfather(detects as town)), a serial killer(unkillable at night, 1 KP), a detective, a doctor, a 1-shot vigilante and the rest vanilla townies.

The group of players experience level goes from none to weak and I wanted to get a decent amount of special roles in their to keep everyones interest up and still make for some interesting games.

I appreciate any help someone can give me. Like if this game would be too hard for the town or mafia to win and if by some miracle this is fine, when I would add another mafia if I get more people to play.
THIS NEEDS FACE!
ghost_403
Profile Joined September 2010
United States1825 Posts
September 30 2012 13:14 GMT
#473
For 9 people, 3 blues, 2 reds and an SK seems like way too many special roles. I think for a smaller group, I would drop the GF and either the cop or the doc. For 12 people, that seems not terribly unbalanced. If you're having trouble trying to find a good setup, I would refer you to the F11 setup (9 people) or the C9++ setup (13 people). The setups are meant for online mafia, but I'm sure they would work just as well in real life.
They say great science is built on the shoulders of giants. Not here. At Aperture, we do all our science from scratch, no hand holding. Step aside, REAL SCIENCE coming through.
iGrok
Profile Blog Joined October 2010
United States5142 Posts
October 01 2012 15:34 GMT
#474
RL mafia players complain a lot with too many special roles.

[9 players]
1 Cop, 1 Veteran, 5 VT, 2 Mafia

[10 Players]
1 Cop, 1 Medic, 6 VT, 2 Mafia

[11 Players]
1 Cop, 1 Vigilante, 7 VT, 2 Mafia

[12 Players]
2 Cop, 7 VT, 3 Mafia OR 1 Cop, 1 Medic, 8 VT, 2 Mafia (Make sure you tell them either one is possible)
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
Blazinghand *
Profile Blog Joined December 2010
United States25562 Posts
October 01 2012 17:05 GMT
#475
iGrok is correct. RL Mafia is more about reading body language and stuff than it is about weird roles. Long night phases are lame
When you stare into the iCCup, the iCCup stares back.
TL+ Member
HiroPro
Profile Joined March 2012
United States2624 Posts
October 01 2012 18:44 GMT
#476
I like having mayors when I play RL mafia. But it really only works when you have like 20 people. Or like I guess you could have a mayor in a small game, except he can't decide the first lynch, he just like picks candidates to vote on.
prplhz
Profile Blog Joined November 2010
Denmark8045 Posts
Last Edited: 2012-10-10 22:03:54
October 10 2012 21:53 GMT
#477
hey in connection with cohosting forumite's resistance mafia i wrote a script to count votes and stuff like that

i wanted to use it some time later for other games but i forgot how the hell it worked and then i thought i'd just do a small and robust web interface on my local web server

and then i thought i might just as well put that online for everybody to use if they feel like it

link

it should be pretty self explanatory how it works, i used an old newbie game of mine to test it out and the test data is still in there. it takes about 1-5 seconds for every 20 posts the script has to go through (mostly 2 seconds i should think). takes about 30 seconds for the filters example and about 20 seconds for the votes example. this is 99% network delay. it's important that you type the list of players out correctly but it's not important that they vote in the correct format or vote for exact player names. people can vote "kita" instead of "kitaman27" and stuff like that. if someone decides to use it then any feedback is welcome. this has just been a fun hobby project combining my interest in computers with my interest in mafia to make something i actually find useful

all of the source code is also there if anybody else wants to host it too.

i only tested it in chrome and firefox because i don't really have ie but hopefully it works in ie too.

also to catch a vote you have to type in both the voter and the votee in the players textarea
http://i.imgur.com/M7t7egx.png
kitaman27 *
Profile Blog Joined April 2009
United States9245 Posts
October 10 2012 22:44 GMT
#478
Very nice prpl!
I'm better than dirt. Well, most kinds of dirt. I mean not that fancy store bought dirt. That stuffs loaded with nutrients. I... I can't compete with that stuff.
Coagulation
Profile Blog Joined July 2006
United States9633 Posts
October 10 2012 22:53 GMT
#479
thats pretty boss
iGrok
Profile Blog Joined October 2010
United States5142 Posts
October 10 2012 23:09 GMT
#480
Wow. Well done.
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
Prev 1 22 23 24 25 26 51 Next
Please log in or register to reply.
Live Events Refresh
Next event in 2h 23m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 575
ZombieGrub49
StarCraft: Brood War
Shuttle 664
Dewaltoss 87
Dota 2
syndereN418
NeuroSwarm131
League of Legends
Doublelift3847
JimRising 396
Counter-Strike
shoxiejesuss1297
minikerr30
Other Games
Grubby1927
C9.Mang0284
ArmadaUGS141
KnowMe76
UpATreeSC27
Organizations
Other Games
BasetradeTV23
[ Show 14 non-featured ]
StarCraft 2
• RyuSc2 17
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Azhi_Dahaki2
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21683
Other Games
• imaqtpie1166
• Scarra841
• Shiphtur147
Upcoming Events
Replay Cast
2h 23m
The PondCast
12h 23m
OSC
1d
IntoTheTV X SOOP
1d 13h
CranKy Ducklings
2 days
Sparkling Tuna Cup
3 days
OSC
3 days
Shopify Rebellion Sundays
3 days
Mixu vs TBD
Spirit vs TBD
Clem vs TBD
Afreeca Starleague
4 days
Soma vs Shuttle
BeSt vs Rush
WardiTV Weekly
4 days
[ Show More ]
Afreeca Starleague
5 days
Leta vs ggaemo
Jaedong vs Queen
GSL
5 days
PiGosaur Cup
6 days
Kung Fu Cup
6 days
Liquipedia Results

Completed

KCM Special KOR vs CHN
PiG Sty Festival 8.0
Light Tournament 2026

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
RSL Revival: Season 6
Calamity Invitational
Big Dog Cup 2026 Div 1
BLAST Open Fall 2026
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

Acropolis #5
Acropolis #5 - TRS
Escore Tournament S3: King of Kings
Blizzard Classic Cup 2026
Acropolis #5 - GSA
Acropolis #5 - GSB
Acropolis #5 - GSC
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.