• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 07:40
CEST 13:40
KST 20:40
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL, and the Limitations of Standard Play1Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview8
Community News
[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)83ZeroSpace at Steam NextFest - Last free demo38Weekly Cups (June 8-14): Clem and Solar double, PTR tested0RSL: S6 Finals played at BlizzCon 202611
StarCraft 2
General
Is the larve respawn broken? The Death of Cheese: From a Professional Cheeser 5.0.16 patch for SC2 goes live (8 worker start) Old Replays From 1.4.6 The future of the SC game model
Tourneys
Maestros of The Game 2 announcement and schedule ! Douyu Cup 2026: $20,000 Legends Event (June 26-28) RSL Revival: Season 6 - Qualifiers and Main Event INu's Battles#17 <BO.9> Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 532 Nuclear Family Mutation # 531 Experimental Artillery Mutation # 530 One For All
Brood War
General
ASL 22 Proposed Map Pool ProGamer Paychecks Story Best thing happen to StarCraft since Remastered? Data needed BW General Discussion
Tourneys
[Megathread] Daily Proleagues [ASL21] Grand Finals The Casual Games of the Week Thread [BSL22] GosuLeague Casts - Tue & Thu 22:00 CEST
Strategy
Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration?
Other Games
General Games
ZeroSpace at Steam NextFest - Last free demo Path of Exile Nintendo Switch Thread Stormgate/Frost Giant Megathread Beyond All Reason
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread The Games Industry And ATVI Russo-Ukrainian War Thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023 Cricket [SPORT]
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Listen To The Coaches!
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 19182 users

TL Mafia Idea Factory - Page 23

Forum Index > TL Mafia
Post a Reply
Prev 1 21 22 23 24 25 51 Next
iGrok
Profile Blog Joined October 2010
United States5142 Posts
August 07 2012 15:26 GMT
#441
You're going to need to cohost a game and get a check of approval before you can host.

Setup looks ok, decent flavor.
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
syllogism
Profile Joined September 2010
Finland5948 Posts
Last Edited: 2012-08-07 16:04:19
August 07 2012 15:43 GMT
#442
I do not think Bomb artist and Tactical Air Controller are good roles. The point of medics is to prevent mafia from immediately killing all the good players and the presence of these roles will basically make medics useless or they will at least be forced to protect sub-optimal targets. I guess the bomb artist will force the other mafia team to target lower profile players, but KGB can still kill whoever they want unless medics take a huge risk. Each mafia team having only 1 normal KP helps, but I'm still not a fan.

There is also potentially huge variance as bomb artist might kill multiple blues and even other mafia every night.
Shady Sands
Profile Blog Joined June 2012
United States4021 Posts
August 07 2012 16:18 GMT
#443
On August 08 2012 00:43 syllogism wrote:
I do not think Bomb artist and Tactical Air Controller are good roles. The point of medics is to prevent mafia from immediately killing all the good players and the presence of these roles will basically make medics useless or they will at least be forced to protect sub-optimal targets. I guess the bomb artist will force the other mafia team to target lower profile players, but KGB can still kill whoever they want unless medics take a huge risk. Each mafia team having only 1 normal KP helps, but I'm still not a fan.

There is also potentially huge variance as bomb artist might kill multiple blues and even other mafia every night.


Ah, I think I should have been clearer then--the Bomb Artist is a 1-shot deal. Once the bomb is used up, he becomes a normal goon.
Что?
Shady Sands
Profile Blog Joined June 2012
United States4021 Posts
August 07 2012 16:24 GMT
#444
On August 08 2012 00:16 ShiaoPi wrote:
I would be interested in co-hosting it if you do not mind me dabbling as first time host/co-host.


Sounds great. I'll put up the thread shortly.
Что?
iGrok
Profile Blog Joined October 2010
United States5142 Posts
Last Edited: 2012-08-07 16:28:19
August 07 2012 16:27 GMT
#445
On August 08 2012 01:24 Shady Sands wrote:
Show nested quote +
On August 08 2012 00:16 ShiaoPi wrote:
I would be interested in co-hosting it if you do not mind me dabbling as first time host/co-host.


Sounds great. I'll put up the thread shortly.

Do you even read notice the sticky threads?
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
August 07 2012 16:28 GMT
#446
On August 08 2012 01:27 iGrok wrote:
Show nested quote +
On August 08 2012 01:24 Shady Sands wrote:
On August 08 2012 00:16 ShiaoPi wrote:
I would be interested in co-hosting it if you do not mind me dabbling as first time host/co-host.


Sounds great. I'll put up the thread shortly.

Do you even read notice the sticky threads?


or even easier, your last post on this very page lol
[15:15] <Palmar> and yes marv, you're a total hottie
iGrok
Profile Blog Joined October 2010
United States5142 Posts
August 07 2012 16:29 GMT
#447
On August 08 2012 01:28 marvellosity wrote:
Show nested quote +
On August 08 2012 01:27 iGrok wrote:
On August 08 2012 01:24 Shady Sands wrote:
On August 08 2012 00:16 ShiaoPi wrote:
I would be interested in co-hosting it if you do not mind me dabbling as first time host/co-host.


Sounds great. I'll put up the thread shortly.

Do you even read notice the sticky threads?


or even easier, your last post on this very page lol

I know, right?
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
Shady Sands
Profile Blog Joined June 2012
United States4021 Posts
August 07 2012 16:36 GMT
#448
On August 08 2012 01:29 iGrok wrote:
Show nested quote +
On August 08 2012 01:28 marvellosity wrote:
On August 08 2012 01:27 iGrok wrote:
On August 08 2012 01:24 Shady Sands wrote:
On August 08 2012 00:16 ShiaoPi wrote:
I would be interested in co-hosting it if you do not mind me dabbling as first time host/co-host.


Sounds great. I'll put up the thread shortly.

Do you even read notice the sticky threads?


or even easier, your last post on this very page lol

I know, right?


I'm sorry, am I doing something wrong?
Что?
iGrok
Profile Blog Joined October 2010
United States5142 Posts
Last Edited: 2012-08-07 16:39:18
August 07 2012 16:37 GMT
#449
On August 08 2012 01:36 Shady Sands wrote:
Show nested quote +
On August 08 2012 01:29 iGrok wrote:
On August 08 2012 01:28 marvellosity wrote:
On August 08 2012 01:27 iGrok wrote:
On August 08 2012 01:24 Shady Sands wrote:
On August 08 2012 00:16 ShiaoPi wrote:
I would be interested in co-hosting it if you do not mind me dabbling as first time host/co-host.


Sounds great. I'll put up the thread shortly.

Do you even read notice the sticky threads?


or even easier, your last post on this very page lol

I know, right?


I'm sorry, am I doing something wrong?

Go read the Active Games thread. Carefully.

And while you're at it, probably the other sticky threads as well.
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
ShiaoPi
Profile Blog Joined October 2011
TAIWAN NUMBAH WAN5956 Posts
August 07 2012 16:37 GMT
#450
you are supposed to be a co-host first then get approval for your hosting prowess before being allowd to host Read iGrok
LiquidDota Staff@TW_ShiaoPi
TL+ Member
Blazinghand *
Profile Blog Joined December 2010
United States25560 Posts
Last Edited: 2012-08-07 16:38:33
August 07 2012 16:37 GMT
#451
On August 08 2012 01:36 Shady Sands wrote:
Show nested quote +
On August 08 2012 01:29 iGrok wrote:
On August 08 2012 01:28 marvellosity wrote:
On August 08 2012 01:27 iGrok wrote:
On August 08 2012 01:24 Shady Sands wrote:
On August 08 2012 00:16 ShiaoPi wrote:
I would be interested in co-hosting it if you do not mind me dabbling as first time host/co-host.


Sounds great. I'll put up the thread shortly.

Do you even read notice the sticky threads?


or even easier, your last post on this very page lol

I know, right?


I'm sorry, am I doing something wrong?


In the same sense that we encourage newbies to play newbie games before playing in regular games, we require hosts to co-host a game and then get permission before hosting. Also, games only come out of the hosting queue in order and in a timely fashion so we don't have periods with explosions of games hosted or no games hosted.

E: ah! iGrok with the ultimate ninja
When you stare into the iCCup, the iCCup stares back.
TL+ Member
iGrok
Profile Blog Joined October 2010
United States5142 Posts
Last Edited: 2012-08-07 16:41:57
August 07 2012 16:41 GMT
#452
@Blazinghand:
+ Show Spoiler +
[image loading]
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
Shady Sands
Profile Blog Joined June 2012
United States4021 Posts
August 07 2012 16:42 GMT
#453
Ah ok. Well, I guess we can shelve this for now, eager to help co-host a game.
Что?
Bill Murray
Profile Blog Joined October 2009
United States9292 Posts
August 07 2012 16:47 GMT
#454
I'd consider allowing you to cohost one, if the players/mods are in approval of me hosting a mini
University of Kentucky Basketball #1
Shady Sands
Profile Blog Joined June 2012
United States4021 Posts
August 07 2012 17:10 GMT
#455
Okay, thanks! Prplhz mentioned that I'm being considered to help with flavor writing, so I could definitely help you in that regard.
Что?
imallinson
Profile Blog Joined May 2011
United Kingdom3482 Posts
August 10 2012 15:46 GMT
#456
The Dwarf Fortress Mini Mafia gave me a cool idea. Why not have a game that actually plays out like Dwarf Fortress. The game would start out with 7 players, 1 of which is a vampire. There would be reserve players who would make up migrant waves (which can also contain vampires).Instead of days and nights you have seasons, each season the fortress lynches someone and the vampires get to drain some dwarves of blood. The host would also implement random events (goblin invasions, carp attacks etc.) to add more fun.
Liquipedia
Blazinghand *
Profile Blog Joined December 2010
United States25560 Posts
August 10 2012 16:27 GMT
#457
That sounds pretty interesting. It might be difficult coordinating players to wait 72 hours after game starts to get into it, but I could see it going like this: 7 initial dwarves, of which at least one is a vampire, then a wave of 3 more that show up at the start of N1, then a wave of 3 more that arrive at the start of D2, and between the initial dwarves and the two waves there are 3 scum.

You'd definitely need to get everyone on the field by the start of D2, because a LOT of how town scumhunts is via voting history, and letting 1-2 scum get off scot-free from D1 is a huge advantage. Adding another investigative role for town, or giving them a slightly beefier blue setup, would definitely be necessary. Alternatively, you could add a rule that the scum can't kill N1 to balance out a couple scum being able to entirely dodge the D1 lynch.

When you stare into the iCCup, the iCCup stares back.
TL+ Member
Blazinghand *
Profile Blog Joined December 2010
United States25560 Posts
August 20 2012 19:54 GMT
#458
I am loathe to double post but I thought of something cool and was wondering what people would think of this mechanic. I think it's better thought through than the Artosis Pylon one.

Basically you have a typical game, but there are no blue roles. Instead, each day, in addition to voting who gets lynched, Town votes to grant their blue powers to people of their choice. In a medium-small game, maybe this would be like 3 blues, 1 lynch. So as a townie you'd cast 3 votes for various players you think deserve a blue role (but not yourself) and 1 vote for a player you'd like to lynch. The top 3 role-earners each secretly select a role from the role bucket to have for the night (such as 24 hour mason recruiter, 1-shot jailkeeper, 1-shot tracker, veteran, hatter etc) which of course they can claim, and use. They get their results back at the end of the night, and a mason or Senator of course doesn't get results back and keeps their power until the end of the next day, after which it dissipates.

The entire town setup would be VTs and Mafia would have maybe a framer or a godfather but not an RB since that would be too easy to aim. The number of blue powers would decrease as the number of townies decreased, until eventually there are no more blue powers.

Thoughts? Might be too hard if mafia couldn't snipe blue roles? I think it's kind of a cool mechanic but might be a bit unwieldy with the extra elections.
When you stare into the iCCup, the iCCup stares back.
TL+ Member
imallinson
Profile Blog Joined May 2011
United Kingdom3482 Posts
August 20 2012 22:04 GMT
#459
I think the problem with something like that is that scum gets an auto blue snipe which will always cancel out one of the roles. Either that or all the blue pickers would choose vet and scum would be hard pressed to actually kill anyone. Also if the town happened to vote for 3 scum to get the roles scum can't kill a blue and it basically gives town three huge scum reads. Of course scum could fake this to waste a lynch. It's a set up that would have to be really carefully balanced to work well.
Liquipedia
HiroPro
Profile Joined March 2012
United States2624 Posts
August 20 2012 22:05 GMT
#460
On August 21 2012 04:54 Blazinghand wrote:
I am loathe to double post but I thought of something cool and was wondering what people would think of this mechanic. I think it's better thought through than the Artosis Pylon one.

Basically you have a typical game, but there are no blue roles. Instead, each day, in addition to voting who gets lynched, Town votes to grant their blue powers to people of their choice. In a medium-small game, maybe this would be like 3 blues, 1 lynch. So as a townie you'd cast 3 votes for various players you think deserve a blue role (but not yourself) and 1 vote for a player you'd like to lynch. The top 3 role-earners each secretly select a role from the role bucket to have for the night (such as 24 hour mason recruiter, 1-shot jailkeeper, 1-shot tracker, veteran, hatter etc) which of course they can claim, and use. They get their results back at the end of the night, and a mason or Senator of course doesn't get results back and keeps their power until the end of the next day, after which it dissipates.

The entire town setup would be VTs and Mafia would have maybe a framer or a godfather but not an RB since that would be too easy to aim. The number of blue powers would decrease as the number of townies decreased, until eventually there are no more blue powers.

Thoughts? Might be too hard if mafia couldn't snipe blue roles? I think it's kind of a cool mechanic but might be a bit unwieldy with the extra elections.


Election Mafia

Not exactly what you described (People have roles) but pretty similar.
Prev 1 21 22 23 24 25 51 Next
Please log in or register to reply.
Live Events Refresh
WardiTV Weekly
11:00
WardiTV Mondays #93
IntoTheiNu 805
WardiTV532
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko419
ProTech144
Ryung 104
Rex 100
MaxPax 27
SHIN 20
TKL 12
StarCraft: Brood War
Calm 9451
Leta 1142
Sea 1085
Jaedong 572
BeSt 524
Mini 392
Mong 278
EffOrt 260
Soma 230
Zeus 228
[ Show more ]
Hyuk 195
Rush 191
Soulkey 171
Light 134
ggaemo 132
Hyun 114
Aegong 102
Snow 94
Pusan 73
Dewaltoss 69
hero 47
ToSsGirL 37
Sea.KH 30
[sc1f]eonzerg 28
yabsab 24
Icarus 21
sorry 19
scan(afreeca) 19
IntoTheRainbow 14
Sacsri 13
Noble 13
Hm[arnc] 13
HiyA 13
Bale 9
GoRush 1
Dota 2
Gorgc4402
singsing3010
Dendi679
XcaliburYe314
Fuzer 12
League of Legends
JimRising 369
Counter-Strike
olofmeister2051
markeloff161
kRYSTAL_50
Super Smash Bros
Mew2King88
Other Games
crisheroes284
Pyrionflax242
BEARDiaguz17
Organizations
Dota 2
PGL Dota 2 - Main Stream442
StarCraft: Brood War
lovetv 19
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 13 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 6
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV366
League of Legends
• Jankos2670
Upcoming Events
RSL Revival
22h 20m
RSL Revival
1d 5h
Bombastic Starleague
1d 8h
Kung Fu Cup
1d 23h
OSC
2 days
CrankTV Team League
2 days
Bombastic Starleague
3 days
Replay Cast
3 days
The PondCast
3 days
HomeStory Cup
3 days
[ Show More ]
Replay Cast
4 days
HomeStory Cup
4 days
Replay Cast
5 days
HomeStory Cup
5 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

BSL 22 Non-Korean Championship
Douyu Cup 2026
Murky Cup 2026

Ongoing

IPSL Spring 2026
Acropolis #4
CSCL: Masked Kings S4
YSL S3
CSL Season 21: Qualifier 2
SCTL 2026 Spring
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026

Upcoming

CSL 2026 Summer (S21)
ASL Season 22:Wild Card Qualifier
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
BCC 2026
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E1
Heroes Pulsing #3
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.