Sleeper Cell Mafia - Page 4
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iGrok
United States5142 Posts
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Jackal58
United States4264 Posts
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sandroba
Canada4998 Posts
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Jackal58
United States4264 Posts
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sandroba
Canada4998 Posts
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iGrok
United States5142 Posts
Can you clarify some of the rules for me? As far as I can tell as an sleeper agent you can never kill each other, is that correct? even if the votes goes: 3x agent1 2xagent2 1xtownie, the target will be townie? Also cell leader can use the message ability only once per game? Thanks in advance. Cheers. In the above situation, agent1 would be killed. Unless there is a tie, or only agent targets, the GF cannot switch the kill. The GF has a rather active role this game: its his job to somehow alert his agents to the names of all the other agents, precisely so that they don't vote for each other. However, we are making a slight change to the GF role. He will now be allowed to send one message at dawn and another at dusk. | ||
Eiii
United States2566 Posts
I suppose I'm just confused since it seems like the GF has to toe some mysterious line where anything past it is considered too easy to decipher. :S | ||
Mr. Wiggles
Canada5894 Posts
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iGrok
United States5142 Posts
i thought it was an interesting mechanic, cause then it's about the GF figuring out waysto tell his agents who is who without us knowing, through the messenges. If it's particularly clever and we don't catch on to it, then i'd applaud the GF for beign so smart and his agents for figuring it out Looking at it more and more, I'm inclined to remove the breadcrumbing restriction from the messages. I'll listen to any public feedback though. Messages are sent through PM as follows: GF pms me with message and recipient, I pm recipient with message. EDIT: Bolded for emphasis. | ||
Kenpachi
United States9908 Posts
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Mr. Wiggles
Canada5894 Posts
Also, what's the restriction on five words, for example, can you send string of letters/numbers, like AHOJOSFZOBKFJAKBAJJKBKNO, like a cipher, and then send the key to solve it, or does that break the rule? Also, I'm assuming you can't actually send names (of ANY player), just breadcrumbs? | ||
LSB
United States5171 Posts
/in as replacement | ||
iGrok
United States5142 Posts
The crumbing in messages restriction has been removed. It was leading this game to be more like a themed-game, and less like a normal game with one (radically) different mechanic. So to revise and clarify how GF and Agents work: AGENTS: Do not know the names of ANY other RED players. Each night, they submit via pm to MYSELF AND CHAOSER the name of they player they think should be killed. Agents show up NOT TOWN to Investigations. GF: Knows the names of all other RED names. always returns "Insufficient Information for Analysis". In the event of a TIE in voting, or if ALL nominations are agents, may cast tiebreaking vote. In the event of death, flips GF and a new GF is RNG'd between remaining Agents. May send a message consisting of 5 words or 20 characters to any agent at dawn and dusk of each day. Submit it like a normal action. The message can't contain the name of any player. The message is PM'd to both myself and chaoser. We will send it to the player you specify. Cute attempts to get around the "No Names" rule will result in the message being "lost". Feel free to crumb, just don't put the name (or any form of the name) in there. If all agents are dead, you may choose each kill. MAFIA GENERAL RULES: Mafia wins when they outnumber Town and Town has no killing roles remaining. OP will be updated to reflect this. | ||
iGrok
United States5142 Posts
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Eiii
United States2566 Posts
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Barundar
Denmark1582 Posts
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iGrok
United States5142 Posts
Roles will be pm'd to you by 9:00 pm. If there are any further clarification questions, ask now ^^ | ||
Barundar
Denmark1582 Posts
02:00 GMT (+00:00) e: it works ![]() The CIA agent can only shoot twice, is that correct? Or is it only once? | ||
iGrok
United States5142 Posts
and yes thats the proper time | ||
Barundar
Denmark1582 Posts
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