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On August 09 2010 09:39 zeks wrote: i'm up for the penalty posting
basically when i'm lynched, a random person is picked out of the people who voted for me, and that person gets permanent +1 vote to all future lynch votes no matter what
yeah i'm not very useful fantastic, now the mafia can vote for you and say "well I wanted to lower the odds that the mafia get ahold of an extra vote. I'm already not liking this penalty claim thing. Certain people have penalties that suggest we should kill them, certain people have penalties that suggest we don't kill them, we can't get closer to mafia, I think, because all we have is wifom "oh mafia wouldn't claim that because it makes lynching them look good", "mafia wouldn't claim that role because its too suspicious its look like they are just trying to seem to valuable to be lynched," etc. I don't get where we go with this other than being distracted from behavior analysis. Granted, we get a lot of material to look at but I think already the mafia can pick a few guaranteed greens to avoid while we don't get much help since anyone might be mafia from our point of view, whether they are claiming something that looks green or blue.
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On August 09 2010 10:01 Ace wrote:Show nested quote +On August 09 2010 09:58 LSB wrote:On August 09 2010 09:45 Ace wrote: Everyone should penalty post. Blue/Green it doesn't matter because all of us have roles. Penalties are NOT tied to roles. If you think Mafia is going to just start sniping everyone based off of penalties then I'll ask you the same thing I asked Pyrr - what do you want the town to do instead? Looks like your making the same mistake that BM did On July 22 2010 23:22 Hesmyrr wrote: This setup also has another twist in it; all Townies (not mafia) will have specific penalties that either diminish strength of one's ability or simply anti-town. No post restriction bs though.
I want the town to lynch BM, and work from there. Where's the mistake? Hessmyrr's post doesn't say that penalties are tied to roles. I also know that from my role PM my penalty is NOT tied to my role. Likewise if you looked at bumatlarge's penalty claim his tree stump ability is also NOT tied to his penalty of upping scum population.You're making bad assumptions. His tree stump ability, if used, ups the scum population. How could those two be any more linked, when there is a direct causal link between them?
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On August 09 2010 10:00 citi.zen wrote:Show nested quote +On August 09 2010 07:48 Ace wrote:On August 09 2010 07:37 Pyrrhuloxia wrote: "If any townies have penalties then you'll know based on your OWN role PM which penalties should make sense when we all claim them."
I don't agree - I have no idea what to expect in other penalties and I don't see how claiming them will make certain people stand out. It might help us plan some strategies but it might help the mafia, too. What if someone's penalty is that they can't do anything till night 4? Then the mafia knows to avoid that person until night 3 and kill them then. What if the penalties for townies look a lot different from the penalties for blues? That could bite us in the ass. If someone's penalty is they can't do anything until night 4 thats great. Because then we can remove them from any actions that happen at night, and if they still live on Night 4 we ask them to prove their action. Obviously if you can't act until Night 4 which would be ridiculous in any mafia game you've gotta have something damn near game breaking. So if the scum want to let that person until night 3 that's cool with me because before that said person better be going all out doing some intelligent scum hunting. But even all of this is moot because I did say don't make it too obvious what your role could be. On death once your role is revealed we can piece everything together. It doesn't even matter if Vanilla penalties look different than blue penalties - we just need a list of penalties period to even move forward. So what if it helps the mafia? Would you rather the town not have any direction on where to go and just stumble around mindlessly? It's like complaining that Terran's are making infantry knowing that Zerg has lurkers. Execution of the plan is just as important as the plan itself. If you don't agree come up with a better idea because I'm all ears. @divinek: now you're starting to get it ^_^ We KNOW for a fact that townies have restrictions and scum don't. They only have fake claims the host gave them. So if we are aware of our own penalties and KNOW that we have to behave a certain way then we can't do things that go against our PM where as scum can because theirs are fake. They can't fake their actions because once we see what most people's penalties look like and people start dying the picture becomes very clear. Why are we so sure penalties are not linked to roles? From what I've seen, and knowing my penalty, people with a blue role have penalties pertaining to that role (ex: can't use power Y unless X happens). Greens can't have that type of penalty. Telling everyone "I can't use my power unless X" means you are blue = pleasant sniping reds. So I'd advise you to reconsider, unless you think some sort of mass role-claim is a good play. In some set-ups that is the case, in this one I personally haven't come to that conclusion. I'll admit that, as usual, I don't pay close attention on weekends, am I missing something?
no need for role claims yet, just penalties. Like I said I gave you all my penalty and if you all think it's that simple then tell me what my role is ^_^
Look at bumatlarge's penalty claim: no one would know he was a tree stump (role) based on the fact that acting increases mafia population by 1 (penalty). The idea that penalties implies roles is false based on bumatlarge's post and the fact that my penalty also does not imply my role.
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On August 09 2010 10:02 Pyrrhuloxia wrote:Show nested quote +On August 09 2010 10:01 Ace wrote:On August 09 2010 09:58 LSB wrote:On August 09 2010 09:45 Ace wrote: Everyone should penalty post. Blue/Green it doesn't matter because all of us have roles. Penalties are NOT tied to roles. If you think Mafia is going to just start sniping everyone based off of penalties then I'll ask you the same thing I asked Pyrr - what do you want the town to do instead? Looks like your making the same mistake that BM did On July 22 2010 23:22 Hesmyrr wrote: This setup also has another twist in it; all Townies (not mafia) will have specific penalties that either diminish strength of one's ability or simply anti-town. No post restriction bs though.
I want the town to lynch BM, and work from there. Where's the mistake? Hessmyrr's post doesn't say that penalties are tied to roles. I also know that from my role PM my penalty is NOT tied to my role. Likewise if you looked at bumatlarge's penalty claim his tree stump ability is also NOT tied to his penalty of upping scum population.You're making bad assumptions. His tree stump ability, if used, ups the scum population. How could those two be any more linked, when there is a direct causal link between them?
I think you're misunderstanding. The TREE STUMP role has nothing to do with upping scum population. If bumatlarge said "my penalty ups scum population" no one in the history of mafia would know he was a tree stump. It has nothing to do with his role. Get it now?
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On August 09 2010 09:33 LSB wrote:Show nested quote +On August 09 2010 09:16 Scamp wrote: LSB your last few posts have been much better and as a result I'm less suspicious of you now. Keep playing like that. Maybe I should ask my questions in PM form to the mod then :S Show nested quote +On August 09 2010 09:09 Divinek wrote:On August 09 2010 08:32 LSB wrote:On August 09 2010 07:12 Pyrrhuloxia wrote: Lol "No post restriction bs though." Why didn't you post that earlier, Ace? ##abstain Talk ##vote BillMurrayOther Issues -If BM actually has a weird post restriction stuff. Well after he's lynched we'll find out his role. That would be pretty helpful Why BM would do this, assuming he's mafia: Immediately, town got in a huge disarray. A split was made. BM was counting on this working so that Ace would die the first day. We then see that Ace is clean, and day 2 we would lynch BM and his best supporter, who would happen to be green. Bill's death buys 2 days and 2 innocents. However, looks like he made a small mistake :D As for lynching Pyrr. I would advise AGAINST lynching Pyrr now. The logic works like this Premise 1) If Bill Murry is Mafia, Pyrr is mafia Premise 2) Bill Murry is Mafia Therefore Pyrr is mafia. However, we should first confirm premise #2. We do that by lynching BM. We're going to lynch BM anyways, so why not now? Lynching Pyrr first could lead to a dead townie. And Pyrr being green does not tell us anything about BM why is the logic that way? why cant it be the other way around, i was going to go into some big thing of explaining propositional calculus to you and other people but im sure that would just confuse people more. infact why does it have to go either way at all for sure. Surely there can be reasons for them both being mafia, or one and not the other...or even oddly enough neither i suppose http://en.wikipedia.org/wiki/Affirming_the_consequent Go brush up on your Propositional Calculus. And Ace's post seems like complete BS. BM does a vote post. We all go wtf? Pyrr was the first one to think that BM might have some post restriction thingy, and so he tests it out. That's being smart. Not manipulative.
you dont need to tell me to brush up on anything believe me! 
i know what the basic idea you're getting into was but you dont really understand the fundamental underlying principals and i was going to explain them to you (to demonstrate instances where your reasoning could be faulty since you didnt explain your assumptions), but i realized after reading it over you and most other people probably wouldnt be able to make sense of it
and it wouldnt matter anyways, because now that ace has actually explained the assumptions i agree with what he is saying
that and we practically get to policy lynch someone like bm for lying, if it cant happen in XXX at least it happens here to the badie
##unvote ##vote bill murray
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On August 09 2010 10:03 Ace wrote:Show nested quote +On August 09 2010 10:00 citi.zen wrote:On August 09 2010 07:48 Ace wrote:On August 09 2010 07:37 Pyrrhuloxia wrote: "If any townies have penalties then you'll know based on your OWN role PM which penalties should make sense when we all claim them."
I don't agree - I have no idea what to expect in other penalties and I don't see how claiming them will make certain people stand out. It might help us plan some strategies but it might help the mafia, too. What if someone's penalty is that they can't do anything till night 4? Then the mafia knows to avoid that person until night 3 and kill them then. What if the penalties for townies look a lot different from the penalties for blues? That could bite us in the ass. If someone's penalty is they can't do anything until night 4 thats great. Because then we can remove them from any actions that happen at night, and if they still live on Night 4 we ask them to prove their action. Obviously if you can't act until Night 4 which would be ridiculous in any mafia game you've gotta have something damn near game breaking. So if the scum want to let that person until night 3 that's cool with me because before that said person better be going all out doing some intelligent scum hunting. But even all of this is moot because I did say don't make it too obvious what your role could be. On death once your role is revealed we can piece everything together. It doesn't even matter if Vanilla penalties look different than blue penalties - we just need a list of penalties period to even move forward. So what if it helps the mafia? Would you rather the town not have any direction on where to go and just stumble around mindlessly? It's like complaining that Terran's are making infantry knowing that Zerg has lurkers. Execution of the plan is just as important as the plan itself. If you don't agree come up with a better idea because I'm all ears. @divinek: now you're starting to get it ^_^ We KNOW for a fact that townies have restrictions and scum don't. They only have fake claims the host gave them. So if we are aware of our own penalties and KNOW that we have to behave a certain way then we can't do things that go against our PM where as scum can because theirs are fake. They can't fake their actions because once we see what most people's penalties look like and people start dying the picture becomes very clear. Why are we so sure penalties are not linked to roles? From what I've seen, and knowing my penalty, people with a blue role have penalties pertaining to that role (ex: can't use power Y unless X happens). Greens can't have that type of penalty. Telling everyone "I can't use my power unless X" means you are blue = pleasant sniping reds. So I'd advise you to reconsider, unless you think some sort of mass role-claim is a good play. In some set-ups that is the case, in this one I personally haven't come to that conclusion. I'll admit that, as usual, I don't pay close attention on weekends, am I missing something? no need for role claims yet, just penalties. Like I said I gave you all my penalty and if you all think it's that simple then tell me what my role is ^_^ Look at bumatlarge's penalty claim: no one would know he was a tree stump (role) based on the fact that acting increases mafia population by 1 (penalty). The idea that penalties implies roles is false based on bumatlarge's post and the fact that my penalty also does not imply my role. That's just it: he has to use his "ability" = he has an "ability". So he's some sort of blue that just got outed.
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replace "ability" with "has to act" if you must... same thing.
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##unvote ##vote Ace Nice job for outing like four blues already. Fuck you BM for screwing around. Don't sign up for anything again if you are gonna play like this (assuming you're not red).
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On August 09 2010 09:39 zeks wrote: i'm up for the penalty posting
basically when i'm lynched, a random person is picked out of the people who voted for me, and that person gets permanent +1 vote to all future lynch votes no matter what
yeah i'm not very useful
oh dear :/. A random person or random [/b]townie?[/b]. Check the wording very carefully. If it's a random person that's pretty terrible. If it's a random townie that sucks also but we can have possibly have a confirmed townie.
Penalties:
Ace : Must telegraph moves to the town before acting bumatlarge: If acting mafia population goes up by 1, town population goes down by 1 zeks: If lynched, random person(?) on the wagon gets permanent +1 voting power
@bumatlarge: Does the PM tell you how the population works? Like do mafia basically get a townie recruited into their ranks or is it some other way it works?
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On August 09 2010 10:04 citi.zen wrote:Show nested quote +On August 09 2010 10:03 Ace wrote:On August 09 2010 10:00 citi.zen wrote:On August 09 2010 07:48 Ace wrote:On August 09 2010 07:37 Pyrrhuloxia wrote: "If any townies have penalties then you'll know based on your OWN role PM which penalties should make sense when we all claim them."
I don't agree - I have no idea what to expect in other penalties and I don't see how claiming them will make certain people stand out. It might help us plan some strategies but it might help the mafia, too. What if someone's penalty is that they can't do anything till night 4? Then the mafia knows to avoid that person until night 3 and kill them then. What if the penalties for townies look a lot different from the penalties for blues? That could bite us in the ass. If someone's penalty is they can't do anything until night 4 thats great. Because then we can remove them from any actions that happen at night, and if they still live on Night 4 we ask them to prove their action. Obviously if you can't act until Night 4 which would be ridiculous in any mafia game you've gotta have something damn near game breaking. So if the scum want to let that person until night 3 that's cool with me because before that said person better be going all out doing some intelligent scum hunting. But even all of this is moot because I did say don't make it too obvious what your role could be. On death once your role is revealed we can piece everything together. It doesn't even matter if Vanilla penalties look different than blue penalties - we just need a list of penalties period to even move forward. So what if it helps the mafia? Would you rather the town not have any direction on where to go and just stumble around mindlessly? It's like complaining that Terran's are making infantry knowing that Zerg has lurkers. Execution of the plan is just as important as the plan itself. If you don't agree come up with a better idea because I'm all ears. @divinek: now you're starting to get it ^_^ We KNOW for a fact that townies have restrictions and scum don't. They only have fake claims the host gave them. So if we are aware of our own penalties and KNOW that we have to behave a certain way then we can't do things that go against our PM where as scum can because theirs are fake. They can't fake their actions because once we see what most people's penalties look like and people start dying the picture becomes very clear. Why are we so sure penalties are not linked to roles? From what I've seen, and knowing my penalty, people with a blue role have penalties pertaining to that role (ex: can't use power Y unless X happens). Greens can't have that type of penalty. Telling everyone "I can't use my power unless X" means you are blue = pleasant sniping reds. So I'd advise you to reconsider, unless you think some sort of mass role-claim is a good play. In some set-ups that is the case, in this one I personally haven't come to that conclusion. I'll admit that, as usual, I don't pay close attention on weekends, am I missing something? no need for role claims yet, just penalties. Like I said I gave you all my penalty and if you all think it's that simple then tell me what my role is ^_^ Look at bumatlarge's penalty claim: no one would know he was a tree stump (role) based on the fact that acting increases mafia population by 1 (penalty). The idea that penalties implies roles is false based on bumatlarge's post and the fact that my penalty also does not imply my role. That's just it: he has to use his "ability" = he has an "ability". So he's some sort of blue that just got outed.
Being BLUE doesn't matter. You are looking at it wrong. Everyone has a role. EVERYONE. Ignore anything about blue roles for now. We only care about PENALTIES. If bumatlarge didn't tell you he was a tree stump you would never know. zeks just told us his penalty, do you know his role? I told you my penalty, do you know my role? See where I'm going now.
also *yawn* at Pyrr. I didn't out any blues but nice job at trying to spread some panic. I hope the Vigilante or whatever killing role we have shoots you asap.
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On August 09 2010 10:09 Ace wrote:Show nested quote +On August 09 2010 09:39 zeks wrote: i'm up for the penalty posting
basically when i'm lynched, a random person is picked out of the people who voted for me, and that person gets permanent +1 vote to all future lynch votes no matter what
yeah i'm not very useful oh dear :/. A random person or random townie?. Check the wording very carefully. If it's a random person that's pretty terrible. If it's a random townie that sucks also but we can have possibly have a confirmed townie. Penalties:Ace : Must telegraph moves to the town before acting bumatlarge: If acting mafia population goes up by 1, town population goes down by 1 zeks: If lynched, random person(?) on the wagon gets permanent +1 voting power @bumatlarge: Does the PM tell you how the population works? Like do mafia basically get a townie recruited into their ranks or is it some other way it works? [/b][/b] "Acting" and "action" are the key words here. Also, your penalty
Anything I do must be telegraphed to the rest of the player base if it is a valid action.
... makes no sense for a vanilla townie. I don't buy that you would out yourself as a blue on day 1 of any game.
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On August 09 2010 10:12 Ace wrote:Show nested quote +On August 09 2010 10:04 citi.zen wrote:On August 09 2010 10:03 Ace wrote:On August 09 2010 10:00 citi.zen wrote:On August 09 2010 07:48 Ace wrote:On August 09 2010 07:37 Pyrrhuloxia wrote: "If any townies have penalties then you'll know based on your OWN role PM which penalties should make sense when we all claim them."
I don't agree - I have no idea what to expect in other penalties and I don't see how claiming them will make certain people stand out. It might help us plan some strategies but it might help the mafia, too. What if someone's penalty is that they can't do anything till night 4? Then the mafia knows to avoid that person until night 3 and kill them then. What if the penalties for townies look a lot different from the penalties for blues? That could bite us in the ass. If someone's penalty is they can't do anything until night 4 thats great. Because then we can remove them from any actions that happen at night, and if they still live on Night 4 we ask them to prove their action. Obviously if you can't act until Night 4 which would be ridiculous in any mafia game you've gotta have something damn near game breaking. So if the scum want to let that person until night 3 that's cool with me because before that said person better be going all out doing some intelligent scum hunting. But even all of this is moot because I did say don't make it too obvious what your role could be. On death once your role is revealed we can piece everything together. It doesn't even matter if Vanilla penalties look different than blue penalties - we just need a list of penalties period to even move forward. So what if it helps the mafia? Would you rather the town not have any direction on where to go and just stumble around mindlessly? It's like complaining that Terran's are making infantry knowing that Zerg has lurkers. Execution of the plan is just as important as the plan itself. If you don't agree come up with a better idea because I'm all ears. @divinek: now you're starting to get it ^_^ We KNOW for a fact that townies have restrictions and scum don't. They only have fake claims the host gave them. So if we are aware of our own penalties and KNOW that we have to behave a certain way then we can't do things that go against our PM where as scum can because theirs are fake. They can't fake their actions because once we see what most people's penalties look like and people start dying the picture becomes very clear. Why are we so sure penalties are not linked to roles? From what I've seen, and knowing my penalty, people with a blue role have penalties pertaining to that role (ex: can't use power Y unless X happens). Greens can't have that type of penalty. Telling everyone "I can't use my power unless X" means you are blue = pleasant sniping reds. So I'd advise you to reconsider, unless you think some sort of mass role-claim is a good play. In some set-ups that is the case, in this one I personally haven't come to that conclusion. I'll admit that, as usual, I don't pay close attention on weekends, am I missing something? no need for role claims yet, just penalties. Like I said I gave you all my penalty and if you all think it's that simple then tell me what my role is ^_^ Look at bumatlarge's penalty claim: no one would know he was a tree stump (role) based on the fact that acting increases mafia population by 1 (penalty). The idea that penalties implies roles is false based on bumatlarge's post and the fact that my penalty also does not imply my role. That's just it: he has to use his "ability" = he has an "ability". So he's some sort of blue that just got outed. Being BLUE doesn't matter. You are looking at it wrong. Everyone has a role. EVERYONE. Ignore anything about blue roles for now. We only care about PENALTIES. If bumatlarge didn't tell you he was a tree stump you would never know. zeks just told us his penalty, do you know his role? I told you my penalty, do you know my role? See where I'm going now. also *yawn* at Pyrr. I didn't out any blues but nice job at trying to spread some panic. I hope the Vigilante or whatever killing role we have shoots you asap. Are you claiming there are no vanilla townies?
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On August 09 2010 10:07 Pyrrhuloxia wrote: ##unvote ##vote Ace Nice job for outing like four blues already. Fuck you BM for screwing around. Don't sign up for anything again if you are gonna play like this (assuming you're not red).
rofl i just vote for bm based on something logical and then you say that
and it brings me to this whole big circle again
is bm actually saying something useful against ace? maybe is pyrr mafia and trying to use his luck to push us to lynch ace when he knows bms info must be incomplete and incorrect?
is pyrr actually right because what he just said made alot of sense
fuck this game man im asking more questions than im able to answer and i dont like that at all
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On August 09 2010 10:09 Ace wrote:Show nested quote +On August 09 2010 09:39 zeks wrote: i'm up for the penalty posting
basically when i'm lynched, a random person is picked out of the people who voted for me, and that person gets permanent +1 vote to all future lynch votes no matter what
yeah i'm not very useful oh dear :/. A random person or random townie?. Check the wording very carefully. If it's a random person that's pretty terrible. If it's a random townie that sucks also but we can have possibly have a confirmed townie. Penalties:Ace : Must telegraph moves to the town before acting bumatlarge: If acting mafia population goes up by 1, town population goes down by 1 zeks: If lynched, random person(?) on the wagon gets permanent +1 voting power @bumatlarge: Does the PM tell you how the population works? Like do mafia basically get a townie recruited into their ranks or is it some other way it works? [/b][/b]
um ace i think only yours out of that list is a penalty
because the op says if you violate your penalty 3 timse you get mod killed
and the latter 2 are one use abilities and have no way of being violated
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On August 09 2010 10:12 citi.zen wrote:Show nested quote +On August 09 2010 10:12 Ace wrote:On August 09 2010 10:04 citi.zen wrote:On August 09 2010 10:03 Ace wrote:On August 09 2010 10:00 citi.zen wrote:On August 09 2010 07:48 Ace wrote:On August 09 2010 07:37 Pyrrhuloxia wrote: "If any townies have penalties then you'll know based on your OWN role PM which penalties should make sense when we all claim them."
I don't agree - I have no idea what to expect in other penalties and I don't see how claiming them will make certain people stand out. It might help us plan some strategies but it might help the mafia, too. What if someone's penalty is that they can't do anything till night 4? Then the mafia knows to avoid that person until night 3 and kill them then. What if the penalties for townies look a lot different from the penalties for blues? That could bite us in the ass. If someone's penalty is they can't do anything until night 4 thats great. Because then we can remove them from any actions that happen at night, and if they still live on Night 4 we ask them to prove their action. Obviously if you can't act until Night 4 which would be ridiculous in any mafia game you've gotta have something damn near game breaking. So if the scum want to let that person until night 3 that's cool with me because before that said person better be going all out doing some intelligent scum hunting. But even all of this is moot because I did say don't make it too obvious what your role could be. On death once your role is revealed we can piece everything together. It doesn't even matter if Vanilla penalties look different than blue penalties - we just need a list of penalties period to even move forward. So what if it helps the mafia? Would you rather the town not have any direction on where to go and just stumble around mindlessly? It's like complaining that Terran's are making infantry knowing that Zerg has lurkers. Execution of the plan is just as important as the plan itself. If you don't agree come up with a better idea because I'm all ears. @divinek: now you're starting to get it ^_^ We KNOW for a fact that townies have restrictions and scum don't. They only have fake claims the host gave them. So if we are aware of our own penalties and KNOW that we have to behave a certain way then we can't do things that go against our PM where as scum can because theirs are fake. They can't fake their actions because once we see what most people's penalties look like and people start dying the picture becomes very clear. Why are we so sure penalties are not linked to roles? From what I've seen, and knowing my penalty, people with a blue role have penalties pertaining to that role (ex: can't use power Y unless X happens). Greens can't have that type of penalty. Telling everyone "I can't use my power unless X" means you are blue = pleasant sniping reds. So I'd advise you to reconsider, unless you think some sort of mass role-claim is a good play. In some set-ups that is the case, in this one I personally haven't come to that conclusion. I'll admit that, as usual, I don't pay close attention on weekends, am I missing something? no need for role claims yet, just penalties. Like I said I gave you all my penalty and if you all think it's that simple then tell me what my role is ^_^ Look at bumatlarge's penalty claim: no one would know he was a tree stump (role) based on the fact that acting increases mafia population by 1 (penalty). The idea that penalties implies roles is false based on bumatlarge's post and the fact that my penalty also does not imply my role. That's just it: he has to use his "ability" = he has an "ability". So he's some sort of blue that just got outed. Being BLUE doesn't matter. You are looking at it wrong. Everyone has a role. EVERYONE. Ignore anything about blue roles for now. We only care about PENALTIES. If bumatlarge didn't tell you he was a tree stump you would never know. zeks just told us his penalty, do you know his role? I told you my penalty, do you know my role? See where I'm going now. also *yawn* at Pyrr. I didn't out any blues but nice job at trying to spread some panic. I hope the Vigilante or whatever killing role we have shoots you asap. Are you claiming there are no vanilla townies?
Not at all. Reading the OP:
This setup also has another twist in it; all Townies (not mafia) will have specific penalties that either diminish strength of one's ability or simply anti-town. No post restriction bs though.
If you are town you have a penalty. Doesn't matter if you are blue or green. Scum have fake penalties.
# vote Pyrr
Bill Murray may be an idiot, but I'm pretty certain you're scum.
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On August 09 2010 10:12 citi.zen wrote:Show nested quote +On August 09 2010 10:12 Ace wrote:On August 09 2010 10:04 citi.zen wrote:On August 09 2010 10:03 Ace wrote:On August 09 2010 10:00 citi.zen wrote:On August 09 2010 07:48 Ace wrote:On August 09 2010 07:37 Pyrrhuloxia wrote: "If any townies have penalties then you'll know based on your OWN role PM which penalties should make sense when we all claim them."
I don't agree - I have no idea what to expect in other penalties and I don't see how claiming them will make certain people stand out. It might help us plan some strategies but it might help the mafia, too. What if someone's penalty is that they can't do anything till night 4? Then the mafia knows to avoid that person until night 3 and kill them then. What if the penalties for townies look a lot different from the penalties for blues? That could bite us in the ass. If someone's penalty is they can't do anything until night 4 thats great. Because then we can remove them from any actions that happen at night, and if they still live on Night 4 we ask them to prove their action. Obviously if you can't act until Night 4 which would be ridiculous in any mafia game you've gotta have something damn near game breaking. So if the scum want to let that person until night 3 that's cool with me because before that said person better be going all out doing some intelligent scum hunting. But even all of this is moot because I did say don't make it too obvious what your role could be. On death once your role is revealed we can piece everything together. It doesn't even matter if Vanilla penalties look different than blue penalties - we just need a list of penalties period to even move forward. So what if it helps the mafia? Would you rather the town not have any direction on where to go and just stumble around mindlessly? It's like complaining that Terran's are making infantry knowing that Zerg has lurkers. Execution of the plan is just as important as the plan itself. If you don't agree come up with a better idea because I'm all ears. @divinek: now you're starting to get it ^_^ We KNOW for a fact that townies have restrictions and scum don't. They only have fake claims the host gave them. So if we are aware of our own penalties and KNOW that we have to behave a certain way then we can't do things that go against our PM where as scum can because theirs are fake. They can't fake their actions because once we see what most people's penalties look like and people start dying the picture becomes very clear. Why are we so sure penalties are not linked to roles? From what I've seen, and knowing my penalty, people with a blue role have penalties pertaining to that role (ex: can't use power Y unless X happens). Greens can't have that type of penalty. Telling everyone "I can't use my power unless X" means you are blue = pleasant sniping reds. So I'd advise you to reconsider, unless you think some sort of mass role-claim is a good play. In some set-ups that is the case, in this one I personally haven't come to that conclusion. I'll admit that, as usual, I don't pay close attention on weekends, am I missing something? no need for role claims yet, just penalties. Like I said I gave you all my penalty and if you all think it's that simple then tell me what my role is ^_^ Look at bumatlarge's penalty claim: no one would know he was a tree stump (role) based on the fact that acting increases mafia population by 1 (penalty). The idea that penalties implies roles is false based on bumatlarge's post and the fact that my penalty also does not imply my role. That's just it: he has to use his "ability" = he has an "ability". So he's some sort of blue that just got outed. Being BLUE doesn't matter. You are looking at it wrong. Everyone has a role. EVERYONE. Ignore anything about blue roles for now. We only care about PENALTIES. If bumatlarge didn't tell you he was a tree stump you would never know. zeks just told us his penalty, do you know his role? I told you my penalty, do you know my role? See where I'm going now. also *yawn* at Pyrr. I didn't out any blues but nice job at trying to spread some panic. I hope the Vigilante or whatever killing role we have shoots you asap. Are you claiming there are no vanilla townies?
I think there ARE vanilla townies but even they have "actions" aka VOTING. Notice the two examples, shy and scared. They can say, I can only do my action on someone who isn't majority voted or something like that
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On August 09 2010 10:16 Divinek wrote:Show nested quote +On August 09 2010 10:09 Ace wrote:On August 09 2010 09:39 zeks wrote: i'm up for the penalty posting
basically when i'm lynched, a random person is picked out of the people who voted for me, and that person gets permanent +1 vote to all future lynch votes no matter what
yeah i'm not very useful oh dear :/. A random person or random townie?. Check the wording very carefully. If it's a random person that's pretty terrible. If it's a random townie that sucks also but we can have possibly have a confirmed townie. Penalties:Ace : Must telegraph moves to the town before acting bumatlarge: If acting mafia population goes up by 1, town population goes down by 1 zeks: If lynched, random person(?) on the wagon gets permanent +1 voting power @bumatlarge: Does the PM tell you how the population works? Like do mafia basically get a townie recruited into their ranks or is it some other way it works? um ace i think only yours out of that list is a penalty because the op says if you violate your penalty 3 timse you get mod killed and the latter 2 are one use abilities and have no way of being violated [/b][/b]
eh? It's still a penalty even if it's only 1 use. That doesn't change the fact. I also can't violate my penalty either.
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On August 09 2010 10:12 citi.zen wrote:Show nested quote +On August 09 2010 10:12 Ace wrote:On August 09 2010 10:04 citi.zen wrote:On August 09 2010 10:03 Ace wrote:On August 09 2010 10:00 citi.zen wrote:On August 09 2010 07:48 Ace wrote:On August 09 2010 07:37 Pyrrhuloxia wrote: "If any townies have penalties then you'll know based on your OWN role PM which penalties should make sense when we all claim them."
I don't agree - I have no idea what to expect in other penalties and I don't see how claiming them will make certain people stand out. It might help us plan some strategies but it might help the mafia, too. What if someone's penalty is that they can't do anything till night 4? Then the mafia knows to avoid that person until night 3 and kill them then. What if the penalties for townies look a lot different from the penalties for blues? That could bite us in the ass. If someone's penalty is they can't do anything until night 4 thats great. Because then we can remove them from any actions that happen at night, and if they still live on Night 4 we ask them to prove their action. Obviously if you can't act until Night 4 which would be ridiculous in any mafia game you've gotta have something damn near game breaking. So if the scum want to let that person until night 3 that's cool with me because before that said person better be going all out doing some intelligent scum hunting. But even all of this is moot because I did say don't make it too obvious what your role could be. On death once your role is revealed we can piece everything together. It doesn't even matter if Vanilla penalties look different than blue penalties - we just need a list of penalties period to even move forward. So what if it helps the mafia? Would you rather the town not have any direction on where to go and just stumble around mindlessly? It's like complaining that Terran's are making infantry knowing that Zerg has lurkers. Execution of the plan is just as important as the plan itself. If you don't agree come up with a better idea because I'm all ears. @divinek: now you're starting to get it ^_^ We KNOW for a fact that townies have restrictions and scum don't. They only have fake claims the host gave them. So if we are aware of our own penalties and KNOW that we have to behave a certain way then we can't do things that go against our PM where as scum can because theirs are fake. They can't fake their actions because once we see what most people's penalties look like and people start dying the picture becomes very clear. Why are we so sure penalties are not linked to roles? From what I've seen, and knowing my penalty, people with a blue role have penalties pertaining to that role (ex: can't use power Y unless X happens). Greens can't have that type of penalty. Telling everyone "I can't use my power unless X" means you are blue = pleasant sniping reds. So I'd advise you to reconsider, unless you think some sort of mass role-claim is a good play. In some set-ups that is the case, in this one I personally haven't come to that conclusion. I'll admit that, as usual, I don't pay close attention on weekends, am I missing something? no need for role claims yet, just penalties. Like I said I gave you all my penalty and if you all think it's that simple then tell me what my role is ^_^ Look at bumatlarge's penalty claim: no one would know he was a tree stump (role) based on the fact that acting increases mafia population by 1 (penalty). The idea that penalties implies roles is false based on bumatlarge's post and the fact that my penalty also does not imply my role. That's just it: he has to use his "ability" = he has an "ability". So he's some sort of blue that just got outed. Being BLUE doesn't matter. You are looking at it wrong. Everyone has a role. EVERYONE. Ignore anything about blue roles for now. We only care about PENALTIES. If bumatlarge didn't tell you he was a tree stump you would never know. zeks just told us his penalty, do you know his role? I told you my penalty, do you know my role? See where I'm going now. also *yawn* at Pyrr. I didn't out any blues but nice job at trying to spread some panic. I hope the Vigilante or whatever killing role we have shoots you asap. Are you claiming there are no vanilla townies? Well assume the stump guy is not red - he's basically a green townie because his power is so shitty you'd never use it. I think that's how the townies are in this game. Now maybe Ace is the same way since he said his power is too odd to use... so maybe Ace is green and not red. Blah. Or maybe the mafia are trying to hide by claiming powers that they will never and can never be asked to use in order to prove anything.
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On August 04 2010 17:33 Bill Murray wrote: even if this is for testing purposes, i'm going to get ace lynched
i just found a hilariously interesting post on page 3 before the game even started
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On August 09 2010 10:16 Ace wrote:Show nested quote +On August 09 2010 10:12 citi.zen wrote:On August 09 2010 10:12 Ace wrote:On August 09 2010 10:04 citi.zen wrote:On August 09 2010 10:03 Ace wrote:On August 09 2010 10:00 citi.zen wrote:On August 09 2010 07:48 Ace wrote:On August 09 2010 07:37 Pyrrhuloxia wrote: "If any townies have penalties then you'll know based on your OWN role PM which penalties should make sense when we all claim them."
I don't agree - I have no idea what to expect in other penalties and I don't see how claiming them will make certain people stand out. It might help us plan some strategies but it might help the mafia, too. What if someone's penalty is that they can't do anything till night 4? Then the mafia knows to avoid that person until night 3 and kill them then. What if the penalties for townies look a lot different from the penalties for blues? That could bite us in the ass. If someone's penalty is they can't do anything until night 4 thats great. Because then we can remove them from any actions that happen at night, and if they still live on Night 4 we ask them to prove their action. Obviously if you can't act until Night 4 which would be ridiculous in any mafia game you've gotta have something damn near game breaking. So if the scum want to let that person until night 3 that's cool with me because before that said person better be going all out doing some intelligent scum hunting. But even all of this is moot because I did say don't make it too obvious what your role could be. On death once your role is revealed we can piece everything together. It doesn't even matter if Vanilla penalties look different than blue penalties - we just need a list of penalties period to even move forward. So what if it helps the mafia? Would you rather the town not have any direction on where to go and just stumble around mindlessly? It's like complaining that Terran's are making infantry knowing that Zerg has lurkers. Execution of the plan is just as important as the plan itself. If you don't agree come up with a better idea because I'm all ears. @divinek: now you're starting to get it ^_^ We KNOW for a fact that townies have restrictions and scum don't. They only have fake claims the host gave them. So if we are aware of our own penalties and KNOW that we have to behave a certain way then we can't do things that go against our PM where as scum can because theirs are fake. They can't fake their actions because once we see what most people's penalties look like and people start dying the picture becomes very clear. Why are we so sure penalties are not linked to roles? From what I've seen, and knowing my penalty, people with a blue role have penalties pertaining to that role (ex: can't use power Y unless X happens). Greens can't have that type of penalty. Telling everyone "I can't use my power unless X" means you are blue = pleasant sniping reds. So I'd advise you to reconsider, unless you think some sort of mass role-claim is a good play. In some set-ups that is the case, in this one I personally haven't come to that conclusion. I'll admit that, as usual, I don't pay close attention on weekends, am I missing something? no need for role claims yet, just penalties. Like I said I gave you all my penalty and if you all think it's that simple then tell me what my role is ^_^ Look at bumatlarge's penalty claim: no one would know he was a tree stump (role) based on the fact that acting increases mafia population by 1 (penalty). The idea that penalties implies roles is false based on bumatlarge's post and the fact that my penalty also does not imply my role. That's just it: he has to use his "ability" = he has an "ability". So he's some sort of blue that just got outed. Being BLUE doesn't matter. You are looking at it wrong. Everyone has a role. EVERYONE. Ignore anything about blue roles for now. We only care about PENALTIES. If bumatlarge didn't tell you he was a tree stump you would never know. zeks just told us his penalty, do you know his role? I told you my penalty, do you know my role? See where I'm going now. also *yawn* at Pyrr. I didn't out any blues but nice job at trying to spread some panic. I hope the Vigilante or whatever killing role we have shoots you asap. Are you claiming there are no vanilla townies? Not at all. Reading the OP: Show nested quote +This setup also has another twist in it; all Townies (not mafia) will have specific penalties that either diminish strength of one's ability or simply anti-town. No post restriction bs though. If you are town you have a penalty. Doesn't matter if you are blue or green. Scum have fake penalties. # vote Pyrr Bill Murray may be an idiot, but I'm pretty certain you're scum. STOP PICKING AND READING
This setup also has another twist in it; all Townies (not mafia) will have specific penalties that either diminish strength of one's ability or simply anti-town. No post restriction bs though.
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