On September 18 2010 02:48 YellowInk wrote:
Dumb/random question.
Is there a way to make PM's send me an email?
Dumb/random question.
Is there a way to make PM's send me an email?
I could write a script to do that

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SiNiquity
United States734 Posts
On September 18 2010 02:48 YellowInk wrote: Dumb/random question. Is there a way to make PM's send me an email? I could write a script to do that ![]() | ||
DoctorHelvetica
United States15034 Posts
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Pandain
United States12985 Posts
holy crud that game is already filled up | ||
LSB
United States5171 Posts
Of course, it has to be a lot different than the normal mafia games (I'm thinking of a smaller game with everyone agreeing to the playerlist) but it would be fun | ||
DoctorHelvetica
United States15034 Posts
On October 24 2010 12:32 LSB wrote: Just saying, it'd be fun to have a game of high stakes mafia where the loosers have to dance to kpop or something. Of course, it has to be a lot different than the normal mafia games (I'm thinking of a smaller game with everyone agreeing to the playerlist) but it would be fun dancing to kpop is a prize not a punishment | ||
LSB
United States5171 Posts
On October 24 2010 12:35 DoctorHelvetica wrote: Show nested quote + On October 24 2010 12:32 LSB wrote: Just saying, it'd be fun to have a game of high stakes mafia where the loosers have to dance to kpop or something. Of course, it has to be a lot different than the normal mafia games (I'm thinking of a smaller game with everyone agreeing to the playerlist) but it would be fun dancing to kpop is a prize not a punishment I'll just hope you're not on my team then XD | ||
LSB
United States5171 Posts
What if we did a banning game, mafia edition? Magic majority lynch. There is no mafia, just the last two people alive wins. PMs obviously have to be allowed. That could be pretty hilarious and interesting. | ||
Hesmyrr
Canada5776 Posts
On October 27 2010 10:21 LSB wrote: Hey, just thinking. What if we did a banning game, mafia edition? Magic majority lynch. There is no mafia, just the last two people alive wins. PMs obviously have to be allowed. That could be pretty hilarious and interesting. How is this not different from Survivor? | ||
Incognito
United States2071 Posts
On November 09 2010 09:10 Hesmyrr wrote: Random thought after reading through Assassin setup: I think people have been spoiled too much about explosion of irrationality and flavour among this mafia commuity actually, when mod has to state that his setup is straightforward to wordings of his OP and there are no secret factors hidden within xD Show nested quote + On October 27 2010 10:21 LSB wrote: Hey, just thinking. What if we did a banning game, mafia edition? Magic majority lynch. There is no mafia, just the last two people alive wins. PMs obviously have to be allowed. That could be pretty hilarious and interesting. How is this not different from Survivor? I think mods should stop lying about/hiding their setups so we can actually play a real mafia game in here instead of being pranked by the almighty mod. Where did our normal games go? | ||
BloodyC0bbler
Canada7875 Posts
On November 09 2010 09:30 Incognito wrote: Show nested quote + On November 09 2010 09:10 Hesmyrr wrote: Random thought after reading through Assassin setup: I think people have been spoiled too much about explosion of irrationality and flavour among this mafia commuity actually, when mod has to state that his setup is straightforward to wordings of his OP and there are no secret factors hidden within xD On October 27 2010 10:21 LSB wrote: Hey, just thinking. What if we did a banning game, mafia edition? Magic majority lynch. There is no mafia, just the last two people alive wins. PMs obviously have to be allowed. That could be pretty hilarious and interesting. How is this not different from Survivor? I think mods should stop lying about/hiding their setups so we can actually play a real mafia game in here instead of being pranked by the almighty mod. Where did our normal games go? Then host one ![]() | ||
Incognito
United States2071 Posts
On November 09 2010 10:16 BloodyC0bbler wrote: Show nested quote + On November 09 2010 09:30 Incognito wrote: On November 09 2010 09:10 Hesmyrr wrote: Random thought after reading through Assassin setup: I think people have been spoiled too much about explosion of irrationality and flavour among this mafia commuity actually, when mod has to state that his setup is straightforward to wordings of his OP and there are no secret factors hidden within xD On October 27 2010 10:21 LSB wrote: Hey, just thinking. What if we did a banning game, mafia edition? Magic majority lynch. There is no mafia, just the last two people alive wins. PMs obviously have to be allowed. That could be pretty hilarious and interesting. How is this not different from Survivor? I think mods should stop lying about/hiding their setups so we can actually play a real mafia game in here instead of being pranked by the almighty mod. Where did our normal games go? Then host one ![]() 1) There's way too many games already going on. 2) I want to play in it! As long as its mini. (11? players) | ||
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flamewheel
FREEAGLELAND26781 Posts
On November 09 2010 16:31 Incognito wrote: Show nested quote + On November 09 2010 10:16 BloodyC0bbler wrote: On November 09 2010 09:30 Incognito wrote: On November 09 2010 09:10 Hesmyrr wrote: Random thought after reading through Assassin setup: I think people have been spoiled too much about explosion of irrationality and flavour among this mafia commuity actually, when mod has to state that his setup is straightforward to wordings of his OP and there are no secret factors hidden within xD On October 27 2010 10:21 LSB wrote: Hey, just thinking. What if we did a banning game, mafia edition? Magic majority lynch. There is no mafia, just the last two people alive wins. PMs obviously have to be allowed. That could be pretty hilarious and interesting. How is this not different from Survivor? I think mods should stop lying about/hiding their setups so we can actually play a real mafia game in here instead of being pranked by the almighty mod. Where did our normal games go? Then host one ![]() 1) There's way too many games already going on. 2) I want to play in it! As long as its mini. (11? players) You can play in mine keke | ||
Hesmyrr
Canada5776 Posts
http://binarybeast.com/xBW1006292 ![]() | ||
annul
United States2841 Posts
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DarthThienAn
United States2734 Posts
On December 04 2010 16:11 Hesmyrr wrote: Was randomly browsing the google-land while taking break from beep beep beeped finals study, and found this. http://binarybeast.com/xBW1006292 ![]() Looks like something I'd do. And by that, I mean I did it ^^. I think that's how I randomized the role/name list for Godfather Mafia. lol. Why not? ^^ | ||
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Ver
United States2186 Posts
Hero- He died when lynched but killed the king as well. Didn't realize he was supposed to live! King- Did not have any special powers besides lynching. Felt this would be too complicated when we were already introduced a new format on the fly. We play with no role reveal upon death and start with night phase. Our medics can protect themselves as well. I felt the version here was too mafia favored, so I added in a medic to start with. Though in general our balance tends to be influenced towards favoring town simply due to more complaining when town loses lol (town win rate is at least 55-60% if not more). Formats: 1) 10 people 2 mafia 1 KM 1 Hero 1 Medic. Town ended up winning because Foolishness (KM) chose only townies to be king and they went 2/4 with some luck and good intuition/logic. However the town constantly whined all game about not knowing anything (about half the players are no good at creating information). Format scrapped. 2) 10 people 2 Mafia 1 KM 1 hero 1 Medic 1 DT. Town got lucky with DT checking mafia first AND getting king to boot. With medic and DT getting king every other turn the remaining mafia had no chance to win unless he killed the medic night 2. Way too overpowered for town, though mafia could fake dt if they got king it would still be messy. Scrapped. We were going to try removing the medic and adding miller, but someone else was pushing for another idea so we went to try that. I think this would've worked fine though. Format changes: KM- can roleclaim if he wants. Instead of being randomly chosen KM, if killed, is given to the next green in counterclockwise rotation. Traitor can be kingmaker. Same King can be chosen as often as you want. Traitor added. Miller not added though it should've been. King- Instead of clearly saying 'you die!' at any point in time, the king's role was partially masked by having a voting period. Only the Kings vote would matter though, but this made it tricky to pin responsibility and isolate the king. We went down to 9 people at some point, stayed with 2 mafia 1 KM 1 Hero 1 DT 1 Traitor. Frankly I thought this setup would be very abusive but it surprising turned out okay, possibly due to some luck (one game the KM got killed every night), some poor play (not claiming it), the traitor being KM, and people not willing to push brokenness limits. The voting system was weird; one game the mafia was able to kill a DT who had checked a mafia on the first day 1 (made his case very convincingly, to me at least) because FIVE people voted to kill the DT and we had no idea who the culprit was and even whether they were mafia or just retarded. Sometimes the king was clearly established, especially when KM claimed, other times he was completely hidden. It was clearly in mafia's benefit to remain hidden which was possible more than it should've been due to poor play. The hero was surprisingly a very powerful role even while dying and ended up winning the game twice. One game was also lost solely because a mafia was king with 4 ppl left (+1 traitor) and the hero roleclaimed. Claiming hero seemed to be an exclusively bad idea even though it gave the town a confirmed innocent. The only game I remember very clearly during this phase was when both mafia claimed DT on the first day, then the DT claimed last. The first mafia dt was king and killed a townie instead of any of the DT candidates. The Kingmaker claimed on the first day as well, while the real DT was killed during the second night. Amusingly enough, the traitor was killed during the first night. Town ended up winning because the kingmaker stayed alive and kept choosing me as King after I established my innocence. Some changes I think were welcomed (like the disguised king votes) simply due to flavor as we have played many many games of mafia in the past, though I don't think they are good overall. KM overall though was a lot of fun and hopefully we can see it happen more here (and with larger games). No role reveal upon death games are a lot of fun as well. We really need to try them a bit more as well. Town definitely needs another blue role besides the hero, preferably DT over medic, though king w/ dt check *might* change that. | ||
RebirthOfLeGenD
USA5860 Posts
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flamewheel
FREEAGLELAND26781 Posts
flamewheel 4:15:11 AM lol Incy fail reading comprehension ![]() Incognito 4:15:43 AM hey, i got ran into by a quite plump man who was running really fast, ok? | ||
Ace
United States16096 Posts
Was it more fun irl than Mafia? | ||
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Ver
United States2186 Posts
On January 22 2011 18:36 Ace wrote: whoa I missed that post on Kingmaker, have to read it more in depth later. Was it more fun irl than Mafia? Hard to say.It was comparable and enjoyable but I'm guessing that was partially due to novelty. I'm guessing that if we played it all the time it'd get a lot more stale quicker than regular mafia because you have less control overall, which would make people feel less a part of the experience. Well now that I think about it we played a few days later and didn't want to play kingmaker so...maybe that is right. Still I bet we'll do it from time to time anyways. | ||
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