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TL Mafia XXVIII - Page 187

Forum Index > TL Mafia
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Amber[LighT]
Profile Blog Joined June 2005
United States5078 Posts
August 05 2010 00:14 GMT
#3721
Lesson learned: Pyrr should always die first.
"We have unfinished business, I and he."
d3_crescentia
Profile Blog Joined May 2009
United States4054 Posts
August 05 2010 00:17 GMT
#3722
On August 05 2010 09:13 Incognito wrote:
Show nested quote +
On August 05 2010 09:09 Ace wrote:
I really didn't try hard to figure out who was mafia. So when it happened I was just laughing because it was like there was a serious analysis going on and 3 guys jump out of no where and go "o, wait I have something important to say" - Game Over.


d3 didn't seem to care or have any serious analysis

I was thinking of playing a game of quickdraw with the mafia by placing an obviously bad vote, but then I went afk and promptly forgot about the game for a few hours >_>

tbh all I wanted to do was take a hit this game keke~
once, not long ago, there was a moon here
Divinek
Profile Blog Joined November 2006
Canada4045 Posts
Last Edited: 2010-08-05 00:24:19
August 05 2010 00:23 GMT
#3723
On August 05 2010 09:05 Pandain wrote:
Show nested quote +
On August 05 2010 09:04 Divinek wrote:
On August 05 2010 06:32 Protactinium wrote:
On August 05 2010 06:30 rastaban wrote:
there also were some other infiltrations, I think we learned Divinek was Vet through PMs.

I believe that was more Divinek just claiming Veteran to BloodyC0bbler...


yeah but he talked back enough to peg him as red for me so i figured it was a fair trade.

really i thought they might think i was some other blue role just bs'ing as vet so they wouldnt hit me then they might etc etc


No offense, but I think that got ruined when you told the whole town you were vet lol.


no offense but at that point they knew pretty well that i was a vet lol!
Never attribute to malice that which can be adequately explained by stupidity.
Oh goodness me, FOX tv where do you get your sight? Can't you keep track, the puck is black. That's why the ice is white.
Pyrrhuloxia
Profile Blog Joined May 2008
United States6700 Posts
August 05 2010 00:28 GMT
#3724
On August 05 2010 09:14 Amber[LighT] wrote:
Lesson learned: Pyrr should always die first.

Ver
Profile Joined October 2008
United States2186 Posts
August 05 2010 00:31 GMT
#3725
Yeah, outside of South implicating BC for no reason (attackzerg solo mission???) and some bad hit choices, mafia played this superbly. Definitely the best side we've seen in over a dozen games or more.

The tricode shot/save was hilarious, as was the town getting suspicious of BC and planning to lynch him even before South's claim (iirc) even though him stopping citizen's plan was pro town. Add in the ridiculous series of claims and the finish and it was a very amusing game overall.

Overall it was pretty clear that the town was playing the wrong way. Sitting back passively and praying your dts can set up a 'circle' and slowly confirm people is just asking for a loss. Mafia is not just about blue roles and giggling with your circle buddies. PM's let you be much more proactive in making mafia screw up, finding innocents, and enacting plans, but only if you actually use them.
Liquipedia
Divinek
Profile Blog Joined November 2006
Canada4045 Posts
August 05 2010 00:36 GMT
#3726
i think i easily learned the most from this, my 3rd game, than any of the other two ive played. This might largely be attributed to me not being stuck in some forced 'team' with people who try to get me fucking killed (im looking at you abenson and DCXsdfisodfj)

So yay for learning
Never attribute to malice that which can be adequately explained by stupidity.
Oh goodness me, FOX tv where do you get your sight? Can't you keep track, the puck is black. That's why the ice is white.
Incognito
Profile Joined November 2008
United States2071 Posts
August 05 2010 00:37 GMT
#3727
I want to see a game where foolishness survives past day 1 when hes NOT mafia.
The bureaucracy is expanding to meet the needs of the expanding bureaucracy
Divinek
Profile Blog Joined November 2006
Canada4045 Posts
August 05 2010 00:40 GMT
#3728
On August 05 2010 09:37 Incognito wrote:
I want to see a game where foolishness survives past day 1 when hes NOT mafia.



i think that requires him and radfield being in the same game, and both not red
Never attribute to malice that which can be adequately explained by stupidity.
Oh goodness me, FOX tv where do you get your sight? Can't you keep track, the puck is black. That's why the ice is white.
BrownBear
Profile Joined March 2010
United States6894 Posts
August 05 2010 00:42 GMT
#3729
On August 05 2010 09:40 Divinek wrote:
Show nested quote +
On August 05 2010 09:37 Incognito wrote:
I want to see a game where foolishness survives past day 1 when hes NOT mafia.



i think that requires him and radfield being in the same game, and both not red


Some crazy coincidince will conspire to kill them both anyway
SUNSFANNED
SouthRawrea
Profile Joined June 2010
Canada608 Posts
August 05 2010 01:08 GMT
#3730
Woooo that was fun.
rastaban
Profile Blog Joined May 2010
United States2294 Posts
August 05 2010 01:12 GMT
#3731
On August 05 2010 10:08 SouthRawrea wrote:
Woooo that was fun.

Your pictures helped carry the game
Tyler: "...damn it, that's StarCraft. Opening doors is what we do. Being the first to find food is the greatest pleasure a player can have!"
BrownBear
Profile Joined March 2010
United States6894 Posts
August 05 2010 01:23 GMT
#3732
POST GAME THOUGHTS:

I've already discussed my play, now I want to bring up the play of the town. Overall, town played terribly this game. There was not any one person who was super super bad and ruined it for us, it was our game to lose and we blew it. Here 4 points Pandain mentioned where town got screwed:


On August 05 2010 06:27 Pandain wrote:
Four major events that saved mafia:
1.Inflitration of DT Subversion
2.The Xelin Attack
3.Sexy blue sniping
4.Medic protecting BC(hehe)



Some of these were unfortunate coincidences. Some of these were us utterly failing.

1) Infiltration of DT circle.

It had been posted many many times that Pandain and Protact were in contact with subversion, after sub's death. When Pandain flipped miller, town should have immediately moved to lynch Protactinium. This is not based on anything that happened in the thread, this is based off of common sense. When a DT circle is infiltrated and the DT dies, you start lynching members of the circle until you catch the scum. We were basically handed Protactinium on a silver platter and nobody said anything other than "oh, we should think about this." D'oh ><

2) Xelin Attack

When Xelin posted that "LOL IM SUICIDE BOMMA" post in the thread, here's what should have happened:

a) zeks should have told another confirmed townie everything he knew (this happened, he told young, but young failed to pass it on to another confirmed townie, and then died the next night).
b) Everyone should have gotten as fucking far away from zeks as possible. He was the most obvious target, the center of a town circle, there was no way XeliN wasn't going to bomb him. People should have thought a lot more.
c) SINiquity shouldn't have fucking protected XeliN! That has to be the dumbest move all game. I really want to hear his logic, because right now I have to believe his logic train went like "hmm, xelin just claimed suicide bomber in the thread. I'M GOING TO PROTECT HIM AND SEE WHAT HAPPENS HURR DURR"
So yeah, that night was what turned it around for mafia. 5 townies dead in one night, ouch.

3) Sexy blue sniping

not much we could do here, mafia played almost picture-perfect. Moving on...

4) Medic protecting BC

Maybe I think this one was obvious, since at that point I was sure BC was red, but I don't know why Roffles protected him. Then, after Tricode got his shot blocked, people didn't ask questions, they just assumed Tricode would try to kill BC because of the meta going on there. This is an important lesson: even if there is a solid meta reason for something happening, look through the thread and see if you can't find an even better logical reason. Often the logical reason will trump the metagame reason.


...yeah. That sucked. Apart from those, there are a couple things:

1) youngminii throwing a temper tantrum and outing Pandain as a detective because voting didn't go the way he wanted. I'm sorry young, I know you're usually a good player, but this is inexcusable. You were green, under no circumstances should you be publically calling out a blue role unless they specifically ask you to. The fact that he was a mouth rather than the actual DT changes nothing, because you didn't know that. Regardless of what you thought of his plan, regardless of whether his play was dumb or smart, regardless of anything, you do not out a blue role. Unless you're mafia, of course. Or traitor. Then it's ok

2) d3's vote on me that ended the game. In a LYLO situation, you do not vote until you are 100% sure you are voting for a red. I was 100% sure rastaban was red, but I did have a contingency plan. When I voted, I stated I was probably going inactive for a while, this was actually a ploy. I was watching the thread very very closely. If I saw anyone stack on with little to no explanation, I would immediately have posted unvoting (I actually had the post ready to go), and throw FoS on that person. Then d3 came along, was like "LOL VOTE BROWNBEAR", and... you know the rest.

Yeah, I don't actually know which play was worse - SIN's mafia-medicness, young's "GRR IM ANGRY PANDAIN IS DT", or d3's game ending impulse vote.

These are just examples, and I'm in no way saying I'm mad at any of these players. I'm simply pointing out things you do not do in mafia. I've been guilty of really dumb play before (Team Melee Mini Mafia), and I learned from it, because everyone pointed it out. I loved playing with you all, even through your whoopsies, and this game was fun.

However, I do want to talk about the setup a bit.

People have already talked about some things (balance, KP, etc.) and I won't add on to that. I just want to post a couple logistical issues I had with this game:

1) If you are going to go inactive for large periods of time, please have a co-host who can post in your absence. A couple hours late once or twice is excusable. 28 hours late because you were playing Texas Hold-em is not. Sorry Bill, I <3 you, but it really frustrated me when that happened.

2) Please have a separate voting thread. If you insist on not doing so, at least make sure you can count votes properly, and please don't get angry at people when they try to count votes up when you aren't there. Actually, just have a separate voting thread. It's easier on all of us.

3) The day-ends-when-majority-is-reached rule is not a good rule. A fixed-hour day works much better, because people's minds can change in a 48-hour period. This setup is conducive to quick bandwagoning and gives mafia too much control over the day period, which is really supposed to be town's time to shine. The last lynch was the best example: 1 wrong vote, and mafia just bandwagoned town to death.

Bearies to come later. Long post. Tired.
SUNSFANNED
citi.zen
Profile Joined April 2009
2509 Posts
August 05 2010 01:26 GMT
#3733
On August 05 2010 08:15 Ace wrote:
Show nested quote +
On August 05 2010 08:07 citi.zen wrote:
On August 05 2010 07:04 Ace wrote:
lol D3 this is going to haunt you. Guess I better start updating my Winning as Scum guide. Also listen to what flamewheel said about going back to read posts:



Majority Lynch voting rules: If your Scum team has very persuasive players or the Town has impulsive voters this will favor you a lot. It makes the game move faster than a deadline enforced lynch and faster games favor you. The less time the town has to decide on important issues and talk the better for your team. You can force mistakes faster and if the Town isn't good at going back to piece together posts the blame for the lynch might miss you. Even better if a townie "caused the lynch" (more on this later) you get to point it out and have some fun.


Also major props to BC on that situation with citizen. Town or scum it was definitely a pro town move to bust citizen out for lying about a role claim for multiple reasons, the most important being that no one could ever confirm him without confirming who ever he was allegedly fronting for. By the time that all got cleared up town was screwed unless somebody really sat down and thought about how the hell could rastaban be town with his fake roleclaim too ^_^.

There was no lie. There was a strategic switching of two confirmed players. Nobody else was supposed to know but zeks and kris, co-planners from the start. The subsequent vote proved we were correct to make the switch.

And no, what bc did was not pro town, not even remotely so. At worst the plan was supposed to cost me the lynching but reveal a mafia who would need to counter-claim. This public roleclaim "confirmation" is how 90% of games with pms end up. This is why this was a town favored set-up. If you think it's wrong for a person in that position to rc... I am puzzled.


Well from my P.O.V. this is how I viewed everything. There is no way you could have been a Mad Hatter for a couple of reasons:

1.) So early in the game very slim chance you'd have both bombs placed on scum correctly.
2.) With that in mind you'd never roleclaim if you were legit - you want to DIE if your bombs are placed correctly by an accidental mafia hit or a town lynch.
3.) With both these in mind it makes no sense for you to roleclaim to the town and if you do you'd be better off asking for everyone to vote for you so you get lynched and flat out ignore whatever BC is saying.

In short you weren't even acting like anyone who was a mad hatter with 2 bombs on scum would. If your bombs aren't on scum then they are on townies or just not placed at all which means Scum have every incentive to shoot you. Which means you definitely don't want to roleclaim. Looking at it in both ways like this I figured you had to be lying. But that wasn't the only problem.

If you were in contact with Detectives then how is it possible that you not only verified them to be legit but also got them to verify that your bombs were placed on actual mafia? In a span of 3 game days that would be a major leap of perfect execution. From the town perspective you are now the mouth of some unconfirmed DTs in the background that only a few people know about, but can't be revealed until shit hits the fan.

So if I am a townie why in the world would I trust you when I just realized you lied for what I would have figured was a small gain? You are the mouth of a hatter or detectives and even if that was true why do I care as town - you haven't given me a guilty result on anyone.

Your entire argument is based on one assumption: that the hatter is more valuable for their bombs than for setting up a large circle. For my money, in this set-up, I would gladly sacrifice "correctly placing bombs" if it helped set up the circle. No hesitation. You yourself mentioned that games with PMs are broken because they create the "find the invisible invincible detective" problem for the mafia. This situation is so good for the town that it is well worth the life of a hatter any day in my book.

Let me tell you about the bigger picture too. At that moment, the town had no leads. There were leaks every day through PMs, and in fact the "other" DT circle was already infiltrated. One medic was dead already. The town was fractured and, because of the leaks, each night the mafia had a better and better shot to snipe the remaining undiscovered DT. This was the reality that day.

It then happened that Tricode hit BC, then claimed on the forum to be vigi. By coincidence, we had the hatter in our circle. In an IRC conversation with kris and zeks we decided to go with the hatter claim plan (Tricode was never supposed to know the details but unfortunately he had already been told zeks was the hatter). It was a joint decision and I happened to be the vanilla townie in the group. As a townie the worst that could happen is I would get lynched, which was no big deal since the mafia had me on the "to hit" shortlist anyway. If I were to get lynched there would have to be a counter-claim, so at least there would be a red in the open.

I am fully at fault for not being sufficiently active the day of the claim. Reading back pages 92-onwards, the mafia never found logical "holes" in the plan - they never even invoked the argument Ace brought up (which I continue to think rests on the assumption a hatter is primarily valuable for their bombs, an assumption that is not always correct). Because they could not find logical flaws they started to sacrifice people: BC, South, rastaban. They also made a HUGE number of plainly nonsensical arguments. For example, when it was leaked that there were "multiple dt rep" claims, the mafia said "why would citi.zen not tell us? he must be red!" Of course, multiple DT rep claims should have made it 100% obvious I was telling the truth: if I was red the fake claims would have to come from townies, but why would a townie every fake claim in that situation? So fake claims to me = I could NOT be red. Whatever... there are way too many incoherent arguments that day to talk about all of them.

So I don't think at all that the plan was bad, had big logical flaws, or screwed the town over. It was solid and surfaced clear reds. The town was better off for it. I am really surprised to see everyone watching this, from Ace to Ver or Incognito say it was a bad idea.

And just to be clear: I think this was indeed a town favored set-up. The mafia won so they deserve 2x the congratulations for being active and having a fantastic PR machine when it counted.
Aut viam inveniam, aut faciam.
rastaban
Profile Blog Joined May 2010
United States2294 Posts
August 05 2010 01:29 GMT
#3734
On August 05 2010 10:23 BrownBear wrote:
POST GAME THOUGHTS:

I've already discussed my play, now I want to bring up the play of the town. Overall, town played terribly this game. There was not any one person who was super super bad and ruined it for us, it was our game to lose and we blew it. Here 4 points Pandain mentioned where town got screwed:


Show nested quote +
On August 05 2010 06:27 Pandain wrote:
Four major events that saved mafia:
1.Inflitration of DT Subversion
2.The Xelin Attack
3.Sexy blue sniping
4.Medic protecting BC(hehe)



Some of these were unfortunate coincidences. Some of these were us utterly failing.

1) Infiltration of DT circle.

It had been posted many many times that Pandain and Protact were in contact with subversion, after sub's death. When Pandain flipped miller, town should have immediately moved to lynch Protactinium. This is not based on anything that happened in the thread, this is based off of common sense. When a DT circle is infiltrated and the DT dies, you start lynching members of the circle until you catch the scum. We were basically handed Protactinium on a silver platter and nobody said anything other than "oh, we should think about this." D'oh ><

2) Xelin Attack

When Xelin posted that "LOL IM SUICIDE BOMMA" post in the thread, here's what should have happened:

a) zeks should have told another confirmed townie everything he knew (this happened, he told young, but young failed to pass it on to another confirmed townie, and then died the next night).
b) Everyone should have gotten as fucking far away from zeks as possible. He was the most obvious target, the center of a town circle, there was no way XeliN wasn't going to bomb him. People should have thought a lot more.
c) SINiquity shouldn't have fucking protected XeliN! That has to be the dumbest move all game. I really want to hear his logic, because right now I have to believe his logic train went like "hmm, xelin just claimed suicide bomber in the thread. I'M GOING TO PROTECT HIM AND SEE WHAT HAPPENS HURR DURR"
So yeah, that night was what turned it around for mafia. 5 townies dead in one night, ouch.

3) Sexy blue sniping

not much we could do here, mafia played almost picture-perfect. Moving on...

4) Medic protecting BC

Maybe I think this one was obvious, since at that point I was sure BC was red, but I don't know why Roffles protected him. Then, after Tricode got his shot blocked, people didn't ask questions, they just assumed Tricode would try to kill BC because of the meta going on there. This is an important lesson: even if there is a solid meta reason for something happening, look through the thread and see if you can't find an even better logical reason. Often the logical reason will trump the metagame reason.


...yeah. That sucked. Apart from those, there are a couple things:

1) youngminii throwing a temper tantrum and outing Pandain as a detective because voting didn't go the way he wanted. I'm sorry young, I know you're usually a good player, but this is inexcusable. You were green, under no circumstances should you be publically calling out a blue role unless they specifically ask you to. The fact that he was a mouth rather than the actual DT changes nothing, because you didn't know that. Regardless of what you thought of his plan, regardless of whether his play was dumb or smart, regardless of anything, you do not out a blue role. Unless you're mafia, of course. Or traitor. Then it's ok

2) d3's vote on me that ended the game. In a LYLO situation, you do not vote until you are 100% sure you are voting for a red. I was 100% sure rastaban was red, but I did have a contingency plan. When I voted, I stated I was probably going inactive for a while, this was actually a ploy. I was watching the thread very very closely. If I saw anyone stack on with little to no explanation, I would immediately have posted unvoting (I actually had the post ready to go), and throw FoS on that person. Then d3 came along, was like "LOL VOTE BROWNBEAR", and... you know the rest.

Yeah, I don't actually know which play was worse - SIN's mafia-medicness, young's "GRR IM ANGRY PANDAIN IS DT", or d3's game ending impulse vote.

These are just examples, and I'm in no way saying I'm mad at any of these players. I'm simply pointing out things you do not do in mafia. I've been guilty of really dumb play before (Team Melee Mini Mafia), and I learned from it, because everyone pointed it out. I loved playing with you all, even through your whoopsies, and this game was fun.

However, I do want to talk about the setup a bit.

People have already talked about some things (balance, KP, etc.) and I won't add on to that. I just want to post a couple logistical issues I had with this game:

1) If you are going to go inactive for large periods of time, please have a co-host who can post in your absence. A couple hours late once or twice is excusable. 28 hours late because you were playing Texas Hold-em is not. Sorry Bill, I <3 you, but it really frustrated me when that happened.

2) Please have a separate voting thread. If you insist on not doing so, at least make sure you can count votes properly, and please don't get angry at people when they try to count votes up when you aren't there. Actually, just have a separate voting thread. It's easier on all of us.

3) The day-ends-when-majority-is-reached rule is not a good rule. A fixed-hour day works much better, because people's minds can change in a 48-hour period. This setup is conducive to quick bandwagoning and gives mafia too much control over the day period, which is really supposed to be town's time to shine. The last lynch was the best example: 1 wrong vote, and mafia just bandwagoned town to death.


Bearies to come later. Long post. Tired.


These are some good points but I disagree with the first, if it had been a closed circle then yeah, that might be legit, but when he died was there anyone who didn't already know he was DT? I mean Zeks PM to me was the sub was my DT and he pretty much outed him in the thread. The infiltration gave us good information on others but it only occurred because subversion had outed himself.
Tyler: "...damn it, that's StarCraft. Opening doors is what we do. Being the first to find food is the greatest pleasure a player can have!"
Pandain
Profile Blog Joined May 2010
United States12989 Posts
August 05 2010 01:31 GMT
#3735
On August 05 2010 10:26 citi.zen wrote:


I am fully at fault for not being sufficiently active the day of the claim. Reading back pages 92-onwards, the mafia never found logical "holes" in the plan - they never even invoked the argument Ace brought up (which I continue to think rests on the assumption a hatter is primarily valuable for their bombs, an assumption that is not always correct). Because they could not find logical flaws they started to sacrifice people: BC, South, rastaban. They also made a HUGE number of plainly nonsensical arguments. For example, when it was leaked that there were "multiple dt rep" claims, the mafia said "why would citi.zen not tell us? he must be red!" Of course, multiple DT rep claims should have made it 100% obvious I was telling the truth: if I was red the fake claims would have to come from townies, but why would a townie every fake claim in that situation? So fake claims to me = I could NOT be red. Whatever... there are way too many incoherent arguments that day to talk about all of them.

So I don't think at all that the plan was bad, had big logical flaws, or screwed the town over. It was solid and surfaced clear reds. The town was better off for it. I am really surprised to see everyone watching this, from Ace to Ver or Incognito say it was a bad idea.

And just to be clear: I think this was indeed a town favored set-up. The mafia won so they deserve 2x the congratulations for being active and having a fantastic PR machine when it counted.


That's an extremely good point, and if noticed would've saved us. I myself knew about the triple claim because you told me so I didn't look into it but I should've thought about it from this regard. *facepalm*

Thus proving the valuable asset of reading.
Pandain
Profile Blog Joined May 2010
United States12989 Posts
August 05 2010 01:31 GMT
#3736
On August 05 2010 10:29 rastaban wrote:


These are some good points but I disagree with the first, if it had been a closed circle then yeah, that might be legit, but when he died was there anyone who didn't already know he was DT? I mean Zeks PM to me was the sub was my DT and he pretty much outed him in the thread. The infiltration gave us good information on others but it only occurred because subversion had outed himself.


Were you in zeks' circle?
rastaban
Profile Blog Joined May 2010
United States2294 Posts
Last Edited: 2010-08-05 01:34:47
August 05 2010 01:33 GMT
#3737
no, when I claimed mouth he suspected my DT was sub, since at the time you were YMs

-----------------------------------------
Original Message:
a birdie told me your dt is Subversion
Tyler: "...damn it, that's StarCraft. Opening doors is what we do. Being the first to find food is the greatest pleasure a player can have!"
citi.zen
Profile Joined April 2009
2509 Posts
Last Edited: 2010-08-05 01:43:53
August 05 2010 01:38 GMT
#3738
On August 05 2010 10:31 Pandain wrote:
Show nested quote +
On August 05 2010 10:26 citi.zen wrote:


I am fully at fault for not being sufficiently active the day of the claim. Reading back pages 92-onwards, the mafia never found logical "holes" in the plan - they never even invoked the argument Ace brought up (which I continue to think rests on the assumption a hatter is primarily valuable for their bombs, an assumption that is not always correct). Because they could not find logical flaws they started to sacrifice people: BC, South, rastaban. They also made a HUGE number of plainly nonsensical arguments. For example, when it was leaked that there were "multiple dt rep" claims, the mafia said "why would citi.zen not tell us? he must be red!" Of course, multiple DT rep claims should have made it 100% obvious I was telling the truth: if I was red the fake claims would have to come from townies, but why would a townie every fake claim in that situation? So fake claims to me = I could NOT be red. Whatever... there are way too many incoherent arguments that day to talk about all of them.

So I don't think at all that the plan was bad, had big logical flaws, or screwed the town over. It was solid and surfaced clear reds. The town was better off for it. I am really surprised to see everyone watching this, from Ace to Ver or Incognito say it was a bad idea.

And just to be clear: I think this was indeed a town favored set-up. The mafia won so they deserve 2x the congratulations for being active and having a fantastic PR machine when it counted.


That's an extremely good point, and if noticed would've saved us. I myself knew about the triple claim because you told me so I didn't look into it but I should've thought about it from this regard. *facepalm*

Thus proving the valuable asset of reading.

Exactly, this game you and others had 100% CLEAR EVIDENCE which you ignored. Not picking on you, just saying that the stories the town collectively swallowed is surreal to me. If Ace/Ver/Incognito actually playrd in this game I trust they would have noticed the dozens of plain bad and skewed arguments. Should have been a huge asset to the town, but they just got ignored.
Aut viam inveniam, aut faciam.
rastaban
Profile Blog Joined May 2010
United States2294 Posts
Last Edited: 2010-08-05 01:47:15
August 05 2010 01:45 GMT
#3739
On August 05 2010 10:38 citi.zen wrote:
Show nested quote +
On August 05 2010 10:31 Pandain wrote:
On August 05 2010 10:26 citi.zen wrote:


I am fully at fault for not being sufficiently active the day of the claim. Reading back pages 92-onwards, the mafia never found logical "holes" in the plan - they never even invoked the argument Ace brought up (which I continue to think rests on the assumption a hatter is primarily valuable for their bombs, an assumption that is not always correct). Because they could not find logical flaws they started to sacrifice people: BC, South, rastaban. They also made a HUGE number of plainly nonsensical arguments. For example, when it was leaked that there were "multiple dt rep" claims, the mafia said "why would citi.zen not tell us? he must be red!" Of course, multiple DT rep claims should have made it 100% obvious I was telling the truth: if I was red the fake claims would have to come from townies, but why would a townie every fake claim in that situation? So fake claims to me = I could NOT be red. Whatever... there are way too many incoherent arguments that day to talk about all of them.

So I don't think at all that the plan was bad, had big logical flaws, or screwed the town over. It was solid and surfaced clear reds. The town was better off for it. I am really surprised to see everyone watching this, from Ace to Ver or Incognito say it was a bad idea.

And just to be clear: I think this was indeed a town favored set-up. The mafia won so they deserve 2x the congratulations for being active and having a fantastic PR machine when it counted.


That's an extremely good point, and if noticed would've saved us. I myself knew about the triple claim because you told me so I didn't look into it but I should've thought about it from this regard. *facepalm*

Thus proving the valuable asset of reading.

Exactly, this game you and others had 100% CLEAR EVIDENCE which you ignored. Not picking on you, just saying that what the town collectively swallowed that entire was surreal to me. If Ace/Ver/Incognito actually playrd in this game I trust they would have noticed the dozens of plain bad and skewed arguments. Should have been a huge asset to the town, but they just got ignored.


Maybe it was due to the way I presented it (this being my second game) but I was not trying to say there were 3 legitimate claims, but only 2. and that you had told both legitimate claimers that there were 3 so they would be forced to reveal their corresponding DTs instead of just linking the mouths. The theory being based on the assumption that you never actually had a DT. The mafia would want this since killing the DTs would be better than trying to off the mouths.
Tyler: "...damn it, that's StarCraft. Opening doors is what we do. Being the first to find food is the greatest pleasure a player can have!"
Protactinium
Profile Joined June 2010
Canada550 Posts
August 05 2010 01:45 GMT
#3740
On August 05 2010 10:23 BrownBear wrote:
POST GAME THOUGHTS:

I've already discussed my play, now I want to bring up the play of the town. Overall, town played terribly this game. There was not any one person who was super super bad and ruined it for us, it was our game to lose and we blew it. Here 4 points Pandain mentioned where town got screwed:


Show nested quote +
On August 05 2010 06:27 Pandain wrote:
Four major events that saved mafia:
1.Inflitration of DT Subversion
2.The Xelin Attack
3.Sexy blue sniping
4.Medic protecting BC(hehe)



Some of these were unfortunate coincidences. Some of these were us utterly failing.

1) Infiltration of DT circle.

It had been posted many many times that Pandain and Protact were in contact with subversion, after sub's death. When Pandain flipped miller, town should have immediately moved to lynch Protactinium. This is not based on anything that happened in the thread, this is based off of common sense. When a DT circle is infiltrated and the DT dies, you start lynching members of the circle until you catch the scum. We were basically handed Protactinium on a silver platter and nobody said anything other than "oh, we should think about this." D'oh ><

To be honest, you didn't know just exactly who all was in this 'circle'. Theoretically I could have fabricated letting somebody else know that Subversion was Detective. Even if that person was not Mafia, they could have let it slip to somebody else. The trail goes dead, and lynching members of a circle wastes time since it is highly unlikely that there will be multiple Mafia in one "circle", meaning you waste time and effort lynching townspeople.
And so, we find the Sublime.
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