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TL Mafia Ban List - Page 164

Forum Index > TL Mafia
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Acrofales
Profile Joined August 2010
Spain18160 Posts
Last Edited: 2013-03-22 05:28:09
March 22 2013 05:27 GMT
#3261
Dr.H: is this a philosophical discussion, or have you (ever) allowed players from the ban list into your game?
DoctorHelvetica
Profile Blog Joined July 2008
United States15034 Posts
Last Edited: 2013-03-22 05:32:48
March 22 2013 05:30 GMT
#3262
I've allowed players who were banned into my games, usually by talking with them first and letting them know I'll be keeping a close eye on them. Coagulation has been banned on several occasions that I let him in. Annul is another player I think I let in despite being banned.

Seeing a player on the banlist doesn't give me much information. What I want to know is - Does this player spam? Does this player tend to flame? Have they ever cheated? And make a personal decision based on that. If a player spams/flames/cheats in my game, he is likely to do it in other games too and it's ridiculous that they would get a free pass because I didn't submit to the banlist.

If it's optional - why should hosts be punished for not using it as a metric to decide who they allow into a game? The point of the banlist imo is best served to record the offenses of players in all mafia games. If VE flips out and calls everyone some horrible name in a game and gets modkilled and I talk to him about it and determine he is interested in keeping it cool from then on, I'd probably allow him into a game whether he gets 1 game ban or 1 million.
RIP Aaliyah
Acrofales
Profile Joined August 2010
Spain18160 Posts
March 22 2013 05:52 GMT
#3263
Okay. Clearly those players were banned by people who hosted games in this community. You disagree with their reasons for banning him, but you are not alone in this community... and if you expect the community to uphold YOUR rules, then you should uphold other members' rules.

If you choose not to respect other hosts' reasons for banning them, then don't expect other hosts to respect yours, or the community in general (through the banlist) to even recognize the complaint: you chose to ignore other people's complaints.




Now that doesn't mean I disagree with you about Mocsta. I didn't read much of The Game, but I looked at a few pages around the modkill and he was clearly out of line. However, if you want community-sanctioned punishment, you should help uphold that punishment yourself. Other hosts have seen Mocsta in that game. They may have experience with Mocsta in their own games or as a fellow player, and can make up their own mind about allowing him into a game. I, myself, think that after seeing that, Mocsta could probably use a few weeks cooling down from Mafia, but that doesn't mean you can use the ban list to enforce that.

The ban list is partially a deterrent for bad behaviour. If you know the TL Mafia community as a community does not put up with the kind of stuff that gets you modkilled, you will probably think twice about doing it... and lets face it, not playing in a Dr.H. game ever again is a punishment, but not playing in a Dr.H., a GMarshal, a Greymist, a Bugs, or any other host's game for X period of time is more effective.

If you subvert the TL Mafia sanctioned punishment by allowing those players into your games, you shouldn't be surprised that you cannot use that method of punishment.




Finally, we can argue about whether the ban list in its current form should be changed, but until it is, you should either choose to use it, or choose not to use it. Can't have your cake and eat it too.
Keirathi
Profile Joined May 2012
United States4679 Posts
March 22 2013 06:03 GMT
#3264
On March 22 2013 14:22 DoctorHelvetica wrote:
If hosts are allowed to exclude players not banned on the list from their games while still hosting their game as a banlist game, then I guess I have no problem with it.

AFAIK they are. Entries in the game are up to the hosts discretion.
My dear friend if I have gone pants on head, you have gone socks on ears!!! -ShiaoPi
Acrofales
Profile Joined August 2010
Spain18160 Posts
March 22 2013 06:03 GMT
#3265
Oh, one important reason why the ban list in its current form cannot simply be replaced by a list of reasons for modkills and let each host make up his own mind is because some offenses merit a 1 game ban, some a multi-game ban and some a permanent ban. Simply making a list does not cover this.

The sitout mechanism ensures that it's not the case that X weeks pass in which the player doesn't even check the forum. By forcing him to sitout a game, he is made aware of the infraction, which (hopefully) causes him to reflect on the behaviour that led to that sanctioning in the first place (and research from behavioural economics actually shows that this works).
Acrofales
Profile Joined August 2010
Spain18160 Posts
Last Edited: 2013-03-22 06:05:45
March 22 2013 06:04 GMT
#3266
On March 22 2013 15:03 Keirathi wrote:
Show nested quote +
On March 22 2013 14:22 DoctorHelvetica wrote:
If hosts are allowed to exclude players not banned on the list from their games while still hosting their game as a banlist game, then I guess I have no problem with it.

AFAIK they are. Entries in the game are up to the hosts discretion.

They are. Hosts are allowed to be more strict than the ban list, just not less strict (although hosts do, of course, have the choice to not use the ban list).
Mocsta
Profile Joined December 2012
Australia9388 Posts
March 22 2013 06:20 GMT
#3267
Regardless of outcome:

Whilst I disagree with the warning I received for spamming.
*I* was the one who requested the modkill.
Further, my final post was indeed immature and over inflammatory.

I need to be held accountable - I recognise that in full sincerity - and as stated before am self-imposing a ban.

I also realise that the Red game doesnt count, as, technically I should wait until "The Game" is over before applying to /sitout.

I apologise to anyone I offended, and realise the error of judgement I made. I won't make excuses for the behaviour. It was unacceptable.

I hope the community can put this behind them; and when my ban expires I look forward to playing good games of mafia with you all.
DoctorHelvetica
Profile Blog Joined July 2008
United States15034 Posts
March 22 2013 06:26 GMT
#3268
That's fine then. Even though I can't request bans for players, I still feel it's right for me to be able to put forth some sort of end game summary of offenses committed in my game so that hosts can take that into account for their future signups. That's my only real issue.
RIP Aaliyah
DoctorHelvetica
Profile Blog Joined July 2008
United States15034 Posts
March 22 2013 06:28 GMT
#3269
And for the record - I think you have brilliant potential Mocsta, it's clear you think about the game hard and think well but that's only half of being a good player. The other half is presenting your thoughts in a way that is constructive and fosters a good atmosphere for town or scum depending on what you roll. And although spamming a thread to shit can be effective as a scum player, it sort of defies the spirit of the game imo and it's too easy of a way out.
RIP Aaliyah
Mocsta
Profile Joined December 2012
Australia9388 Posts
March 22 2013 06:33 GMT
#3270
I dont know if i want to continue the conversation in this forum.. (i.e. I will delete this post if GM requests)

I dont see how I am spammy.

Yes, I have many posts; but in my opinion spam is posting

meaningless content/pictures/videos/repetitions

Some may feel I satisfy "meaningless content" but i certainly do not satisfy the other 3 categories. In recent TL Mafia meta, there are plenty of players that are "prolific posters" - some forum vets to boot.

I am just a person who thinks about the game by talking to others and prefers solving it through discussion. Its part of being an extroverted person. I dont think that by itself is/should be punishable.
GreYMisT
Profile Blog Joined October 2010
United States6736 Posts
March 22 2013 06:44 GMT
#3271
As far as I am aware discussion of this ban in a game where modkills do not flip will have an impact on the game itself. I suggest that we stop discussing this until the conclusion of the game, so the modkill and its resulting discussion does not impact the player experience any more than it already has.
"life of lively to live to life of full life thx to shield battery" / Join TL Mafia! http://www.teamliquid.net/forum/index.php?show_part=31
DoctorHelvetica
Profile Blog Joined July 2008
United States15034 Posts
March 22 2013 06:55 GMT
#3272
On March 22 2013 15:33 Mocsta wrote:
I dont know if i want to continue the conversation in this forum.. (i.e. I will delete this post if GM requests)

I dont see how I am spammy.

Yes, I have many posts; but in my opinion spam is posting

meaningless content/pictures/videos/repetitions

Some may feel I satisfy "meaningless content" but i certainly do not satisfy the other 3 categories. In recent TL Mafia meta, there are plenty of players that are "prolific posters" - some forum vets to boot.

I am just a person who thinks about the game by talking to others and prefers solving it through discussion. Its part of being an extroverted person. I dont think that by itself is/should be punishable.

I think it'd be most appropriate for you to discuss this with the players who specifically complained about you after the game. TO be clear - I only modkilled you because you asked me to. I warn/notify everyone who is complained about.
RIP Aaliyah
Ace
Profile Blog Joined October 2002
United States16096 Posts
March 22 2013 10:00 GMT
#3273
Banlist should be used for if the host wants to check behavior of people signing in or not. Once someone breaks the rules, whether the host agreed to use the list or not shouldn't stop players from escaping punishment.
Math me up, scumboi. - Acrofales
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
March 22 2013 13:00 GMT
#3274
Stop talking about it while the game is ongoing. It has no-flip modkills for god's sakes.
[15:15] <Palmar> and yes marv, you're a total hottie
Meapak_Ziphh
Profile Blog Joined June 2010
United States6786 Posts
March 22 2013 21:06 GMT
#3275
I thought we were due for a bit of drama... it felt like it'd been a while.
Forti et Fideli ~ TL Mafia Forum: Come play with us! ~ Go Samsung KHAN, Stork, JangBi , Shine, Grape, and TurN Fighting!~ wat
kushm4sta
Profile Blog Joined July 2011
United States8878 Posts
March 26 2013 05:15 GMT
#3276
i have a new revolutionary amazing way to do the banlist.

when you are banned you have to sit out of however many games you are banned for, ya like always, except the difference is that you AUTOMATICALLY sit out of games. So the 3 game ban will last for as long as it takes 3 games to start and end.
OMGUS.net, kush sex blogs every friday night
Blazinghand *
Profile Blog Joined December 2010
United States25557 Posts
March 26 2013 05:19 GMT
#3277
This would in effect be using time bans instead of game bans, which has been discussed. I personally think game bans are more appropriate because they inspire reflection by the player who has been banned.
When you stare into the iCCup, the iCCup stares back.
TL+ Member
Promethelax
Profile Joined February 2012
Canada7089 Posts
March 26 2013 05:25 GMT
#3278
The whole idea of you having to actually intentionally /sitout a game is to force the offending player to care about TL mafia enough to keep checking back and /sitouting games. If it was automatic you could ragequit a game, come back sixth months later after not checking TL Mafia once and be welcome in the next game that opens. The way we do it ensures both punishment for the offender and a real desire and interest on his behalf to return.
TL Mafia. Love it. Play it. http://www.teamliquid.net/forum/index.php?show_part=31 I find Kennigit really attractive. If anyone has a picture of him please feel free to PM it to me.
kushm4sta
Profile Blog Joined July 2011
United States8878 Posts
March 26 2013 05:27 GMT
#3279
so what if someone gets a 20 game ban? not practical
OMGUS.net, kush sex blogs every friday night
Blazinghand *
Profile Blog Joined December 2010
United States25557 Posts
Last Edited: 2013-03-26 05:30:44
March 26 2013 05:28 GMT
#3280
On March 26 2013 14:27 kushm4sta wrote:
so what if someone gets a 20 game ban? not practical


you say that like we'd ever try to give someone an impractically long ban but also not perm them for some reason

edit: also the only difference between your suggestion and the default that exists now in your example is: for a 20 game ban, your system requires the guy not post a few times, whereas the existing one requires the guy actually have some involvement in the forum, and posting 20 times is pretty easy...

but it's all academic because like seriously, "what if someone gets a 20 game ban, it's not practical for someone to type '/in' 20 times" is
1) false because it's quite practical to type /in and if someone somehow draws a 20 game ban they sure as hell deserve it
2) misleading because the typical use-case for the banlist is 1 ban, 2-3 bans, or lifetime ban
When you stare into the iCCup, the iCCup stares back.
TL+ Member
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