• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 01:08
CET 07:08
KST 15:08
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
ComeBackTV's documentary on Byun's Career !6Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win4Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2BGE Stara Zagora 2026 announced15
StarCraft 2
General
ComeBackTV's documentary on Byun's Career ! When will we find out if there are more tournament Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win RSL Revival - 2025 Season Finals Preview Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump
Tourneys
RSL Offline Finals Info - Dec 13 and 14! Master Swan Open (Global Bronze-Master 2) Winter Warp Gate Amateur Showdown #1: Sparkling Tuna Cup - Weekly Open Tournament $5,000+ WardiTV 2025 Championship
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 504 Retribution Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement Mutation # 501 Price of Progress
Brood War
General
screp: Command line app to parse SC rep files FlaSh on: Biggest Problem With SnOw's Playstyle How Rain Became ProGamer in Just 3 Months BGH Auto Balance -> http://bghmmr.eu/ [BSL21] RO8 Bracket & Prediction Contest
Tourneys
Small VOD Thread 2.0 [Megathread] Daily Proleagues [BSL21] WB SEMIFINALS - Saturday 21:00 CET [BSL21] RO8 - Day 2 - Sunday 21:00 CET
Strategy
Game Theory for Starcraft Current Meta Simple Questions, Simple Answers Fighting Spirit mining rates
Other Games
General Games
Stormgate/Frost Giant Megathread Path of Exile Nintendo Switch Thread General RTS Discussion Thread Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine The Games Industry And ATVI YouTube Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
TL+ Announced Where to ask questions and add stream?
Blogs
The (Hidden) Drug Problem in…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1155 users

TL Mafia XV - Page 32

Forum Index > TL Mafia
Post a Reply
Prev 1 30 31 32 33 34 71 Next
Ace
Profile Blog Joined October 2002
United States16096 Posts
October 24 2009 18:26 GMT
#621
I'm gonna read both your posts after I finish watching this anime porn
Math me up, scumboi. - Acrofales
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
October 24 2009 18:28 GMT
#622
On October 25 2009 03:26 Ace wrote:
I'm gonna read both your posts after I finish watching this anime porn

Saying that implies that you've already read them. No need to say that at all, you could just reply when done. I don't understand this placeholder post.
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
Ace
Profile Blog Joined October 2002
United States16096 Posts
October 24 2009 19:01 GMT
#623
On October 25 2009 03:16 L wrote:
First off: the vet might not claim because if there are 2 vets in the game, both of them die and we're basically fast forwarded to day 4 with no kills. This isn't a 'small' concern. Its a huge hole in the plan. If we gamble and come up short, we're in big trouble.

Second: The flip side to that is if both bodyguards are non-replacements, telling 2 additional people raises the chances that mafia learns about the bodyguards by 50%.

If you're mafia, that's perfect, because you can eliminate the bodyguards, try to say one of the other information holders was the leak and then demand medic protection like you... already did. That essentially frees you up to kill whatever other office holder there is while claiming medic protection while getting the town to waste a lynch.

Oh but wait, there's more. If you go through with doing so and drop a pardon onto whomever you decided to pin as the leak, now we're back 3 days, since we just wasted a day on the pardoned hit, the next day would be your death, and the day after that chances are we'd be forced to kill the pardoned person who might very well be innocent. 3 days is 6 mafia hits, putting us to a 7-1 trade for the play; not bad at all. If we're dumb and decide to hit the pardoned player before you, you might even get away scott free as you point towards the innocent corpse and state that you were trying to help town.

Out of everyone in the town, telling you, or you telling pyrr when you get information is the worst possible idea; Neither of you can be DT checked when they confirm their sanity state, and neither of you can be mad hattered or vig'd once exposed.

I hate to always be the negative nancy, but I'd rather not have us assume a bunch of information we don't have, then essentially get raped before even being able to play the game because of it.


It has to be between myself, Pyrr and a third party. Remember Pyrr already knows. If he doesn't let the info out he is at risk of dying tonight if he's innocent and then no one would know who the original bodyguards were.

So to avoid that we give myself the info also. They can't kill us both in one night so the information wouldn't be lost because they'd have to assume a medic would protect one of us if they are even half competently reading this thread.

So now we move on to the next scenario - what if at least one of us between myself and Pyrr are Mafia or the medics don't prot either of us? They could sub the bodyguards out, kill the other guy and the only person that holds the information is the Mafia. So we need a third person to also have the information - chances are there's no way the Mafia can kill 2 out of 3 innocents in that circle.

The DTs will use their check on the player that the information goes to so that in the event he is killed it works out like the Vet plan would have. You even said you aren't supporting the Vet idea too hard and I myself said I'd rather go this route.

Doing it this way covers any holes. If myself or Pyrr are Mafia and Pyrr happened to give his list to a Mafia cohort AND I died they'd still be in a hole since the 3rd party is publicly known.


@shikyo: L and I get along just fine. We just don't agree on much except that certain people should never be listened to.
Math me up, scumboi. - Acrofales
L
Profile Blog Joined January 2008
Canada4732 Posts
October 24 2009 19:19 GMT
#624
he is at risk of dying tonight


Which is why he tells an undisclosed person. if the mafia can hit him tonight, two of them die and they lose. ONLY in the 20% chance that pyrr tells a mafia member AND both members have been subbed in AND they assume no one else has been told can they act. Even then, for that huge gamble, they gain relatively little; you and pyrr die.

The reverse situation, which is far more likely, is that you and pyrr are already protected and are now sopping up medic protections, and disclosing information gives mafia a nearly 50% chance of knowing who the bgs are. Mafia don't need to try to go balls in after they know this. In fact you know this, as we had that game wherein there was the fluke bg rape which got you and ver killed. 1 bg tonight. The other whenever. Doesn't even need to look like it came from a leak if they can push people into saying the right things. More likely, they'll just take the bg list and go "k, those guys aren't DTs or medics" and go find more important people to kill.

I mean, seriously, unless you're DT for the seventh game in a row this is a terrible idea.
The number you have dialed is out of porkchops.
Ace
Profile Blog Joined October 2002
United States16096 Posts
October 24 2009 19:32 GMT
#625
well well L guess what role I am?
Math me up, scumboi. - Acrofales
L
Profile Blog Joined January 2008
Canada4732 Posts
October 24 2009 19:33 GMT
#626
Mafia?
The number you have dialed is out of porkchops.
Pyrrhuloxia
Profile Blog Joined May 2008
United States6700 Posts
October 24 2009 19:43 GMT
#627
I dunno; I hate this mechanic it's giving making my brain melt.

Nowhere am I seeing a reason why I should pass the info on to Ace specifically, it seems any 2 people would give us the ability to keep the info alive. Of course if I pass on to even 1 mafia, I could be dead along with the other innocent so maybe I should pass it on?

Let's put this in perspective:

None of our plans require a protected office holder - the vet plan and DT plans are independent of Ace and I. Neither of us have claimed DT or medic or anything. So if both BGs are red and Ace and I get killed and the names of the BGs die we are just back to having the same two people dead and having to find reds based on behavior. So if we hold on to the info we just lose a potential gain, and just lose a good player + me. Which is bad but giving the info to a mafia helps them bluesnipe by taking two potential names off the list. Even if the mafia know the BGs would they really want to kill them? I dunno.

One thing I saw: If Ace is red, he couldn't really kill me and stay alive cuz the odds of the third party being mafia are low although if the 3rd part was and both bgs were red and ace was green that could be a train wreck. Dunno where I'm going with that but the next paragraph is the one that will actually have a point to it.

Passing the info on helps town only if both bgs are red. If one bg is green then passing it on only increases the risk the reds get the other name. If both bgs are green then we'd want no one knowing, not even me, because passing it on just increases the risk the mafia can zero in on blues easier or kill leaders to spread havoc or... there was one other thing they could do with it but it just fell out of my brain. Well another important point I need to say at some point is to remind you that town can kill ace or I at any time, the mafia are just deprived the strategic option of killing us unless they know the names of BGs so again there is only the potential benefit lost of having two red names and then losing them (but they would be unlikely to hand us those names in the first place, see next paragraph).

Now here is why I think that the BGs are actually probably both (or maybe 1) green. I would say double red is the least likely. If the mafia had known my thinking they would probably would have gone double red to but I don't think they thought this deep (TL Mafia is usually made up of level 1/2 moves I don't see many crazy plans because they are too risky and usually blow up if they ever do get played). This is a brand new and weird mechanic. I think the mafia would look at it and not be sure what to do with it and decide to play a normal game rather than hand over a list of two people with two reds on it to an innocent player.

Sorry if that was awfully jumbled the sleep deprivation is finally getting to me but hopefully I will be on adderall soon so I can focus on things again lol.
Pyrrhuloxia
Profile Blog Joined May 2008
United States6700 Posts
October 24 2009 19:46 GMT
#628
Oh yeah I forgot the conclusion. I'm still trying to decide on what I should do so I just laid my thoughts out there in stream of consciousness as a plea for help.
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
October 24 2009 19:50 GMT
#629
Well, it depends on how actively you want to play as mafia. Some mafias are actively in the discussion with at least one player, some mafias just sit back. I think that the double red BG would be quite an interesting thing to do for a mafia, especially if they have some kind of an active/aggressive player as a leader/vet.

I really don't know though, all the choices and possibilities are making my head ache.
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
Ace
Profile Blog Joined October 2002
United States16096 Posts
October 24 2009 20:03 GMT
#630
um...Pyrr let's be serious. If anythign the Mafia would sub both bodyguards, kill you and keep it moving. The fact that I made a big stir about them possibly doing it is the only reason that we even are having this discussion.

They can't just sub 1 BG - it's all or nothing. If they only sub 1 then there's no point as they can't kill either of us.
Math me up, scumboi. - Acrofales
Ace
Profile Blog Joined October 2002
United States16096 Posts
October 24 2009 20:05 GMT
#631
and Pyrr you are wasting A LOT of time
Math me up, scumboi. - Acrofales
Ace
Profile Blog Joined October 2002
United States16096 Posts
October 24 2009 20:14 GMT
#632
also you should re-read the BODYGUARD area of the OP to understand the magnitude of the situation
Math me up, scumboi. - Acrofales
Infundibulum
Profile Blog Joined May 2003
United States2552 Posts
October 24 2009 20:29 GMT
#633
Yeah this is a headache.

If both bodyguards are green, you can still minimize the chances of passing the info to a 3rd party red by doing a bit of behavior analysis. However if Ace is red and gets the name of the BGs, then we screwed ourselves over in that the mafia can just avoid hitting those 2 players. I don't know at this point what Ace could be (re: Shikyo, i just voted for him cause I figured he would attract votes later, and I wanted to keep Tricode out of office)

If both are red, not passing the info loses us 2 players at NO risk to the mafia. Passing the info ensures that we have recourse if both bodyguards are red and the mafia go after the elected officials; we can retaliate with a degree of precision. The question remaining is whether mafia made the power play or not, or decided to play it safer. If both bodyguards are red, the mafia also don't have to kill Ace and/or Pyrr tonight. They can wait if they want to, keep that in mind.

As for subbing 1 bodyguard: it puts an extra step in getting to kill Ace/Pyrr for them. If the bg info is passed and figured out, they only lose 1 mafia instead of 2. However there is also the chance that the bg info never even makes it to the mafia. However we should never assume that. In the scenario that only bg is subbed, the mafia will save 1 of its members at the cost of an extra night to kill Ace/Pyrr (first night, they kill 1 person +bg, 2nd Ace and/or Pyrr).

What happens if either one of Ace or Pyrr are red? In that case only one will die. The other may feign medic protection, however since the medics know who they protected they will know the truth about this, and only have to wait until the right time to divulge that The remaining Ace/Pyrr will certainly be DT checked as well.

While there a lot o theoretical combinations we can rule out some from the get go. For example, I do not find it plausible that both Ace and Pyrr are red along with the 2 bodyguards (thought that would be funnay). It is almost as unlikely that all 4 are green.

LoL NA: MothLite == Steam: p0nd
L
Profile Blog Joined January 2008
Canada4732 Posts
October 24 2009 20:36 GMT
#634
The remaining Ace/Pyrr will certainly be DT checked as well.
And receive back Pardoner/Mayor.

Awesome.
The number you have dialed is out of porkchops.
Ace
Profile Blog Joined October 2002
United States16096 Posts
October 24 2009 20:36 GMT
#635
Inf I think you've almost go it all.

For one thing we know is certain - both myself and Pyrr can't be mafia. I wouldn't have even brought this scenario up if that was the case.


We also know the if the Mafia do sub bodyguards it HAS to be BOTH and not just one. They have to try and kill one or both of us asap. They can't wait because if the bodyguard info is passed or they can't kill since one BG would be green they'd be fucked because they subbed for no gain. Remember this: BOTH have to be the same color.

We need the 3rd player to be PUBLICLY notified. By this I mean Pyrr PMs the player the BG info, and the player PUBLICLY says he got it. This way the DTs immediately role check that guy so if the Mafia kills him we've got some information. The medics prot me or Pyrr in the case that the Mafia subbed both in.

Now look at it from that point of view. We cover ALL bases and if the Mafia kill the 3rd party our DTs got some info. They can't kill both myself and Pyrr. We move on to Day 2 with info, no lynched innocents, and now we'd have the ability to skip the Vet plan and the DTs possibly 1/3rd of the way to their sanity.

Remember they had to have subbed in before Night 1 is over and this is why I'm rushing it. If we can get everyone on the same page this game will literally be over in no time. Ask yourselves have I ever been wrong? exactly.
Math me up, scumboi. - Acrofales
Infundibulum
Profile Blog Joined May 2003
United States2552 Posts
October 24 2009 20:39 GMT
#636
On October 25 2009 05:36 L wrote:
Show nested quote +
The remaining Ace/Pyrr will certainly be DT checked as well.
And receive back Pardoner/Mayor.

Awesome.


Oh yeah. derp
LoL NA: MothLite == Steam: p0nd
Vivi57
Profile Blog Joined September 2007
United States6599 Posts
October 24 2009 20:41 GMT
#637
Someone explain to me why we shouldn't post the bg names publicly.

2 mafia: massive protection for pyrr and ace

1 green 1 mafia: still very strong protection because they'd be sacrificing one of their own for ace and pyrr

2 green: this puts the mafia in a hard spot unless one of them is a vet. They'll have to decide whether they want to waste a nights worth of hits just for the possibilty they can kill ace and pyrr the next day. It'll make the medic mindgame harder for sure, but historically, medics have missed every night anyway.
Flash hwaiting! Nal_rA forever!
Tricode
Profile Joined January 2009
United States538 Posts
October 24 2009 20:43 GMT
#638
On October 25 2009 05:41 Vivi57 wrote:
Someone explain to me why we shouldn't post the bg names publicly.

2 mafia: massive protection for pyrr and ace

1 green 1 mafia: still very strong protection because they'd be sacrificing one of their own for ace and pyrr

2 green: this puts the mafia in a hard spot unless one of them is a vet. They'll have to decide whether they want to waste a nights worth of hits just for the possibilty they can kill ace and pyrr the next day. It'll make the medic mindgame harder for sure, but historically, medics have missed every night anyway.


Ace said it was all or nothing for the mafia to replace bodyguards.

So what if they didn't do it? Letting everyone knows will include letting the mafia know who the bg's are.
1, 2, he is coming for you. Kill the C0bbler!
Vivi57
Profile Blog Joined September 2007
United States6599 Posts
October 24 2009 20:45 GMT
#639
ebwop: ignore the 1 green 1 red scenario if what ace says is true
Flash hwaiting! Nal_rA forever!
L
Profile Blog Joined January 2008
Canada4732 Posts
October 24 2009 20:46 GMT
#640
You don't want mafia knowing the bodyguards because it lets them kill blues easier, as well as gives them the ability to kill the office holders without any risk to their members.
The number you have dialed is out of porkchops.
Prev 1 30 31 32 33 34 71 Next
Please log in or register to reply.
Live Events Refresh
Next event in 4h 52m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Shuttle 770
Pusan 335
Bale 39
Noble 20
Mong 15
Icarus 6
Dota 2
monkeys_forever450
LuMiX0
League of Legends
JimRising 631
C9.Mang0455
Other Games
summit1g12086
XaKoH 303
Mew2King93
Livibee57
Trikslyr28
Organizations
StarCraft: Brood War
UltimateBattle 21
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• Berry_CruncH123
• practicex 44
• intothetv
• IndyKCrew
• sooper7s
• AfreecaTV YouTube
• Migwel
• LaughNgamezSOOP
• Kozan
StarCraft: Brood War
• Azhi_Dahaki33
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota21850
League of Legends
• Scarra1743
• Rush1331
• Lourlo1190
• Doublelift575
Upcoming Events
WardiTV 2025
4h 52m
ByuN vs Creator
Clem vs Rogue
Scarlett vs Spirit
ShoWTimE vs Cure
OSC
7h 52m
Big Brain Bouts
10h 52m
YoungYakov vs Jumy
TriGGeR vs Spirit
CranKy Ducklings
1d 3h
WardiTV 2025
1d 4h
Reynor vs MaxPax
SHIN vs TBD
Solar vs herO
Classic vs TBD
SC Evo League
1d 6h
Ladder Legends
1d 12h
BSL 21
1d 13h
Sziky vs Dewalt
eOnzErG vs Cross
Sparkling Tuna Cup
2 days
Ladder Legends
2 days
[ Show More ]
BSL 21
2 days
StRyKeR vs TBD
Bonyth vs TBD
Replay Cast
3 days
Wardi Open
3 days
Monday Night Weeklies
3 days
WardiTV Invitational
5 days
Replay Cast
6 days
WardiTV Invitational
6 days
ByuN vs Solar
Clem vs Classic
Cure vs herO
Reynor vs MaxPax
Liquipedia Results

Completed

Acropolis #4 - TS3
RSL Offline Finals
Kuram Kup

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
YSL S2
BSL Season 21
Slon Tour Season 2
CSL Season 19: Qualifier 1
WardiTV 2025
META Madness #9
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22

Upcoming

CSL Season 19: Qualifier 2
CSL 2025 WINTER (S19)
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
OSC Championship Season 13
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.