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At any point of IEM Kiev, if you think of an interesting byline, please drop a sentence in the Pro Scene thread. (e.g. "Day 2: M5 hype was everything people expected") At the end of the month, I'll catalogue the results of Kiev but also any interesting facts or events that happen over the course of the tournament. Thanks. Neo, 20.1.2012 |
On January 22 2012 21:27 UniversalSnip wrote: I don't think one sided stomps kinda sucking makes games like that better somehow. My main issue is with the 20 minutes of ward clearing... literally 20 minutes of walking back and forth in the brush babysitting the oracles... and the fact that absolutely none of it mattered because oce just didn't show up for a fight and that was gg. That's the case with ALL competitive LoL games that get to lategame, not sure what you expected.
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Voyboy dives Irelia top to take first blood. Manages to jump out and survive as well.
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Phreak successfully misses first blood!
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On January 22 2012 21:29 starfries wrote: Phreak successfully misses first blood!
watch the French stream muted.
A skirmish 4v4 breaks out bottom with both teams roaming, but nobody dies.
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On January 22 2012 21:28 Kaniol wrote:Show nested quote +On January 22 2012 21:27 UniversalSnip wrote: I don't think one sided stomps kinda sucking makes games like that better somehow. My main issue is with the 20 minutes of ward clearing... literally 20 minutes of walking back and forth in the brush babysitting the oracles... and the fact that absolutely none of it mattered because oce just didn't show up for a fight and that was gg. That's the case with ALL competitive LoL games that get to lategame, not sure what you expected.
it's standard, my personal feeling is that they should either remove the ability to stall the game that hard or make games close out faster at high levels so that it doesn't turn into such a grindfest. this is the kind of thing that makes people call the game slow and boring to watch when it can be fun, just isn't always
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Man, how do you get hit by so man morgana binds
....
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Dignitas see Skarner top and start dragon. SK does not contest.
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Holy crap that damage from akali
and ocelote eats dark binding #3764
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Voyboy kills irelia top 1v1 yet again. SK gonna be looking for a new top yet again? lol
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voyboy does a 100-0 combo on irelia. wtf.
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Mid top and jungle just so weak for SK, constantly throughout the tourney.
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Morgana roaming bottom and then the game become paused as nunu ults ^_^
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On January 22 2012 21:30 UniversalSnip wrote:Show nested quote +On January 22 2012 21:28 Kaniol wrote:On January 22 2012 21:27 UniversalSnip wrote: I don't think one sided stomps kinda sucking makes games like that better somehow. My main issue is with the 20 minutes of ward clearing... literally 20 minutes of walking back and forth in the brush babysitting the oracles... and the fact that absolutely none of it mattered because oce just didn't show up for a fight and that was gg. That's the case with ALL competitive LoL games that get to lategame, not sure what you expected. it's standard, my personal feeling is that they should either remove the ability to stall the game that hard or make games close out faster at high levels so that it doesn't turn into such a grindfest. this is the kind of thing that makes people call the game slow and boring to watch when it can be fun, just isn't always Yeah, i agree that Riot should make something about it but when watching the games i'll just man up and ignore it. Why watch the stream if you KNOW that your expectations won't be filled? Either acknowledge the fact that lategame there's the problem of too little action and watch the games for other stuff or don't watch them at all, not much else you can do...
At least when you judge games as worth watching/not worth watching try to compare them to other games, cause you may just end up making someone not watch the game that's worth watching cause they "aren't perfect" just like 100% other competitive LoL games
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Voyboy has absolutely demolished top lane holy shit.
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On January 22 2012 21:35 Kaniol wrote:Show nested quote +On January 22 2012 21:30 UniversalSnip wrote:On January 22 2012 21:28 Kaniol wrote:On January 22 2012 21:27 UniversalSnip wrote: I don't think one sided stomps kinda sucking makes games like that better somehow. My main issue is with the 20 minutes of ward clearing... literally 20 minutes of walking back and forth in the brush babysitting the oracles... and the fact that absolutely none of it mattered because oce just didn't show up for a fight and that was gg. That's the case with ALL competitive LoL games that get to lategame, not sure what you expected. it's standard, my personal feeling is that they should either remove the ability to stall the game that hard or make games close out faster at high levels so that it doesn't turn into such a grindfest. this is the kind of thing that makes people call the game slow and boring to watch when it can be fun, just isn't always Yeah, i agree that Riot should make something about it but when watching the games i'll just man up and ignore it. Why watch the stream if you KNOW that your expectations won't be filled? Either acknowledge the fact that lategame there's the problem of too little action and watch the games for other stuff or don't watch them at all, not much else you can do...
It's just a matter of one tiny mistake getting your team aced and then losing the game. Nobody wants to play a 50 minute game and then engage 4v5 and cause themselves to lose.
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Btw, those of you who think ocelote is getting hit by too many dark bindings, I want to point out every singe time, he's within range of melee minions, and he gets them, I think its intentional.
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On January 22 2012 21:33 Senx wrote: Mid top and jungle just so weak for SK, constantly throughout the tourney.
Whole team seems like they are not sure what enemies are doing with them. Hopefully they will eventually start playing correctly after numerous failed tournaments&roster changes.
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On January 22 2012 21:35 Kaniol wrote:Show nested quote +On January 22 2012 21:30 UniversalSnip wrote:On January 22 2012 21:28 Kaniol wrote:On January 22 2012 21:27 UniversalSnip wrote: I don't think one sided stomps kinda sucking makes games like that better somehow. My main issue is with the 20 minutes of ward clearing... literally 20 minutes of walking back and forth in the brush babysitting the oracles... and the fact that absolutely none of it mattered because oce just didn't show up for a fight and that was gg. That's the case with ALL competitive LoL games that get to lategame, not sure what you expected. it's standard, my personal feeling is that they should either remove the ability to stall the game that hard or make games close out faster at high levels so that it doesn't turn into such a grindfest. this is the kind of thing that makes people call the game slow and boring to watch when it can be fun, just isn't always Yeah, i agree that Riot should make something about it but when watching the games i'll just man up and ignore it. Why watch the stream if you KNOW that your expectations won't be filled? Either acknowledge the fact that lategame there's the problem of too little action and watch the games for other stuff or don't watch them at all, not much else you can do... At least when you judge games as worth watching/not worth watching try to compare them to other games, cause you may just end up making someone not watch the game that's worth watching cause they "aren't perfect" just like 100% other competitive LoL games
i watch in the hope they don't get to that point. if they get to that point I hope someone messes up so it ends quickly and i can watch the next game. I mean, there are plenty of lol games that *are* entertaining, I don't feel the need to sugercoat the ones that blow just because I'm supposed to think the game is bad overall? It's just a few games.
I gave my honest opinion, I don't think anyone should waste 50 minutes of their time watching g2, they could watch almost 2 good games in the mean time.
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On January 22 2012 21:37 Ziken wrote: Btw, those of you who think ocelote is getting hit by too many dark bindings, I want to point out every singe time, he's within range of melee minions, and he gets them, I think its intentional.
Err, what's the point of intentionally eating bindings under your own turret and then a pool just so you can chuck down 2 potions.
If you want to throw gold away, how about you sell a mana crystal and buy one back immediately, huehuehue.
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On January 22 2012 21:39 daemir wrote:Show nested quote +On January 22 2012 21:37 Ziken wrote: Btw, those of you who think ocelote is getting hit by too many dark bindings, I want to point out every singe time, he's within range of melee minions, and he gets them, I think its intentional. Err, what's the point of intentionally eating bindings under your own turret and then a pool just so you can chuck down 2 potions. If you want to throw gold away, how about you sell a mana crystal and buy one back immediately, huehuehue. It's hard to dodge them when your movement is predictable because you're trying to last hit under turret
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