[D] Top Lane Annie - Page 4
Forum Index > LoL Strategy |
![]()
Carnivorous Sheep
Baa?21242 Posts
| ||
Sufficiency
Canada23833 Posts
| ||
TheHumanSensation
Canada1210 Posts
On January 15 2015 13:04 Carnivorous Sheep wrote: You're telling me for every two top Annies we see there's a jungle Annie? Is this real lief? Annie can range abuse the jungle to take very little damage early, and actually has a kit pretty well suited to jungle clearing after a few levels. It didn't stand out to me when I tested ranged junglers at the start of the pre-season (I vaguely remember being frustrated that I had to get hit for E to be useful), but I suppose it may scale better than, say, Gnar or Kalista, which doesn't say a whole lot but I wouldn't have tested this given I was using bots primarily. I doubt it's better than Twitch, TF or Kayle, but I will look into this more (hopefully before the reset changes). | ||
MidnightGladius
China1214 Posts
Having such a strong engage as flash Annie ult out of the jungle is definitely a nice tool to have in a team comp, and other ganks with a pre-charged Q stun don't seem awful either if the enemy is far enough forward that you can go through another stun cycle during the gank. | ||
TheHumanSensation
Canada1210 Posts
This guide: has some really nice range abuse that I'm not good enough to replicate on the frog, but I didn't exactly practice it. I anticipate the reset reduction nerf to only really affect wolves and red for annie, for what that's worth. I might actually add this to my pool, depending on how the reset changes work out... | ||
MidnightGladius
China1214 Posts
| ||
TheHumanSensation
Canada1210 Posts
On January 15 2015 18:09 MidnightGladius wrote: That blue leash behind the camp wall is really cool, I'd never seen it before. I usually prefer to put the first trinket ward father into the river, but I'll have to keep that pattern in mind. I learned it from some of that person's other videos. Notably it only works on the one side of the map, the other side is glitched. You can also lead red buff around the side by the dragon pit, but it's a little less effective due to MS differences. Still very worth doing if your goal is damage mitigation without risking hard resets, but it does move you further away from Rocks whereas the blue tricks moves you closers to wolves. | ||
Lost My Will To Live
Botswana601 Posts
Just because people can play it doesn't mean its good. Also, if the enemy jungler decides to step into your jungle, you die and most likely lose your camps too because you clear mad slow while kiting stuff around. | ||
the p00n
Netherlands615 Posts
On January 11 2015 14:26 HoMM wrote: Here's LS coaching a masters tier player on playing Annie top. It's an hour long but it's pretty good. He also suggests a build that differs from yours a lot and focuses more on the mana+tanky side, with seraphs+RoA into defensive items. I am the person getting coached here. I have since dropped the tear even though there are obvious benefits (seraph's works really well with roa). I like to go roa, zhonya, morello, thornmail. | ||
krndandaman
Mozambique16569 Posts
| ||
Ketara
United States15065 Posts
On January 16 2015 15:59 the p00n wrote: I am the person getting coached here. I have since dropped the tear even though there are obvious benefits (seraph's works really well with roa). I like to go roa, zhonya, morello, thornmail. Seraphs does not work really well with ROA if you don't need the mana. A Seraphs with ROA gives Annie 144 AP at 18. Without ROA it gives 124.5. That's a good chunk of AP, but it's similar to the amount that you'd get from DFG, Deathcap or Zhonya, all of which give some other awesome thing as well (actives or a lot more AP) without sacrificing early game power. If Seraphs was a good item just on the merits of how much AP it gives, you would see it on every AP mid. You take Seraphs because you need the mana it provides, which is why you only see it on Anivia, Ryze, Cassiopeia, and the occasional Lux and Swain or whatever. Basically, even if you have Seraphs, buying mana to get AP is still inferior to buying AP to get AP. Likewise, ROA is only an efficient item over Rylais if you need the mana. If you're going ROA + Morello + Thornmail, I'm wondering why Rylais + Void Staff + Frozen Heart wouldn't be more efficient. Based on that video, ROA + Morello seems like overkill on the regen. Also, why not get Lich Bane on bruiser Annie? She's got crazy low cooldowns and a crazy high AA range, and it gives her tower pushing, movespeed, and mana. Rylai + Lich Bane + Frozen Heart, seems prettigud. Check out this comparison: ROA + Morello + Thornmail 160 AP 20% CDR 600 HP 650 mana + 100% mregen 100 armor Grievous wounds Thornmail damage 7200 gold Rylai + Lich Bane + Frozen Heart 180 AP 20% CDR 400 HP 650 mana 100 armor 5% movespeed Rylai slow Lich Bane hurtyhurt damage Frozen Heart aura Don't have to build ROA efficiency over 10 minutes 8250 gold Okay so it costs 1000 more, but then you get crazy Lich Bane damage. Your Q and auto have the same range, so you can think of it like adding 161 damage to every Q. That's as much of an increase as 200 AP. | ||
Vandalman
United States66 Posts
On January 16 2015 15:59 the p00n wrote: I am the person getting coached here. I have since dropped the tear even though there are obvious benefits (seraph's works really well with roa). I like to go roa, zhonya, morello, thornmail. Why did you decide to drop the tear? I feel like that is tons of late game damage? | ||
krndandaman
Mozambique16569 Posts
| ||
the p00n
Netherlands615 Posts
Either way, I couldn't find a good place in games to spend 720 useless gold just to get extra lategame power. | ||
OmegaKnetus
Germany431 Posts
- Generally 2 or 3 points in q then w max feels a lot better than maxing q straight up - Building both Roa and Rylais costs way too much gold and I'd rather buy some more Utility/Damage items. I absolutely dont want to drop the rylais so I dropped Roa instead and cover my mana problems with 2 dorans in the early game and a morellonomicon later on. - Annie works pretty well against a lot of the ranged top meta and can surprise kill them after 6 without ignite if your enemy isnt careful - TP Ganks are prettty good, but you can be outrun super hard if you TP at a slightly bad position - You are pretty damn beefy and still strong once you have e levels. My build in most games: 2x Dorans Rylais Sorcs Morellonomicon Voidstaff Zhonyas Banner of Command (super good vs 2 ap) | ||
GolemMadness
Canada11044 Posts
| ||
krndandaman
Mozambique16569 Posts
| ||
Sonnington
United States1107 Posts
Overall, it wasn't a very inspiring Annie top game. | ||
wei2coolman
United States60033 Posts
On January 17 2015 19:43 krndandaman wrote: looper went annie top today and went morello zhonya voidstaff interesting to see he went more of a damage build over tankiness. he also fed like crazy. So there's that... lol. | ||
krndandaman
Mozambique16569 Posts
| ||
| ||