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[Champion] Quinn and Valor - Page 3

Forum Index > LoL Strategy
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Prev 1 2 3 4 Next All
overt
Profile Blog Joined June 2010
United States9006 Posts
July 04 2013 18:24 GMT
#41
You are talking about Shiv right? Cause they took Spark out of the game.

Getting Shiv later on is fine. It's cheaper than PD but PD is better. I wouldn't go Cutlass+Avarice in bot lane. You'll lose trades with most people if you build Avarice in bot lane unless you get really lucky. And it's not like Quinn has the range or late game to just choose to afk farm against most ADCs.
Sponkz
Profile Joined May 2011
Denmark4564 Posts
July 04 2013 19:08 GMT
#42
Haha yeah i mean shiv. I keep calling it ionic spark because it has that effect >_>

I'm trying to be a big lane bully and gain either a cs or kill advantage and then progressively snowball before regular ADC's take over.
hi
Zella Dae
Profile Joined August 2013
United States14 Posts
August 25 2013 23:34 GMT
#43
Anyone here tried the new phage/triforce on Quinn with success? It seems like it would synergize well with her W passive for chasing and especially if you're snowballing. I tried it today and it does indeed stack. (I added furor boots too just for fun. Zoom zoom errwhere lol) Thoughts/ opinions?
archon256
Profile Joined August 2010
United States363 Posts
September 02 2013 07:26 GMT
#44
While TF could be potentially useful on her, I find that PD (or even Zephyr) is better. The minor HP from Phage really doesn't do much for your survivability, and you don't cast enough in a consistent rotation for the TF proc to be useful.
"The troupe is ready, the stage is set. I come to dance, the dance of death"
Cheap0
Profile Joined July 2012
United States540 Posts
September 02 2013 09:23 GMT
#45
I'm just not sure when you'd build it. Trinity Force seems like a good item on her, but I can't really imagine a situation where something else wouldn't be better.
Ketara
Profile Blog Joined August 2010
United States15065 Posts
September 05 2013 05:45 GMT
#46
The Phage change has really screwed with my mid Quinn build, because while she really really likes Phage, Trinity is not so amazing, and if she gets a Phage and then sits on it forever while she finishes her other stuff she ends up fumbling around at 5 items and having to do things like sit till 2k gold to get a GA or whatever.

It's really made me shelve Quinn altogether and wait to see if season 4 provides any avenues for improvement.
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
miicah
Profile Joined February 2011
Australia2470 Posts
September 05 2013 06:05 GMT
#47
How about furor boots + pickaxe instead?
@miicah88
Ketara
Profile Blog Joined August 2010
United States15065 Posts
September 05 2013 15:47 GMT
#48
Furor really not important, what's important is a cheap level 6-11 item with HP+AD on it.

Besides Homeguard is too good.

My other big problem with Quinn mid recently is that what she does really well against is non-Kassadin melee mids. She does well against Kass pre 6 but after 6 he just destroys her.

Akali, Katarina and Khazix she destroys pretty handily and I haven't seen any of them in mid in a long time. Zed she's alright against but not as good as the others and I sort of prefer Lissandra against Zed.

Meanwhile, Quinn is really scared of safe ranged AP mids with all in potential like Orianna and Ahri, who we see all the time now.

It's a bad time for the bird lady methinks.
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
ShaLLoW[baY]
Profile Blog Joined January 2007
Canada12499 Posts
November 13 2013 05:55 GMT
#49
i feel bad for having nothing to really contribute to this thread, but i'm sad that noone has posted in here since september since quinn is so fucking strong and i'm sure she'll become fotm at some point in the near future
ALEXISONFIRE ARE FUCKING BACK (sAviOr for life)
zer0das
Profile Blog Joined May 2007
United States8519 Posts
November 13 2013 08:02 GMT
#50
I just wanted to say, I find it extremely dumb Quinn can vault before a Blitzcrank's powerfist animation goes off after a pull (at base attack speed). Random observation from ARAMs that makes me really mad. <_<
ShaLLoW[baY]
Profile Blog Joined January 2007
Canada12499 Posts
December 06 2013 05:08 GMT
#51
any tips for laning against malphite? i got him low constantly until he got chain vest + chalice and then i was just fucked 100%
ALEXISONFIRE ARE FUCKING BACK (sAviOr for life)
Ketara
Profile Blog Joined August 2010
United States15065 Posts
December 06 2013 06:26 GMT
#52
Malphite is really strong against autoattacking ADs. Reeeeeally strong. You have to be a kill up before level 6 or he's going to win the lane, IMO. With a gank you should be able to get an early kill though, Quinn has a lot of low level kill potential.

I tried some Quinn mid when the S4 patch came out but I didn't really have good results. I'm gonna wait and update the OP once the Rune changes come out and things settle down a little.
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
TheHumanSensation
Profile Joined September 2010
Canada1210 Posts
February 01 2014 00:18 GMT
#53
Ketara, I require your expertise.

I really like Quinn, but primarily because her harrier / crit animation shoots 3 bolts instead of 1, and looks pretty cool, imo. I've tried normal AD carry builds, but it's just not consistently triple-bolty enough. I've decided that Sword of the Divine is core on Quinn because of this, but I'm not entirely sure what I should be accompanying it with.

I'm not looking for IE vs BT number crunching specifically or anything like that (although I respect your ability to roughly mathcraft things), but rather your knowledge of how she flows throughout the game, things like how much AS is too much AS, a good sense of how her AD scaling holds up vs defensive item timings in other lanes, and other things of the sort that I really wouldn't know how to fit into a semi-optimal build myself.
Ketara
Profile Blog Joined August 2010
United States15065 Posts
February 01 2014 05:53 GMT
#54
I'm not sure I can really comment on that because I'm not much of an ADC player.

Numbers wise what Quinn scales really well with is CDR and AD/armor pen, not really so much crit and definitely not attack speed. The biggest issue with her right now I feel is that itemization for her just doesn't exist. If Ghostblade were a better item it would be core, but it's not and remains awkward.

Realistically I think the core Quinn build should be Bilgewater Cutlass + Phage + Brutalizer. These three items give her everything she wants and gives her a strong mid game.

The problem with Quinn then becomes that each of these items upgrades into something awkward. Trinity is unimpressive because she doesn't have a good spammable low CD ability to make use of Sheen procs. BC is just not good on her and Ghostblade, while good, is too cheap and slot inefficient compared to big 3k gold items. She likes the BotRK active, but is unimpressed with the passive and attackspeed.


An end game season 4 Quinn build at this point might be BotRK, Triforce, Ghostblade, LW and Guardian Angel. I'm still planning on working on the guide at some point, but I'm kind of waiting until either favorable rune changes or her getting buffed, because I don't want to start the guide with "Hey, this champion is just not competitive in the current meta"

She's so much fun to play too, it makes me sad.
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
Goumindong
Profile Joined February 2013
United States3529 Posts
February 01 2014 10:25 GMT
#55
I can't answer the question as well as Ketara but I have done the math on ADCs. The answer for ADC's is mainly that if you have a consistent 100-120% or so(including passive level scaling) or so +attack speed you're pretty good and from there you're better off building damage, crit, and pen. This is modified by the specific champions of course, some have really hard AD scaling and so benefit a lot more from damage (Say, Lucian), some have really high base damages and so benefit a lot from Penetration (MF), some have high attack speed scaling and so benefit really hard from attack speed (vayne).

If we are considering Quinn an ADC (which we shouldn't be) we would have to note that her kit has a tonne of base damage in it, but not all that much scaling. We would note also that Quinn has a lot of free attack speed which should, more or less always be up as well as good base attack speed and decent scaling attack speed. The increase in base attack speed will slightly lower our optimal numbers because we don't need as much to hit a cap where we waste time moving.

As she should be leveling W second she will have between 20 to 40% free attack speed (and 40-80 in her ult) for the majority of the game. Since the W passive attack speed activates any time she triggers a mark, a mark lasts for 3 seconds and the w passive buff lasts for 3 seconds; Quinn should be able to have her attack speed buff up the majority of a fight. This means she only needs like 20%-40% more attack speed to hit the "roughly optimal ADC" levels which she would want to hit if she did not have a lot of base damage. If you're ulting then you need 0% more attack speed to hit your optimal amount of attack speed.

However because quinn has so much base damage if you decide to build attack speed Quinn will probably be a bit weaker than she could be otherwise. The only attack speed items you should consider are Ghostblade (attack speed on the active, also has Pen and AD, and CDR), BotRK (because it builds out of Cutlas), Triforce (synergizes really well with heavy penetration builds, has lots of move speed, as much attack speed as you will need, also builds out of phage), or Berzerker's greaves.

All off these with the exception of the Ghostblade will be a bit inefficient during your ult(though you can use your W and Q during your ult to get triforce procs its not as good as just having AD/Crit due to how much attack speed you have). Ghostblade will be inefficient any time you haven't used its active.

I haven't played a lot of Quinn but the problem of her early->lategame itemization should be pretty clear from this. She wants lifesteal for sustain, penetration for damage, and off-tankyness. Name two items that provide all of that. Vamp, Brut, Phage? Triforce is probably the best item for Quinn of the things those build into. Even with tanky items after triforce she isn't beefy enough to be a true bruiser and so dive the back line. So she wants LW on top of that. But now you have Triforce, LW as your core and you're missing out on the lifesteal.

Truthfully i would probably look at something like so Vamp->Phage->Brut ->Finish Triforce-> Finish Last Whisper -> Off tanky item depending on enemy team -> Finish Black Cleaver -> Finish BT. CDR boots somewhere in here.

Cleaver over Ghostblade because you get health from it, because you don't benefit as much from the crit on the GB or the active attack speed. As well since you may have to attack very high armored targets for a while in a fight, the extra penetration will be valuable. So if you combine your Triforce Health with your Black Cleaver Health with your off tanky item health you're going to have a good amount of HP, even with Quinn's poor HP values. You don't finish Cutlass because you're just using the vamp for sustain and the extra 2% isn't worth it. OK yes the active on cutlass is awesome especially since Cutlass is very efficient. But the AD on BT is better than the AS and passive on BotRK. And not upgrading it means we get the chase and damage from Phage/Brutalizer a bit faster.
Cheap0
Profile Joined July 2012
United States540 Posts
March 16 2014 19:38 GMT
#56


Associated Reddit thread: http://www.reddit.com/r/leagueoflegends/comments/20jm05/high_elo_quinn_montageguide/

So this is a guide WhattheMoose recently put out on Quinn. I haven't really tried the build he advocates, but it's really interesting to me. He goes for a super armor pen build with armor pen marks and quints, but instead of AD goes very very heavily into attack speed (and movespeed). His logic is that with very high attack speed and armor pen, you can build up Black Cleaver stacks quickly, Shiv stacks quickly, and get great mileage out of BotRK passive damage. The movespeed also gives improved kiting and chasing ability.

The attack speed focus does seem a little odd, but this guy is maining her at Diamond 1 and doing really well with her apparently.
Slusher
Profile Blog Joined December 2010
United States19143 Posts
Last Edited: 2014-03-16 22:06:30
March 16 2014 21:50 GMT
#57
Carrilord has arrived.
TheHumanSensation
Profile Joined September 2010
Canada1210 Posts
March 16 2014 23:04 GMT
#58
Er, do you think he knows that percentage penetration stacks multiplicatively, not additatively?
arb
Profile Blog Joined April 2008
Noobville17921 Posts
March 17 2014 04:21 GMT
#59
On March 17 2014 08:04 TheHumanSensation wrote:
Er, do you think he knows that percentage penetration stacks multiplicatively, not additatively?

I thought BC shreads armor LW takes off whats left thn Armpen removes the rest?
Artillery spawned from the forges of Hell
Cheap0
Profile Joined July 2012
United States540 Posts
March 17 2014 05:32 GMT
#60
It's the same thing mathematically in the end, because the percentage pen from BC, LW and masteries are still multiplied together. Yea, he messed that up, saying it was 60%. For what it's worth, it's still about 54% total pen from a LW and fully stacked BC w/ masteries though.
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