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[Champion] Elise - Page 6

Forum Index > LoL Strategy
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ShaLLoW[baY]
Profile Blog Joined January 2007
Canada12499 Posts
June 27 2013 01:07 GMT
#101
I'm still building Elise sorcs -> warmog -> liandry/sunfire/aegis depending (from the jungle)
ALEXISONFIRE ARE FUCKING BACK (sAviOr for life)
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
June 27 2013 02:48 GMT
#102
On June 27 2013 10:07 ShaLLoW[baY] wrote:
I'm still building Elise sorcs -> warmog -> liandry/sunfire/aegis depending (from the jungle)

I actually prefer this build to any spirit of the spectral item. It seems so weak -_-
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
zer0das
Profile Blog Joined May 2007
United States8519 Posts
June 27 2013 03:49 GMT
#103
Spirit of the spectral wraith gives you a lot of extra health from the spell vamp if you're not getting blown up instantly. And it helps maintain really strong dragon control with the damage bonus against monsters and the spell vamp.I think half of what makes Elise so strong as a jungler is her ability to take dragons extremely quickly, and there are many more situations you can do that with spirit of spectral wraith.

I don't really get Warmogs as a second item. Elise's strength as a jungler lies in her strong gank potential and dragon control, and Warmogs doesn't really help with either. If you get a guise before the mogs, that would make a lot more sense to me.
ShaLLoW[baY]
Profile Blog Joined January 2007
Canada12499 Posts
June 27 2013 03:51 GMT
#104
On June 27 2013 12:49 zer0das wrote:
Spirit of the spectral wraith gives you a lot of extra health from the spell vamp if you're not getting blown up instantly. And it helps maintain really strong dragon control with the damage bonus against monsters and the spell vamp.I think half of what makes Elise so strong as a jungler is her ability to take dragons extremely quickly, and there are many more situations you can do that with spirit of spectral wraith.

I don't really get Warmogs as a second item. Elise's strength as a jungler lies in her strong gank potential and dragon control, and Warmogs doesn't really help with either. If you get a guise before the mogs, that would make a lot more sense to me.


Yeah, I meant guise then sorcs, my bad
ALEXISONFIRE ARE FUCKING BACK (sAviOr for life)
Scip
Profile Blog Joined April 2010
Czech Republic11293 Posts
June 27 2013 04:38 GMT
#105
On June 27 2013 10:07 ShaLLoW[baY] wrote:
I'm still building Elise sorcs -> warmog -> liandry/sunfire/aegis depending (from the jungle)

why?
"It may be pleasurable for some of us to imagine being ravished" - Christopher Hitchens in a debate with feminists RIP 2011 Psalm 2:9 You shall break them with a rod of iron
ShaLLoW[baY]
Profile Blog Joined January 2007
Canada12499 Posts
Last Edited: 2013-06-27 08:46:32
June 27 2013 05:26 GMT
#106
On June 27 2013 13:38 Scip wrote:
Show nested quote +
On June 27 2013 10:07 ShaLLoW[baY] wrote:
I'm still building Elise sorcs -> warmog -> liandry/sunfire/aegis depending (from the jungle)

why?


Because I do well with it?

edit: for a bit more of a civil response, it's what I remember from OGN Winter and I hadn't played since January so I was just going with that It still seems to work
ALEXISONFIRE ARE FUCKING BACK (sAviOr for life)
onlywonderboy
Profile Joined August 2012
United States23745 Posts
July 05 2013 05:06 GMT
#107
So what's the general combo for clearing a camp as Elise? Do I just spam everything I have? Or clear primary in Spider form to conserve mana?
RIP Ryan Davis / TL or Die / @onlywonderboy
Scip
Profile Blog Joined April 2010
Czech Republic11293 Posts
Last Edited: 2013-07-05 05:34:07
July 05 2013 05:33 GMT
#108
Either come in human form, autoattack once+W, then spiderform, Q, W, autoattack creeps to death OR
Rappel into the creep camp, Q, W, autoattack them low enough to die to your human W, then switch to human form and W.

This is if you're maxing W in the jungle, which I think you should.
"It may be pleasurable for some of us to imagine being ravished" - Christopher Hitchens in a debate with feminists RIP 2011 Psalm 2:9 You shall break them with a rod of iron
onlywonderboy
Profile Joined August 2012
United States23745 Posts
July 05 2013 06:25 GMT
#109
I was maxing W but was getting pretty fed and switched over to Q for better gank damage. Is W just for clear speed then? I figure maxing your execute would be wise.
RIP Ryan Davis / TL or Die / @onlywonderboy
scFoX
Profile Joined September 2011
France454 Posts
July 05 2013 06:39 GMT
#110
I like to put two points in W then max Q. Leaving Q at level 1 during the laning phase makes your ganks much less scary.
zer0das
Profile Blog Joined May 2007
United States8519 Posts
Last Edited: 2013-07-05 23:33:22
July 05 2013 23:32 GMT
#111
I don't think maxing w first in the jungle makes much sense. Q makes her clear much faster because of how much it shreds the the stronger monsters (blue and red in particular), and it also make her ganks much better, not to mention objective control. I was initially under the impression that you should max w first when I first tried jungle Elise, and I thought it was absolutely horrible and wondered why anyone would jungle her. Then I read some guides, tried maxing Q first, and never really looked back.

If I have blue buff, I generally, start in human form, launch her w a distance away, q the big monster (which should hit first due to the travel time of her w), then switch to spider form, w and attack for a bit, then q the big monster again for a fairly large execute. Then just stay in spider form and q/w until everything is cleared (shouldn't take long). I generally don't rappel onto camps, because you can never be entirely sure when you'll need it (although if stuff is well warded, I would do it more). If I don't have blue buff, I usually just skip the initial q in human form (not always- depends on how fast I want to clear).
Silentenigma
Profile Joined July 2009
Turkey2037 Posts
Last Edited: 2013-07-06 01:18:10
July 05 2013 23:38 GMT
#112
I dont advise maxing W over Q.Both spider and human Q s are awesome in ganks and teamfight and decent against creeps.You can still jungle pretty good without maxing W.I dont think it is worth to sacrifice that much damage for clearing speed.
日本語が上手ですね
GhostOwl
Profile Blog Joined July 2011
766 Posts
July 06 2013 05:01 GMT
#113
how is Elise support? Do you guys recommend/ not recommend? What to build?
OmegaKnetus
Profile Blog Joined October 2010
Germany431 Posts
July 06 2013 10:13 GMT
#114
On July 06 2013 14:01 GhostOwl wrote:
how is Elise support? Do you guys recommend/ not recommend? What to build?



She is a lane bully, but you'll probably be less usefull than most supports late game, as you only have one cc.
You'd build her like normal support, but throw in spell pen boots and haunting guise for some damage
nyxnyxnyx
Profile Joined April 2010
Indonesia2978 Posts
July 06 2013 10:44 GMT
#115
Why even consider Warmog's when there's Spirit of the Ancient Golem?
cool beans
Sajaki
Profile Joined June 2011
Canada1135 Posts
July 07 2013 15:22 GMT
#116
On July 06 2013 19:13 OmegaKnetus wrote:
Show nested quote +
On July 06 2013 14:01 GhostOwl wrote:
how is Elise support? Do you guys recommend/ not recommend? What to build?



She is a lane bully, but you'll probably be less usefull than most supports late game, as you only have one cc.
You'd build her like normal support, but throw in spell pen boots and haunting guise for some damage


You can also throw in a morellonomicon, I like to get it after locket. Its 75 relatively cheap AP, provides 20% cdr which lets you spam cocoon more, and just makes it so you feel like you fall off less. Lately I've swapped her out in favor of sona/thresh, but as long as you actually bully the lane, I think she's midlevel supportwise. If you dont get anything done in lane though, most other supports will just provide so much more than you can come late game.
Inno pls...
IamPryda
Profile Joined April 2011
United States1186 Posts
July 15 2013 11:54 GMT
#117
Is ancient golem any good on Elise? I have been just going spirt stone-boots1-haunt guise- mpen boots- for the strong gank but I do notice my clear speed is slow compared to some of my other junglers
Moar banelings less qq
Sandster
Profile Joined November 2006
United States4054 Posts
July 15 2013 15:24 GMT
#118
Ancient golem is standard on Elise (assuming you're not fed) and just about any non-wriggle jungler. It gives you some tankiness, and decide if you want sorc/haunting after or something like aegis. It's never a bad pickup, and her clear speed is fine.
zer0das
Profile Blog Joined May 2007
United States8519 Posts
Last Edited: 2013-07-16 04:50:36
July 16 2013 04:08 GMT
#119
I wouldn't say ancient golem is standard but it is pretty common. Personally I get way more mileage out of spirit of the spectral wraith, but there are certainly situations ancient golem is better. I probably go 80% spectral wraith/20% ancient golem. LCS junglers tend to favor spirit of the ancient golem, which makes a lot of sense in a competitive 5s game where the enemy team has very good coordination. From what I've seen, people split pretty evenly between the two in solo que.
sylverfyre
Profile Joined May 2010
United States8298 Posts
July 16 2013 04:43 GMT
#120
Another cute thing about SOTSW is that smite heals you for 100-200 health (based on your level) I can really see how that can end up totaling up to get you 500 health even in a pretty short period of time with your 2 Q's also vamping really well.
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