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[Champion] Tristana - Page 3

Forum Index > LoL Strategy
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YouGotNothin
Profile Blog Joined September 2010
United States907 Posts
April 12 2012 04:06 GMT
#41
Tristana is by far my best AD carry. One problem I always have with her is her lack of mana though: her abilities are costly and her max mana is very low. Her abilities are where she really shines early game but it is rare for me to have enough mana for a full early lvl 6 combo (W+E+R), especially when I love to spam e for harass (I build WEEWWR). I cant count the amount of times I've jumped in for a kill then not had enough mana to jump back out.

To solve this, I have started getting the mana masteries (Expanded Mind and Meditation), this has really helped me out although I am a bit weaker due missing the increased max health from defensive tree. Does anyone else have this mana problem, and what do you think of my solution?
I got nothin'...
MooMooMugi
Profile Blog Joined January 2011
United States10531 Posts
Last Edited: 2012-04-12 04:11:16
April 12 2012 04:09 GMT
#42
Your solution is perfect for players who like to harass ALOT in laneing phase and deny the enemy laner some cs. Although 9 in utility is more commonly ran on say, Ezreal or Corki, in your case its fine

Using some mana glyphs in your rune page can also alleviate some mana problems if you have them as well.
|LoL & SC2 IGN both my username| Just livin' the baylife| Hearthstone ID: MooMooMugi#1544| Dank Memer since 2011
Strykemard
Profile Joined April 2012
168 Posts
April 12 2012 05:22 GMT
#43
I dont think you should be running mana glyphs on Tristana. Its better to port back and buy more as you run out of mana, or worst case, buy some mana pots.
Hero.SP
Profile Joined March 2010
Chile711 Posts
April 12 2012 05:47 GMT
#44
Lol people are really lost in this thread.

Tristana does have a decent burst in early levels cause you should be maxing her e first. It does a nice damage overtime and its range was buffed recently. Take w at lvl 2, and max it last.

Tristana midgame is weak. I wonder why people would run mana runes on her. That's pointless. The only mana Tristana will need is for doing his q cause she was desgined lategame champion. She can literally melt a entire team if not targeted (and even doing so she does have w and r to save her). Longest autoattack range in game (in so called normal attacks, no steroid like Kog), one of the best aspeed steroid in game, and high damage input, she is a devastating champion.

User was warned for this post
"well you know, the hardest part is the gg, I mean you have to be aware anytime your opponent can type gg, and you have to gg just right after him." - Flash
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
Last Edited: 2012-04-12 18:25:00
April 12 2012 05:48 GMT
#45
On April 08 2012 23:47 Wayra wrote:
Show nested quote +
On April 08 2012 09:20 obesechicken13 wrote:
Argument for maxing Q
A while back I thought about maxing Q instead of E. Most guides say to max E on tristana


Never heard anyone maxing E on tristana.

But the reason why you max Q second is because by then you will have enough range and items to make use of it. It's pretty rare case that you would get to sit there and just hit people during lane phase for 7 seconds.

Even with Q, against most other AD carries you lose in a duel. Given the same number of items, I think graves, kogmaw, and vayne can just straight up kill you.


I actually max E first. Makes farming so easy. Sorry I meant by maxing W first. But I do max E second.
https://twitter.com/SufficientStats
Itsmedudeman
Profile Blog Joined March 2011
United States19229 Posts
April 12 2012 06:05 GMT
#46
Umm, why would you max E first? Farming isn't that much harder with 2 points in e as opposed to 5. Points into W scales better than points into E and also reduces cooldown otherwise you're not making use of her burst damage at all.
MooMooMugi
Profile Blog Joined January 2011
United States10531 Posts
Last Edited: 2012-04-12 06:12:58
April 12 2012 06:10 GMT
#47
On April 12 2012 15:05 Itsmedudeman wrote:
Umm, why would you max E first? Farming isn't that much harder with 2 points in e as opposed to 5. Points into W scales better than points into E and also reduces cooldown otherwise you're not making use of her burst damage at all.

This, most Tristana players dont max E because it pushes the lane and sometimes you just want to last hit, also it doesnt reduce cooldown if leveled, only damage.
Plus theres no point in leveling Q second since its best used after you scaled later in the game
|LoL & SC2 IGN both my username| Just livin' the baylife| Hearthstone ID: MooMooMugi#1544| Dank Memer since 2011
freelander
Profile Blog Joined December 2004
Hungary4707 Posts
April 12 2012 06:53 GMT
#48
On April 12 2012 14:47 Hero.SP wrote:
Lol people are really lost in this thread.

Tristana does have a decent burst in early levels cause you should be maxing her e first. It does a nice damage overtime and its range was buffed recently. Take w at lvl 2, and max it last .


wow I am sure that everyone is stupid except you .
Why the hell would anyone max E when it gets only +30 damage per skill level and the rocket jump gets +45 damage per level? Also, if you level up E its manacost grows. And its cooldown wont go down with levels.
And in the case of rocketjump, its manacost is always the same, but the CD will go down, which is kinda important if you want to survive in midgame. And if you get an assist/kill, the higher damage on it gives you a bigger chance to kill the next guy.

So any arguments for why we are all lost?
And all is illuminated.
Ryuu314
Profile Joined October 2009
United States12679 Posts
April 12 2012 06:58 GMT
#49
On April 12 2012 15:53 freelander wrote:
Show nested quote +
On April 12 2012 14:47 Hero.SP wrote:
Lol people are really lost in this thread.

Tristana does have a decent burst in early levels cause you should be maxing her e first. It does a nice damage overtime and its range was buffed recently. Take w at lvl 2, and max it last .


wow I am sure that everyone is stupid except you .
Why the hell would anyone max E when it gets only +30 damage per skill level and the rocket jump gets +45 damage per level? Also, if you level up E its manacost grows. And its cooldown wont go down with levels.
And in the case of rocketjump, its manacost is always the same, but the CD will go down, which is kinda important if you want to survive in midgame. And if you get an assist/kill, the higher damage on it gives you a bigger chance to kill the next guy.

So any arguments for why we are all lost?

This

Plus the fact that maxing E first means you push like a madman and your passive will make you lose cs. Not only that, but maxing Q early doesn't really do all that much for you since it's most efficient after you've completed some big items, most notably your IE.

Standard build (amongst pros as well) is W max first, then only level E to however much you feel is necessary to burst/farm/push, which usually means you level it to 2-3 and leave it there, since E is really only useful in lane. This means when you stop laning, you stop leveling E. Then you max Q, getting your ulti whenever you can.
freelander
Profile Blog Joined December 2004
Hungary4707 Posts
April 12 2012 07:06 GMT
#50
As funny as it sounds I usually max Q first. And by that I mean when I start to level it at level 8 it gets maxed before W.
And all is illuminated.
Juicyfruit
Profile Joined May 2008
Canada5484 Posts
Last Edited: 2012-04-12 07:11:51
April 12 2012 07:10 GMT
#51
I personally think that nowadays it's best to just get 1 point in E (the first point in it is super strong and it tapers off after that) then leave the rest for last. After that just max W > Q. Every point in E you put early game delays your maxed Q by 1 level and it's pretty noticeable.

Finishing Q before W makes sense too, it should depend on the game I think? Ideally you should have a maxed Q the same time you finish your BF sword and you'll be in a really good spot.
Sponkz
Profile Joined May 2011
Denmark4564 Posts
April 12 2012 09:02 GMT
#52
On April 12 2012 14:47 Hero.SP wrote:
Lol people are really lost in this thread.

Tristana does have a decent burst in early levels cause you should be maxing her e first. It does a nice damage overtime and its range was buffed recently. Take w at lvl 2, and max it last.

Tristana midgame is weak. I wonder why people would run mana runes on her. That's pointless. The only mana Tristana will need is for doing his q cause she was desgined lategame champion. She can literally melt a entire team if not targeted (and even doing so she does have w and r to save her). Longest autoattack range in game (in so called normal attacks, no steroid like Kog), one of the best aspeed steroid in game, and high damage input, she is a devastating champion.

User was warned for this post


What the fuck?

Seriously people, no matter what, ALWAYS MAX W FIRST. Maxing E won't do anything to improve your laning, your team fighting etc. maxing Q, seems kinda obvious, but as many people state her mid-game is weak, so it doesn't matter if you max it second, because by the time it's rank 5, you should be sitting on at least IE+zeal. When you get your phantom dancer, you will start seeing a heavy lift in your dps along with Q, but still feel kinda weak when it's on CD.
hi
Dyllyn
Profile Blog Joined August 2007
Singapore670 Posts
April 12 2012 09:08 GMT
#53
On April 12 2012 18:02 Sponkz wrote:
Show nested quote +
On April 12 2012 14:47 Hero.SP wrote:
Lol people are really lost in this thread.

Tristana does have a decent burst in early levels cause you should be maxing her e first. It does a nice damage overtime and its range was buffed recently. Take w at lvl 2, and max it last.

Tristana midgame is weak. I wonder why people would run mana runes on her. That's pointless. The only mana Tristana will need is for doing his q cause she was desgined lategame champion. She can literally melt a entire team if not targeted (and even doing so she does have w and r to save her). Longest autoattack range in game (in so called normal attacks, no steroid like Kog), one of the best aspeed steroid in game, and high damage input, she is a devastating champion.

User was warned for this post


What the fuck?

Seriously people, no matter what, ALWAYS MAX W FIRST. Maxing E won't do anything to improve your laning, your team fighting etc. maxing Q, seems kinda obvious, but as many people state her mid-game is weak, so it doesn't matter if you max it second, because by the time it's rank 5, you should be sitting on at least IE+zeal. When you get your phantom dancer, you will start seeing a heavy lift in your dps along with Q, but still feel kinda weak when it's on CD.


listen to this man, the whole point of heal/ignite is for tristana to have a fearless engage with W R burst mixed in and E is only peripherally useful as a heal reducer. besides, maxing W improves Cd and makes tristana much more mobile and effective. E is only damage and Q requires items to be effective
scv rush ftw
Sponkz
Profile Joined May 2011
Denmark4564 Posts
April 12 2012 09:11 GMT
#54
On April 12 2012 18:08 GenericTerranPlayer wrote:
Show nested quote +
On April 12 2012 18:02 Sponkz wrote:
On April 12 2012 14:47 Hero.SP wrote:
Lol people are really lost in this thread.

Tristana does have a decent burst in early levels cause you should be maxing her e first. It does a nice damage overtime and its range was buffed recently. Take w at lvl 2, and max it last.

Tristana midgame is weak. I wonder why people would run mana runes on her. That's pointless. The only mana Tristana will need is for doing his q cause she was desgined lategame champion. She can literally melt a entire team if not targeted (and even doing so she does have w and r to save her). Longest autoattack range in game (in so called normal attacks, no steroid like Kog), one of the best aspeed steroid in game, and high damage input, she is a devastating champion.

User was warned for this post


What the fuck?

Seriously people, no matter what, ALWAYS MAX W FIRST. Maxing E won't do anything to improve your laning, your team fighting etc. maxing Q, seems kinda obvious, but as many people state her mid-game is weak, so it doesn't matter if you max it second, because by the time it's rank 5, you should be sitting on at least IE+zeal. When you get your phantom dancer, you will start seeing a heavy lift in your dps along with Q, but still feel kinda weak when it's on CD.


listen to this man, the whole point of heal/ignite is for tristana to have a fearless engage with W R burst mixed in and E is only peripherally useful as a heal reducer. besides, maxing W improves Cd and makes tristana much more mobile and effective. E is only damage and Q requires items to be effective


So why did you quote me, when i actually approve these statements? :p
hi
Schwopzi
Profile Joined August 2010
Netherlands954 Posts
April 12 2012 15:15 GMT
#55
On April 12 2012 16:10 Juicyfruit wrote:
I personally think that nowadays it's best to just get 1 point in E (the first point in it is super strong and it tapers off after that) then leave the rest for last. After that just max W > Q. Every point in E you put early game delays your maxed Q by 1 level and it's pretty noticeable.

Finishing Q before W makes sense too, it should depend on the game I think? Ideally you should have a maxed Q the same time you finish your BF sword and you'll be in a really good spot.


I tend to go for max q when IE finishes, so depending on if early kills get made or not I max out w fully or not. Basically if you have 2-3 kills pre 20 minutes and you last hit decently W gets left on level 4 till Q is maxed.
The idea behind this is that during dragon fights you will be relying on your auto attacks for most of your damage, while you can't really score kills with trist in lane after 11 because other carries just have a stronger midgame.
From what I understand the main reason for getting a 2nd point in E (instead of going w-e-w-q-w-r or similar builds) is mana starvation; in the laning phase it's incredibly costly to use w-q-e so you might as well take a extra 30 damage on e (and more harass dmg from last hit explosions) because you won't be using q anyways.
Only the dead have seen the end of war
Schmieds
Profile Blog Joined August 2010
United States312 Posts
April 12 2012 17:24 GMT
#56
On April 12 2012 13:06 YouGotNothin wrote:
Tristana is by far my best AD carry. One problem I always have with her is her lack of mana though: her abilities are costly and her max mana is very low. Her abilities are where she really shines early game but it is rare for me to have enough mana for a full early lvl 6 combo (W+E+R), especially when I love to spam e for harass (I build WEEWWR). I cant count the amount of times I've jumped in for a kill then not had enough mana to jump back out.

To solve this, I have started getting the mana masteries (Expanded Mind and Meditation), this has really helped me out although I am a bit weaker due missing the increased max health from defensive tree. Does anyone else have this mana problem, and what do you think of my solution?


I don't know how much of a difference missing the 9 in defense makes early, but I've never seen the need to go out of my way to get mana for trist. If you want to zone your opponents, you should be able to do so with the threat of using your combo (and your support's), not necessarily actually using it.
8
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
April 12 2012 18:26 GMT
#57
On April 13 2012 02:24 Schmieds wrote:
Show nested quote +
On April 12 2012 13:06 YouGotNothin wrote:
Tristana is by far my best AD carry. One problem I always have with her is her lack of mana though: her abilities are costly and her max mana is very low. Her abilities are where she really shines early game but it is rare for me to have enough mana for a full early lvl 6 combo (W+E+R), especially when I love to spam e for harass (I build WEEWWR). I cant count the amount of times I've jumped in for a kill then not had enough mana to jump back out.

To solve this, I have started getting the mana masteries (Expanded Mind and Meditation), this has really helped me out although I am a bit weaker due missing the increased max health from defensive tree. Does anyone else have this mana problem, and what do you think of my solution?


I don't know how much of a difference missing the 9 in defense makes early, but I've never seen the need to go out of my way to get mana for trist. If you want to zone your opponents, you should be able to do so with the threat of using your combo (and your support's), not necessarily actually using it.


I don't understand.

Tristana's abilities are not meant to be spammed. E is only useful if you commit to harassment (which you won't), W should never be used unless you commit to kill someone or try to escape, Q is just a steroid... I don't see how she runs out of mana. Running out of mana is a problem for MF, Caitlyn, and Ashe.
https://twitter.com/SufficientStats
Praetorial
Profile Blog Joined May 2011
United States4241 Posts
April 12 2012 18:32 GMT
#58
On April 12 2012 14:47 Hero.SP wrote:
Lol people are really lost in this thread.

Tristana does have a decent burst in early levels cause you should be maxing her e first. It does a nice damage overtime and its range was buffed recently. Take w at lvl 2, and max it last.

Tristana midgame is weak. I wonder why people would run mana runes on her. That's pointless. The only mana Tristana will need is for doing his q cause she was desgined lategame champion. She can literally melt a entire team if not targeted (and even doing so she does have w and r to save her). Longest autoattack range in game (in so called normal attacks, no steroid like Kog), one of the best aspeed steroid in game, and high damage input, she is a devastating champion.

User was warned for this post


Let me rewrite that for you.


yeah everyone else is bad at this game I am sure of this

generic bad advice that you would realize was wrong by reading the OP and the first page of the thread

Generic champion advice. My rune advice is the best, no justification necessary. I'm sure of it. Champion design makes runes irrelevant. AD carries do this(escapes can't escape focused stuns). Everyone knows this(not a steroid, steroids are fine if they are used when autoattacking), AD carries have this, generic champion info.
FOR GREAT JUSTICE! Bans for the ban gods!
0123456789
Profile Blog Joined November 2010
United States3216 Posts
Last Edited: 2012-04-12 19:20:21
April 12 2012 19:09 GMT
#59
Trist is a really easy champion. Best ad champion for solo queue. She has agressive potentials early game, making it easy to punish, or go for agression. On the other hand, trist can also play the farmfest and still be fine, because she scales harder than most champions later on in the game. So strong early game, strong late game, no downsides, this champion is OP once kog gets nerfed. Also, you don't get e until you need to. If you get it lvl 1, you will push the lane too hard naturally, making it hard to go for your lvl 2 agression. Also, if you go for for lvl 2 e really fast, it pushes the lane hard, too. Unless you plan to push, I would just leave e at 0 or 1 points. Trist is also pretty bs because she can harass enemy under tower really well and pushes really hard. There is no mid game for trist. You can mitigate tristana's "mid game weakness" by just farming well and getting your ie asap.
Hero.SP
Profile Joined March 2010
Chile711 Posts
April 12 2012 19:39 GMT
#60
Lol, people are mad for what I said. I actually have read the whole thread, and I can explain why maxing w is suicide.

Arguing that w is better cause reduce cooldowns, mana costs and dmg is overall wrong. You don'u use w in early game cause if you do, means you are escaping or chasing. If you are escaping, means you were attacked, you were on a bad position and your oponent saw that. You don't spam your w, maybe your e and never your q (cause you are bot lane to farm right?). If you can harrass you do it with e. If they harrass you you counter harrass with e. If they don't harrass and you dont need it, fine, you will pushing your lane harder than your oponent, true, that means just 2 things:

1- they will lose exp/gold for farming under tower, not all carries can farm under tower properly.

2 - While you have 2 (and possibly 3) escape methods. Plus if you try to zone, you should be able to buy wards and react properly to aggression. Nobody is saying you should be under their tower. Correct pushing knows how to push a lane so your push is destroyed before the next minion wave comes.

The point of my previous post was cause some1 pointed out that Tristana was a weak lategame carry, and people tended to agree with him (indirectly). Tristana is with Kog Maw, Sivir and Vayne, the strongest lategame champions (AD ranged carries).

Maxing w is pointless, you don't need cooldown, mana cost, or damage advantages. Youa ren't going to be chased that much (your lane), you SHOULDN'T be having mana issues (focus on farm) and really, really, you never should be using w for damage.

But Im okay with the warning. I didn't say anything offensive to anyone, while I was clearly trageted. Good move, sir.



"well you know, the hardest part is the gg, I mean you have to be aware anytime your opponent can type gg, and you have to gg just right after him." - Flash
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