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[Champion] Tristana - Page 2

Forum Index > LoL Strategy
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RageOverdose
Profile Blog Joined December 2009
United States690 Posts
April 08 2012 20:31 GMT
#21
On April 09 2012 05:07 Juddas wrote:
Show nested quote +
On April 09 2012 04:19 Navi wrote:
tristana's 6 item lategame is probably the best hands down
vayne has comparable damage and more maneuverability in a short range
but against the vast majority of teams, tristana's more effective self peel and extreme range allow her unparalleled damage output as she can constantly be attacking with minimal spell usage

she has a very strong level 6, but has a large drought in her midgame strength (whereas many other champions have strong steroids or relatively low risk low cd spells that can be used for poke, trist's kit is only good for hard engagements and using her rocket jump to utilize its damage fully is often suicidal early in fights) where many common ADs these days do not.


I think I might disagree with you on that. I have always felt that the scariest 6-item AD carry is Ashe by far. She has a great initiate, reliable AOE damage with CC, CC, more CC, and a nice little scout. You can always avoid trist but if an Ashe has her ult up she will get close enough o you that you wont ever get away


6-item carries will have QSS or BV which can reduce or nullify her initiate (plus Sivir can shield and Vayne can tumble, sadly you can be hit as Trist if you jump). Also, Trist will be safer against Ashe because of her range (Kog has that too) and escapes. Trist will also be close to the AS cap with a standard AD full build and Q. I think Trist would poop on Ashe in a direct comparison, but your respective team comps will decide the outcome and their reaction to a thrown arrow.
TryHardAtSchool
Profile Joined September 2011
United States8 Posts
April 08 2012 20:37 GMT
#22
On April 09 2012 05:07 Juddas wrote:
Show nested quote +
On April 09 2012 04:19 Navi wrote:
tristana's 6 item lategame is probably the best hands down
vayne has comparable damage and more maneuverability in a short range
but against the vast majority of teams, tristana's more effective self peel and extreme range allow her unparalleled damage output as she can constantly be attacking with minimal spell usage

she has a very strong level 6, but has a large drought in her midgame strength (whereas many other champions have strong steroids or relatively low risk low cd spells that can be used for poke, trist's kit is only good for hard engagements and using her rocket jump to utilize its damage fully is often suicidal early in fights) where many common ADs these days do not.


I think I might disagree with you on that. I have always felt that the scariest 6-item AD carry is Ashe by far. She has a great initiate, reliable AOE damage with CC, CC, more CC, and a nice little scout. You can always avoid trist but if an Ashe has her ult up she will get close enough o you that you wont ever get away

I feel like Trist is only a bit behind Ashe. Give Trist red buff when she has PD, green elixir, a maxed Q, and some other AS steroid like a Zekes, Blood Boil, or Hunter's Call (?), and if she catches someone, he/she is either dead or on the way back to base.
www.twitch.tv/tryhardatschool
Juddas
Profile Joined January 2011
768 Posts
April 08 2012 22:02 GMT
#23
^ This is also true... You raise a good point. Another thing about ashe though is that she nullifies most bruisers late game. She can just permaslow them from reaching her, and I think this is one drawback of trist.

Maybe this belongs in GD though
TryHardAtSchool
Profile Joined September 2011
United States8 Posts
April 09 2012 00:33 GMT
#24
On April 09 2012 07:02 Juddas wrote:
^ This is also true... You raise a good point. Another thing about ashe though is that she nullifies most bruisers late game. She can just permaslow them from reaching her, and I think this is one drawback of trist.

Maybe this belongs in GD though

I also believe Trist has a leg up in this area as well. If a very well placed Buster Shot occurs, the rest of the team can just hundred to zero the victim.
www.twitch.tv/tryhardatschool
jadoth
Profile Joined December 2011
694 Posts
April 09 2012 03:20 GMT
#25
i am of the opinion that 6 item trist is the one of if the the strongest 6 item champ. she has great dps and incredibly hard to get to especially with red buff. she also is the best at pushing down towers in stand offs and clears waves like a beast. when i get to 5 or 6 item trist i feel like i always win unless my team just insta dies.
GhostOwl
Profile Blog Joined July 2011
766 Posts
April 09 2012 07:39 GMT
#26
On April 09 2012 05:07 Juddas wrote:
Show nested quote +
On April 09 2012 04:19 Navi wrote:
tristana's 6 item lategame is probably the best hands down
vayne has comparable damage and more maneuverability in a short range
but against the vast majority of teams, tristana's more effective self peel and extreme range allow her unparalleled damage output as she can constantly be attacking with minimal spell usage

she has a very strong level 6, but has a large drought in her midgame strength (whereas many other champions have strong steroids or relatively low risk low cd spells that can be used for poke, trist's kit is only good for hard engagements and using her rocket jump to utilize its damage fully is often suicidal early in fights) where many common ADs these days do not.


I think I might disagree with you on that. I have always felt that the scariest 6-item AD carry is Ashe by far. She has a great initiate, reliable AOE damage with CC, CC, more CC, and a nice little scout. You can always avoid trist but if an Ashe has her ult up she will get close enough o you that you wont ever get away


Both of you guys are mistaken. Late game 6 item Vayne is the best. "Vayne has comparable damage"? Are you kidding me? Vayne has the highest ranged AD carry damage late game.

If we're just talking about pure DPS:

Trist has 1 attack speed steroid
Ashe has a small crit steroid

Vayne has Tumble steroid, Ult gives AD steroid, Silver bolts gives true damage based on % health, and her scaling is quite good. The scary thing is, all of her steroids work together to complement one another...meaning if you can get a crit off with all these, she can melt tanks in few shots.

You might argue that Trist's long range can let her get more "free" shots, thus adding to DPS.
Well, Vayne's stealth lets her get more "free" shots, thus adding to DPS.

Ashe is by far the weakest of the three in terms of pure DPS output. However, she brings a lot of utility to the team, and can initiate though.

The thing is, teams don't really need AD carrys to initiate and bring utility to the table. We have supports and tanks for that. AD carrys are simply expected to dish out raw damage..which Vayne excels in doing. As long as you have a competent team that protects AD carrys well, late game Vayne is much much much more preferrable to Trist/Ashe.

The only flaw about Vayne is about her weak early game laning phase.
arb
Profile Blog Joined April 2008
Noobville17921 Posts
April 09 2012 07:51 GMT
#27
On April 09 2012 16:39 GhostOwl wrote:
Show nested quote +
On April 09 2012 05:07 Juddas wrote:
On April 09 2012 04:19 Navi wrote:
tristana's 6 item lategame is probably the best hands down
vayne has comparable damage and more maneuverability in a short range
but against the vast majority of teams, tristana's more effective self peel and extreme range allow her unparalleled damage output as she can constantly be attacking with minimal spell usage

she has a very strong level 6, but has a large drought in her midgame strength (whereas many other champions have strong steroids or relatively low risk low cd spells that can be used for poke, trist's kit is only good for hard engagements and using her rocket jump to utilize its damage fully is often suicidal early in fights) where many common ADs these days do not.


I think I might disagree with you on that. I have always felt that the scariest 6-item AD carry is Ashe by far. She has a great initiate, reliable AOE damage with CC, CC, more CC, and a nice little scout. You can always avoid trist but if an Ashe has her ult up she will get close enough o you that you wont ever get away


Both of you guys are mistaken. Late game 6 item Vayne is the best. "Vayne has comparable damage"? Are you kidding me? Vayne has the highest ranged AD carry damage late game.

If we're just talking about pure DPS:

Trist has 1 attack speed steroid
Ashe has a small crit steroid

Vayne has Tumble steroid, Ult gives AD steroid, Silver bolts gives true damage based on % health, and her scaling is quite good. The scary thing is, all of her steroids work together to complement one another...meaning if you can get a crit off with all these, she can melt tanks in few shots.

You might argue that Trist's long range can let her get more "free" shots, thus adding to DPS.
Well, Vayne's stealth lets her get more "free" shots, thus adding to DPS.

Ashe is by far the weakest of the three in terms of pure DPS output. However, she brings a lot of utility to the team, and can initiate though.

The thing is, teams don't really need AD carrys to initiate and bring utility to the table. We have supports and tanks for that. AD carrys are simply expected to dish out raw damage..which Vayne excels in doing. As long as you have a competent team that protects AD carrys well, late game Vayne is much much much more preferrable to Trist/Ashe.

The only flaw about Vayne is about her weak early game laning phase.

I think alot of people have said late game Trist has the highest DPS in the game, Kog is right after iirc
Artillery spawned from the forges of Hell
Wayra
Profile Blog Joined June 2010
195 Posts
Last Edited: 2012-04-10 18:14:51
April 09 2012 17:03 GMT
#28
Twitch and Kog'maw does more damage than both vayne and tristana.

However, between vayne and tristana:

You can't neglate range when you measure DPS. Vayne is 550 range, and Tristana have 703 range at level 18. It's difficult to compare their damage output in a teamfight. If they are at melee range, then vayne does more damage because her steroid is more bursty.

Edit: just saw that thread by doublelift on trist and kog. I was wrong, tristana does more damage than Kog with 6 items.
Schmieds
Profile Blog Joined August 2010
United States312 Posts
April 10 2012 17:25 GMT
#29
Well to add to the late game argument, doublelift said, "Trist beats Kog at all points in the game except for her soft spot midgame (early she can all-in on Kog and win, and lategame she's the best 6-item traditional carry)," and I tend to agree. Trist's range really gives it to her over anyone else.

http://www.reddit.com/r/leagueoflegends/comments/s2ok3/doublelift_shamefur_ama/c4alss9
8
Abenson
Profile Blog Joined December 2009
Canada4122 Posts
April 10 2012 21:25 GMT
#30
Tristana is easily the best 6-item carry in the game.
She has 1 escape and 1 peel.
In the late game scenario where surviving becomes the #1 priority, tristana is easily the best.
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
April 10 2012 21:32 GMT
#31
I'm not really sold on Trist > Kog lategame. She has a lot going for her, but so does Kog. He has a bunch of free damage and his ult is quite capable of being problematic for the opposing team due to his AD ratio on it. They do different things and are more effective in different scenarios IMO.
mogwaismusings.wordpress.com
Wayra
Profile Blog Joined June 2010
195 Posts
April 11 2012 03:45 GMT
#32
I did some math with 6 items, no runes, no masteries, no pots: ( lol, I forgot to take into account zerkers, but even if I look account of the zerker att speed, it would only help Kog who have higher base attack speed and on hit effect)

The 6 items are : LW + Phandom dancer + IE + BT +boots+ qss

Tristana with her Q in 7 seconds does about 13.5 auto attacks and Kog Maw does about 10.5 auto attacks.
3 auto attack aproximately equal to 1800 physical damage (taken account crits and everything). However, Kog Maw does 80% hp magic damage with 10 auto attacks. It seems their damage in just auto attacking is comparable.

That's not including kog's ults
Falling
Profile Blog Joined June 2009
Canada11384 Posts
April 11 2012 18:59 GMT
#33
Finally a Tristana guide on TL. I'm pretty terrible and surviving in team fights with her though.
Moderator"In Trump We Trust," says the Golden Goat of Mars Lago. Have faith and believe! Trump moves in mysterious ways. Like the wind he blows where he pleases...
Complete
Profile Joined October 2009
United States1864 Posts
Last Edited: 2012-04-11 20:05:04
April 11 2012 20:04 GMT
#34
I pretty much go dorans -> dorans -> zerkers -> IE -> PD -> vampiric sceptor -> LW -> BT every game with tristana, can somebody give me a breakdown of what I should get for my 6th item and in which circumstances?

(I'm relatively new, not level 30 yet, so keep that in mind)
Schwopzi
Profile Joined August 2010
Netherlands954 Posts
April 11 2012 20:12 GMT
#35
On April 11 2012 06:32 Mogwai wrote:
I'm not really sold on Trist > Kog lategame. She has a lot going for her, but so does Kog. He has a bunch of free damage and his ult is quite capable of being problematic for the opposing team due to his AD ratio on it. They do different things and are more effective in different scenarios IMO.


Trist has a lot more mobility to actually get off her damage consitently & safely though, especially once people start dying.
Only the dead have seen the end of war
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
Last Edited: 2012-04-11 21:01:48
April 11 2012 20:14 GMT
#36
Get a GA in cases where you want a slot efficient item that's forgiving in case you die in a teamfight while your allies are around. QSS is more cost efficient for stopping crap like veigar stun, WW suppress, ashe stun, malzahar suppress, skarner ult and all the other CC in the game. Warmogs also gives you a lot more room for error and removes a lot of the potential for people to one shot you (fricking veigar). BV blocks a spell, gives life, and MR.

The above is really all theory but in game I feel a lot better with GA than I do with other items.

GA=guardian angel
QSS=Quicksilver sash
WW=Warwick
BV=Banshee's veil
CC=Crowd Control
MR=Magic Resist
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
Ryuu314
Profile Joined October 2009
United States12679 Posts
April 11 2012 20:56 GMT
#37
On April 12 2012 05:04 Complete wrote:
I pretty much go dorans -> dorans -> zerkers -> IE -> PD -> vampiric sceptor -> LW -> BT every game with tristana, can somebody give me a breakdown of what I should get for my 6th item and in which circumstances?

(I'm relatively new, not level 30 yet, so keep that in mind)

Sometimes it's better to get a vamp scepter along with your BF sword before finishing your IE. The sustain is very useful.
Strykemard
Profile Joined April 2012
168 Posts
April 12 2012 01:37 GMT
#38
When I play tristana, I somehow find myself doing absolutely no damage mid game against bruisers. The late game is enormous but the team usually cant carry me.
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
Last Edited: 2012-04-12 03:40:12
April 12 2012 03:40 GMT
#39
Maxing Q makes you stronger midgame than maxing W/E.
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
MooMooMugi
Profile Blog Joined January 2011
United States10531 Posts
Last Edited: 2012-04-12 03:49:53
April 12 2012 03:47 GMT
#40
On April 12 2012 10:37 Strykemard wrote:
When I play tristana, I somehow find myself doing absolutely no damage mid game against bruisers. The late game is enormous but the team usually cant carry me.

Thats Tristana for you XD

Great early game burst with Rocket Jump/Explosive Shot/Ignite, slow mid game because you're just starting to build up your core items and high armor brusiers are super effective here(pre Last Whisper), and arguably the best traditional 6 item Ranged Carry late game with that INSANE range/AS
|LoL & SC2 IGN both my username| Just livin' the baylife| Hearthstone ID: MooMooMugi#1544| Dank Memer since 2011
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