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On May 26 2012 12:31 DeltaBravo wrote: Question: I just picked up Galio this week, and I've wondered about the new item Athene's Unholy Grail. Since you already get chalice pretty early on, how good is this item compared to other Mres items like BV, Abyssal and Deathcap. It seems almost tailored to Galios needs, CDR, MRes, AP, and too much mana to the point where you can just give up blue buff to whomever you like. How does it fit in to some of Galios other core items?
Also, how sub-optimal is Galio in lanes other than mid. Still a pre-30 nooblord who games mostly with my friends, so how bad is Galio bot and what sort of build tweaks should I do vs the generic toplane? more armor vs. the typical top lane and always W > E @ top, but he's fine top.
with grail, just go w/e gold/10s -> chalice -> deathcap -> grail IMO. It's an excellent 2nd item, but I don't like rushing it.
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Since you need more armor, would Aegis be a good item on Galio top? Gives him some HP to go with his resists, armor, MR is never bad on him, and it has crazy good efficiency.
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On May 26 2012 20:00 Alaric wrote: Since you need more armor, would Aegis be a good item on Galio top? Gives him some HP to go with his resists, armor, MR is never bad on him, and it has crazy good efficiency.
Aegis is decent, but Glacial Shroud is often better depending on the enemy team composition. CDR is just really important for team fighting since it means more Bulwark uptime, more Qs, and less downtime between ults.
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On May 26 2012 23:58 Seuss wrote:Show nested quote +On May 26 2012 20:00 Alaric wrote: Since you need more armor, would Aegis be a good item on Galio top? Gives him some HP to go with his resists, armor, MR is never bad on him, and it has crazy good efficiency. Aegis is decent, but Glacial Shroud is often better depending on the enemy team composition. CDR is just really important for team fighting since it means more Bulwark uptime, more Qs, and less downtime between ults.
Maybe it's not really significant, but wouldn't items like FH and Randiuns be counterproductive considering his ulti returns damage?
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On May 27 2012 00:08 kemoryan wrote:Show nested quote +On May 26 2012 23:58 Seuss wrote:On May 26 2012 20:00 Alaric wrote: Since you need more armor, would Aegis be a good item on Galio top? Gives him some HP to go with his resists, armor, MR is never bad on him, and it has crazy good efficiency. Aegis is decent, but Glacial Shroud is often better depending on the enemy team composition. CDR is just really important for team fighting since it means more Bulwark uptime, more Qs, and less downtime between ults. Maybe it's not really significant, but wouldn't items like FH and Randiuns be counterproductive considering his ulti returns damage?
From the old thread:
On September 29 2011 18:37 Craton wrote:Show nested quote +On September 29 2011 06:22 Alaric wrote: I'm not really sold to most AP/def items for Galio... Frozen Heart is great but that -atkspd% passive has held me away from it for now, I guess I should give it some tries to see if it really hampers his ult's potential. We really need an eyeroll.gif. That's going to MAYBE be the difference of one auto attack per person during your ult, while it will be reducing damage to your entire team + giving you a ton of CDR. You don't avoid strong defensive stats because it might slightly reduce the damage of one ability.
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When I get something like chalice/mercs/glacial shroud, I often find that I lack HP and can drop pretty fast if I'm focused or the AP carry/jungler got some nice farm and a ton of AoE, which has made it a bit awkward for me. It's probably just me not farming enough, tho, and I should have the money for some HP item by the time they're that farmed/fed.
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Best hp choices for galio top imo is aegis and reverie+hog/randuins.
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So, dem Galio... I just picked him up and quite enjoy him mid, but even though I've never had trouble farming in lane (sometimes bullying the enemy, sometimes just being content with outfarming him), I feel like I must be missing out on quite some of his potential.
One thing I hadn't realized until now was the in retrospect obvious use of bulwark to increase Q/E damage. Are there any other "combos" or Galio-specific playstyles I should be aware of to make him stronger in team fights/1v1s?
His ulti his great, his damage is fine (didn't seem impressive, but enough to win trades), he seems very safe as in you're not going to feed just because you fell behind. But even when I was over 80cs ahead of the enemy Ahri, she just seemed to contribute more in team fights because she roamed more than I did and she seemed to do more single-target DPS.
I usually open boots into chalice, sometimes (when I open flash/tele) straight into chalice. Then Athene's, then depending on enemy either FH or Abyssal. I'm not sure what I should be building after that. Should I skip FH/Abyssal and go straight to deathcap instead?
It just feels like I get more out of Cho mid than Galio mid; Cho's Q/W (with the knockup+silence) makes it much easier to get people low than Galio's Q/E, and cho's R burst is much higher than Galio's (single-target) burst. And in team fights, I find Cho's knockup much more important than Galio's ult; the latter is more hit-and-miss with the teams and low-ELO coordination I've had. I'm not trying to say they should be good at the same things, but I feel like I'm missing out on something Galio must bring to the table that Cho doesn't.
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Honestly though Galio isn't that great anymore. The only good uses of Galio I can think of are to counterpick Veigar and LeBlanc and that's about it.... and against those champions I feel Mordekaiser and Diana are safer counterpick anyway.
The problem is that Galio scales really poorly into late game. For example, even though Galio counters Cassiopeia in lane (Got poisoned? Use W get all health back), he poses almost no threat to her so it's just a farm lane - but eventually Cassiopeia will win because she outscales Galio by a significant margin.
Also the fact that people with merc can Flash away from his ultimate is ridiculous.
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Played some support Galio on my smurf and have a few notes:
Early game harass is awesome, but so mana hungry. Maybe starting a charm instead of dshield would be better. Ulting a Leona with her Q charged is annoying  Ult in general is extremely hard to use and gets ruined by pretty much everyone.
Was still fun to play though, baiting people with shield and Q is so satisfying.
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On February 05 2014 11:43 miicah wrote:Played some support Galio on my smurf and have a few notes: Early game harass is awesome, but so mana hungry. Maybe starting a charm instead of dshield would be better. Ulting a Leona with her Q charged is annoying  Ult in general is extremely hard to use and gets ruined by pretty much everyone. Was still fun to play though, baiting people with shield and Q is so satisfying.
gotta care vs Xin, Udyr, Leona, TF, Blitz with E buffered, and probably a few more that I can't remember
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after another year or so of only nerf never buff philosophy at riot galio sits in an okay spot these days and shouldn't be underestimated with the proper rune page/masteries (which help him out quite a bit by the way, the defense tree is amazing on him)
the first 10 minutes are extremely painful though, he is so mana starved even with blue it is crazy. if they ever lower his mana costs or anything you would be looking at a new FOTM.
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I whip out galio support sometimes. Don't think I've ever played him anywhere else except in ARAM. I like to get a semi quick chalice which I usually upgrade to athenes or crucible depending on what seems best. I like zhonyas for ap armor. Frozen gauntlet or heart for cdr, mana & armor. Abyssal feels pretty core to. A few of the standard support items have some mr as a bonus if you need them. If they can interrupt your ult you will become pretty useless. You should consider getting distortion for your boots so you can flash ult more.
I think you shouldn't just first pick galio. He's more situational than most other supports. Under the right circumstances he'll do fine but most definitely not a tier 1 pick.
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