• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 21:11
CEST 03:11
KST 10:11
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Siren's Call7[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244ByuL, and the Limitations of Standard Play3
Community News
New 3v3 BGH Ladder (and more) on ShieldBattery!22Weekly Cups (August 17-23): Zerg dominate the week2Weekly Cups (August 10-16): SHIN doubles2GSTL Returns in 2026!45Weekly Cups (Aug 3-9): Protoss get shut out7
StarCraft 2
General
SC4ALL II: SC2 Player Announcement 6/8 - Maru How would you feel about frequent/monthly balance patches for SC2? Weekly Cups (August 17-23): Zerg dominate the week PhD study /w SC2 - help with a survey! Geoff 'iNcontroL' Robinson has passed away
Tourneys
2026 GSTL Announcement IntoTheTV X SOOP SC2 League : Weekly & Monthly PIG STY FESTIVAL 8.0! (13 - 23 August) Sparkling Tuna Cup - Weekly Open Tournament WORTEX 2026 - Hungarian SC2 Finals Budapest
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 540 Dodge This The PondCast: SC2 News & Results Mutation # 539 Thunder Dome Mutation # 538 Media Blackout
Brood War
General
25 Years Since Brood War Patch 1.08 New 3v3 BGH Ladder (and more) on ShieldBattery! BW General Discussion Looking 4 Yaroslav: Enemy, Korchagin, WCG, Ukraine Pros React To: First 'Fastest' Map in ASL History
Tourneys
[ASL22] Ro24 Group E Escore Tournament - Season 3 [ASL22] Ro24 Group D [ASL22] Ro24 Group B
Strategy
Replay Review Process - What do you do? Odyssey Mineral Stack Saturation Fighting Spirit mining rates Any training maps people recommend?
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Anyone here play Quakeworld back in the day? Stormgate/Frost Giant Megathread EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Artificial Intelligence Thread Russo-Ukrainian War Thread Canadian Politics Mega-thread Dating: How's your luck?
Fan Clubs
The Creator Fan Club MarineLorD Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Young Players Exit Esports E…
TrAiDoS
LOCKPICKING NOOB
LUCKY_NOOB
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Hello guys!
LIN1s
Customize Sidebar...

Website Feedback

Closed Threads



Active: 3540 users

[Champion] Cho'Gath - Page 5

Forum Index > LoL Strategy
Post a Reply
Prev 1 2 3 4 5 6 7 20 21 22 Next All
Strykemard
Profile Joined April 2012
168 Posts
April 12 2012 04:27 GMT
#81
On April 03 2012 11:46 De4ngus wrote:
i never jungle cho but wriggles sounds pretty bad =/


I dont think its as bad as you think it is. It definitely makes him clear jungle faster and gives reasonable sustain and free wards. It is a good enough early game buy and you can always sell it if you get to ultra late game.
NpG)Explosive
Profile Joined January 2003
France994 Posts
April 12 2012 12:51 GMT
#82
On April 12 2012 13:27 Strykemard wrote:
Show nested quote +
On April 03 2012 11:46 De4ngus wrote:
i never jungle cho but wriggles sounds pretty bad =/


I dont think its as bad as you think it is. It definitely makes him clear jungle faster and gives reasonable sustain and free wards. It is a good enough early game buy and you can always sell it if you get to ultra late game.


Sustain is not a problem for Cho because of his passive. Even so, you do a lot of AoE magical damage with your vorpal blades which doesn't work with life steal. Buying a recurve bow feels more effective if you want to speed up your clears. Overall the arguments are the same as for phoenix udyr.
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
April 12 2012 13:40 GMT
#83
Hey, I've been trying to find this information everywhere. When Cho is in brush and uses rupture, the rupture ground animation doesn't show right? This information would make or break cho gath as a jungler for me.
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
Scip
Profile Blog Joined April 2010
Czech Republic11293 Posts
April 12 2012 15:22 GMT
#84
The rupture ground animation does show up, the sound effect doesn't though.
"It may be pleasurable for some of us to imagine being ravished" - Christopher Hitchens in a debate with feminists RIP 2011 Psalm 2:9 You shall break them with a rod of iron
OnceKing
Profile Blog Joined January 2009
United States939 Posts
April 12 2012 17:36 GMT
#85
I remember in the old Cho champion topic 5HIT mentioned how Xin Zhao rapes Cho. Does this still hold true/how would you lane against him (since it's currently free Xin week lol)?
"Every man has his follies - and often they are the most interesting thing he has got."
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
April 13 2012 01:25 GMT
#86
On April 13 2012 00:22 Scip wrote:
The rupture ground animation does show up, the sound effect doesn't though.

Thanks
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
MooMooMugi
Profile Blog Joined January 2011
United States10531 Posts
Last Edited: 2012-04-13 01:33:44
April 13 2012 01:33 GMT
#87
On April 13 2012 02:36 OnceKing wrote:
I remember in the old Cho champion topic 5HIT mentioned how Xin Zhao rapes Cho. Does this still hold true/how would you lane against him (since it's currently free Xin week lol)?

Early levels I can see that happening but after Cho starts to stack some armor, ie Ninja Tabi, Glacial Shroud->Frozen Heart and some stacks on Feast, it becomes ridiculously hard for Xin Zhao to burst down
|LoL & SC2 IGN both my username| Just livin' the baylife| Hearthstone ID: MooMooMugi#1544| Dank Memer since 2011
ZERG_RUSSIAN
Profile Blog Joined November 2008
10417 Posts
Last Edited: 2012-04-13 05:27:24
April 13 2012 05:27 GMT
#88
If I were forced to play the matchup I'd probably open a lot of dumb stuff like cloth armor lantern dorans shield(s) glacial and ninja tabi with 2 gold/10 items and play passive until ganks while maxing E in case your jungler comes and you can land something on him.
I'm on GOLD CHAIN
ZERG_RUSSIAN
Profile Blog Joined November 2008
10417 Posts
Last Edited: 2012-05-07 10:57:39
May 07 2012 10:55 GMT
#89
Update: I've been running solo mid rush gunblade cho lately. It rapes a lot of matchups now that they buffed his movespeed and you can land w even more reliably.

9/21/0 with points in initiator and cooldown, flash/ignite

flat ap/mpen/mp5/lv/flat mr

open boots + 3 pots and qwwewr R>W>E>Q

first buy negatron if you need it, dodge boots if you need it (over chain vest because it delays your gunblade less and gives you more movespeed, always good with cho), or if you're winning just buy parts of gunblade, starting with revolver.

rush gunblade. Once you get gunblade you can pretty much solo anyone by walking towards them -> gunblade -> rupture now that they can't dodge -> scream -> feast -> auto-chase with ignite at any point and most champs can't stop it. Either go tanky now or if you're still wrecking everything start making triforce or PD. Sounds troll but it's actually really freaking legit.

[image loading]


[image loading]


[image loading]
I'm on GOLD CHAIN
nanospartan
Profile Joined July 2011
649 Posts
May 07 2012 12:46 GMT
#90
What is your opinion on an semi AP semi Tank cho? with the 21/0/9 and frozen heart, ROA, and Deathcap, WOTA, and merc treads?
I was an athiest until I watched the Day[9] daily
ZERG_RUSSIAN
Profile Blog Joined November 2008
10417 Posts
May 08 2012 08:18 GMT
#91
21/0/9 never, RoA -> FH with mercs is pretty standard on a 9/21/0, WOTA is weak on cho, especially after the nerf, Deathcap is strong but you don't have the AP to justify it and you'd rather have Rylais, especially in a tank build, but honestly build whatever you want because you're cho and the only thing that matters is your rupture hit rate.
I'm on GOLD CHAIN
ZERG_RUSSIAN
Profile Blog Joined November 2008
10417 Posts
May 08 2012 08:20 GMT
#92
Although it's worth noting that dodge boots are just as good as treads after the remake.
I'm on GOLD CHAIN
UniversalSnip
Profile Blog Joined July 2010
9871 Posts
May 08 2012 08:25 GMT
#93
is that still W > Q > E
"How fucking dare you defile the sanctity of DotA with your fucking casual plebian terminology? May the curse of Gaben and Volvo be upon you. le filthy casual."
ZERG_RUSSIAN
Profile Blog Joined November 2008
10417 Posts
May 08 2012 09:07 GMT
#94
I think I maintain now that rupture should be maxed last, so standard is QWWEWR R>W>E>Q
I'm on GOLD CHAIN
ishboh
Profile Joined October 2010
United States954 Posts
Last Edited: 2012-05-08 12:48:07
May 08 2012 12:39 GMT
#95
On May 08 2012 17:18 ZERG_RUSSIAN wrote:
21/0/9 never, RoA -> FH with mercs is pretty standard on a 9/21/0, WOTA is weak on cho, especially after the nerf, Deathcap is strong but you don't have the AP to justify it and you'd rather have Rylais, especially in a tank build, but honestly build whatever you want because you're cho and the only thing that matters is your rupture hit rate.

this sounds pretty much right.
I always build RoA into Frozen heart, like ALWAYS. I usually pick up an abyssal scepter instead of rylais though.

I personally always max Q first, but thats because I usually try jungling and most players don't expect the rupture as much as somone that you are laning against and therefore they don't dodge it well.
ZERG_RUSSIAN
Profile Blog Joined November 2008
10417 Posts
May 08 2012 18:46 GMT
#96
On May 08 2012 21:39 ishboh wrote:
Show nested quote +
On May 08 2012 17:18 ZERG_RUSSIAN wrote:
21/0/9 never, RoA -> FH with mercs is pretty standard on a 9/21/0, WOTA is weak on cho, especially after the nerf, Deathcap is strong but you don't have the AP to justify it and you'd rather have Rylais, especially in a tank build, but honestly build whatever you want because you're cho and the only thing that matters is your rupture hit rate.

this sounds pretty much right.
I always build RoA into Frozen heart, like ALWAYS. I usually pick up an abyssal scepter instead of rylais though.

I personally always max Q first, but thats because I usually try jungling and most players don't expect the rupture as much as somone that you are laning against and therefore they don't dodge it well.

I don't get Rod if I'm going Rylais usually, the game doesn't last long enough. I think that even in the jungle, maxing R>E>W>Q is best because if they don't dodge the rupture, you're going to gapclose on them and apply red buff anyway so the extra auto damage you get off of spines will be easily enough to output more dps than a flat extra bit of burst on rupture. Do what you want, though .
I'm on GOLD CHAIN
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
May 08 2012 19:59 GMT
#97
This one time last night I hit Rupture -> Scream -> Feast. I think it was the first time I've ever done that. It was awesome. I still don't think I'll be playing much Cho though, I find it so hard to be useful with him somehow =X.
mogwaismusings.wordpress.com
wei2coolman
Profile Joined November 2010
United States60033 Posts
May 08 2012 20:28 GMT
#98
AP cho is so hit or miss. If you miss your Q there goes half of your damage output. I feel bruiser chogath is so much stronger. I've never thought about hextech on chogath, theoretically should be pretty good on him, but some concerns is the cost effectiveness vs the stats it offers.... I think chogath should just be built bruiser, since he can pretty much avoid building frozenmallet (due to his huge health bonus from his ulti again, but you can build it just to be super beast). With items like atma's, wrig's, wits end, hexdrinker, bloodrazer, offer damage + defensive statas, chogath becomes a tank and a huge damage threat.
liftlift > tsm
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
May 08 2012 20:32 GMT
#99
On May 09 2012 05:28 wei2coolman wrote:
AP cho is so hit or miss. If you miss your Q there goes half of your damage output. I feel bruiser chogath is so much stronger. I've never thought about hextech on chogath, theoretically should be pretty good on him, but some concerns is the cost effectiveness vs the stats it offers.... I think chogath should just be built bruiser, since he can pretty much avoid building frozenmallet (due to his huge health bonus from his ulti again, but you can build it just to be super beast). With items like atma's, wrig's, wits end, hexdrinker, bloodrazer, offer damage + defensive statas, chogath becomes a tank and a huge damage threat.

I like the super generic builds that go double gold/10 -> mercs -> FH + Reverie + Wit's. Not needing HP = rush Frozen Heart to me. Like, seriously, every time I think that on a character I'm just like, "ok, I'ma get FH then."
mogwaismusings.wordpress.com
SidianTheBard
Profile Joined October 2010
United States2475 Posts
Last Edited: 2012-05-08 21:03:28
May 08 2012 20:58 GMT
#100
Cho is definitely one of my favorite top laners. I tend to go boots+3 into either Glacial Shroud > Frozen Heart or Boots+3 > Witt's End as my first items depending on my lane matchup. I guess I don't see the point in rushing RoA because you don't need the health or mana especially if you keep your feast stacks up and know how to last hit. The ability power is nice but also isn't needed. Cho with a witt's is pretty damn scary especially if you get your E maxed.

R > W > E > Q but you get 1 point in Q early for ganks.

My core items for Cho are Merc/Ninja, Witts, Frozen Heart & Abyssal Scepter.
Creator of Abyssal Reef, Ascension to Aiur, Battle on the Boardwalk, Habitation Station, Honorgrounds, IPL Darkness Falls, King's Cove, Korhal Carnage Knockout & Moonlight Madness.
Prev 1 2 3 4 5 6 7 20 21 22 Next All
Please log in or register to reply.
Live Events Refresh
PiGosaur Cup
00:00
#96
PiGStarcraft399
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft399
ViBE168
ProTech124
JuggernautJason48
EnDerr 7
StarCraft: Brood War
Rain 2578
GuemChi 1889
Artosis 557
910 59
Dota 2
monkeys_forever448
febbydoto2
League of Legends
Doublelift5076
Counter-Strike
summit1g3107
minikerr109
taco 62
adren_tv60
Super Smash Bros
hungrybox1285
Mew2King164
Other Games
Liquid`RaSZi2442
Day[9].tv658
shahzam512
C9.Mang0386
Livibee114
Maynarde84
Trikslyr48
Organizations
Other Games
BasetradeTV34
[ Show 11 non-featured ]
StarCraft 2
• OhrlRock 3
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• RayReign 11
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• Day9tv658
Upcoming Events
Afreeca Starleague
8h 49m
Mini vs Calm
Queen vs EffOrt
Patches Events
14h 49m
Replay Cast
22h 49m
The PondCast
1d 8h
Replay Cast
1d 22h
Escore
2 days
IntoTheTV X SOOP
2 days
Korean StarCraft League
3 days
GSL
3 days
Replay Cast
3 days
[ Show More ]
Sparkling Tuna Cup
4 days
WardiTV Weekly
4 days
GSL
6 days
PiGosaur Cup
6 days
Liquipedia Results
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.