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[Champion] Cho'Gath - Page 3

Forum Index > LoL Strategy
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Prev 1 2 3 4 5 20 21 22 Next All
rob.au
Profile Joined May 2010
1087 Posts
October 28 2011 09:53 GMT
#41
What common matchups do you max e over w for better success?
ZERG_RUSSIAN
Profile Blog Joined November 2008
10417 Posts
October 28 2011 13:55 GMT
#42
Depends, it's usually build-dependent as well. I do it in lanes that push hard against me like mord or champs that can gapclose with no escape skill like xin. Most of the matchups are uncommon ones and ones that I think I'll be either unable to outharass their sustain with scream, able to outdamage their sustain with auto-attacks, or in games where I see myself able to play essentially 100% unafraid of them killing me and I want to go rageblade first. None of the common matchups are really max e, but I do it when I feel like a combination of factors will allow me to get away with it, especially me not teamfighting for a while/them being bad at dodging rupture/bad ganks from their side. It's kind of something you just have to make up on the spot, but if you pick the right one it's amazing.
I'm on GOLD CHAIN
APurpleCow
Profile Blog Joined August 2008
United States1372 Posts
November 01 2011 21:38 GMT
#43
On October 26 2011 03:37 STS17 wrote:
What about getting Mejai's to force others to attack you instead of when they would normally ignore you? Nothing says "catch 22" like a 6-stack cho with GA and Mejai's in a team fight.


Posted this in the last cho guide.

Turns out that only works against bad players, but it does work very well against them.

Against good players, stacking items never work out.
SedatedGaming
Profile Joined November 2011
Canada2 Posts
November 02 2011 05:11 GMT
#44
5HIT. I made my TL account... after many years of lurking without... for one reason. To point out one thing. Among the vast majority of champions in LoL, Cho has among the highest of skill caps. Rupture placement and silence timing means everything. I would argue that a great player, with great game sense and instinctive timing could play an item-less Cho and be just as successful. The items are simply what makes him less targetable.

Without ranting, all I really want to say is that what makes him so good, and so underused at the same time, are his ability to build damn near anything and be just as dangerous and effective.

And now that I've been thinking about Cho, it staring across my apartment trying to figure out what I'm about to make for dinner... I actually can't name a champion that is by nature more versatile. Maybe Udyr...

Love,
Cedated
Wait... what?
Mios
Profile Joined April 2010
United States686 Posts
November 03 2011 18:56 GMT
#45
just played a few games for fun as tanky AP cho
how is cho balanced rofl? went ROA DFG Abyssal Rabaddons... 3.6k hp with a 2.5k+ burst haha. 1200 of that being true dmg. so much fun :D

is he really better as a tank?
no LAN and intercontinental bnet = T_T
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
November 03 2011 19:04 GMT
#46
On November 02 2011 14:11 SedatedGaming wrote:
5HIT. I made my TL account... after many years of lurking without... for one reason. To point out one thing. Among the vast majority of champions in LoL, Cho has among the highest of skill caps. Rupture placement and silence timing means everything. I would argue that a great player, with great game sense and instinctive timing could play an item-less Cho and be just as successful. The items are simply what makes him less targetable.

Without ranting, all I really want to say is that what makes him so good, and so underused at the same time, are his ability to build damn near anything and be just as dangerous and effective.

And now that I've been thinking about Cho, it staring across my apartment trying to figure out what I'm about to make for dinner... I actually can't name a champion that is by nature more versatile. Maybe Udyr...

Love,
Cedated

Udyr's not terribly versatile because of his teamfighting limitiations IMO. Nidalee's similar. They both have flexible build paths and lane assignments, but their utility in teamfights are pretty lacking. I'd say that the guys in Cho's league as far as versatility is concerned are Jarman the Fourth and Gangplank. All 3 can play in any lane or jungle and have very very flexible build paths. They are all good to varying degrees at alternately counter initiating and pelling and initiating and diving in teamfights. I kinda disagree with you about them having the highest skill cap exactly, but I do think that these characters at the very least offer an interesting level of decision making throughout the game.
mogwaismusings.wordpress.com
ZERG_RUSSIAN
Profile Blog Joined November 2008
10417 Posts
Last Edited: 2011-11-04 02:22:55
November 04 2011 02:19 GMT
#47
UNBANNED YAY

K so on topic, I feel like Cho has a high skillcap, yes, because in spite of being capable of completely crushing a team at any level, I still fail at it quite often in games against top players. Like, it's rarer for me to be able to hijack a game with Cho like I can at lower levels because people understand the concept of burst estimation a lot better and can juke ruptures without dying, too.

That being said I feel like Cho is very forgiving to play because you have such a huge amount of HP to go with your burst. Quite different from someone like Xerath who just gets blown up by being slightly out of position.

Cho's one of those champs that I love to play because I call the shots. I'm the guy telling everyone what's up in fights, who to focus, where to be at, and how to engage. I enjoy the decision-making and I'm usually the best at it. 90% of this game is thought and 10% is execution, a really good player told me last night, and in spite of being pretty bad at the 10%, I rock at the 90% part most of the time. Take command as Cho. Dictate the fights. Scale back your tunnel vision and hit that one rupture that knocks 3/5 their team up, scream at the people you need to silence, run in and ultralisk them in the face. Bite someone's head off and peel for your carries and let everyone know where to go with your monstrous alien character model.

It's a good feeling to completely beastmode a fight as Cho. Not like Akali, where everyone just blows up, or like Amumu, where you're like "yeah, that was a perfect ult," but more like

everyone running around in jungle and you drop a rupture you KNOW catches over half their team

"GO GO GO"
"wow that rupture was sick"
"lol look at them run, i'm so good"
"GET FEASTED, BITCH"
"LOL IGNITE KILL"
"FLASH? YA RITE GET SILENCED"
"BLIND WALL RUPTURE FOR THE ACE, WHAT'S UP BITCHES"

and then everyone is like "holy shit Chogath just wrecked that fight"

that's a good feeling.

+ Show Spoiler [BLOWED UP (warning: this might offend…] +
[image loading]
I'm on GOLD CHAIN
OnceKing
Profile Blog Joined January 2009
United States939 Posts
November 27 2011 02:41 GMT
#48
How do you lane Cho against someone extremely harass oriented such as Yorick?
"Every man has his follies - and often they are the most interesting thing he has got."
Ziken
Profile Joined August 2010
Ghana1743 Posts
Last Edited: 2011-11-27 02:55:26
November 27 2011 02:50 GMT
#49
Versus Yorick, its more or less a farm fest unless you get a gank from your jungler, or he is really really bad at dodging ruptures, but generally if you're only able to harass him lightly he will just out sustain your damage, so you generally trade farm, while getting in his face to deny him creeps whenever you can.

Every misfortune is a blessing in disguise.
De4ngus
Profile Blog Joined November 2008
United States6533 Posts
November 27 2011 02:55 GMT
#50
you get health back from his ghouls max e and eventually you will be able to autoattack him out of the lane.

cho rapes yorick ~
GANDHISAUCE
dnastyx
Profile Blog Joined January 2009
United States2707 Posts
November 27 2011 03:31 GMT
#51
On November 27 2011 11:55 De4ngus wrote:
you get health back from his ghouls max e and eventually you will be able to autoattack him out of the lane.

cho rapes yorick ~


Basically this. Yorick might hurt a bit at early levels, but once you get some levels and get your E and W up, Cho is nearly impossible to push out of lane.
ZERG_RUSSIAN
Profile Blog Joined November 2008
10417 Posts
November 27 2011 14:00 GMT
#52
On November 27 2011 11:50 Ziken wrote:
Versus Yorick, its more or less a farm fest unless you get a gank from your jungler, or he is really really bad at dodging ruptures, but generally if you're only able to harass him lightly he will just out sustain your damage, so you generally trade farm, while getting in his face to deny him creeps whenever you can.


What they said. I actually have a special page for champs I know I'm gonna max E vs, it's aspd reds, ms quints, armor yellows and mixed mr blues. Open dshield or cloth + 5 pot and be pretty aggressive, if you hit a rupture or two it's very easy to pick up a kill with auto-attacks.
I'm on GOLD CHAIN
r.Evo
Profile Joined August 2006
Germany14081 Posts
November 28 2011 03:09 GMT
#53
5HIT, did you play around with any of the new masteries for jungling yet?

Right now I run 15 Arpen / Armor / Mres / MS and 28 / 1 / 1 masteries and I feel like a bigger, more badass train then ever before. I tried running more AS from runes but the damage from masteries is just so massive that I feel as if I don't need it at all.

Been experimenting with those types of masteries on Cho/Maokai/Skarner and it feels pretty boss on all of them. MS quints compensate no utility tree well enough to not get kited and I rather have DOUBLE PENETRATION than the lousy "I cant clear my jungle"-defensive stuff or moar buff duration. =D

"We don't make mistakes here, we call it happy little accidents." ~Bob Ross
Navi
Profile Joined November 2009
5286 Posts
November 28 2011 03:14 GMT
#54
cho does more magic damage than physical, might as well get aspd reds
Hey! Listen!
ZERG_RUSSIAN
Profile Blog Joined November 2008
10417 Posts
November 28 2011 05:06 GMT
#55
Yeah, aspd reds for jungling make way more sense. I've been doing some janky stuff and all of it works perfectly well, 9/21/0, 1/21/8, 12/12/9. It depends what you're looking for against what teams, make your own judgements based on their teamcomp and your playstyle.
I'm on GOLD CHAIN
affinity
Profile Blog Joined October 2007
United States266 Posts
January 26 2012 00:45 GMT
#56
Started playing cho since he's free this week. MAN he is fun - I'm bad at him but I can see how well placed Q/W could wreck a team
Shiv.
Profile Joined January 2011
3534 Posts
February 02 2012 20:13 GMT
#57
Looking for a new top to add to my roster - how does the 5hitcombo play AP Cho nowadays?
currently rooting for myself.
Prospero
Profile Joined September 2011
United States183 Posts
February 12 2012 23:38 GMT
#58
You know dat feel when an enemy is jussssst hovering around low enough health where you can feast him, and he doesn't go back so you throw down the Q and you're like "OMG OMG OMG HE'S GUNNA HIT IT" and gives you the kill? Soooooo good.
Prospero
Profile Joined September 2011
United States183 Posts
February 12 2012 23:40 GMT
#59
On November 27 2011 11:41 OnceKing wrote:
How do you lane Cho against someone extremely harass oriented such as Yorick?


Depends by "harass". You're going to struggle vs a teemo. But Yorick, ezpz. I'd say enemies that can harass and run easily are going to be a big problem.
Xedat
Profile Joined October 2010
Germany358 Posts
February 13 2012 14:08 GMT
#60
One quick question, does the bonus magic damage from E benefit from spell vamp or life steal?
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