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[Champion] Leona, the Radiant Dawn

Forum Index > LoL Strategy
Post a Reply
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Javadocs
Profile Joined July 2010
United States60 Posts
Last Edited: 2011-07-09 17:56:38
July 09 2011 04:30 GMT
#1
This post will be updated with more information when the champion is actually able to be played!

[image loading]


Let's get some theorycrafting going. What does everyone think will be some viable builds on this new tanky champion? Below is a summary of her spells and ratios, as well as her level 1 stats and her level 18 stats.


[image loading]
[Passive] Leona's damaging spells affect the target with Sunlight for 3.5 seconds. When allied champions deal damage to those targets they consume the Sunlight debuff to deal additional magic damage. Bonus damage is 20/35/50/65/80/95/110/125/140 (upgrades every 2 levels).


[image loading]
[Q] Leona's next autoattack deals an additional 40/70/100/130/160 (+0.3) magic damage and stuns the target for 1.25 seconds.
* 45/50/55/60/65 Mana
* 12/11/10/9/8 sec Cooldown


[image loading]
[W] Leona raises her shield to gain 30/40/50/60/70 bonus Armor and Magic Resistance for 3 seconds. When the effect ends she deals 60/110/160/210/260 (+0.4) magic damage to nearby enemies and prolongs the effect for a bonus 3 seconds if any enemies are struck.
* 60 Mana
* 14 sec Cooldown


[image loading]
[E] Leona projects a solar image of her sword which deals 60/100/140/180/220 (+0.4) magic damage to all enemies in a line. When the image fades the last enemy champion struck will be briefly immobilized and Leona will dash to them.
* 60/65/70/75/80 Mana
* 13/12/11/10/9 sec Cooldown
* 700 range


[image loading]
[R] After a brief delay Leona calls down a beam of solar energy to deal 150/250/350 (+0.8) magic damage and slow enemies by 80% for 1.5 seconds. Enemies in the center of the effect are stunned instead of slowed.
* 100/150/200 Mana
* 105/90/75 sec Cooldown
* 1200 range

______________________________________________________________________


Champion Spotlight
+ Show Spoiler +



Stats
+ Show Spoiler +

Leona @ level 1:

310 MS
125 range
517 HP (+87/lvl)
275 MP (+40/lvl)
9.85 HP5 (+0.85/lvl)
7.70 MP5 (+0.70/lvl)
21.10 armor (+3.10/lvl)
30.00 MR (+0.00/lvl)
58.00 damage (+3.00/lvl)
0.625 AS (+2.900%/lvl)

Leona @ level 18:

310 MS
125 range
1996 HP
955 MP
24.30 HP5
19.60 MP5
73.80 armor
30.00 MR
109.00 damage
0.933 AS


EDIT: Added images and champion spotlight. RIOT. Y U NO RELEASE CHAMPION!
APurpleCow
Profile Blog Joined August 2008
United States1372 Posts
July 09 2011 04:52 GMT
#2
Pretty low AP ratios, only +1.1 damage without ult and +1.9 with it. Probably not going to go tanky AP with her.

Instead, I think a build that gets 40% CDR+Triforce+Tank would be very successful.
TheYango
Profile Joined September 2008
United States47024 Posts
July 09 2011 04:53 GMT
#3
How about something like:

Philo Stone
Kindlegem
CDR Boots
Eleisa/Shurelya's
Triforce and/or Tank items

Run CDR glyphs and hit 40% CDR after the CDR boots.

Her AP scaling is mediocre, but she gets pretty solid mileage out of CDR.
Moderator
Hakker
Profile Blog Joined May 2010
United States1360 Posts
Last Edited: 2011-07-09 06:22:44
July 09 2011 06:21 GMT
#4
My initial impression of her is that she most likely wont be a very strong pick in the current meta. Her kit leads me to believe that she is going to need atleast decent farm to do her job effectively.

The problem with this is that currently, tanks basically have 2 roles, jungle (amumu) or support bot (alistar). The current problem with other tanks like rammus, shen, malphite is that besides being nerfed to hell, none of them can lane for shit. Just looking at her numbers says to me that to play her effectively she is going to command a moderate amount of farm. As she doesn't appear to be sustainable, top is out, her jungling seems possible, leonoa will probably be a bot superstar, that would get shut down by any support/carry lane.

That isnt to say that shes a bad champion, shen/rammus/malphite are all top bans at lower elo because people dont care about lanes and usually the full extent of coordination that goes into laning is the first person to call 'solo'. However, while she might not be a bad champion, she most likely won't be a competitive champion.

BTW this is all pure 100% unadulterated biased speculation
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
July 09 2011 07:48 GMT
#5
No natural MRes scaling on a melee? Weird.
If you have a good reason to disagree with the above, please tell me. Thank you.
BlueBird.
Profile Joined August 2008
United States3889 Posts
July 09 2011 08:57 GMT
#6
On July 09 2011 16:48 spinesheath wrote:
No natural MRes scaling on a melee? Weird.


I think between her W, glyphs, and merc treads you'll be fine though. :D
Currently Playing: Android Netrunner, Gwent, Gloomhaven, Board Games
gnutz
Profile Joined November 2010
Germany666 Posts
July 09 2011 10:08 GMT
#7
The Role reminds me of Jarvan, just looking to have a jungle role for her :O
r.Evo
Profile Joined August 2006
Germany14080 Posts
Last Edited: 2011-07-09 10:53:57
July 09 2011 10:50 GMT
#8
On July 09 2011 15:21 Hakker wrote:
My initial impression of her is that she most likely wont be a very strong pick in the current meta. Her kit leads me to believe that she is going to need atleast decent farm to do her job effectively.

The problem with this is that currently, tanks basically have 2 roles, jungle (amumu) or support bot (alistar). The current problem with other tanks like rammus, shen, malphite is that besides being nerfed to hell, none of them can lane for shit. Just looking at her numbers says to me that to play her effectively she is going to command a moderate amount of farm. As she doesn't appear to be sustainable, top is out, her jungling seems possible, leonoa will probably be a bot superstar, that would get shut down by any support/carry lane.

That isnt to say that shes a bad champion, shen/rammus/malphite are all top bans at lower elo because people dont care about lanes and usually the full extent of coordination that goes into laning is the first person to call 'solo'. However, while she might not be a bad champion, she most likely won't be a competitive champion.

BTW this is all pure 100% unadulterated biased speculation



It is mostly speculation from a horrbile point of view.

You can't lane top without sustain? Jarvan, Rumble, Singed, Gangplank, Akali are all common solo top champs without a lot of "sustain". Philostones/Hextechs and similar stuff fill that gap well enough.

Why would you lane someone "who needs a lot of farm" lane bot ever?

My 2 cents:
Mediocre AP ratios, high base damage, huge utility, melee.
a) Screams tanky AP solo top. Cata/Philostone, RoA, Frozen Heart, FoN, Randuins type of stuff. Similar to Cho/Morgana.
b) Screams Taric #2. She has all an offensive snowball support wants (similar to lux/morgana, just way stronger). Stun, damage, blink, enough tankyness to survive the burst during short but hard bot lane encounters. I see her doing very well with tristana, cait or mf. Actually that's what I'd like to test out first since I smell that being the role she shines at most.

c) Jungle. Her E/W seem like enough to get you through it quickly. Need to see that ingame tho.


PS #1: Is anyone else creeped out by the fact that all her spells start with her name?
PS #2: Riot seems to not learn in champion design. Stuff like Jarvan, reworked GP, Nocturne, Orianna and even Yorick simply has to create balance problems because the huge utility and high base damage makes for incredibly hard to balance scenarios. These kind of things almost always end up insanely op or useless.
"We don't make mistakes here, we call it happy little accidents." ~Bob Ross
BlueBird.
Profile Joined August 2008
United States3889 Posts
July 09 2011 10:53 GMT
#9
On July 09 2011 19:50 r.Evo wrote:
Show nested quote +
On July 09 2011 15:21 Hakker wrote:
My initial impression of her is that she most likely wont be a very strong pick in the current meta. Her kit leads me to believe that she is going to need atleast decent farm to do her job effectively.

The problem with this is that currently, tanks basically have 2 roles, jungle (amumu) or support bot (alistar). The current problem with other tanks like rammus, shen, malphite is that besides being nerfed to hell, none of them can lane for shit. Just looking at her numbers says to me that to play her effectively she is going to command a moderate amount of farm. As she doesn't appear to be sustainable, top is out, her jungling seems possible, leonoa will probably be a bot superstar, that would get shut down by any support/carry lane.

That isnt to say that shes a bad champion, shen/rammus/malphite are all top bans at lower elo because people dont care about lanes and usually the full extent of coordination that goes into laning is the first person to call 'solo'. However, while she might not be a bad champion, she most likely won't be a competitive champion.

BTW this is all pure 100% unadulterated biased speculation



It is mostly speculation from a horrbile point of view.

You can't lane top without sustain? Jarvan, Rumble, Singed, Gangplank, Akali are all common solo top champs without a lot of "sustain". Philostones/Hextechs and similar stuff fill that gap well enough.

Why would you lane someone "who needs a lot of farm" lane bot ever?

My 2 cents:
Mediocre AP ratios, high base damage, huge utility, melee.
a) Screams tanky AP solo top. Cate/Philostone, RoA, Frozen Heart, FoN, Randuins type of stuff. Similar to Cho/Morgana.
b) Screams Taric #2. She has all an offensive snowball support wants (similar to lux/morgana, just way stronger). Stun, damage, blink, enough tankyness to survive the burst during short but hard bot lane encounters. I see her doing very well with tristana, cait or mf. Actually that's what I'd like to test out first since I smell that being the role she shines at most.

c) Jungle. Her E/W seem like enough to get you through it quickly. Need to see that ingame tho.


Idk her cooldowns seem too slow for jungling, 14 seconds on W .. and her passive is useless in the jungle itself, only mediocre for ganks, though she would be one scary ganker with all that cc.

Currently Playing: Android Netrunner, Gwent, Gloomhaven, Board Games
r.Evo
Profile Joined August 2006
Germany14080 Posts
July 09 2011 10:55 GMT
#10
On July 09 2011 19:53 BlueBird. wrote:
Show nested quote +
On July 09 2011 19:50 r.Evo wrote:
On July 09 2011 15:21 Hakker wrote:
My initial impression of her is that she most likely wont be a very strong pick in the current meta. Her kit leads me to believe that she is going to need atleast decent farm to do her job effectively.

The problem with this is that currently, tanks basically have 2 roles, jungle (amumu) or support bot (alistar). The current problem with other tanks like rammus, shen, malphite is that besides being nerfed to hell, none of them can lane for shit. Just looking at her numbers says to me that to play her effectively she is going to command a moderate amount of farm. As she doesn't appear to be sustainable, top is out, her jungling seems possible, leonoa will probably be a bot superstar, that would get shut down by any support/carry lane.

That isnt to say that shes a bad champion, shen/rammus/malphite are all top bans at lower elo because people dont care about lanes and usually the full extent of coordination that goes into laning is the first person to call 'solo'. However, while she might not be a bad champion, she most likely won't be a competitive champion.

BTW this is all pure 100% unadulterated biased speculation



It is mostly speculation from a horrbile point of view.

You can't lane top without sustain? Jarvan, Rumble, Singed, Gangplank, Akali are all common solo top champs without a lot of "sustain". Philostones/Hextechs and similar stuff fill that gap well enough.

Why would you lane someone "who needs a lot of farm" lane bot ever?

My 2 cents:
Mediocre AP ratios, high base damage, huge utility, melee.
a) Screams tanky AP solo top. Cate/Philostone, RoA, Frozen Heart, FoN, Randuins type of stuff. Similar to Cho/Morgana.
b) Screams Taric #2. She has all an offensive snowball support wants (similar to lux/morgana, just way stronger). Stun, damage, blink, enough tankyness to survive the burst during short but hard bot lane encounters. I see her doing very well with tristana, cait or mf. Actually that's what I'd like to test out first since I smell that being the role she shines at most.

c) Jungle. Her E/W seem like enough to get you through it quickly. Need to see that ingame tho.


Idk her cooldowns seem too slow for jungling, 14 seconds on W .. and her passive is useless in the jungle itself, only mediocre for ganks, though she would be one scary ganker with all that cc.



Yeah, that's why I think she could be the only all offensive support truely viable. That CC/Passive/Base damage on spells is just sick if your lanepartner can capitalize on it.
"We don't make mistakes here, we call it happy little accidents." ~Bob Ross
Abenson
Profile Blog Joined December 2009
Canada4122 Posts
July 09 2011 11:04 GMT
#11
Champ spotlight's up
http://www.youtube.com/watch?v=oViu5Pv_wwY&
Shizuru~
Profile Blog Joined April 2009
Malaysia1676 Posts
July 09 2011 12:02 GMT
#12
her passive doesn't triggers on her own auto attacks, and them horrid AP ratios on them normal spells :x


will still trying her out, just doesn't feel comfortable playing tanking champs that doesn't goes well with atmogs build
Avius
Profile Joined October 2007
Iraq1796 Posts
July 09 2011 13:36 GMT
#13
Dat skins (Kassa, Noc, Sion)!

I don't know, I think Leona is going to be OP, her utility kit is insane imho. Obviously haven't played her, but her abilities seem to do a lot of damage, despite bad AP ratios.

Gotta see her on the live-servers.
aka. Samael
TheYango
Profile Joined September 2008
United States47024 Posts
July 09 2011 16:21 GMT
#14
On July 09 2011 22:36 Avius wrote:
Dat skins (Kassa, Noc, Sion)!

I don't know, I think Leona is going to be OP, her utility kit is insane imho. Obviously haven't played her, but her abilities seem to do a lot of damage, despite bad AP ratios.

Gotta see her on the live-servers.

Her base damage values are all really solid. Scaling be damned, she's going to be a very solid midgame champion, even if she doesn't have a powerhouse lategame.
Moderator
clickrush
Profile Blog Joined May 2010
Switzerland3257 Posts
July 09 2011 16:51 GMT
#15
I like her concept. she has high cooldwons, low scaling but high basedamage and utility. this forces ppl to build support and tank items on her instead of making her a tanky-dps champion like a lot of you suggest.

on paper i c her laneing with a carry bottom and building up stuff like philo, hog, mercs, aegis, frozen heart etc.

basicly a good mix of support and tank stuff with gold/time so she can focus on her role as much as possible.

I really dont see the reason forcing her into tanky dps with those terrible ratios. ppl who are bad at math will say they are ok/mediocre but they are really not because of the high cooldowns.

and i also do not like the "she needs a lot of farm" statement. A champion with buffs, debuffs and disables obviously does NOT need alot of farm. ofc if you wanna carry with a support tank then thats your problem.
oGsMC: Zealot defense, Stalker attack, Sentry forcefieldu forcefieldu, Marauder die die
c.Deadly
Profile Joined March 2010
United States545 Posts
July 09 2011 16:58 GMT
#16
She seems like a really strong teleport ganker. Gap closer, stun, AoE stun/slow, her passive, etcetc. I still don't think she's a better solo top than irelia/jarvan, but maybe she will be great in AoE comps or something. Do you guys think she would be a viable roamer?
Javadocs
Profile Joined July 2010
United States60 Posts
July 09 2011 17:23 GMT
#17
Definitely going to build a Sheen on her the first time I try her out, and I agree with most of you, it looks like she needs lots of CDR to be viable. Her ult at rank 3 is only 75 seconds base cooldown so we'll be able to use it like candy, assuming mana isn't an issue at that stage of the game, and it has an 80% slow or stun. I wonder how slow they'd be with Rylai's, lol.

I think for skills I'm going to go R > Q > W > E, with 1 point in E early. Q for shorter cooldown on my stun and then W to be prepared when team fights start.

I think I'll probably take MPen reds, armor yellows, MResist/lvl blues, and health quints. Don't know if ArPen reds would be better though, for last hitting if I'm solo top.

As for items, I'm going to try:

Regrowth Pendant -> Philo Stone + Boots -> Sheen -> Catalyst -> Merc Treads -> Triforce -> Defensive. Might skip the Sheen, but it's one of my favorite items, so I have to try it!

Depending on the range and width of her E, I can see her being a good ganker. Level 6, all you need to do is W -> hit E's skillshot -> Q -> wait for stun to be close to ending -> R stun. She probably need help though. Her base damage seems a little low. Anyone else think this too?
Ryuu314
Profile Joined October 2009
United States12679 Posts
July 09 2011 18:58 GMT
#18
what if you build her as a support? She seems to have terrible scaling, but amazing utiltiy with all her stuns and such. True Taric imo...
Javadocs
Profile Joined July 2010
United States60 Posts
July 09 2011 19:02 GMT
#19
I think I might play her as a babysitter tank in team fights, like playing Udyr.
Juicyfruit
Profile Joined May 2008
Canada5484 Posts
July 09 2011 20:15 GMT
#20
On July 10 2011 01:58 c.Deadly wrote:
She seems like a really strong teleport ganker. Gap closer, stun, AoE stun/slow, her passive, etcetc. I still don't think she's a better solo top than irelia/jarvan, but maybe she will be great in AoE comps or something. Do you guys think she would be a viable roamer?


If you use the passive properly, her damage potential with an ally teammate should become way powerful.
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