On July 11 2011 05:51 Shiragaku wrote:
:D Remember the StarCraft II theorycrafting?
:D Remember the StarCraft II theorycrafting?
Made me sad to be a Zerg player and bundled wit the whiners who didn't even play with the patch yet.
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Ordained
United States779 Posts
On July 11 2011 05:51 Shiragaku wrote: Show nested quote + On July 11 2011 05:18 Ordained wrote: Stop this nonsense. You have not even played the champion yet. 2 months down the line you will most likely have forgotten this thread. Its pretty though. :D Remember the StarCraft II theorycrafting? Made me sad to be a Zerg player and bundled wit the whiners who didn't even play with the patch yet. | ||
gtrsrs
United States9109 Posts
On July 11 2011 06:11 FakeSteve[TPR] wrote: Show nested quote + On July 11 2011 02:34 gtrsrs wrote: if leona can jungle she's gonna be a top pick too much CC she's like shen + sion + annie if she can't jungle she might be decent top but i can't really see putting her bottom tbh high base damage and low scaling, plus a passive that directly benefits from having a lane partner, why don't you think she should be in bottom lane melee champs without sustainability (i.e. not alistar, taric) get punished really hard bottom lane. especially when all her spells force her to get up close and personal, i just don't see it working out. same reason you don't see trundle or udyr bottom lane and nasus prefers to go top or mid. i think her passive will be largely irrelevant - her skillset is so strong as is that they had to give her a dud passive. if it turns out to be great in teamfights then more power to her, but it's not a laning passive for sure. although tbh it might be icing on the cake for ganks, just enough to give her the extra umph for the kill she's going to have to do her job with minimal farm, and the best place to get minimal farm, high levels, and low danger, is the jungle. if she can't jungle and isn't a dominant laner, then expect her to see the same kind of usage that renekton, nasus, jax, etc get - i.e. not very high if she CAN jungle, then expect her to be played like jungle jarvan - oracle carrier and CC-bot with innate tankiness. she'll grab HoG and philo, then try to earn her income off wards and spend most of her time blowing opponents' summoners without actually getting kills. then when teamfights come around, her triple CC will devastate and her utility will skyrocket - if not necessarily her damage ![]() | ||
locodoco
Korea (South)1615 Posts
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gtrsrs
United States9109 Posts
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locodoco
Korea (South)1615 Posts
On July 11 2011 17:19 gtrsrs wrote: Anyone with a stun + garen crushes bit lane. I think it's more garen than his partner usually though taric is the best with garen atm(due to stun duration + - armor and damage from shatter) BUT skill shot gap closer with stun is probably gonna wreck faces even more so | ||
Two_DoWn
United States13684 Posts
Tank. Right. Tank. -_- | ||
lynx.oblige
Sierra Leone2268 Posts
I don't think she will make a good jungle either. I'm not even sure how I want to play her yet, really, save the obvious. | ||
Mogwai
United States13274 Posts
u fucking serious riot? I'm not gonna pretend that characters can't be viable with those base stats, but it seems pretty asinine to me that they would make a big deal about a female tank and then produce said tank with less tanky base stats than Irelia. | ||
Southlight
United States11767 Posts
The HP gain sucks though, but IIRC Rammus has terrible HP gain too so it's not really THAT out of the ordinary? Edit: Yea Leona hits like 2083, Rammus tops out at like 1950. | ||
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TheYango
United States47024 Posts
On July 11 2011 17:19 gtrsrs wrote: Anyone with a stun + garen crushes bit lane. I think it's more garen than his partner usually though With Leona specifically, it's that Judgment ticks willl chain-proc Leona's passive while she spams her combo onto their target. No need to wait for your ally to proc the passive when SPINSPINSPIN hits them every half second. | ||
gtrsrs
United States9109 Posts
On July 12 2011 00:52 TheYango wrote: Show nested quote + On July 11 2011 17:19 gtrsrs wrote: Anyone with a stun + garen crushes bit lane. I think it's more garen than his partner usually though With Leona specifically, it's that Judgment ticks willl chain-proc Leona's passive while she spams her combo onto their target. No need to wait for your ally to proc the passive when SPINSPINSPIN hits them every half second. wait what? i must have missed something. allied skills proc sunlight? not just auto attacks? is that how lux's passive is too? i just figured sunlight would be auto attacks. okay then yeah garen is going to be extremely strong with leona. my mistake :x | ||
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TheYango
United States47024 Posts
On July 12 2011 01:30 gtrsrs wrote: wait what? i must have missed something. allied skills proc sunlight? not just auto attacks? is that how lux's passive is too? i just figured sunlight would be auto attacks. okay then yeah garen is going to be extremely strong with leona. my mistake :x Watch the spotlight again. Amumu procs Sunlight on 3 people at once with Tantrum. | ||
Juicyfruit
Canada5484 Posts
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Mogwai
United States13274 Posts
On July 12 2011 01:47 Juicyfruit wrote: I wonder if allied sunfire capes also procs the passive that would be fairly lolzy, but I wouldn't be surprised if stupid shit like that and each tick of DoTs would work that way. I also wouldn't be surprised if that was the "bug" that is keeping them from releasing her. | ||
Phrost
United States4008 Posts
On July 11 2011 23:39 Southlight wrote: Lack of MR scaling doesn't bother me, but I tend to be a douchenoggle so I'd see myself rushing Abyssal on her anyways. The HP gain sucks though, but IIRC Rammus has terrible HP gain too so it's not really THAT out of the ordinary? Edit: Yea Leona hits like 2083, Rammus tops out at like 1950. Yeah that's because she has an active skill that gives her a metric fuckton of amror and mres so you only need to build a little hp to be jarvan | ||
Southlight
United States11767 Posts
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HyperionDreamer
Canada1528 Posts
On July 12 2011 02:05 Phrost wrote: Show nested quote + On July 11 2011 23:39 Southlight wrote: Lack of MR scaling doesn't bother me, but I tend to be a douchenoggle so I'd see myself rushing Abyssal on her anyways. The HP gain sucks though, but IIRC Rammus has terrible HP gain too so it's not really THAT out of the ordinary? Edit: Yea Leona hits like 2083, Rammus tops out at like 1950. Yeah that's because she has an active skill that gives her a metric fuckton of amror and mres so you only need to build a little hp to be jarvan Essentially, but none of her skills really seem to stand out in the jungle. I'm assuming you would go W first for the armor/damage, then Q for the bonus damage, but the CD on her skills will slow down her jungle time pretty bad. I'm probably going to build her similar to my jungle jarvan, assuming it's possible to take blue first with her since her mana costs look high. | ||
Phrost
United States4008 Posts
On July 12 2011 02:09 Southlight wrote: So does Rammus. Also I'm agreeing with you here by the way. It sucks but I'm not particularly surprised. I know, i was just reiterating before people started posting and asking why it's so low. | ||
Mogwai
United States13274 Posts
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Caller
Poland8075 Posts
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