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[Champion] Jarman the Fourth (aka Jarvan ok) - Page 20

Forum Index > LoL Strategy
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Celestial
Profile Blog Joined July 2007
United States652 Posts
July 22 2011 22:47 GMT
#381
Welcome to Jarvan where his father is the king and exempts him from buying anything but hp.
Kaneh
Profile Joined April 2009
Canada737 Posts
July 25 2011 02:23 GMT
#382
having gone to 0/21/9 philo>hog jungle, i am never going back to wriggles. so much more stable and you make a huge impact on lanes.

my issue is not knowing what to get past philo/hog/boots2

tried phage, but it seems kinda meh, sorta like buying triforce. alot of utility, but not much focus. brutalizer worked well for dps jarv, but do you have any suggestions for a tankier initiating jarv?
HyperionDreamer
Profile Blog Joined June 2011
Canada1528 Posts
July 25 2011 02:28 GMT
#383
On July 25 2011 11:23 Kaneh wrote:
having gone to 0/21/9 philo>hog jungle, i am never going back to wriggles. so much more stable and you make a huge impact on lanes.

my issue is not knowing what to get past philo/hog/boots2

tried phage, but it seems kinda meh, sorta like buying triforce. alot of utility, but not much focus. brutalizer worked well for dps jarv, but do you have any suggestions for a tankier initiating jarv?

I don't know, I keep playing around with both 21/0/9 wriggles and 0/21/9 philo+hog, and I can't help but like the faster clearing more offensive opening. I feel so useless before level 6 with opening philo+hog, and neglecting the lifesteal from wriggles really slows you down since you can't heal up on camps after a gank or something.

Will keep trying 0/21/9 here and there, but I'm leaning towards 21/0/9 right now.

W.R.T. items, I'd just go straight for either a negatron -> bveil/FoN if the opposing team has a lot of disables or a chain vest into randuins if you need the extra armor. If you're opening with such defensive masteries and items, I figure you may as well not beat around the bush and start building your big items like FoN/randuins, not to mention the fact that chain vest and negatron are two of the most cost effiicient resistance-granting items in the game the last time I checked.
BW4life! Jaedong ~ Savior ~ Shine ; "drowning sorrows in late night infomercials" - bnYsooch
Sponkz
Profile Joined May 2011
Denmark4564 Posts
July 25 2011 03:25 GMT
#384
I know i might get bashed on for this, but i would totally go for a sunfire cape if 0/21/9. Gives you some much needed health+the passive is nice.

Off-topic: How can chain-vest and negatron be cost effective when they're white items in which you build into bigger items? Me confused.
hi
crate
Profile Blog Joined May 2009
United States2474 Posts
July 25 2011 03:29 GMT
#385
On July 25 2011 12:25 Sponkz wrote:
I know i might get bashed on for this, but i would totally go for a sunfire cape if 0/21/9. Gives you some much needed health+the passive is nice.

Off-topic: How can chain-vest and negatron be cost effective when they're white items in which you build into bigger items? Me confused.

Name an item that gives you more armor per gold spent than Chain Vest. Name an item that gives you more MR per gold spent than Negatron.

They don't exist.

If you're looking purely for armor or MR, Chain Vest and Negatron are as good as it gets.
We did. You did. Yes we can. No. || http://crawl.akrasiac.org/scoring/players/crate.html || twitch.tv/crate3333
Sponkz
Profile Joined May 2011
Denmark4564 Posts
July 25 2011 03:30 GMT
#386
Yeah of course, but when talking cost efficiency aren't you basing that calculation (either armor or mres) from chain vest/negatron?
hi
Craton
Profile Blog Joined December 2009
United States17293 Posts
Last Edited: 2011-07-25 04:59:15
July 25 2011 04:58 GMT
#387
There are also the lesser forms of them (cloth armor/nmm), but since they're the best in efficiency, they becomes the gold standard to compare things to.

Other (bigger) pieces gain other stats, so you compare the other base items to that.
twitch.tv/cratonz
Lanzoma
Profile Joined February 2011
Mexico813 Posts
July 25 2011 07:41 GMT
#388
The thing is all items that chain mail and negatron grow into have added utility for which you're paying in the combine cost, which make them less efficient. When you're concerned with surviving in the first place, nothing beats neg + chain mail.
Slayer91
Profile Joined February 2006
Ireland23335 Posts
July 25 2011 08:56 GMT
#389
On July 25 2011 12:30 Sponkz wrote:
Yeah of course, but when talking cost efficiency aren't you basing that calculation (either armor or mres) from chain vest/negatron?


All the armour and magic resist item give something that's usually terrible like health regen, or mana, or else you pay a lot for something that might not be useful most of the time (wardens mail, sunfire cape).
Zato-1
Profile Blog Joined March 2009
Chile4253 Posts
Last Edited: 2011-07-25 23:20:59
July 25 2011 22:12 GMT
#390
Gonna need to update those pics in the OP, Mogwai:
[image loading]
[image loading]
[image loading]

EDIT: Images were too big, re-uploaded them in a size that fits better and lags less.
Go here http://vina.biobiochile.cl/ and input the Konami Code (up up down down left right left right B A)
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
July 25 2011 22:16 GMT
#391
=3, must see in game first, but yea, that'll probably happen.
mogwaismusings.wordpress.com
Craton
Profile Blog Joined December 2009
United States17293 Posts
July 26 2011 08:01 GMT
#392
Ooh, new skins. So that's why there was a picture of a brain-damaged Renekton.
twitch.tv/cratonz
HyperionDreamer
Profile Blog Joined June 2011
Canada1528 Posts
July 29 2011 00:42 GMT
#393
Question for you Smash, when you go 0/21/9 with regrowth do you get really really low on your first clear? I do blue -> wolves -> wraiths and after the third camp I'm almost dead, maybe 50-60 hp....

That's literally the only reason I'm favouring 21/0/9 right now, I just hate being so low so fast, if you can gank a lane and such after blue/wolves you can do it opening more offensive, whereas you feel so passive before philo+hog+wriggles.... My jungle playstyle is lots of countering, lots of ganking/pressure, I just have such a hard time doing that with 0/21/9 but I see you play pretty aggressive on stream with jungle jarman. How do you do it????

Might be because I don't have the attack speed runes, but how much more Aspd does 3 runes really give?
BW4life! Jaedong ~ Savior ~ Shine ; "drowning sorrows in late night infomercials" - bnYsooch
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
July 29 2011 01:01 GMT
#394
it's more likely the leash or you missing your skills on wraiths.
mogwaismusings.wordpress.com
HyperionDreamer
Profile Blog Joined June 2011
Canada1528 Posts
July 29 2011 01:34 GMT
#395
Leash is generally ok, I can do the blue while remaining about 3/4 HP with the defensive set....

Wraiths are the ones that hurt the most. I just EQ into them all and then focus the big one first rather than microing my passive on all the wraiths. Have tried to do what you do, lining them up for Q, but then I find the big one lasts too long and the same amount of damage gets done.

Not a big deal, just wondering if I was doing anything that's incredibly wrong. I'll practice it.
BW4life! Jaedong ~ Savior ~ Shine ; "drowning sorrows in late night infomercials" - bnYsooch
broz0rs
Profile Joined July 2008
United States2294 Posts
July 29 2011 02:15 GMT
#396
Heads up to those that want to purchase Jarvan. He's on sale for 50% off his usual 975 RP starting tonight and ending Tuesday.
zulu_nation8
Profile Blog Joined May 2005
China26351 Posts
July 29 2011 05:23 GMT
#397
I think one of the most important skills for Jarvan is to learn to bait people's summoners so you can EQ combo
Juicyfruit
Profile Joined May 2008
Canada5484 Posts
August 02 2011 15:29 GMT
#398
What are your thoughts on grabbing wriggles instead of brutalizer while laning Jarvan, and looking for some extra AD item before starting on warmogs.
Craton
Profile Blog Joined December 2009
United States17293 Posts
August 02 2011 15:48 GMT
#399
Guinsoo had an ominous tweet about Jarvan. Best guess is he was alluding to the change they're doing with cataclysm (so you can flash it without bringing Jarvan along) being a nerf. 'Cause if its anything else (aka another nerf) they're goddamn crazy.
twitch.tv/cratonz
HyperionDreamer
Profile Blog Joined June 2011
Canada1528 Posts
August 02 2011 16:19 GMT
#400
On August 03 2011 00:48 Craton wrote:
Guinsoo had an ominous tweet about Jarvan. Best guess is he was alluding to the change they're doing with cataclysm (so you can flash it without bringing Jarvan along) being a nerf. 'Cause if its anything else (aka another nerf) they're goddamn crazy.

I don't even see it as a problem entirely.... I can understand taking it out when the target is using summoner flash, but if you're using a dash like corki's valkyrie and the dash concludes before Jarvan's animation finishes, I don't see a problem with jarvan following his target?

The problem is with the coding - they'll never be able to take it out with flash and leave it in using skills.
BW4life! Jaedong ~ Savior ~ Shine ; "drowning sorrows in late night infomercials" - bnYsooch
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