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[Champion] Renekton - Page 3

Forum Index > LoL Strategy
Post a Reply
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Morphx2
Profile Joined March 2011
147 Posts
March 25 2011 00:32 GMT
#41
ill try the build suggested tonight and let you know :D

i was clearing creepwaves so fast as him though, dunno how you do it slow unless you only E one time. You know it goes 2 times
Caller
Profile Blog Joined September 2007
Poland8075 Posts
March 25 2011 00:57 GMT
#42
On March 25 2011 00:10 emucxg wrote:
I tried him, he is awful at CS
I wonder how ppl can farm so well with him, seen high-elo got 200 CS with him easily, wtf

On February 03 2011 05:48 Caller wrote:
[image loading]
+ 28 Jungle creeps for a total of 253 minion kills
dat rice


thats over 10 cs a minute

renekton farms even better than mordekaizer
Watch me fail at Paradox: http://www.teamliquid.net/forum/viewmessage.php?topic_id=397564
Morphx2
Profile Joined March 2011
147 Posts
March 25 2011 05:00 GMT
#43
Ok. i tried the build. i got to almost black cleaver both games

I do like it it, but i think he needs more CDR. Not sure where to get it. Maybe give up sunfire for Randiums?

I was 10-5-10

and 4-3-5

both games we lost because my team was just real bad :\

yomi
Profile Blog Joined June 2004
United States773 Posts
March 25 2011 06:03 GMT
#44
On Renekton I like to go:
1/21/8
I don't feel it is worth it to dump 3 points into crit just to get 3% CDR even though CDR is his primary stat. The experience point talent is extremely valuable and you can get abused by smart enemies if you don't have it. They will attack you every time they level basically, most devastatingly at level 6 when you are still 5.

Move Speed
Armor Penetration
Dodge
Cooldown Reduction (flat)

Start Armor and Potions and buy:
Heart of Gold
Brutalizer
Ionian Boots
Avarice Blade (possibly before finishing Ionian)
Force of Nature
Randuin's
Ghostblade

That's 40%. You will go a little over actually, about .75% or something.

Afterwards I normally build Black Cleaver but you could also go Bloodthirster or Guardian Angel or whatever really.

Alternatively against certain enemy team compositions sub Merc Treads for Ionia boots and get a Spirit Visage to make up most of the CDR. This is for a CC heavy team which also tends to mean magic heavy so you get a lot of extra MR this way. Hexdrinker is a great choice here.
emucxg
Profile Blog Joined May 2007
Finland4559 Posts
March 25 2011 13:28 GMT
#45
I have re-readed this thread again, this made me lol
Renek is very vulnerable to CC. The best way to deal with this is simply to kill the opponent before they can do that.
Morphx2
Profile Joined March 2011
147 Posts
March 25 2011 13:37 GMT
#46
So how come Renek doesnt need a lot of damage? One damage item is good enough on him?

Woony
Profile Blog Joined August 2010
Germany6657 Posts
Last Edited: 2011-03-25 15:18:27
March 25 2011 15:15 GMT
#47
On March 25 2011 22:37 Morphx2 wrote:
So how come Renek doesnt need a lot of damage? One damage item is good enough on him?



Hurr durr tankydps doesn't need items to deal damage, your main goal is to be really annoying and kill the enemys squishys and to be unkillable. But if you don't need more tankyness Ghostblade/LW/Bloodthirster/Black Cleaver are good damage items on him-

Kaniol
Profile Blog Joined March 2009
Poland5551 Posts
March 25 2011 16:53 GMT
#48
On March 25 2011 22:37 Morphx2 wrote:
So how come Renek doesnt need a lot of damage? One damage item is good enough on him?


How many tanky dps champs do need 3+ damage items?
Slayer91
Profile Joined February 2006
Ireland23335 Posts
March 25 2011 19:15 GMT
#49
In the same way its best to get carapace for zerglings vs marines, and marines should get attack, melee normally want to build tankier, because of the time taken to reach their target they take a lot more damage. Consequently they have higher base damage anyway.
Morphx2
Profile Joined March 2011
147 Posts
March 29 2011 01:18 GMT
#50
So I just had a real good game

I went full tank with one dps item at the end

Merc Treads, Sunfire, Radiums, Spirit Visage, Force of Nature, and Black Cleaver

worked well and gave people a headache.



Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
March 29 2011 02:18 GMT
#51
Just go Trinity Force and it's instant win. It just is so amazing on Renekton.
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
locodoco
Profile Joined July 2010
Korea (South)1615 Posts
March 29 2011 11:02 GMT
#52
0/21/9
ignite/ghost
1 health quint 2 armor pen quints
armor pen reds
armor yellows
mr/lvl blues

start
boots+3 pots->heart of gold
mercs vs stun heavy teams,cdr vs non stun heavy teams(cdr boots work better vs teams with slows)
vs magic heavy teams
buy a giant's belt than force of nature
vs physical heavy teams
buy another hog than sunfire

u should be fluid with ur item choices
brut->ghostblade for when u want damage
spritvisage when they dont have lots of healing debuffs
phage->mallet a pretty good late game choice
atmas is also great if u have alot of hp
trinity is amazing when their damage is low

as ren ur spells have high base value and shitty scaling so aim for 40% cdr
(cdr boots + ghostblade + spritvisage = 40%cdr)

if u know ur making ghostblade try to get hog+avarice early

ren is a beast~~
i wish riot would give me better ping
Craton
Profile Blog Joined December 2009
United States17274 Posts
March 29 2011 13:05 GMT
#53
cdr boots such a waste in most cases imo
need merc treads too badly
twitch.tv/cratonz
locodoco
Profile Joined July 2010
Korea (South)1615 Posts
March 29 2011 13:09 GMT
#54
slice and dice negates pretty much any kind of slow
i wish riot would give me better ping
BlackPaladin
Profile Joined May 2010
United States9316 Posts
March 29 2011 13:15 GMT
#55
On March 29 2011 22:05 Craton wrote:
cdr boots such a waste in most cases imo
need merc treads too badly


It's like the beserker greaves vs merc treads argument on ranged carries. Some games you can get away without mercs, and it will help your damage potential more than mercs since CDR/AS are both great multipliers in each case. Like if the opponent's team's main cc is alistar, cho, you don't need mercs since they don't change the duration of knockups/silences.
"Your full potential does not matter if you do not use all 100% of it."
Lobotomy
Profile Blog Joined September 2007
United States300 Posts
March 29 2011 16:01 GMT
#56
Been owning it up with rene lately.
AKA Kayce on SC2/TechniKal on League
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
March 29 2011 16:13 GMT
#57
On March 30 2011 01:01 Lobotomy wrote:
Been owning it up with rene lately.

And will continue to as long as he's not banned, no nerf for him ftw. Buying Renekton as soon as I have 6300.
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
Nafaltar
Profile Joined May 2008
Germany302 Posts
March 29 2011 17:19 GMT
#58
Mercs on renekton are only needed when you a) didn't go full tank, b) they have a ton of disables that they don't need to dump on anyone else. Your auto attack damage is not that impressive and it doesn't really matter whether they stun you for 1.2 seconds or 2 seconds after you sliced in. In both cases their carry will back away from your stun and in both cases you will do your ult damage and skill damage. But yeah if you went for more than a brutalizer dps wise mercs become more favourable.
Lobotomy
Profile Blog Joined September 2007
United States300 Posts
March 29 2011 18:50 GMT
#59
I'm running ms quints arp marks,dodge yel,mr per blue. Might try flat cd to be more flexible.
AKA Kayce on SC2/TechniKal on League
NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
March 29 2011 18:51 GMT
#60
On March 30 2011 03:50 Lobotomy wrote:
I'm running ms quints arp marks,dodge yel,mr per blue. Might try flat cd to be more flexible.


That's what I run. huk
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
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