[Champion] Nunu - Page 6
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Strykemard
168 Posts
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Sufficiency
Canada23833 Posts
The only bad part is that you need to push the lane by hitting minions. Otherwise your mana pool simply cannot sustain the Devour spam. | ||
freelander
Hungary4707 Posts
Last time the opponent picked nunu against us, our last pick counterpicked him as fiddlestick support. They got zoned hard because they couldn't do anything against the hp drain. | ||
Juicyfruit
Canada5484 Posts
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freelander
Hungary4707 Posts
nunu can't come close enough to snowball and the carry usually can't reach me if i can micro well. + my support also has something to cc them usually | ||
Juicyfruit
Canada5484 Posts
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AleKSei23
Mexico75 Posts
Still tryingo to get a hang on jungling what about Nunu? Skill order, common openings, items etc. Order of the creeps. Sorry for asking such general question but OP is really really old so im not sure if im getting good advice or not ![]() | ||
meltzu
Finland41 Posts
Start from wolves-blue and then invade the enemy jungle, take either big wraith or bigger golem and ward the enemy red then gank the enemy jungler when hes taking the red and steal it. Nunu is gank orientated jungler so gank alot. | ||
Sufficiency
Canada23833 Posts
On April 23 2012 11:58 AleKSei23 wrote: Again im sorry for bumping an old post, but then again im still looking for some info, and as always thanking tl.net community. Still tryingo to get a hang on jungling what about Nunu? Skill order, common openings, items etc. Order of the creeps. Sorry for asking such general question but OP is really really old so im not sure if im getting good advice or not ![]() Item: Cloth Armor + 5x Pots to begin with. What you end up building at the end depends on the opposing team, but I typically go for something like the following: Philosopher's Stone -> Merc/Ninja Boots -> Rylai's (if I am not fed, I would go for Hextech Resolver instead... but you DO need some AP) for core, then tailor toward defense/health depending on who on the opposing team got fed. For the most part you will build some of the following: Randuin's Omen, Aegis, Abyssal Scepter, Zeke's, Frozen Heart, Thornmail, Force of Nature, Guardian Angel, Banshee's Veil. Again, depending on what you think you need. For skills, go Q -> W -> E -> E -> E -> R -> E, after that follow R > E > W > Q. For jungling path, I think you should go for wolf -> blue -> wraith -> golem -> red. | ||
Tooplark
United States3977 Posts
Get your mid to clear the little wraiths for you (tell him he doesn't get blue if he can't do this for you). Lots of them will be happy to do it, you get to gank things faster, and everyone is happy. Get the enemy jungler (or enemy mid or even your mid) to clear the enemy's little wraiths for you. (You get the big one, of course.) This lets you counterjungle more easily and makes the enemy jungler mad, so everyone important is happy. Keep wards on the enemy's buffs and LEARN WHEN IT'S SAFE TO STEAL/CONTEST THEM. You particularly want to keep tabs on blue - if it's going to the enemy mid it's even easier to smitesteal. This is your most important job as Nunu and is the biggest thing you can do to make your midlaner's life easier. Drop a ward on their blue buff at about the 6:30 mark if the enemy jungler started blue. Practice your stealin' reflexes. | ||
Sufficiency
Canada23833 Posts
On April 23 2012 22:13 Tooplark wrote: A few things that really help NuNu: Get your mid to clear the little wraiths for you (tell him he doesn't get blue if he can't do this for you). Lots of them will be happy to do it, you get to gank things faster, and everyone is happy. Get the enemy jungler (or enemy mid or even your mid) to clear the enemy's little wraiths for you. (You get the big one, of course.) This lets you counterjungle more easily and makes the enemy jungler mad, so everyone important is happy. Keep wards on the enemy's buffs and LEARN WHEN IT'S SAFE TO STEAL/CONTEST THEM. You particularly want to keep tabs on blue - if it's going to the enemy mid it's even easier to smitesteal. This is your most important job as Nunu and is the biggest thing you can do to make your midlaner's life easier. Drop a ward on their blue buff at about the 6:30 mark if the enemy jungler started blue. Practice your stealin' reflexes. Around level 1-2? Most AP cannot do that without taking significant damage. | ||
Juicyfruit
Canada5484 Posts
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mordek
United States12704 Posts
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Sponkz
Denmark4564 Posts
On April 27 2012 01:04 mordek wrote: After Philo and HoG and boots, what do you normally follow up with as support Nunu? Tried him out last night and got 3 kills in lane before the ten minute mark. I went and got Aegis next. Lane had snowballed at that point so I actually could afford a Catalyst. You can't always be in the situation but I was trying to think what my priorities would be if I got fed off assists. I was going for RoA in that game but maybe WotA? Had a Fiddle in jungle. Reverie, aegis, zekes. It all depends on how the game progresses but you can't really go wrong with those 3 items. They're SO good, they boost your tankiness in team fights and provide plenty of utility for your team. | ||
JokerSan
United States306 Posts
In all seriousness, I haven't played nunu as a jungler for over a year now because he's just so awful there. I feel like you have to take Flash or else you will never make it out alive if you get caught in their jungle, and Nunu is terrible at clearing his own jungle so he has to invade all the time. He is also probably one of the worst scaling champions in the game which basically forces him into a support role. As a support he's pretty good. Consume for drag is p. nice and blood boil is OP. I feel like his utility though is heavily determined by the skill of the AD carry who can abuse blood boil. With an unknown AD I would prefer to play a herp derp support like Sona or Soraka. | ||
SnK-Arcbound
United States4423 Posts
First runes, Attack speed reds, flat armor yellows, flat mr blues (since he's getting scaling mr/lvl base in the next patch), and movement speed quints. With a 0/21/9 build you hit flat 400 movement speed with boots 1. I start boots 3pot. Steal their big wraith, or their big wolf if they invade your blue. Do blue without smiting, level snowball and steal their red. The build is normal 2 gp/10, starting either hog or philo doesn't matter. If you don't have blue, you'll only be snowballing when your passive gives you a free spell, but you can spam q and w as much as you want to clear the jungle. You'll be building to shureliya's, merc treads and FH (prefering to hold that gp/10 as much as possible because you can't clear fast). Then you can build as you need. Skill order is r>e>w>q. The most important part about nunu is knowing which junglers he beats, and which ones he loses to. Ban out anything you lose to, then proceed to outgank/objective the junglers you counter. Nunu straight loses to lee sin. Nunu goes about even with mundo (but because ganks produce more gold you'll be ahead compared to a farming mundo, and if mundo tries to gank you'll pull ahead because his ganks aren't that good). Nunu crushes any jungler that relies on movement speed and attack speed. Udyr, shyv, noct, alistar, jax, yi, shaco all lose hardcore to nunu, some more than others. Your job is to take damage (since your q heals), snowball people and w. Ult to phase or cc. With max cdr snowball is a permanent slow on the target of your choice, merc treads giving them about 3 seconds cc'd with 1.2 out. If anyone dives past you to get to your team, you ult, forcing them to either focus you, walk through the ult, or waste cc on you. Nunu is very gank heavy, and amazing counter ganker (considering how fast you move, over 450 movement speed pretty much everywhere). Nunu's power comes from the fact that what you build, and his skills, are all after the fact cc. A 25% attack speed slow is always more powerful than a 25% attack speed increase. This means that nunu has natural scaling against teams as they get more items (very important), and it's why you see a support/tank jungler like maokai fall off so hard in the late game. Jungle nunu has given me over 100 elo, and made me hit plat, so these aren't lucky or unskilled games by any margin. He beats all of the current common junglers, and is an excellent first pick because people will think you are supporting. Even if most junglers get ahead of nunu (which they very may will), they can't use their gold advantage because they have no way of getting to your team. The 65% movement slow keeps anything from engaging on you, but also makes you amazing at chasing. 100 1800 elo is worth a lot more to lower elo people, but I guess fear will keep people from playing him while I continue to get free elo (which I'm fine with). | ||
nyxnyxnyx
Indonesia2978 Posts
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Tryndamere
Canada145 Posts
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Sufficiency
Canada23833 Posts
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Haasts
New Zealand4445 Posts
There wasn't a whole lot of support Nunu play at MLG, as far as I can tell - only picked six times, three times by Nhat for TSM.Evo, twice by Pheilox for Fnatic, and once from TGF. Any reason why the drop in popularity? AFAIK the most common support picks for this tourney were Janna & Soraka (both of whom are kind've bad matchups for him), though there seemed to be a decent amount of Taric/Graves; I guess the classic Kog/Nunu combo doesn't work when all the Kog'Maws are AP. There's been a slight increase in AS-based tops/jungles (well, Jax/Nocturne), whom he'd be useful to debuff/peel, but OTOH there was a lot of Malphite picks to provide AS debuffs, possibly making him redundant. | ||
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