• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 07:42
CET 12:42
KST 20:42
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Intel X Team Liquid Seoul event: Showmatches and Meet the Pros9[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting10[ASL20] Ro4 Preview: Descent11Team TLMC #5: Winners Announced!3
Community News
Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win52025 RSL Offline Finals Dates + Ticket Sales!10BSL21 Open Qualifiers Week & CONFIRM PARTICIPATION1Crank Gathers Season 2: SC II Pro Teams10Merivale 8 Open - LAN - Stellar Fest4
StarCraft 2
General
RotterdaM "Serral is the GOAT, and it's not close" Intel X Team Liquid Seoul event: Showmatches and Meet the Pros Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win Weekly Cups (Oct 13-19): Clem Goes for Four DreamHack Open 2013 revealed
Tourneys
Kirktown Chat Brawl #9 $50 8:30PM EST 2025 RSL Offline Finals Dates + Ticket Sales! SC4ALL $6,000 Open LAN in Philadelphia Merivale 8 Open - LAN - Stellar Fest Crank Gathers Season 2: SC II Pro Teams
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 497 Battle Haredened Mutation # 496 Endless Infection Mutation # 495 Rest In Peace Mutation # 494 Unstable Environment
Brood War
General
Map pack for 3v3/4v4/FFA games BW General Discussion Ladder Map Matchup Stats SnOw's ASL S20 Finals Review [ASL20] Ask the mapmakers — Drop your questions
Tourneys
[ASL20] Grand Finals Small VOD Thread 2.0 The Casual Games of the Week Thread BSL21 Open Qualifiers Week & CONFIRM PARTICIPATION
Strategy
PvZ map balance Current Meta How to stay on top of macro? Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Path of Exile Dawn of War IV Beyond All Reason Stormgate/Frost Giant Megathread General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine The Big Programming Thread YouTube Thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece Korean Music Discussion Series you have seen recently...
Sports
TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion MLB/Baseball 2023 2024 - 2026 Football Thread NBA General Discussion
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Career Paths and Skills for …
TrAiDoS
KPDH "Golden" as Squid Game…
Peanutsc
Reality "theory" prov…
perfectspheres
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1220 users

[Champion] Nunu - Page 4

Forum Index > LoL Strategy
Post a Reply
Prev 1 2 3 4 5 6 48 49 50 Next All
Juicyfruit
Profile Joined May 2008
Canada5484 Posts
Last Edited: 2011-02-17 17:01:26
February 17 2011 16:58 GMT
#61
On February 18 2011 01:54 TheYango wrote:
Show nested quote +
On February 18 2011 01:53 Juicyfruit wrote:
On February 18 2011 01:51 TheYango wrote:
On February 18 2011 01:45 Juicyfruit wrote:
A normal clear is also slower by about 20 seconds..that's kinda the point =o to save a dozen seconds so that you can either

a) get to their wraith/stone golem respawn before them or
b) catch enemy jungler doing red while you're double-buffed

Whether my mid clear the wolves is irrelevant if I can guarantee enemy jungler's wraiths and twins, which I am hoping that it would. And yes, it does hinge on mid clearing the wraiths, that's the basis for this route to begin with.

You should be able to do A even if you do a normal clear and pill--and what jungler goes slow enough that your path makes B possible?


Warwick =o

Warwick still doing red at 4 mins?

He's slow, but I'm pretty sure he'd be doing minigols by the time you got there.


Well that's what I am curious about. I have no idea how fast I can get to the enemy jungle but I would peg it at "pretty fast" when you open boots and have a speed steroid.

Also, if you're against a jungler you know is going to blue pill without taking red, you can definitely call mid or top over to take their red.
JokerSan
Profile Joined April 2005
United States306 Posts
February 20 2011 21:02 GMT
#62
new guide. yayyyy
LoL: Soles | forever 1600
Phrost
Profile Blog Joined May 2010
United States4008 Posts
February 20 2011 21:10 GMT
#63
i like aspd red runes instead of armor pen because it lets his passive proc more often so you dont insta-lose if they steal your blue buff
iamphrost.tumblr.com // http://howtobebettermagicplayer.tumblr.com // twitter @phrost_
freelander
Profile Blog Joined December 2004
Hungary4707 Posts
February 20 2011 22:18 GMT
#64
On February 21 2011 06:10 Phrost wrote:
i like aspd red runes instead of armor pen because it lets his passive proc more often so you dont insta-lose if they steal your blue buff


me too!
i did the same logic
And all is illuminated.
Illusionnist
Profile Blog Joined April 2011
Ireland97 Posts
May 17 2011 16:09 GMT
#65
I've played Nunu for about a month in. in normal and in ranked games,
the best thing to start out with, is Boots + hp + ward, to spot for there red, or blue. which is very good for early game jungle ganks/steals. this has won me many games, stealing there red/blue and renedering there jungle pretty useless for the next five mins of the game, which opens alot that i can do around the map,

i may be drunk now, but in the morning i will be sober, and you will still be ugly.
misclick
Profile Blog Joined May 2006
Korea (South)155 Posts
Last Edited: 2011-07-06 16:31:01
July 06 2011 16:29 GMT
#66
What is everyone's opinion on revolver? I recall seeing a nunu get it during dh. When is this a viable item to get? Is it simply a luxury item or does it depend on team comp? I've gotten a hextech a few times, but it rarely made an actual difference in the game (usually our team would be raping too hard at this point to lose)... just makes your sustainability that much greater. Iirc, the nunu actually got a hextech pretty early as well (around level 10 or 11).

I might as well share my limited knowledge of this champion by entering my build into this thread

smite/flash: might try teleport soon. a ward tp gank at level 4 or so must be pretty brutal.
aspd/apen red, armor yellow, ms/hp quints, mr/lvl blues: self-explanatory (the ms might be redundant but i don't have full hp quints yet )
1/8/21: though i played around with 1/21/8, i find the neutral buff duration and the significantly lower cd smite/flash to be really really helpful when countering the enemy jungle early on. Late-game, the usefulness definitely tapers off, but lategame nunu is just a slow/bb bot anyways. Building tank helps a lot more than the masteries.
opening: boots, ward, hp: cloth armor is definitely an unnecessary item on nunu (doesn't need it for jungling and doesn't really build into something you need on nunu)

i always start off jacking enemy jungle. wraith if no one is around to help. blue if my team is up.
wraiths->wolves->blue->gank if opportunity presents itself. i usually offer the first blue to mid lane if its a champion that can benefit well from it. otherwise, i take it for myself.
blue->wraiths->wolves->blue (give to someone else)->gank.

nunu is such a solid jungler you really don't need a set order to kill creeps.

i usually level q e q w e r (level 2 consume makes your counterjungling ridiculous). with 21 utility, you have like a 40 sec timer on smite which means it'll be up almost everytime you need it.

i just gank fest during early and early mid game and transition into either mass wards + oracle or bv+hog if my farm is somehow decent (or if the support has that role on lockdown). regardless, i find halving the ward role with the support helps the support out greatly.

my 2 cents.

edit: countering a shaco is a little more difficult as they usually start near wraiths and sometimes even have a box up there.
we have everything under control
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
July 06 2011 16:37 GMT
#67
iirc he got revolver that game in order to get a WotA for his team's double AP. It was a situational supportive itemization.
mogwaismusings.wordpress.com
Trotske
Profile Joined August 2010
410 Posts
July 06 2011 16:55 GMT
#68
Does this help the heal on his Q? if it does mabye get it vs a hemier so when you nom his turret during a Teamfight you get more hp. does anyone play heimer?
Ryuu314
Profile Joined October 2009
United States12679 Posts
July 06 2011 19:47 GMT
#69
On July 07 2011 01:55 Trotske wrote:
Does this help the heal on his Q? if it does mabye get it vs a hemier so when you nom his turret during a Teamfight you get more hp. does anyone play heimer?

It does help his Q. Revolver on Nunu is more geared towards a mid-late game WotA when you run a double AP comp. As TOO said in his interview by FakeSteve, junglers tend to play a support role in high elo games/tourneys. Nunu helps to flesh out that role by getting revolver into WotA, which will also help him deal a tiny bit more damage.

No one really plays heimer...he's really good at pushing down towers in lane...but that's about it. Unless you get fed. In which case grenade+rockets can hurt a shitton.
SnK-Arcbound
Profile Joined March 2005
United States4423 Posts
Last Edited: 2011-12-08 21:56:39
December 08 2011 21:52 GMT
#70
I'm going to add what I do with nunu at the 1600-1700 area on NA server. Support nunu works with 3 AD bot, vayne, trist, and sivir. You want auto heavy champions, but I haven't tried him with other powerful bot ad like corki, ez, graves, or kog. Nunu's good stats make him a safe choice for early oracle. His Snowball slows movement speed by 60%, and attack speed by 25% at all levels, meaning you're going to win almost all trades bottom lane (you need to burst against sustain bottom lanes, if someone steps too far, they die). His ulti also slows movement speed by 50%, and attack speed by 25%. With a lvl 6 full duration ult doing 600 damage, he has amazing zoning capabilities during teamfights, and if the enemy support every stupidly wastes all the interrupts. Bloodboil guarantee's your ad will get out of trades better than theirs giving 11-15% movement speed and 25-65% attack speed.

You have multiple start items, and I like CV and summoner heal. Standard faerie charm + wards, or cloth armor + wards etc. The better your ad scales into lategame, the better your bloodboil gets. I use almost any tanky runes, flat hp, armor and mr. I go an almost full support 0/5/25 or some variation.

I like to build whatever I feel like will help me in lane. Frozen heart is amazing, because of it's 20% attack speed reduction (then calculate in the 25% from E and 25% from ult). Merc treads and an early oracle if they enemy is warding a lot, and anything else you want, including gp5 items.

Nunu is similar to janna, in not being a sustain support, but also similar to alistar in that catching anything out of position is going to mean a swift unstoppable death. Think of back when janna's shield lasted a full 10 seconds. It got hit with the nerfbat. Nunu's bloodboil last a full 15 seconds, being refreshed as the cd comes off. Once you hit level 16, your ult does 1125 damage, for nothing other than having a long game.

Nunu is a free zeal and recurve bow, a free frozen heart on the champion of your choice, and a 1000 damage ulti which just begs to have cc used on you instead of someone more important than the support. He turns your carry into an uncatchable death machine on whatever the two of you want to rape.

So far my score with Nunu in ranked is 7-1. You would think that a sustain would beat nunu, but sustain is dependent on being able to trade and slowly whittle down the enemy. With nunu when you engage you go for the kill. The same goes for alistar. Nunu loves tanking damage, and anything that gets into melee range is going to lose most of their hp from snowballs plus your AD. I haven't played against a janna, however I expect her to do the best against someone like nunu.

What got me started playing nunu as a support was getting wrecked by one when I was playing soraka. He's a bigger bitch than alistar. Try him out if someone picks the right ad for him to support.
Haasts
Profile Joined October 2011
New Zealand4445 Posts
December 10 2011 11:42 GMT
#71
When do you grab a point in Consume? Can't use it to sustain while laning unless your AD isn't around, but is it useful to help with dragons or (if blue(?)) speeding up your AD farming double golems?
Do you smack minions around in lane to charge your passive?
PaniaoftheReef in Path of Exile TotA SSF SC // Lovelin fanclub // GreenTea #1
Norada
Profile Joined August 2010
China482 Posts
January 27 2012 03:36 GMT
#72
Most nunu's get consume at lvl 13. w and e too good. Was just thinking of what would be the best runes/masteries to run on nunu. hp5 regen quints, armor yellow, armor red, mr blue? I dont agree with arcbound on going 25utility. I would really like initiator on nunu, but ofc things can be different. Starting cloth wards pots seemed to be what most people did at kiev.

Nunu seems best when facing a sustain like vayne/soraka that just want to sit and farm, and seems to do well with many ads. With cait she has enough sustain and dominance where she doesnt really need the heal support, or someone like kog where you just steroid him up more so his w rapes.
Ladnil
Profile Joined July 2011
United States93 Posts
Last Edited: 2012-01-27 03:52:31
January 27 2012 03:51 GMT
#73
A jungler friend of mine really loves consume leashes. That plus the ability to sustain myself and assist in smiting dragon makes me really like a level 1 consume and leave it there. Snowball obviously is far superior in level 1 fights though, so I hold off on taking any level 1 skill until we know if the other team is invading or we decide to invade the other team.

Oh and I run gp10 quints. I don't see a good reason not to.
Have a nice day.
Tooplark
Profile Joined October 2008
United States3977 Posts
Last Edited: 2012-01-27 03:54:20
January 27 2012 03:53 GMT
#74
Rugfeeder's pro solo top NuNu build
Start:
Dring or Null magic mantle (vs all magic lane, jungle)
Boots + 0 or 2 Drings
Spirit Visage/Revolver in either order
NLR
Deathcap
Wota
Banshee's/Frozen Heart

Skill/Mastery/Rune
QEEW, R>E>Q>W
Magic pen, Armor, CDR or AP/lvl, AP or magic pen
21/0/9 or 9/0/21

Gameplay:
ICE BALL ICE BALL ICE BALL ICE BALL
autoattack to push the lane, who cares
consume whenever you can, try and use passive for free iceballz since it costs lots of mana, don't bother with W unless you need to chase or run away
fight whenever you can, trade all the hits, buy wards and cover yourself, push the lane
If a melee tries to fight you, iceballz and run
Ult is great at chumping people 1v1 or 1v2. Bait out their flashes and their cc, then ult for doublekills. Suprez.
Late game, just haste your carry and peel. Ult right next to your carry - not only is it a safe place to ult, but it forces them to choose between 100000 damage or running away.

I get consume first most of the time to eat enemy big wraith, then consumeleash blue buff.
WHAT POW'R ART THOU WHO FROM BELOW HAST MADE ME RISE UNWILLINGLY AND SLOW
Hidden_MotiveS
Profile Blog Joined February 2010
Canada2562 Posts
January 27 2012 08:13 GMT
#75
Why dont I see more jungle nunus?
Shiv.
Profile Joined January 2011
3534 Posts
January 27 2012 08:34 GMT
#76
On January 27 2012 17:13 Hidden_MotiveS wrote:
Why dont I see more jungle nunus?

Even after the buffs, he's too slow, at least in my opinion. OddOne, one of the most avid Nunu players, says he just falls off too hard in the new jungle because the way he counterjungles doesn't fit it all that well any more. I just don't see a reason to ever pick Nunu in the jungle when about everything that makes him useful works pretty much as good without any farm at all.
currently rooting for myself.
Ryuu314
Profile Joined October 2009
United States12679 Posts
Last Edited: 2012-01-27 08:46:52
January 27 2012 08:46 GMT
#77
Nunu in his prime was powerful because consume allowed him to counterjungle extremely well and could secure anything with consume+smite. His bloodboil let him run away from the vast majority of junglers/avoid getting caught. Iceball was an insane slow at lvl 1 and could let you escape anyone and Nunu ganks were godly. Then came the nerfs.

Consume nerf meant he couldn't jungle/counter-jungle as safely. Iceball nerf meant he lost precious skill points in leveling it up enough for it to be a gank threat. With release of champs like Shyvana and Skarner, the previously unmatched mobility of bloodboil was gone and there were many champs that could catch Nunu out of position (and kill him) np. Then the jungle change screwed him over even more. Nunu was never very good/fast at clearing camps; he was godly at securing buffs and objectives, but his clear speed was always pretty slow. He can't even keep up with his own jungle's spawn time, not to mention the opponent's jungle.

For jungle Nunu to become even close to viable again, Riot needs to revert some, if not all, of the nerfs.
ZERG_RUSSIAN
Profile Blog Joined November 2008
10417 Posts
January 27 2012 09:05 GMT
#78
Yeah but nunu is one of the top supports right now, it's pretty stupid how good he is in bot lane.
I'm on GOLD CHAIN
Ryuu314
Profile Joined October 2009
United States12679 Posts
January 27 2012 09:20 GMT
#79
On January 27 2012 18:05 ZERG_RUSSIAN wrote:
Yeah but nunu is one of the top supports right now, it's pretty stupid how good he is in bot lane.

Yea... Nunu support is pretty ridic. You can't trade against a Nunu lane with any standard AD/Support lane.
Norada
Profile Joined August 2010
China482 Posts
January 27 2012 11:43 GMT
#80
Also a few posts back someone said why not always run gp10? A lot of bots are starting to run more hp5 regen quints instead, just to be able to sustain a bit better vs ad's and just in general the opness of ad's now adays. Remember clg had a scrim with hotshot loco vs chauster doublelift and hotshot ran hp5regen and was able to harass a lot better.

I have been personally trying it out, it does slow down your ward and money acceleration but if you know those first few minutes down at bot lane are going to set the pace for the game it's worth it starting with a massive sustain bonus.
Prev 1 2 3 4 5 6 48 49 50 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 18m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Reynor 434
BRAT_OK 81
Rex 62
StarCraft: Brood War
Hyuk 1224
PianO 1045
Last 329
Barracks 294
zelot 24
HiyA 18
Terrorterran 12
Dota 2
XcaliburYe579
ODPixel456
canceldota216
League of Legends
JimRising 450
Counter-Strike
PGG 151
Other Games
singsing1347
B2W.Neo975
Hui .157
hungrybox92
DeMusliM2
Organizations
Counter-Strike
PGL19571
Other Games
gamesdonequick788
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• LUISG 32
• Gemini_19 12
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos2249
Upcoming Events
Epic.LAN
18m
BSL Team A[vengers]
2h 18m
Dewalt vs ZeLoT
UltrA vs ZeLoT
SC4ALL
2h 18m
SC4ALL
2h 18m
BSL 21
7h 18m
BSL Team A[vengers]
1d 2h
Cross vs Sobenz
Sziky vs IcaruS
SC4ALL
1d 3h
SC4ALL
1d 3h
BSL 21
1d 7h
Replay Cast
1d 21h
[ Show More ]
Wardi Open
2 days
Monday Night Weeklies
2 days
Replay Cast
2 days
Sparkling Tuna Cup
2 days
WardiTV Korean Royale
3 days
Replay Cast
3 days
WardiTV Korean Royale
4 days
The PondCast
4 days
Korean StarCraft League
6 days
CranKy Ducklings
6 days
Liquipedia Results

Completed

CSL 2025 AUTUMN (S18)
CranK Gathers Season 2: SC II Pro Teams
Eternal Conflict S1

Ongoing

BSL 21 Points
BSL 21 Team A
C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
SC4ALL: Brood War
SC4ALL: StarCraft II
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025

Upcoming

YSL S2
BSL Season 21
SLON Tour Season 2
BSL 21 Non-Korean Championship
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
Stellar Fest
META Madness #9
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.