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[Champion] Nunu - Page 48

Forum Index > LoL Strategy
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101toss
Profile Blog Joined April 2010
3232 Posts
May 22 2013 09:59 GMT
#941
you need gp5 runes and masteries to stay relevant as jungle nunu if cheesing their jungler doesn't pan out
Math doesn't kill champions and neither do wards
KevinIX
Profile Joined October 2009
United States2472 Posts
Last Edited: 2013-05-22 17:02:59
May 22 2013 17:02 GMT
#942
What do you guys think about support Nunu? Is support Nunu still viable? It seems like the latest patch was a bit of a nerf to a support Nunu who already is a bit on the weak side of things since his earlier nerfs.
Liquid FIGHTING!!!
Requizen
Profile Blog Joined March 2011
United States33802 Posts
May 22 2013 17:07 GMT
#943
On May 23 2013 02:02 KevinIX wrote:
What do you guys think about support Nunu? Is support Nunu still viable? It seems like the latest patch was a bit of a nerf to a support Nunu who already is a bit on the weak side of things since his earlier nerfs.

I dislike him from playing him, having him, and playing against him. He's boring to lane with/as, because he just turns every lane into a farm fest (you can't really fight someone with a Nunu). Late game, he's really just kind of boring since he's a W bot with some slows. Overshadowed by most supports, imo. More fun jungle/top :3
It's your boy Guzma!
101toss
Profile Blog Joined April 2010
3232 Posts
May 22 2013 17:47 GMT
#944
support nunu is meh at best

does have some interesting level 1 cheese potential
Math doesn't kill champions and neither do wards
SnK-Arcbound
Profile Joined March 2005
United States4423 Posts
May 23 2013 00:47 GMT
#945
On May 21 2013 12:01 xes wrote:
How are people skilling new Nunu?

It used to be E>W>Q which gave you pretty good ganks and then by midgame you have enough pts in W to just make your ADC awesome.

Q>E>W now? Just 3 pts in Q then E>W (gives an extra 2 pts in W for midgame)

Q, W, E all have great scaling with levels in the skill no more 1 pt wonders D:

W's scaling is horrible. You used to get 10% as per level, now you're getting 5%. The differences in MS is about 16. After the support nunu nerfs my r>e>w>q led to many losses because my teams were fucking terrible. You really need the faster jungling as far as I'm concerned. Q scales super well now instead of being completely worthless after the first point, and useful at the last point.

If the jungle camp spawn changes go to 1:55 like on the PBE, red invades all fucking day, just like in S2. I need to get in more games though, going -16 in just a week or two because of complete retards is really frustrating.
101toss
Profile Blog Joined April 2010
3232 Posts
Last Edited: 2013-05-23 07:18:46
May 23 2013 03:43 GMT
#946
On May 23 2013 09:47 SnK-Arcbound wrote:
Show nested quote +
On May 21 2013 12:01 xes wrote:
How are people skilling new Nunu?

It used to be E>W>Q which gave you pretty good ganks and then by midgame you have enough pts in W to just make your ADC awesome.

Q>E>W now? Just 3 pts in Q then E>W (gives an extra 2 pts in W for midgame)

Q, W, E all have great scaling with levels in the skill no more 1 pt wonders D:

W's scaling is horrible. You used to get 10% as per level, now you're getting 5%. The differences in MS is about 16. After the support nunu nerfs my r>e>w>q led to many losses because my teams were fucking terrible. You really need the faster jungling as far as I'm concerned. Q scales super well now instead of being completely worthless after the first point, and useful at the last point.

If the jungle camp spawn changes go to 1:55 like on the PBE, red invades all fucking day, just like in S2. I need to get in more games though, going -16 in just a week or two because of complete retards is really frustrating.

agreed that you should be maxing q for jungle yeti, you clear massively and there's also a lot of utility on it

i've been running a health stack oriented build: start philo parts/3, rush philo into warmogs, then locket, bulwark, shurelyas, and randuins or sv.

can easily break 5k hp, and once you finish warmogs you can tower dive all day. bonus points if you are ahead enough to convert the philo into ohmwrecker for moar lulz
Math doesn't kill champions and neither do wards
OmegaKnetus
Profile Blog Joined October 2010
Germany431 Posts
May 23 2013 09:38 GMT
#947
Hi, I've picked up nunu as he is rather cheap and played some jungle games. I feel like he is really strong early game with sick ganks, but you fall off massively lategame.

I feel like I do no damage and even with a ton of defences or hp you die pretty quickly. Doesnt help that you only have one offensive spell and your ult is a giant "pls cc me" sign.

Any tips on being usefull later on?
FaCE_1
Profile Blog Joined December 2006
Canada6185 Posts
May 23 2013 10:35 GMT
#948
On May 23 2013 18:38 OmegaKnetus wrote:
Hi, I've picked up nunu as he is rather cheap and played some jungle games. I feel like he is really strong early game with sick ganks, but you fall off massively lategame.

I feel like I do no damage and even with a ton of defences or hp you die pretty quickly. Doesnt help that you only have one offensive spell and your ult is a giant "pls cc me" sign.

Any tips on being usefull later on?

BB your ADC and be a tanky nunu but your goal should get your lane to snowball so late game is a piece of cake =]
n_n
upperbound
Profile Joined September 2011
United States2300 Posts
Last Edited: 2013-05-23 13:19:51
May 23 2013 13:15 GMT
#949
On May 23 2013 19:35 FaCE_1 wrote:
Show nested quote +
On May 23 2013 18:38 OmegaKnetus wrote:
Hi, I've picked up nunu as he is rather cheap and played some jungle games. I feel like he is really strong early game with sick ganks, but you fall off massively lategame.

I feel like I do no damage and even with a ton of defences or hp you die pretty quickly. Doesnt help that you only have one offensive spell and your ult is a giant "pls cc me" sign.

Any tips on being usefull later on?

BB your ADC and be a tanky nunu but your goal should get your lane to snowball so late game is a piece of cake =]

With a Nunu lane, there's always a snowball

Edit: as far as damage, spectral wraith goes a long way. The new Nunu consume incentivizes building spellvamo even more, and even a small bit of ap helps a lot on snowball and ult damage due to the ratios. The next priority is CDR so you can be disrupting their autoattacker and buffing yours with as close to 100% uptime as possible.
Sponkz
Profile Joined May 2011
Denmark4564 Posts
May 23 2013 15:04 GMT
#950
On May 23 2013 12:43 101toss wrote:
Show nested quote +
On May 23 2013 09:47 SnK-Arcbound wrote:
On May 21 2013 12:01 xes wrote:
How are people skilling new Nunu?

It used to be E>W>Q which gave you pretty good ganks and then by midgame you have enough pts in W to just make your ADC awesome.

Q>E>W now? Just 3 pts in Q then E>W (gives an extra 2 pts in W for midgame)

Q, W, E all have great scaling with levels in the skill no more 1 pt wonders D:

W's scaling is horrible. You used to get 10% as per level, now you're getting 5%. The differences in MS is about 16. After the support nunu nerfs my r>e>w>q led to many losses because my teams were fucking terrible. You really need the faster jungling as far as I'm concerned. Q scales super well now instead of being completely worthless after the first point, and useful at the last point.

If the jungle camp spawn changes go to 1:55 like on the PBE, red invades all fucking day, just like in S2. I need to get in more games though, going -16 in just a week or two because of complete retards is really frustrating.

agreed that you should be maxing q for jungle yeti, you clear massively and there's also a lot of utility on it

i've been running a health stack oriented build: start philo parts/3, rush philo into warmogs, then locket, bulwark, shurelyas, and randuins or sv.

can easily break 5k hp, and once you finish warmogs you can tower dive all day. bonus points if you are ahead enough to convert the philo into ohmwrecker for moar lulz


I feel that if you max Q your ganks are gonna be weak. His E is the strongest in his kit at the moment (aside from the buffs you get from jungle). Nunu's main issue in the jungle is not so much the bigger creeps as the smaller ones, and maxing Q does not solve the problem. With his passive you should be able to get 1-2 free ice blasts off on most jungle camps anyways.

Why don't you wanna get spectral wraith? I feel like the spirit stone upgrades are a must on most junglers, though more than often you won't be allowed to rush it asap, since it'll make you too squishy, but the passive gains is a must-have for mid/late-game imo.
hi
Zess
Profile Joined July 2012
Adun Toridas!9144 Posts
May 23 2013 19:19 GMT
#951
The scaling buff duration on Q is really good, I think you want at least 3 or 4 pts in it by lvl 13.
Administrator@TL_Zess
| (• ◡•)|八 (❍ᴥ❍ʋ)
SnK-Arcbound
Profile Joined March 2005
United States4423 Posts
May 23 2013 19:47 GMT
#952
On May 24 2013 00:04 Sponkz wrote:
Show nested quote +
On May 23 2013 12:43 101toss wrote:
On May 23 2013 09:47 SnK-Arcbound wrote:
On May 21 2013 12:01 xes wrote:
How are people skilling new Nunu?

It used to be E>W>Q which gave you pretty good ganks and then by midgame you have enough pts in W to just make your ADC awesome.

Q>E>W now? Just 3 pts in Q then E>W (gives an extra 2 pts in W for midgame)

Q, W, E all have great scaling with levels in the skill no more 1 pt wonders D:

W's scaling is horrible. You used to get 10% as per level, now you're getting 5%. The differences in MS is about 16. After the support nunu nerfs my r>e>w>q led to many losses because my teams were fucking terrible. You really need the faster jungling as far as I'm concerned. Q scales super well now instead of being completely worthless after the first point, and useful at the last point.

If the jungle camp spawn changes go to 1:55 like on the PBE, red invades all fucking day, just like in S2. I need to get in more games though, going -16 in just a week or two because of complete retards is really frustrating.

agreed that you should be maxing q for jungle yeti, you clear massively and there's also a lot of utility on it

i've been running a health stack oriented build: start philo parts/3, rush philo into warmogs, then locket, bulwark, shurelyas, and randuins or sv.

can easily break 5k hp, and once you finish warmogs you can tower dive all day. bonus points if you are ahead enough to convert the philo into ohmwrecker for moar lulz


I feel that if you max Q your ganks are gonna be weak. His E is the strongest in his kit at the moment (aside from the buffs you get from jungle). Nunu's main issue in the jungle is not so much the bigger creeps as the smaller ones, and maxing Q does not solve the problem. With his passive you should be able to get 1-2 free ice blasts off on most jungle camps anyways.

Why don't you wanna get spectral wraith? I feel like the spirit stone upgrades are a must on most junglers, though more than often you won't be allowed to rush it asap, since it'll make you too squishy, but the passive gains is a must-have for mid/late-game imo.

I also misread that, he didn't say to max q first (which is what I read even though he didn't say that), but that you should max q now.

I used to do the HP stack on nunu, but I would always get fucking destroyed, especially with people incorrectly going botrk first item. With people going back to tanky junglers, I've returned to anti carry build, I go play with their ad carry and push him out of the fight while he does no damage to me. At the same time I almost always pull their support and someone else, while their jungler and possibly top lane gets to deal with a bb ad.

I also have no interest in getting spectral wraith. Nunu doesn't have sustain problems, only mana problems. And he needs to get tanky asap because he isn't that disruptive with cc in teamfights. After snowball, and if your ult is interrupted, you have nothing to do for 4-6 seconds depending on your cdr. And this happens whenever your snowball is on cd.
Sponkz
Profile Joined May 2011
Denmark4564 Posts
May 23 2013 21:11 GMT
#953
On May 24 2013 04:47 SnK-Arcbound wrote:
Show nested quote +
On May 24 2013 00:04 Sponkz wrote:
On May 23 2013 12:43 101toss wrote:
On May 23 2013 09:47 SnK-Arcbound wrote:
On May 21 2013 12:01 xes wrote:
How are people skilling new Nunu?

It used to be E>W>Q which gave you pretty good ganks and then by midgame you have enough pts in W to just make your ADC awesome.

Q>E>W now? Just 3 pts in Q then E>W (gives an extra 2 pts in W for midgame)

Q, W, E all have great scaling with levels in the skill no more 1 pt wonders D:

W's scaling is horrible. You used to get 10% as per level, now you're getting 5%. The differences in MS is about 16. After the support nunu nerfs my r>e>w>q led to many losses because my teams were fucking terrible. You really need the faster jungling as far as I'm concerned. Q scales super well now instead of being completely worthless after the first point, and useful at the last point.

If the jungle camp spawn changes go to 1:55 like on the PBE, red invades all fucking day, just like in S2. I need to get in more games though, going -16 in just a week or two because of complete retards is really frustrating.

agreed that you should be maxing q for jungle yeti, you clear massively and there's also a lot of utility on it

i've been running a health stack oriented build: start philo parts/3, rush philo into warmogs, then locket, bulwark, shurelyas, and randuins or sv.

can easily break 5k hp, and once you finish warmogs you can tower dive all day. bonus points if you are ahead enough to convert the philo into ohmwrecker for moar lulz


I feel that if you max Q your ganks are gonna be weak. His E is the strongest in his kit at the moment (aside from the buffs you get from jungle). Nunu's main issue in the jungle is not so much the bigger creeps as the smaller ones, and maxing Q does not solve the problem. With his passive you should be able to get 1-2 free ice blasts off on most jungle camps anyways.

Why don't you wanna get spectral wraith? I feel like the spirit stone upgrades are a must on most junglers, though more than often you won't be allowed to rush it asap, since it'll make you too squishy, but the passive gains is a must-have for mid/late-game imo.

I also misread that, he didn't say to max q first (which is what I read even though he didn't say that), but that you should max q now.

I used to do the HP stack on nunu, but I would always get fucking destroyed, especially with people incorrectly going botrk first item. With people going back to tanky junglers, I've returned to anti carry build, I go play with their ad carry and push him out of the fight while he does no damage to me. At the same time I almost always pull their support and someone else, while their jungler and possibly top lane gets to deal with a bb ad.

I also have no interest in getting spectral wraith. Nunu doesn't have sustain problems, only mana problems. And he needs to get tanky asap because he isn't that disruptive with cc in teamfights. After snowball, and if your ult is interrupted, you have nothing to do for 4-6 seconds depending on your cdr. And this happens whenever your snowball is on cd.


Health-stacking has its uses (especially if enemy AD gets fed and rushes BT, and they don't have other bork users on the team), but i'm still leaning towards aura-bot with spectral wraith as my only source of damage. The spellvamp with your ult is too retarded to pass up.

On May 24 2013 04:19 xes wrote:
The scaling buff duration on Q is really good, I think you want at least 3 or 4 pts in it by lvl 13.



You should have it maxed by 13, don't bother shoving extra points into your W early, it has become a late game utility spell, you'll get much more from just skilling into Q and E.
hi
101toss
Profile Blog Joined April 2010
3232 Posts
May 23 2013 23:10 GMT
#954
You can just health stack with locket/randuins/bulwark which offer enough resists to deal with most %hp damage anyways
Math doesn't kill champions and neither do wards
Jojo131
Profile Joined January 2011
Brazil1631 Posts
May 30 2013 15:02 GMT
#955
Any comments about getting 2 jungle items on Jungle Nunu (Wratih/Golem) considering their cost efficiency?
Sponkz
Profile Joined May 2011
Denmark4564 Posts
May 30 2013 15:18 GMT
#956
I haven't tried it myself, but in theory it should be pretty good, especially if you get boots5. I'm just such a huge fan of locket, that i never felt the need to try it out.
hi
GolemMadness
Profile Blog Joined September 2010
Canada11044 Posts
June 01 2013 04:47 GMT
#957
Does anybody counter top lane Nunu?
http://na.op.gg/summoner/userName=FLABREZU
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
June 01 2013 05:06 GMT
#958
Darius, Renekton, Riven are probably the best matchups you can pick at the moment. Rushing tons of MR on Nasus and Irelia can also work, though they admittedly both have a rough time pre-7. People who push crazy fast are also generally good vs. Nunu, guys like Singed and Mordekaiser can kinda just shove creep waves and ignore the lane with excessive amounts of backs to mitigate Nunu's sustain.
mogwaismusings.wordpress.com
Sponkz
Profile Joined May 2011
Denmark4564 Posts
Last Edited: 2013-06-01 12:22:36
June 01 2013 12:21 GMT
#959
Top-lane diana can fuck you over pretty hard. I tried that once, never again.

Lee sin is also brutal, along with renekton as smash said. The whole back and forth play that both of those champs does is just retarded.

Darius i haven't tried and Riven is sorta a counter, but only if she gets a gank on you, however she has to play so agressive to keep punishing you that she will be very vulnerable to ganks.


Irelia and nasus gets donked pretty darn hard from my experience.

EDIT: There's also yorick and cho'gath who turns the lane into a giant farm fest. It's hard 1-5, but if you survive, you'll both be hitting 180-200 cs by 20 min.
hi
Arisen
Profile Blog Joined October 2010
United States2382 Posts
June 01 2013 18:19 GMT
#960
Do you have to build spell vamp to do the lvl 3 dragon cheese, or can you do it with a more conventional AS marks movespeed quints? Also, when do you place the ward to tank a dragon shot?
"If you're not angry, you're not paying attention"
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