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[Champion] Ashe - Page 4

Forum Index > LoL Strategy
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Tyrran
Profile Blog Joined January 2010
France777 Posts
December 08 2010 21:40 GMT
#61
Considering all the scars, i would doubt that :p
Against stupidity the gods themselves contend in vain.
Narnak7
Profile Joined August 2010
United States2 Posts
December 12 2010 19:18 GMT
#62
What about 11/0/19 masteries on Ashe? Since the 21 point in offense only affects base damage it seems kinda meh to me. But maybe my math is off
STS17
Profile Joined April 2010
United States1817 Posts
December 12 2010 20:09 GMT
#63
On December 09 2010 06:40 Tyrran wrote:
Considering all the scars, i would doubt that :p


Clearly she has Veteran Scars - that's defensive tree: therefore ashe is a tank
Platinum Level Terran - Take my advice from that perspective
Senx
Profile Blog Joined March 2008
Sweden5901 Posts
December 19 2010 13:57 GMT
#64
I think I found the class that'll help carry my lvl 10 friends in normals. I do have some questions though.

How do you go about using your R? I missed quite alot of arrows just because i tried to hit a moving target from across the map, is it worth even taking that chance or should i save the arrow and only be hitting stationary targets or people in a clump/nearby/walking in an obvious direction?

Also, thoughts on bloodrazor vs inf edge as first item, my bud kept saying bloodrazor is better =s

"trash micro but win - its marine" MC commentary during HSC 4
Unentschieden
Profile Joined August 2007
Germany1471 Posts
December 19 2010 14:24 GMT
#65
It´s in theory very easy: only do the far shot when you know where the enemy is going or more accurately NOT going. Most consistenly seems to be the spot next to the tower when an ally has pushed up against the tower. Also engaged fights are relativly consistent especially if you inform your allies.
Trying to "lead" a target with an lag of over one second (moving target in another lane) is pure luck. You might get some fools from your platform if they flee down the middle lane. Experienced players however won´t run in a straight line if global skillshots are in the game.

BR vs. IE? IE by far. BR is "only" good if build on a jungler (takes advantage of mini-razor) and against multiple very high HP enemies.
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
December 19 2010 14:55 GMT
#66
If you go for a standard Ashe build (Infinity Edge), you have to be careful with your arrows as the cooldown is too high to use them when you are not sure you will hit.
If you go for the 40% CDR build, you can use them more liberally, however you still have to make sure that you don't miss an arrow and then get caught in a teamfight while it's on cooldown.

In general, you want to use long distance arrows sparingly. However, if you can coordinate with your team (via voice chat ideally) so that they bait/lock an enemy to the area where your arrow is going to hit, then you can pull off successful shots from across the map.
Another thing is hitting people who do buffs/dragon/baron, to steal it with the AoE. The timing is really hard to get right though, so again don't do that if you think that a teamfight is coming up.

It IS possible to hit ridiculous shots with quite some consistency if you know when people reatreat in straight lines. This is especially the case if they are running away from someone that is not on the same lane as you are. For example in one game I hit two out of two arrows from mid onto enemies that were fleeing (and therefore couldn't really afford to change directions) from their outer to the inner top tower. Not something I would try if my team is behind though. The risk still is huge, no matter how good your aim is.
If you have a good reason to disagree with the above, please tell me. Thank you.
Juicyfruit
Profile Joined May 2008
Canada5484 Posts
December 19 2010 16:37 GMT
#67
Aiming your arrows at chokepoints are a great way of improving your chances at a snipe.
LaNague
Profile Blog Joined April 2010
Germany9118 Posts
December 19 2010 16:37 GMT
#68
use them whenever you can in those normal games, only way to get better....
HeavOnEarth
Profile Blog Joined March 2008
United States7087 Posts
December 20 2010 00:20 GMT
#69
On December 20 2010 01:37 LaNague wrote:
use them whenever you can in those normal games, only way to get better....

this
"come korea next time... FXO house... 10 korean, 10 korean"
zulu_nation8
Profile Blog Joined May 2005
China26351 Posts
January 27 2011 22:39 GMT
#70
For 21/0/9 do you get attack speed over damage? And no minion damage right? Is the 9 extra gold per second or mana regen?
R04R
Profile Joined March 2009
United States1631 Posts
January 27 2011 22:42 GMT
#71
extra gold per 10 seconds

in offense I think it's damage
ô¿ô
zulu_nation8
Profile Blog Joined May 2005
China26351 Posts
January 27 2011 22:46 GMT
#72
why damage over attack speed?
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
January 27 2011 22:57 GMT
#73
21/0/9

That's what I would probably use if I were to go 21/0/9 on Ashe (lol nevar!)
Offensive Mastery should not be needed, and ASpd helps with lasthitting too. For the last utility point, all 3 options are tempting. I would just take Greed because it's great, but depending on how much you hog buffs and what runes you run, you might prefer something else.
If you have a good reason to disagree with the above, please tell me. Thank you.
Goshawk.
Profile Blog Joined June 2008
United Kingdom5338 Posts
January 27 2011 23:33 GMT
#74
Greed sucks. ;_; Buff duration is obv the best to take.
Navi
Profile Joined November 2009
5286 Posts
January 27 2011 23:46 GMT
#75
inb4 someone screams "ashe has slow no neeed red buf fhurheurhur"

its really nice too, extends baron buff as well.
Hey! Listen!
barbsq
Profile Joined November 2009
United States5348 Posts
Last Edited: 2011-01-27 23:49:19
January 27 2011 23:48 GMT
#76
?

greed doesnt suck, imo its one of the most underrated masteries in the game. unless i'm on a jungler, (i run 21-0-9 on udyr and shaco), i get greed instead of buff mastery, esp, i'd imagine, on ashe, since she has little need for either buffs

rofl, navi, good call, but i still think greed is pretty awesome and its benefits outweigh the benefits of a point in buffmastery
Look at this guy, constantly diluting himself! (╮°-°)╮┳━┳ ( ╯°□°)╯ ┻━┻
Navi
Profile Joined November 2009
5286 Posts
Last Edited: 2011-01-27 23:57:37
January 27 2011 23:55 GMT
#77
greed doesn't hurt to take at all, just think that the oomph you get out of it is much less than buff mastery
an extra 10-20 seconds on your baron / blue / red is much more noticable to me than a red pot or two by midgame ;-;

liek i mean if u want monies on ashe, go jazriel build imo
dat E

edit; actually, i think jazriel build vs normal ashe build is comparable to this kinda sorta lol
i mean, you trade more oomph on your autoattacks/cdr (volley cdr / damage / slow) when you have your buffs for extra gold
Hey! Listen!
R04R
Profile Joined March 2009
United States1631 Posts
January 27 2011 23:59 GMT
#78
I actually did the jazriel build one game. 20k gold EZ
ô¿ô
BlackPaladin
Profile Joined May 2010
United States9316 Posts
January 28 2011 00:07 GMT
#79
Avarice quints, greed mastery, E>R>W>Q, stack Avarice Blades.
SO MUCH MONEY
"Your full potential does not matter if you do not use all 100% of it."
zulu_nation8
Profile Blog Joined May 2005
China26351 Posts
January 28 2011 00:11 GMT
#80
On January 28 2011 07:57 spinesheath wrote:
21/0/9

That's what I would probably use if I were to go 21/0/9 on Ashe (lol nevar!)
Offensive Mastery should not be needed, and ASpd helps with lasthitting too. For the last utility point, all 3 options are tempting. I would just take Greed because it's great, but depending on how much you hog buffs and what runes you run, you might prefer something else.


why 1 extra attack damage instead of 15% magic penetration? And why reduce time spent dead rather than health/mana regen?
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