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Active: 661 users

[Champion] Ashe

Forum Index > LoL Strategy
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spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
Last Edited: 2011-06-13 20:22:54
November 12 2010 15:20 GMT
#1
Ashe, the Frost Archer

[image loading]

Champion Profile


Guides

IE Ashe by spinesheath

CDR Ashe by spinesheath (outdated; still works, but can't compete with the new Infinity Edge)



I want to keep this OP simple, clean and neutral. Looks pretty boring, but is easy to maintain and navigate.
If you have a good reason to disagree with the above, please tell me. Thank you.
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
November 12 2010 15:33 GMT
#2
Masteries:

11/0/19 (for more damage output)
offensive tree: 3 Deadliness, 1 Archmage's Savvy, 4 Sorcery, 3 Sunder
utility tree: 3 Good Hands, 1 Haste, 4 Awareness, 1 Greed, 3 Meditation, 1 Utility Mastery, 3 Quickness, 3 Intelligence

9/0/21 (for Summoner Spell cooldowns)
offensive tree: 3 Deadliness, 1 Archmage's Savvy, 4 Sorcery, 1 Sunder
utility tree: 3 Good Hands, 1 Haste, 4 Awareness, 1 Greed, 3 Meditation, 2 Utility Mastery, 3 Quickness, 3 Intelligence, 1 Presence of the Master

Summoner Spells:

Ghost + Cleanse (recommended)
or
Ghost + Flash (get the Flash Mastery in this case)

Runes:

3 APen quints
9 APen marks
9 MP5/lvl seals
9 (flat) CDR glyphs

Skill order:

W Q W E W R ; W > R > Q > E
or
W E W Q W R ; W > R > Q > E

Maxing W at level 9 has top priority because of the huge difference in cooldowns. 8 seconds instead of 4 is not acceptable.
Get E earlier if you think it will help you survive by spotting a gank etc. However with its 56 seconds base cooldown you shouldn't get to use it more than once between lvl 2 and 4. In most cases getting Q at 2 is safer because you can slow incoming enemies with your autoattack and Volley while you run away.
I point in E is important, and while E would be really nice to have at a higher rank, having maxed Q, W and R asap is more important.

Build:

(1) Starting item (see below)
(2) Brutalizer
(3) Boots1
(4) finish Ghostblade
(5) upgrade Boots (see below)
(6) Brutalizer
(7) Banshee's Veil
(8) B.F.Sword
(9) Last Whisper
(10) finish Infinity Edge

I consider (1) to (7) the core build.

Swap (5) and (6) if you think you don't need the movespeed yet.
Swap (6) and (7) if you have trouble with assassins.
Replace (8) with Atma's Impaler if you need Armor. You can get the Chain Vest earlier if needed. This makes (10) problematic because you will not have enough inventory space. You can sell your Brutalizer if a game ever goes that late (should not happen a lot anyways) and replace the missing CDR with Blue Buff or Blue Elixier.
Swap (8) and (9) if you mainly have to deal with 200+ Armor targets.
Swap (9) and (10) if your enemies refuse to get Armor.

Starting Items:

Doran's Shield + 1 HP Pot
If you can expect to take damage without being able to autoattack much for healing.
Doran's Blade + 1 HP Pot
If you expect the lane to be pushed into your tower or if you are laning with an ally.
Boots1 + 3 HP Pots
If your enemy relies on skillshots that you can dodge with Boots, most important example being Anivia.

If you have trouble in your lane, get 1-2 Doran's Blades when you go back, regardless of opening item.

Boots

Boots of Swiftness
I recommend those. The reason is that Ashe's Base speed is very low and those help her get to the same or higher speed as most champs picking T2 Boots. Speed is important for combat situations, so Boots of Mobility don't serve the same purpose.

Mercury Treads
If you took Flash instead of Cleanse, those are most likely your best choice.

Berserker Greaves
If you like to play risky, take these. I wouldn't get them unless I can 100% rely on my tanks and the enemy team has no champs that can just jump on me.

Boots of Mobility
Under the same conditions as Zerks, except for those that like crossing the map every time an enemy minion appears on the minimap.

Elixiers

Red Elixier can be useful throughout the whole game. In some games I get one after I finish Ghostblade, and I always try to have one ready once I finish my second Brutalizer.
Green Elixier is a must-have once you finish your Infinity Edge, but if it's 30 minutes into the game, you have leftover money and expect an important teamfight, go ahead and take one.
Blue Elixier is fairly useless, however if the game has been running for 70 minutes and you don't know what you spend your money for, sell your Brutalizer, get an appropriate, high-value item and chug a Blue Elixier for the CDR.

Wards

Wards are important, and even though you need all the money you can get, get wards every now and then. Later on your inventory will be stacked with important items so you can't ward anymore. Once you got your core items you might consider letting your allies farm a bit more so that they can do the warding for you.

Buffs

One of CDR Ashe's advantages: you're not very reliant on buffs. Volley doesn't apply red buff, you have max CDR without blue, and you should not need blue buff for mana regeneration too desperately. I don't take a lot of buffs with this build. Take red if you feel you can do something useful with it (I typically get it more frequently as the game goes into the later stages).

Combat

Poke with Volley. With 40% CDR you're one of the best pokers in the game and Banshee's Veil gives you safety while poking.
Initiate with your ult if your enemies suffered a lot of poking damage or are way out of position. Don't just ult into them randomly and hope you can win that fight.
Often your poking will make the enemy team initiate on you instead. In this case, back off a bit and spam Volley. Try to hit as many targets as possible. Make sure you stay safe. Be patient with your ult and use it to nuke a carry that overextended or cancel a channeling ult like Galio's. Enemy tanks have a tendency to run into your ult and therefore waste it, try to avoid that.
Your "nuke" should be this: Ult > Volley > Ghostblade Active, autoattack > Volley.
If you have a good reason to disagree with the above, please tell me. Thank you.
azndsh
Profile Blog Joined August 2006
United States4447 Posts
November 12 2010 15:39 GMT
#3
let me guess "standard" ashe build

DB
boots 1
DB
DB
boots 3 or merc treads
IE
LW
red/green pots
BV or GA
Yiruru
Profile Blog Joined January 2009
Canada690 Posts
November 12 2010 15:41 GMT
#4
4 APen is not worth 15% Summoner Spell CD, go 21/0/9 if you have to.

GhostBlade Banshees first = My brain hurts
BlackPaladin
Profile Joined May 2010
United States9316 Posts
Last Edited: 2010-11-12 15:56:04
November 12 2010 15:54 GMT
#5
0-8-22 is what I prefer actually. It's weird, but you take SoS and I also take greed b/c 90 gold/25 mins > .5% dodge or 1 armor imo as you can get a ward with that. Gives good laning too with SoS.
I don't really like the offensive tree for ranged carries. 15% magic pen....3 points for only 6 armor pen...not very helpful for autoattack dpsers compared to flash being up so much sooner.
"Your full potential does not matter if you do not use all 100% of it."
Smgzy
Profile Joined May 2010
United States187 Posts
November 12 2010 15:57 GMT
#6
I can see the brutalizer, but I don't really agree with the ghostblade. 1350 gold after brutalizer is quite a bit to invest for what you get out of the active on a ranged champion. The fact that you are ranged means you don't have to try very hard to close distance, and the amount of damage you gain is not really a lot. Ashe has pretty low attack damage without items. I would suggest trying to get a BF sword relatively early.


let me guess "standard" ashe build

DB
boots 1
DB
DB
boots 3 or merc treads
IE
LW
red/green pots
BV or GA


yes. pretty complex i know.
TheYango
Profile Joined September 2008
United States47024 Posts
November 12 2010 15:59 GMT
#7
On November 13 2010 00:54 BlackPaladin wrote:
0-8-22 is what I prefer actually. It's weird, but you take SoS and I also take greed b/c 90 gold/25 mins > .5% dodge or 1 armor imo as you can get a ward with that. Gives good laning too with SoS.
I don't really like the offensive tree for ranged carries. 15% magic pen....3 points for only 6 armor pen...not very helpful for autoattack dpsers compared to flash being up so much sooner.

I think the reasoning behind 8/0/21 + 1 point somewhere else is that GB+Bruta is 25% CDR, so flat CDR glyphs + masteries puts you exactly at cap.
Moderator
myopia
Profile Blog Joined June 2009
United States2928 Posts
November 12 2010 16:00 GMT
#8
another 2% crit is worth going 9/0/21 on Ashe IMO
it's my first day
Southlight
Profile Blog Joined August 2007
United States11767 Posts
November 12 2010 16:09 GMT
#9
Unless you're on a smurf with no runes.

Then you go DB, DB, DB, Bruta, Manamune, IE.

Pro, I know.
oraoraoraoraoraoraoraora
red_
Profile Joined May 2010
United States8474 Posts
November 12 2010 16:18 GMT
#10
Secretly(or not so secretly?), manamune was actually designed as an item for smurfs without meditation and mp5 runes...
How did the experience of working at Mr Burns' Nuclear Plant influence Homer's composition of the Iliad and Odyssey?
Navi
Profile Joined November 2009
5286 Posts
November 12 2010 16:20 GMT
#11
On November 13 2010 01:18 red_ wrote:
Secretly(or not so secretly?), manamune was actually designed as an item for smurfs without meditation and mp5 runes...


meki first = #1 smurf build on anything including garen
Hey! Listen!
BlackPaladin
Profile Joined May 2010
United States9316 Posts
Last Edited: 2010-11-12 17:15:53
November 12 2010 17:15 GMT
#12
On November 13 2010 01:20 Navi wrote:
Show nested quote +
On November 13 2010 01:18 red_ wrote:
Secretly(or not so secretly?), manamune was actually designed as an item for smurfs without meditation and mp5 runes...


meki first = #1 smurf build on anything including garen


Need some mana? MANAMUNE! You use energy? MANAMUNE! Don't have a mana bar? MANAMUNE!

In all seriousness, I used to do brutalizer/ghostblade build on ashe. The active helps get away and also can make you impossible to escape. But I kind of like the dorans with IE + LW build better. It feels like it kicks in sooner, but I'm not sure. Maybe because if you're behind you can stack up to 3 dorans.
"Your full potential does not matter if you do not use all 100% of it."
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
November 12 2010 17:37 GMT
#13
Did I fail to make it clear what the purpose of my build is? CDR, as in cooldown reduction, obviously for Volley. For Volley spam, Ghostblade Brutalizer is hands down the best build. I did calculate the damage output of multiple builds, and GB/B beats them all in regards to Volley DPS. And that is obviously ignoring the GB Active which is still awesome even if you only get 4 seconds of it. Yeah it comes at the cost of slightly lower autoattack DPS, but I'm willing sacrifice that much for the awesomeness that is Volley spam.


On November 13 2010 02:15 BlackPaladin wrote:
Show nested quote +
On November 13 2010 01:20 Navi wrote:
On November 13 2010 01:18 red_ wrote:
Secretly(or not so secretly?), manamune was actually designed as an item for smurfs without meditation and mp5 runes...


meki first = #1 smurf build on anything including garen


Need some mana? MANAMUNE! You use energy? MANAMUNE! Don't have a mana bar? MANAMUNE!

In all seriousness, I used to do brutalizer/ghostblade build on ashe. The active helps get away and also can make you impossible to escape. But I kind of like the dorans with IE + LW build better. It feels like it kicks in sooner, but I'm not sure. Maybe because if you're behind you can stack up to 3 dorans.


Nothing prevents you from stacking Dorans or getting an early Elix if you aim for GB/B.
GB/B is ~50 gold cheaper than just IE, and Bruta is a great earlygame item. From my experience this build kicks in earlier...
However, I wouldn't even compare IE/LW with GB/B like that. They focus on different sources of damage and thus require different playstyles.
If you have a good reason to disagree with the above, please tell me. Thank you.
Southlight
Profile Blog Joined August 2007
United States11767 Posts
November 12 2010 17:40 GMT
#14
One plays Ashe like Ashe.
The other plays Ashe like Ezreal.
oraoraoraoraoraoraoraora
arnath
Profile Joined May 2010
United States1317 Posts
November 12 2010 19:22 GMT
#15
How do you lane against Teemo as Ashe? I was playing against nyxnyxnyx yesterday in an IH (I was Ashe, he was Teemo, top lane) and I felt like there wasn't much I could do to try to hold farm against him. He'd just sorta slowly whittle me down with poison hits and I'm not 100% sure what I could have done to avoid that.

Something in particular he would do was wait till I used Volley and tried to hit a creep and then pop Move Quick and get in a blind + 3 or 4 hits on me pretty often. Thinking about it after the game, I think I could have dealt with something like this by just not using Volley to farm/harass randomly and save it for when he tries to blind and chase.

The other thing that gave me an issue was the one time he went invis standing in the middle of the lane (in a spot I had to walk by to get to the creep wave). I felt like my choices were either walk past where I knew he was standing (putting him between me and my tower) or just go back/stay well out of creep range until they pushed up. Is the way to deal with this just to back up and buy a vision ward?

Any general advice on this matchup would be appreciated.
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
November 12 2010 19:34 GMT
#16
you're self-assesment is correct, you must save volley to break move quick when he blinding darts you.

however, the end result is that teemo still wins the lane, and that's just the nature of teemo vs. most other ranged carries. Blinding dart is too good in those matchups.
mogwaismusings.wordpress.com
Haemonculus
Profile Blog Joined November 2004
United States6980 Posts
November 12 2010 19:52 GMT
#17
Clearly need to rush wit's end to counter teemo and his goddamn shrooms and blinder darts.
I admire your commitment to being *very* oily
gtrsrs
Profile Joined June 2010
United States9109 Posts
November 12 2010 20:04 GMT
#18
honestly, can some "high elo" player tell me who ashe even beats in lane? i just feel like she has nothing going for her in lane at ALL. early volley is good but pushes the lane, her passive is great for the first shot but i can't see her trading hits with teemo (poison and blind), MF (damage stacking), kog maw (w, lol), twitch (poison), ezrael (teleport). i can't see her beating annie or anivia due to their burst, i can't see her beating xin zhao because of his burst and regen, i can't see her beating mordekaiser unless she's extremely aggressive early and he's dumb, etc etc. i could be way wrong though because i'm bad at ashe. who does she BEAT in lane? or has she slowly been relegated to a duo-lane babysittee, since her arrow isn't even that reliable or important early game
i play ... hearthstone =\^.^/= Winterfox
Southlight
Profile Blog Joined August 2007
United States11767 Posts
November 12 2010 20:09 GMT
#19
She doesn't need to win the lane, she's just almost impossible to lose with, and so she'll get her farm, and ECA is batshit crazy if your team plays with it well.
oraoraoraoraoraoraoraora
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
November 12 2010 20:09 GMT
#20
it's less about beating people and more about just being incredibly safe and not losing horribly to anyone. She's also boss at assisting a gank with ECA.
mogwaismusings.wordpress.com
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
November 12 2010 20:29 GMT
#21
Haven't played against lots of Twitches, but the range difference is quite large and twitch is equally squishy, so Ashe might have a shot against him. Not sure though, since Twitch has all those useful skills...
You can win against Anivia if you open Boots + 3 HP pots.
I guess you could win against say Amumu...
If you have a good reason to disagree with the above, please tell me. Thank you.
Southlight
Profile Blog Joined August 2007
United States11767 Posts
November 12 2010 20:31 GMT
#22
She beats Twitch.
She beats a lot of heroes, or gives a lot of heroes trouble (like MF).
Anivia kinda trashes on every ranged carry at 6 so that's kind of a moot point.
oraoraoraoraoraoraoraora
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
November 12 2010 20:33 GMT
#23
honestly, who doesn't Anivia trash at level 6? I find it so infuriating that she has a free double damage nuke whenever she wants at 6, it's stupid.
mogwaismusings.wordpress.com
Southlight
Profile Blog Joined August 2007
United States11767 Posts
Last Edited: 2010-11-12 20:35:18
November 12 2010 20:34 GMT
#24
On November 13 2010 05:33 Mogwai wrote:
honestly, who doesn't Anivia trash at level 6? I find it so infuriating that she has a free double damage nuke whenever she wants at 6, it's stupid.


lol I hit ~900 AP in a normal q last night and me E was doing over 1900 damage. Hilarious.

No doubt one of the best AP carries in the game. 400 per sec R, 1900 per 3 seconds E, and ~900 damage if I land Q stun.
oraoraoraoraoraoraoraora
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
November 12 2010 20:36 GMT
#25
seriously, can you name a hero who, at level 6, is like, "psh, anivia, W/E BRO I GOT THIS EZPZLMNSQZ"
mogwaismusings.wordpress.com
Southlight
Profile Blog Joined August 2007
United States11767 Posts
Last Edited: 2010-11-12 20:37:28
November 12 2010 20:37 GMT
#26
Yes. Kassadin, and probably Malzahar.

Edit:
Eep this is an Ashe thread :[
oraoraoraoraoraoraoraora
HeavOnEarth
Profile Blog Joined March 2008
United States7087 Posts
November 12 2010 21:04 GMT
#27
Coincidentally ashe frost arrow triggers anivias E doublehit, so theyre a fun lane combo
"come korea next time... FXO house... 10 korean, 10 korean"
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
Last Edited: 2010-11-12 21:24:59
November 12 2010 21:23 GMT
#28
On November 13 2010 05:31 Southlight wrote:
She beats a lot of heroes, or gives a lot of heroes trouble (like MF).


Could you explain how exactly? From my experience MF wins any straight up fights with Q W E and her higher base stats, and the 50 range advantage isn't going to cut it.

(well I occasionally beat MFs, but those are pretty weak imo. Currently whenever I pick Ashe my team gets 2 more ranged DPS so I haven't played her much since the MF nerf though)
If you have a good reason to disagree with the above, please tell me. Thank you.
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
November 12 2010 21:28 GMT
#29
you never straight up fight as ashe. vs. MF, you get to deny her imba movespeed bullshit by just staying the fuck away from your ranged creeps and vollying her if she tries to fight you I think.
mogwaismusings.wordpress.com
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
November 12 2010 21:32 GMT
#30
On November 13 2010 06:28 Mogwai wrote:
you never straight up fight as ashe. vs. MF, you get to deny her imba movespeed bullshit by just staying the fuck away from your ranged creeps and vollying her if she tries to fight you I think.

And then you have to stay 700+ range away from her until Volley is up in... 16-20 seconds?
If you have a good reason to disagree with the above, please tell me. Thank you.
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
November 12 2010 21:37 GMT
#31
you dance around and punish her last hits to keep strut down I think.
mogwaismusings.wordpress.com
Southlight
Profile Blog Joined August 2007
United States11767 Posts
November 12 2010 21:47 GMT
#32
Ashe is stronger at level 6 because ECA is OP. That's how.
oraoraoraoraoraoraoraora
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
November 12 2010 22:20 GMT
#33
On November 13 2010 06:47 Southlight wrote:
Ashe is stronger at level 6 because ECA is OP. That's how.

And 1 Cleanse/Flash/miss because of Strut later?
If you have a good reason to disagree with the above, please tell me. Thank you.
red_
Profile Joined May 2010
United States8474 Posts
November 12 2010 23:26 GMT
#34
On November 13 2010 07:20 spinesheath wrote:
Show nested quote +
On November 13 2010 06:47 Southlight wrote:
Ashe is stronger at level 6 because ECA is OP. That's how.

And 1 Cleanse/Flash/miss because of Strut later?


Nothing? You would still have your ghost/flash up if she tries to counter ult, and she's NEVER going to catch you without a red buff(even then you can volley her approach). I wouldn't go as far as to say Ashe 'wins' vs MF, but she doesn't lose as bad as some other ranged carries because once volley gets down to the 12-8-4 cooldowns her effective range is amazing.
How did the experience of working at Mr Burns' Nuclear Plant influence Homer's composition of the Iliad and Odyssey?
Orpheos
Profile Joined April 2010
United States1663 Posts
November 13 2010 01:47 GMT
#35
i dont mid nearly enough. i just did an ashe v ashe mid and it was intense. i thought i was being smart and getting shield first, but she got boots first so i was just like MEH. and they also had a jungle eve. thank god the opposing ashe was horribad and kept pushing the creeps. so we ended up tied CS.

i much prefer being kass and just pressing Q to win solo lanes...
0123456789
Profile Blog Joined November 2010
United States3216 Posts
Last Edited: 2010-11-13 02:46:26
November 13 2010 02:45 GMT
#36
Ashe can't beat twitch early game. Unless you land a lot of crits and volleys. Ashe has to play defensive vs like every mid pre 6.

I guess Ashe can start being aggressive once she hits 6 with her ult and land kills.
HeavOnEarth
Profile Blog Joined March 2008
United States7087 Posts
November 13 2010 04:03 GMT
#37
yeah i dont think ashe beats twitch. Also twitches tend to take cleanse a lot (good bye level 6 advan.)
"come korea next time... FXO house... 10 korean, 10 korean"
Iplaythings
Profile Blog Joined August 2009
Denmark9110 Posts
November 13 2010 08:04 GMT
#38
On November 13 2010 05:04 gtrsrs wrote:
honestly, can some "high elo" player tell me who ashe even beats in lane? i just feel like she has nothing going for her in lane at ALL. early volley is good but pushes the lane, her passive is great for the first shot but i can't see her trading hits with teemo (poison and blind), MF (damage stacking), kog maw (w, lol), twitch (poison), ezrael (teleport). i can't see her beating annie or anivia due to their burst, i can't see her beating xin zhao because of his burst and regen, i can't see her beating mordekaiser unless she's extremely aggressive early and he's dumb, etc etc. i could be way wrong though because i'm bad at ashe. who does she BEAT in lane? or has she slowly been relegated to a duo-lane babysittee, since her arrow isn't even that reliable or important early game

I have positive winratio vs misfortune (as in I havent lost yet, but I managed to make it 2-1 or 1-0 3-4 times I think) Ashe can outpoke MF as long as double up doesnt hit you too much, though I cant max E more than 1 level in this case.
Its a stallmate vs Vlad
Allways lost vs the pre nerf AD Ez
In the woods, there lurks..
Southlight
Profile Blog Joined August 2007
United States11767 Posts
November 13 2010 11:17 GMT
#39
Had to redpot vs Pre-nerf AD Ezreal (also AP Ezreal pre-nerf).

I think Ashe should beat Twitch but I haven't run across that in ages, + I don't play Ashe anymore.

The point is more than if you play her properly it's hard to LOSE the lane, as mentioned before, and with ECA you're always a threat, especially if you're mid because you can gank in a fairly large radius around you provided you have decent accuracy against standing champs (ie. people doing dragon, golem, lizard).
oraoraoraoraoraoraoraora
Jawa~
Profile Blog Joined October 2006
United States291 Posts
November 15 2010 06:47 GMT
#40
On November 13 2010 05:04 gtrsrs wrote:
honestly, can some "high elo" player tell me who ashe even beats in lane? i just feel like she has nothing going for her in lane at ALL. early volley is good but pushes the lane, her passive is great for the first shot but i can't see her trading hits with teemo (poison and blind), MF (damage stacking), kog maw (w, lol), twitch (poison), ezrael (teleport). i can't see her beating annie or anivia due to their burst, i can't see her beating xin zhao because of his burst and regen, i can't see her beating mordekaiser unless she's extremely aggressive early and he's dumb, etc etc. i could be way wrong though because i'm bad at ashe. who does she BEAT in lane? or has she slowly been relegated to a duo-lane babysittee, since her arrow isn't even that reliable or important early game


I am ~1550 ELO solo and Ashe is my favorite AD carry to play. I don't think she's the strongest but she's my favorite.

You just have to play smart with her to "beat" the lane. You have to realize that you are probably not going to get FB or anything stupid like that, but you can definitely outfarm and zone people.

Ashe is not going to go toe to toe with anyone except maybe Ezreal. But she can poke everyone else, and get almost every last hit on most waves. She's got long range and good survivability if you are smart about your lane and don't push stupidly.

She can match almost anyone mid, and only has trouble with people like Garen / Panth top lane.

The real power of Ashe is in teamfights. She has a constant slow, a stun, and long range. If you have a team that fights well and focuses well she's invaluable for her slow and DPS while staying away.
vanillapanda
Profile Joined August 2010
United States6 Posts
November 20 2010 03:38 GMT
#41
I've been on such a hot streak with Ashe. She was the champion I played and mained as when I first started out, but after I got a little better than just somebody who mindlessly autoattacked minions I moved onto champs like Anivia. Since then I've gotten really good at my spacing and timing after getting used to such a squishy slow champ, and have returned to Ashe finding that everything is translating extremely well for me.

I don't know if Ashe has gotten any significant buffs through the past updates but she feels so much stronger. I'm averaging around 5-10 kills and 15-25 assists every game. It feels pretty awesome being an ace on the team that motivates everybody's teamwork after nailing somebody with a perfectly timed Crystal Arrow.

Even if I lose I always do really well, so it's been a really satisfying couple of last games with her.
taintmachine
Profile Joined May 2010
United States431 Posts
November 22 2010 22:02 GMT
#42
afaik, only changes to ashe that were significant enough to remember are the huge buff to bounty and the nerf to volley (i think they just made its spread much smaller)
O-ops
Profile Joined February 2009
United States4236 Posts
November 23 2010 01:24 GMT
#43
On November 13 2010 05:36 Mogwai wrote:
seriously, can you name a hero who, at level 6, is like, "psh, anivia, W/E BRO I GOT THIS EZPZLMNSQZ"


I see your bird and raise you Sivir.
Fan of the Jangbanger
vanillapanda
Profile Joined August 2010
United States6 Posts
Last Edited: 2010-11-25 23:50:31
November 25 2010 23:50 GMT
#44
Oh man, and now that I'm following spinesheathes build?

http://i.imgur.com/JPNsX.png

It should be illegal how much fun I'm having.
DoctorHelvetica
Profile Blog Joined July 2008
United States15034 Posts
Last Edited: 2010-11-26 03:49:04
November 26 2010 03:48 GMT
#45
On November 26 2010 08:50 vanillapanda wrote:
Oh man, and now that I'm following spinesheathes build?

[image loading]

It should be illegal how much fun I'm having.


go 16-0 with evelynn THEN BRAG noob
RIP Aaliyah
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
Last Edited: 2010-11-26 09:46:39
November 26 2010 09:45 GMT
#46
No problem with tank Eve.


I'm currently trying a different rune/mastery setup. I don't play Ashe a lot right now, but the few times I got to try the setup, it felt decent. It's more focused on staying power against hard lanes, with a significant decrease in mid/lategame damage output though (1-10% depending on the armor or your enemies).

0/9/21, 3 MRes, 2 Armor, 3 SoS, 1 DefMastery; utility as usual, Good Hands, Greed.
9 APen marks
9 MP5/L seals
9 flat CDR glyphs
1 APen quint
2 flat CDR quints

Ghost/Cleanse. Items haven't changed either (although opening DBlade gained some ground over DShield with this).

Compared to 11/0/19 that's 12.66 less APen, which means a lot if you have ~50 Apen against enemies with ~70 armor. To compensate, you get SoS and more Armor/Mres, more Summoner Spells and longer buffs. I didn't really calculate how high the DPS difference is if you skip the CDR quints and keep APen because I really feel that at 40% CDR ECA tend to come up JUST in time for cleanup after fights. 3% less might not be enough to seize that timing (+2.25 seconds CD), but I'm still testing.

The reasoning behind this is that the first 4 points in offense are a total waste and the 4 in CDR are weak, while all 9 points in defense are awesome.
If you have a good reason to disagree with the above, please tell me. Thank you.
Odds
Profile Joined May 2008
Canada1188 Posts
November 26 2010 20:05 GMT
#47
On November 13 2010 05:36 Mogwai wrote:
seriously, can you name a hero who, at level 6, is like, "psh, anivia, W/E BRO I GOT THIS EZPZLMNSQZ"

Locket Veigar
Odds.633, AM. Plat level currently. Would love more practice partners, add me, let's play!
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
November 26 2010 21:03 GMT
#48
On November 27 2010 05:05 Odds wrote:
Show nested quote +
On November 13 2010 05:36 Mogwai wrote:
seriously, can you name a hero who, at level 6, is like, "psh, anivia, W/E BRO I GOT THIS EZPZLMNSQZ"

Locket Veigar

I kinda doubt that you have Locket by lvl 6.
With perfect farm from a solo lane, you will be halfway to level 8 by the time you can afford Locket, including your starting gold. Champ kills also give experience so that doesn't change much.
If you sit at the fountain for 1 hour you might be able to pull it off though.

Besides, this thread is about Ashe.
If you have a good reason to disagree with the above, please tell me. Thank you.
Odds
Profile Joined May 2008
Canada1188 Posts
November 26 2010 21:42 GMT
#49
On November 27 2010 06:03 spinesheath wrote:
Show nested quote +
On November 27 2010 05:05 Odds wrote:
On November 13 2010 05:36 Mogwai wrote:
seriously, can you name a hero who, at level 6, is like, "psh, anivia, W/E BRO I GOT THIS EZPZLMNSQZ"

Locket Veigar

I kinda doubt that you have Locket by lvl 6.
With perfect farm from a solo lane, you will be halfway to level 8 by the time you can afford Locket, including your starting gold. Champ kills also give experience so that doesn't change much.
If you sit at the fountain for 1 hour you might be able to pull it off though.

Besides, this thread is about Ashe.

Odds.633, AM. Plat level currently. Would love more practice partners, add me, let's play!
HeavOnEarth
Profile Blog Joined March 2008
United States7087 Posts
December 03 2010 22:56 GMT
#50
so grandjudge does
movespeed quints armorpen marks mp5 ylw blues
21/0/9 and he stacks 3 dblades into ie lw

"come korea next time... FXO house... 10 korean, 10 korean"
Smgzy
Profile Joined May 2010
United States187 Posts
December 04 2010 01:03 GMT
#51
On December 04 2010 07:56 HeavOnEarth wrote:
so grandjudge does
movespeed quints armorpen marks mp5 ylw blues
21/0/9 and he stacks 3 dblades into ie lw



21/0/9 for noobs.

do 21/8/1
HeavOnEarth
Profile Blog Joined March 2008
United States7087 Posts
December 04 2010 01:29 GMT
#52
On December 04 2010 10:03 Smgzy wrote:
Show nested quote +
On December 04 2010 07:56 HeavOnEarth wrote:
so grandjudge does
movespeed quints armorpen marks mp5 ylw blues
21/0/9 and he stacks 3 dblades into ie lw



21/0/9 for noobs.

do 21/8/1

xp mastery + 15% buffs is better
"come korea next time... FXO house... 10 korean, 10 korean"
barbsq
Profile Joined November 2009
United States5348 Posts
December 04 2010 07:09 GMT
#53
On December 04 2010 10:03 Smgzy wrote:
Show nested quote +
On December 04 2010 07:56 HeavOnEarth wrote:
so grandjudge does
movespeed quints armorpen marks mp5 ylw blues
21/0/9 and he stacks 3 dblades into ie lw



21/0/9 for noobs.

do 21/8/1


21/8/1 is for kids who plan on getting their asses kicked, 21/0/9 is for bravelings who plan on doing the ass kicking
Look at this guy, constantly diluting himself! (╮°-°)╮┳━┳ ( ╯°□°)╯ ┻━┻
Walde
Profile Joined March 2010
Finland74 Posts
December 04 2010 07:29 GMT
#54
This mastery thing has been a problem to me for a while. 21/x/x seems good, but i wonder if it's any better than x/x/21, because of meditation, movementspeed and 15% summoner spell cdr. Could one of you better players enlighten me that is it just matter of preference, or if offensive masteries are strictly better than utility ones or vice versa (for Ashe).
Smgzy
Profile Joined May 2010
United States187 Posts
Last Edited: 2010-12-04 09:04:32
December 04 2010 09:04 GMT
#55
On December 04 2010 16:29 Walde wrote:
This mastery thing has been a problem to me for a while. 21/x/x seems good, but i wonder if it's any better than x/x/21, because of meditation, movementspeed and 15% summoner spell cdr. Could one of you better players enlighten me that is it just matter of preference, or if offensive masteries are strictly better than utility ones or vice versa (for Ashe).


Especially for ashe the 10% bonus crit damage is quite nice in the offensive tree. The bonus damage you get at early levels makes a world of a difference for last hitting as well as early duels with your lane opponent. It's not really a matter of preference I don't think. Basically if you prefer to be worse then go ahead and do 21 utility.
Brees
Profile Joined January 2010
Marshall Islands3404 Posts
December 04 2010 09:20 GMT
#56
imo you need 2 rune pages for some one like ashe, one similar to grandjudge's setup with the 21-0-9 and then a more defensive page with something like 0-16-14 for times you have to lane against shit like panth/malph/etc

doran's shield doesnt cut it
Brees on in
gtrsrs
Profile Joined June 2010
United States9109 Posts
December 04 2010 09:48 GMT
#57
9/21/0 and 0/21/9 are the only setups i would dare run on ashe
i play ... hearthstone =\^.^/= Winterfox
UniversalSnip
Profile Blog Joined July 2010
9871 Posts
December 04 2010 10:17 GMT
#58
On November 27 2010 06:03 spinesheath wrote:
Show nested quote +
On November 27 2010 05:05 Odds wrote:
On November 13 2010 05:36 Mogwai wrote:
seriously, can you name a hero who, at level 6, is like, "psh, anivia, W/E BRO I GOT THIS EZPZLMNSQZ"

Locket Veigar

I kinda doubt that you have Locket by lvl 6.
With perfect farm from a solo lane, you will be halfway to level 8 by the time you can afford Locket, including your starting gold. Champ kills also give experience so that doesn't change much.
If you sit at the fountain for 1 hour you might be able to pull it off though.

Besides, this thread is about Ashe.


perfect farm from a duo lane, duh.
"How fucking dare you defile the sanctity of DotA with your fucking casual plebian terminology? May the curse of Gaben and Volvo be upon you. le filthy casual."
Manit0u
Profile Blog Joined August 2004
Poland17257 Posts
December 08 2010 19:52 GMT
#59
Just dropped in to give you a nerdgasm:

+ Show Spoiler [NSFW] +

[image loading]


Enjoy.
Time is precious. Waste it wisely.
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
December 08 2010 20:49 GMT
#60
The less it covers, the better the protection. Ashe is a tank?
If you have a good reason to disagree with the above, please tell me. Thank you.
Tyrran
Profile Blog Joined January 2010
France777 Posts
December 08 2010 21:40 GMT
#61
Considering all the scars, i would doubt that :p
Against stupidity the gods themselves contend in vain.
Narnak7
Profile Joined August 2010
United States2 Posts
December 12 2010 19:18 GMT
#62
What about 11/0/19 masteries on Ashe? Since the 21 point in offense only affects base damage it seems kinda meh to me. But maybe my math is off
STS17
Profile Joined April 2010
United States1817 Posts
December 12 2010 20:09 GMT
#63
On December 09 2010 06:40 Tyrran wrote:
Considering all the scars, i would doubt that :p


Clearly she has Veteran Scars - that's defensive tree: therefore ashe is a tank
Platinum Level Terran - Take my advice from that perspective
Senx
Profile Blog Joined March 2008
Sweden5901 Posts
December 19 2010 13:57 GMT
#64
I think I found the class that'll help carry my lvl 10 friends in normals. I do have some questions though.

How do you go about using your R? I missed quite alot of arrows just because i tried to hit a moving target from across the map, is it worth even taking that chance or should i save the arrow and only be hitting stationary targets or people in a clump/nearby/walking in an obvious direction?

Also, thoughts on bloodrazor vs inf edge as first item, my bud kept saying bloodrazor is better =s

"trash micro but win - its marine" MC commentary during HSC 4
Unentschieden
Profile Joined August 2007
Germany1471 Posts
December 19 2010 14:24 GMT
#65
It´s in theory very easy: only do the far shot when you know where the enemy is going or more accurately NOT going. Most consistenly seems to be the spot next to the tower when an ally has pushed up against the tower. Also engaged fights are relativly consistent especially if you inform your allies.
Trying to "lead" a target with an lag of over one second (moving target in another lane) is pure luck. You might get some fools from your platform if they flee down the middle lane. Experienced players however won´t run in a straight line if global skillshots are in the game.

BR vs. IE? IE by far. BR is "only" good if build on a jungler (takes advantage of mini-razor) and against multiple very high HP enemies.
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
December 19 2010 14:55 GMT
#66
If you go for a standard Ashe build (Infinity Edge), you have to be careful with your arrows as the cooldown is too high to use them when you are not sure you will hit.
If you go for the 40% CDR build, you can use them more liberally, however you still have to make sure that you don't miss an arrow and then get caught in a teamfight while it's on cooldown.

In general, you want to use long distance arrows sparingly. However, if you can coordinate with your team (via voice chat ideally) so that they bait/lock an enemy to the area where your arrow is going to hit, then you can pull off successful shots from across the map.
Another thing is hitting people who do buffs/dragon/baron, to steal it with the AoE. The timing is really hard to get right though, so again don't do that if you think that a teamfight is coming up.

It IS possible to hit ridiculous shots with quite some consistency if you know when people reatreat in straight lines. This is especially the case if they are running away from someone that is not on the same lane as you are. For example in one game I hit two out of two arrows from mid onto enemies that were fleeing (and therefore couldn't really afford to change directions) from their outer to the inner top tower. Not something I would try if my team is behind though. The risk still is huge, no matter how good your aim is.
If you have a good reason to disagree with the above, please tell me. Thank you.
Juicyfruit
Profile Joined May 2008
Canada5484 Posts
December 19 2010 16:37 GMT
#67
Aiming your arrows at chokepoints are a great way of improving your chances at a snipe.
LaNague
Profile Blog Joined April 2010
Germany9118 Posts
December 19 2010 16:37 GMT
#68
use them whenever you can in those normal games, only way to get better....
HeavOnEarth
Profile Blog Joined March 2008
United States7087 Posts
December 20 2010 00:20 GMT
#69
On December 20 2010 01:37 LaNague wrote:
use them whenever you can in those normal games, only way to get better....

this
"come korea next time... FXO house... 10 korean, 10 korean"
zulu_nation8
Profile Blog Joined May 2005
China26351 Posts
January 27 2011 22:39 GMT
#70
For 21/0/9 do you get attack speed over damage? And no minion damage right? Is the 9 extra gold per second or mana regen?
R04R
Profile Joined March 2009
United States1631 Posts
January 27 2011 22:42 GMT
#71
extra gold per 10 seconds

in offense I think it's damage
ô¿ô
zulu_nation8
Profile Blog Joined May 2005
China26351 Posts
January 27 2011 22:46 GMT
#72
why damage over attack speed?
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
January 27 2011 22:57 GMT
#73
21/0/9

That's what I would probably use if I were to go 21/0/9 on Ashe (lol nevar!)
Offensive Mastery should not be needed, and ASpd helps with lasthitting too. For the last utility point, all 3 options are tempting. I would just take Greed because it's great, but depending on how much you hog buffs and what runes you run, you might prefer something else.
If you have a good reason to disagree with the above, please tell me. Thank you.
Goshawk.
Profile Blog Joined June 2008
United Kingdom5338 Posts
January 27 2011 23:33 GMT
#74
Greed sucks. ;_; Buff duration is obv the best to take.
Navi
Profile Joined November 2009
5286 Posts
January 27 2011 23:46 GMT
#75
inb4 someone screams "ashe has slow no neeed red buf fhurheurhur"

its really nice too, extends baron buff as well.
Hey! Listen!
barbsq
Profile Joined November 2009
United States5348 Posts
Last Edited: 2011-01-27 23:49:19
January 27 2011 23:48 GMT
#76
?

greed doesnt suck, imo its one of the most underrated masteries in the game. unless i'm on a jungler, (i run 21-0-9 on udyr and shaco), i get greed instead of buff mastery, esp, i'd imagine, on ashe, since she has little need for either buffs

rofl, navi, good call, but i still think greed is pretty awesome and its benefits outweigh the benefits of a point in buffmastery
Look at this guy, constantly diluting himself! (╮°-°)╮┳━┳ ( ╯°□°)╯ ┻━┻
Navi
Profile Joined November 2009
5286 Posts
Last Edited: 2011-01-27 23:57:37
January 27 2011 23:55 GMT
#77
greed doesn't hurt to take at all, just think that the oomph you get out of it is much less than buff mastery
an extra 10-20 seconds on your baron / blue / red is much more noticable to me than a red pot or two by midgame ;-;

liek i mean if u want monies on ashe, go jazriel build imo
dat E

edit; actually, i think jazriel build vs normal ashe build is comparable to this kinda sorta lol
i mean, you trade more oomph on your autoattacks/cdr (volley cdr / damage / slow) when you have your buffs for extra gold
Hey! Listen!
R04R
Profile Joined March 2009
United States1631 Posts
January 27 2011 23:59 GMT
#78
I actually did the jazriel build one game. 20k gold EZ
ô¿ô
BlackPaladin
Profile Joined May 2010
United States9316 Posts
January 28 2011 00:07 GMT
#79
Avarice quints, greed mastery, E>R>W>Q, stack Avarice Blades.
SO MUCH MONEY
"Your full potential does not matter if you do not use all 100% of it."
zulu_nation8
Profile Blog Joined May 2005
China26351 Posts
January 28 2011 00:11 GMT
#80
On January 28 2011 07:57 spinesheath wrote:
21/0/9

That's what I would probably use if I were to go 21/0/9 on Ashe (lol nevar!)
Offensive Mastery should not be needed, and ASpd helps with lasthitting too. For the last utility point, all 3 options are tempting. I would just take Greed because it's great, but depending on how much you hog buffs and what runes you run, you might prefer something else.


why 1 extra attack damage instead of 15% magic penetration? And why reduce time spent dead rather than health/mana regen?
BlackPaladin
Profile Joined May 2010
United States9316 Posts
January 28 2011 00:20 GMT
#81
Time spent dead = 5-10 seconds less usually in the average game. 4% health/mana regen = barely anything at all. Like, even with 25 health regen/5 or mana regen/5 which is a decent amount, you're only getting 1 more/5.
"Your full potential does not matter if you do not use all 100% of it."
Navi
Profile Joined November 2009
5286 Posts
January 28 2011 00:21 GMT
#82
On January 28 2011 09:11 zulu_nation8 wrote:
Show nested quote +
On January 28 2011 07:57 spinesheath wrote:
21/0/9

That's what I would probably use if I were to go 21/0/9 on Ashe (lol nevar!)
Offensive Mastery should not be needed, and ASpd helps with lasthitting too. For the last utility point, all 3 options are tempting. I would just take Greed because it's great, but depending on how much you hog buffs and what runes you run, you might prefer something else.


why 1 extra attack damage instead of 15% magic penetration? And why reduce time spent dead rather than health/mana regen?


ashe's only magic damage comes from her ult, so its up to preference i suppose

perseverence gives very little regen if you calculate it out, but if you play with the mindset that "you won't die" i suppose that you could take it over good hands. but good hands is much more noticeable (if i had spawned 10 seconds earlier, i could have defended that inhib/tower/nexus/got to baron faster, etc.)
Hey! Listen!
Woony
Profile Blog Joined August 2010
Germany6657 Posts
January 31 2011 16:19 GMT
#83
I've heard some people say Black Cleaver is better on her than LW, any opinions? Also is phantom dancer good as a 3rd damage item after IE and LW?
TheYango
Profile Joined September 2008
United States47024 Posts
January 31 2011 16:32 GMT
#84
On February 01 2011 01:19 Woony wrote:
I've heard some people say Black Cleaver is better on her than LW, any opinions? Also is phantom dancer good as a 3rd damage item after IE and LW?

They're good in different situations. Against low-armor targets, BC gives you attack speed and flat pen, but against high-armor targets you really need that 40% pen. One isn't strictly better than the other.

If you went IE/LW, you're going to be short on attack speed so PD is a reasonable followup (though you might want survivability before that).
Moderator
locodoco
Profile Joined July 2010
Korea (South)1615 Posts
February 01 2011 11:28 GMT
#85
Most fucking boring ranged carry in game
i can't stand to play her
the only defensive ranged carry in game too
her playstyle sucks
i hate shooting arrows across the map hoping they'll hit
i hate never being the power player in lane
i fucking wish this champ wasn't op so i wouldn't have to force myself to learn her for the good of my team
i wish riot would give me better ping
BlackPaladin
Profile Joined May 2010
United States9316 Posts
Last Edited: 2011-02-01 11:44:29
February 01 2011 11:43 GMT
#86
Loco's just mad because he's a bad ashe. Don't mind him. Ashe is fun to play imo. Kite all day bro.
"Your full potential does not matter if you do not use all 100% of it."
Aukai
Profile Joined April 2003
United States1183 Posts
February 01 2011 19:12 GMT
#87
ashe is like the only carry i can successfully play =X
There was one really amazing gal. She was one of the biggest chick i ever seen.
Odds
Profile Joined May 2008
Canada1188 Posts
February 01 2011 19:23 GMT
#88
BC is great on ashe because it's really easy to get followup hits on a single target.
Odds.633, AM. Plat level currently. Would love more practice partners, add me, let's play!
Woony
Profile Blog Joined August 2010
Germany6657 Posts
Last Edited: 2011-02-14 11:55:29
February 14 2011 11:45 GMT
#89
On another note, do people in high elo/high level of play prefer the gb/b or the ie+bc/lw build? Or is it situational like gb/b = more ultility/support and ie/lw more raw damage?

Also what about CDR boots on her if you go for the ie/lw build? Worth it if you don't need mercs or Swiftness?
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
February 14 2011 13:27 GMT
#90
Don't get CDR boots if you don't plan on maxing out your CDR. Especially for IE based builds I would never get CDR boots - you either take Zerkers if you can afford it, or you get Mercs. You're playing for autoattack damage so you better get some ASpd.


I would be very surprised if anyone except for me goes GB/B unless they are trolling (or think they are). I actually think that that after the IE nerf and the BC change, GB/B into BC has become awesome. But I don't play Ashe very often right now, so I haven't tested/calculated it all.

Don't fall into the trap of thinking that IE > GB/B in terms of DPS unconditionally. The builds are extremely close in overall DPS.
If you have a good reason to disagree with the above, please tell me. Thank you.
Juicyfruit
Profile Joined May 2008
Canada5484 Posts
Last Edited: 2011-02-14 17:30:45
February 14 2011 17:30 GMT
#91
Triforce ashe best ashe.

Volley -> triforce proc -> Arrow -> triforce proc -> Volley -> triforce proc bes DPS
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
February 14 2011 17:34 GMT
#92
On February 15 2011 02:30 Juicyfruit wrote:
Triforce ashe best ashe.

Volley -> triforce proc -> Arrow -> triforce proc -> Volley -> triforce proc bes DPS

You are forgetting about Hawkshot. I prefer Volleying from far away though.
If you have a good reason to disagree with the above, please tell me. Thank you.
TheYango
Profile Joined September 2008
United States47024 Posts
February 14 2011 19:05 GMT
#93
On February 14 2011 22:27 spinesheath wrote:
Don't get CDR boots if you don't plan on maxing out your CDR. Especially for IE based builds I would never get CDR boots - you either take Zerkers if you can afford it, or you get Mercs. You're playing for autoattack damage so you better get some ASpd.


I would be very surprised if anyone except for me goes GB/B unless they are trolling (or think they are). I actually think that that after the IE nerf and the BC change, GB/B into BC has become awesome. But I don't play Ashe very often right now, so I haven't tested/calculated it all.

Don't fall into the trap of thinking that IE > GB/B in terms of DPS unconditionally. The builds are extremely close in overall DPS.

Dan Dinh's been spamming games with a CDR Ashe build that goes something like:
CDR Boots->Bruta->BT->Situational stuff (LW/BC/BV etc.). Not really the same, but carries the spirit of a volley-spam CDR build.
Moderator
HeavOnEarth
Profile Blog Joined March 2008
United States7087 Posts
February 16 2011 09:22 GMT
#94
On February 01 2011 20:28 locodoco wrote:
Most fucking boring ranged carry in game
i can't stand to play her
the only defensive ranged carry in game too
her playstyle sucks
i hate shooting arrows across the map hoping they'll hit
i hate never being the power player in lane
i fucking wish this champ wasn't op so i wouldn't have to force myself to learn her for the good of my team

muahaha suffer
"come korea next time... FXO house... 10 korean, 10 korean"
Yiruru
Profile Blog Joined January 2009
Canada690 Posts
February 16 2011 09:44 GMT
#95
cdr ashe died with locket srysry

ps. ruru ashe -> rage hsgg
HeavOnEarth
Profile Blog Joined March 2008
United States7087 Posts
February 16 2011 09:57 GMT
#96
On February 16 2011 18:44 Yiruru wrote:
cdr ashe died with locket srysry

ps. ruru ashe -> rage hsgg

what runes n stuff do u do on ur ashe? D:
"come korea next time... FXO house... 10 korean, 10 korean"
FlameSworD
Profile Blog Joined December 2009
United States414 Posts
February 19 2011 02:01 GMT
#97
clever infi pdancer best build
skyhighftw on iccup
PBC
Profile Joined March 2011
167 Posts
March 08 2011 20:34 GMT
#98
best build on ashe :
dorans blade
berserker greaves
dorans blade
dorans blade

farm until
BF sword
zeal
IE
Phanton dancer

proceed to rape face and farm until your items look like

berserker greaves
Phantom Dancer
IE
Black Cleaver
Bloodthirster
Bloodthirster

crit for over 1000. hit 2 times a second. heal yourself with every hit
watch the rage
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
March 08 2011 20:38 GMT
#99
On March 09 2011 05:34 PBC wrote:
best build on ashe :
dorans blade
berserker greaves
dorans blade
dorans blade

farm until
BF sword
zeal
IE
Phanton dancer

proceed to rape face and farm until your items look like

berserker greaves
Phantom Dancer
IE
Black Cleaver
Bloodthirster
Bloodthirster

crit for over 1000. hit 2 times a second. heal yourself with every hit
watch the rage

you are my favorite poster. your builds are so well thought out and refined, can you please post a build for every champion you play so that I can start to get as good as you at this game?
mogwaismusings.wordpress.com
ZERG_RUSSIAN
Profile Blog Joined November 2008
10417 Posts
March 09 2011 03:00 GMT
#100
LOL THE SARCASM HIT HARDER THAN ASHE DID

No but seriously after a certain point on any dps you need survivability because that extra time you spend in the fight shooting is going to be worth more than the extra damage you do on your one or two shots.
I'm on GOLD CHAIN
AsianEcksDragon
Profile Joined March 2008
United States1036 Posts
March 09 2011 04:15 GMT
#101
Ashe really is a boring ranged carry, She's an autoattack bot after using her volley and arrow, and since her method of "escape" is to use the owl to not get caught in the first place, you really don't face any exciting life or death situation. Yes, she's unkillable if played right and has a Janna and competent tanks but it gets boring really quickly if all you do is right click and spam volley.
神は乗り越えられる試練しか与えない
gtrsrs
Profile Joined June 2010
United States9109 Posts
March 09 2011 04:20 GMT
#102
On March 09 2011 13:15 AsianEcksDragon wrote:
Ashe really is a boring ranged carry, She's an autoattack bot after using her volley and arrow, and since her method of "escape" is to use the owl to not get caught in the first place, you really don't face any exciting life or death situation. Yes, she's unkillable if played right and has a Janna and competent tanks but it gets boring really quickly if all you do is right click and spam volley.


ashe arrow has the highest skillcap in the game
i play ... hearthstone =\^.^/= Winterfox
zulu_nation8
Profile Blog Joined May 2005
China26351 Posts
March 09 2011 04:43 GMT
#103
I find mspd quints the best for kiting and everything else.
Kaniol
Profile Blog Joined March 2009
Poland5551 Posts
March 09 2011 09:11 GMT
#104
If by autoattack bot you mean "one of the best kiters in the game" i agree so much, whether you consider kiting boring or not is a matter of your preference though
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
March 10 2011 14:50 GMT
#105
So here's the 4 setups for CDR Ashe I am considering right now:

APen/MP5L/MP5L/APen
11/0/14 (ASpd, APen, MP5, Greed, NOT CDR, rest prob towards quickness/buff duration?)
Ghostblade/Bruta/CDR Boots and then Black Cleaver

66 flat APen, loads of mana regen for endless poking, up to 111 flat APen with Cleaver.


APen/MP5L/CDR/APen
11/0/19 (CDR, APen)
Ghostblade/Bruta, any boots that are not CDR and then Black Cleaver

Variation of the first setup; basically trades MP5L glyphs and a couple of mastery points for free boot choice.


APen/MP5L/CDR/APen
8/0/22 (CDR)
Bruta/CDR Boots and then IE/LW or BC

This gets 40% CDR as soon and as cheap as possible. Better against tanky enemies, weaker against squishy enemies due to lack of flat APen.


APen/MP5L/mixed/APen (2 flat CDR glyphs, 7 MP5L glyphs)
8/0/22 (CDR)
Ghostblade/CDR Boots and then IE/LW or BC
or Bruta/CDR Boots > IE > Ghostblade > LW or BC

More MP5L for better poking, and you really should not regret buying a Ghostblade on Ashe. IE goes nicely with it as well.


I personally am leaning towards the 1st build. I don't like having to get CDR Boots (Swifties soo gud), but the extra stats I get for that are pretty sweet.
If you have a good reason to disagree with the above, please tell me. Thank you.
Juicyfruit
Profile Joined May 2008
Canada5484 Posts
Last Edited: 2011-03-10 15:33:05
March 10 2011 15:32 GMT
#106
Why not just hog the blue buff :< solves all your CDR and mana problems.

If your team is on board with the massive poking strategy, there's no one better to carry blue anyways.
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
March 10 2011 15:44 GMT
#107
just rush frozen mallet on her, then you can get a frozen heart
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
March 10 2011 15:50 GMT
#108
GB/B -> BC IMO. 9/0/21, CDR blues, ArPen Red/Quints, Mana Regen/Level Seals. 2fckingpro.
mogwaismusings.wordpress.com
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
March 10 2011 15:55 GMT
#109
But what's with these superbad builds? Just go inf edge into Bloodthirster into LW/Cleaver depending on armor levels.
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
March 10 2011 15:56 GMT
#110
no noob, you need that 40% CDR for 2.4 second volley spam and also enchanted crystal arrow every 3 seconds.
mogwaismusings.wordpress.com
Juicyfruit
Profile Joined May 2008
Canada5484 Posts
Last Edited: 2011-03-10 16:02:03
March 10 2011 16:01 GMT
#111
You're the noob. Need to save that money for triforce. Grab blue buff and a triforce. 2.4second volley AND a triforce proc right after. Take red buff too for 3 different slow procs.

Invincible ashe.
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
March 10 2011 16:03 GMT
#112
On March 11 2011 00:56 Mogwai wrote:
no noob, you need that 40% CDR for 2.4 second volley spam and also enchanted crystal arrow every 3 seconds.

No you don't, with my build you only need 1 volley and the enemy dies in under 2.4 seconds. Sustained dmg is bad on ashe since you really can only pewpew a bit at a time until you get focused.

Or maybe you weren't serious and actually know how to build well
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
Last Edited: 2011-03-10 16:11:24
March 10 2011 16:10 GMT
#113
On March 11 2011 00:32 Juicyfruit wrote:
Why not just hog the blue buff :< solves all your CDR and mana problems.

If your team is on board with the massive poking strategy, there's no one better to carry blue anyways.

Because I don't get those items just for the CDR. GB/B come with REALLY good stats. The AD and APen are balanced so nicely that I basically want GB/B even if I dont need all the CDR on them.

This leaves us with the option of dropping CDR Boots and/or some runes/masteries and hog blue buff. Definitely viable if you actually get to hog blue. Whether it makes sense or not depends on the specific game. You might have a Heimerdinger, Anivia, Kassadin etc on your team that can do so much with blue buff. I personally think that grabbing 40% CDR off items/runes/masteries comes with so little cost on Ashe that it is well worth giving blue to an ally.

On March 11 2011 01:03 Shikyo wrote:
Show nested quote +
On March 11 2011 00:56 Mogwai wrote:
no noob, you need that 40% CDR for 2.4 second volley spam and also enchanted crystal arrow every 3 seconds.

No you don't, with my build you only need 1 volley and the enemy dies in under 2.4 seconds. Sustained dmg is bad on ashe since you really can only pewpew a bit at a time until you get focused.

Yeah I know you are all trying to make fun of that build etc etc, whatever.

Sustained damage from 1200 range against multiple targets with 35% slow. Have fun focusing me.
If you have a good reason to disagree with the above, please tell me. Thank you.
TheYango
Profile Joined September 2008
United States47024 Posts
March 10 2011 16:19 GMT
#114
Incidentally, Doublelift, Hotshot, Jiji, and someone else (can't remember who, might have been Satashi) were all talking about how Dan plays CDR Ashe. Doublelift and Hotshot seemed to make a point of how bad they think CDR Ashe is.
Moderator
Juicyfruit
Profile Joined May 2008
Canada5484 Posts
Last Edited: 2011-03-10 16:25:51
March 10 2011 16:24 GMT
#115
The problem with CDR ashe is that it's an extremely selfish build. You can kite a whole lot but your carrying power is going to be very mediocre compared to their DPS that went infinity edge/green pot/zerker greaves. You're annoying as fuck but you'll probably end up being the last one alive and running back to base by yourself because the other team's primary DPS will output so much more single-target damage than you.

I don't think CDR/armor pen stacking is a bad combination on ashe, but it's not good to overcommit to those stats.
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
March 10 2011 16:25 GMT
#116
last time I saw CDR Ashe, Inept was carrying super hard with it. Es #1 build, always kill, never die, huehuehue
mogwaismusings.wordpress.com
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2011-03-10 16:30:53
March 10 2011 16:29 GMT
#117
CDR/APen is perfectly fine for actually killing people. That's what its good at. CDR/APen doesn't help you break towers though, which is part of why people take ranged carries in the first place.

The math on CDR/APen builds for DPS works out pretty favorably compared to IE-based builds IIRC, it's just that a bunch of the stats you itemize for don't contribute to vs. tower damage.
Moderator
HeavOnEarth
Profile Blog Joined March 2008
United States7087 Posts
March 10 2011 16:30 GMT
#118
always kill never die never win either :S
"come korea next time... FXO house... 10 korean, 10 korean"
phyvo
Profile Blog Joined April 2009
United States5635 Posts
March 10 2011 16:32 GMT
#119
I just saw cdr ashe.

Don't recall her actually contributing anything, my team just kept on dying to sion, an unreachable CDR/double stacking items Teemo, and DPS/lifesteal WW. I think our first problem was vlad though...
"BE A MANGO TO SLEEP LIKE A SNORING TIGER" - Monte
Juicyfruit
Profile Joined May 2008
Canada5484 Posts
March 10 2011 16:37 GMT
#120
On a different matter:

learning how to last-hit enemies (KS) with ashe without dropping your DPS real important.
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
Last Edited: 2011-03-10 16:57:47
March 10 2011 16:53 GMT
#121
On March 11 2011 01:24 Juicyfruit wrote:
The problem with CDR ashe is that it's an extremely selfish build. You can kite a whole lot but your carrying power is going to be very mediocre compared to their DPS that went infinity edge/green pot/zerker greaves. You're annoying as fuck but you'll probably end up being the last one alive and running back to base by yourself because the other team's primary DPS will output so much more single-target damage than you.

I don't think CDR/armor pen stacking is a bad combination on ashe, but it's not good to overcommit to those stats.


At this exact point, Infinity Edge+Boots vs GB+B+Boots, the two builds have comparable damage. Against some targets, GB/B has MORE autoattack DPS, not considering the CDR or the GB Active. With the active, GB/B has more DPS in almost all cases. Worst case is GB/B DPS being a few percent lower than IE DPS, but that is again ignoring the CDR which greatly increases your overall DPS via Volley, but that's hard to quantify. The big advantage of IE is the better scaling into LATEgame. But GB/B -> Black Cleaver stays up there with IE -> LW/BC/PD for quite a while, and games usually end at that point.

On March 11 2011 01:29 TheYango wrote:
CDR/APen is perfectly fine for actually killing people. That's what its good at. CDR/APen doesn't help you break towers though, which is part of why people take ranged carries in the first place.

The math on CDR/APen builds for DPS works out pretty favorably compared to IE-based builds IIRC, it's just that a bunch of the stats you itemize for don't contribute to vs. tower damage.

You cannot crit on towers either, so neither GB/B nor IE based builds really shine there. GB/B brings 55 AD vs towers, IE 75. GB also has 4 seconds of 50% ASpd although you rarely want to use that on towers. IE still has a slight advantage there, but if you want DPS vs towers you better go for Bloodthirsters.

On March 11 2011 01:37 Juicyfruit wrote:
On a different matter:

learning how to last-hit enemies (KS) with ashe without dropping your DPS real important.

Don't have Shen on your team.
Lack of KSing is one of my weaknesses when playing carries... I just have too much of this team mentality...
If you have a good reason to disagree with the above, please tell me. Thank you.
Lanzoma
Profile Joined February 2011
Mexico813 Posts
March 10 2011 17:17 GMT
#122
On March 11 2011 01:37 Juicyfruit wrote:
On a different matter:

learning how to last-hit enemies (KS) with ashe without dropping your DPS real important.


I'm god damn awful at this. Everytime I play ashe I end up 3/3/15 or something like that lololol.
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
March 10 2011 17:23 GMT
#123
see, GB/B OP
[image loading]

only time I ever seen it, and it was so strong, always kill, never die, always win, never lose.
mogwaismusings.wordpress.com
HeavOnEarth
Profile Blog Joined March 2008
United States7087 Posts
March 10 2011 17:39 GMT
#124
if taric built armor like she was supposed to u need lw on ashe
"come korea next time... FXO house... 10 korean, 10 korean"
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
March 10 2011 17:45 GMT
#125
are you implying that GRB Taric is suboptimal?

Can't you see that's a ranked game? everyone trying at the maximum that game, and ashe build #1 of all that, always kill, never die.
mogwaismusings.wordpress.com
TheYango
Profile Joined September 2008
United States47024 Posts
March 10 2011 17:49 GMT
#126
On March 11 2011 01:37 Juicyfruit wrote:
On a different matter:

learning how to last-hit enemies (KS) with ashe without dropping your DPS real important.

I'd argue that's a good skill to learn in general, not just for Ashe.
Moderator
HeavOnEarth
Profile Blog Joined March 2008
United States7087 Posts
Last Edited: 2011-03-10 18:04:15
March 10 2011 18:03 GMT
#127
On March 11 2011 02:45 Mogwai wrote:
are you implying that GRB Taric is suboptimal?

Can't you see that's a ranked game? everyone trying at the maximum that game, and ashe build #1 of all that, always kill, never die.

no i mean u can't go gb/b every game because there will usually be at least 2 ppl with +120 armor and u need lw, otherwise u do very little dps

also its a shitty build.
"come korea next time... FXO house... 10 korean, 10 korean"
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
March 10 2011 18:07 GMT
#128
that's what the wit's end is for, duh. #1 build.

real.
mogwaismusings.wordpress.com
HeavOnEarth
Profile Blog Joined March 2008
United States7087 Posts
Last Edited: 2011-03-10 18:10:56
March 10 2011 18:09 GMT
#129
the wit's end was a pretty good item this game. their team was 90% magic
i understand you're bored because riot's servers are bad again, but don't derail this thread please.
"come korea next time... FXO house... 10 korean, 10 korean"
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
March 10 2011 18:22 GMT
#130
On March 11 2011 03:09 HeavOnEarth wrote:
the wit's end was a pretty good item this game. their team was 90% magic
i understand you're bored because riot's servers are bad again, but don't derail this thread please.

I'm bored at work, it has nothing to do with the servers being down.

anyway, dropping the whole troll act, GB/B is a gimmicky build but it is effective from time to time and when you're looking to add another offensive item, BC is always right choice. the build has very little to do with volley poking IMO and more to do with establishing map control and picking someone off with ECA every 45 seconds. It's all in on winning the game early, but most games until pretty high elo are decided just by feeding off baddies and are "over" well before the 30 minute mark and in games like those, the build is pretty effective.
mogwaismusings.wordpress.com
HeavOnEarth
Profile Blog Joined March 2008
United States7087 Posts
Last Edited: 2011-03-10 18:40:27
March 10 2011 18:35 GMT
#131
Actually this game BC doesnt do much, as the armor pen on BC would just reduce , for example, sions ~30 or corkis ~45 armor to 0, making the rest of your armor pen do essentially nothing. ( it would already negate his armor to 0 )
ECA is generally always off CD to be able to pick off someone for teamfights. Unless you mean shooting crossmap arrows every chance u get with 40% cdr. But i doubt u will still be "laning" once u hit 40% cdr.

So therefore the only real use for CDR is volley spam, which i find very lackluster, and i covered the armor pen benefits, by saying most games there will be +120 armor tanks which u need lw for.
"come korea next time... FXO house... 10 korean, 10 korean"
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
March 10 2011 18:44 GMT
#132
On March 11 2011 03:35 HeavOnEarth wrote:
Actually this game BC doesnt do much, as the armor pen on BC would just reduce , for example, sions ~30 or corkis ~45 armor to 0, making the rest of your armor pen do essentially nothing. ( it would already negate his armor to 0 )

hmm, I suppose it depends, but typically speaking, people accidentally end up up around 70-100 armor. For instance, in that game, with Taric still around, everyone would be functioning with shatter and aegis, which is a solid +50ish armor until you drop the taric. With full ArPen Marks and Quints with GB/B, you sit at 60 ArPen, meaning that BC would be ideal vs. targets in the 90-105 Armor Range (probably still better than anything else below 150ish too) with IE being a better choice vs. lower armor teams and higher armor teams basically completely screwing over your GB/B investment.
mogwaismusings.wordpress.com
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
March 10 2011 18:55 GMT
#133
On March 11 2011 03:35 HeavOnEarth wrote:ECA is generally always off CD to be able to pick off someone for teamfights. Unless you mean shooting crossmap arrows every chance u get with 40% cdr. But i doubt u will still be "laning" once u hit 40% cdr.

So therefore the only real use for CDR is volley spam, which i find very lackluster, and i covered the armor pen benefits, by saying most games there will be +120 armor tanks which u need lw for.

I'm more talking about mid game play and taking excessive shots in the jungle while players are shifting around between lanes/jungle objectives. CDR is sorta like mana in that if you're not being excessive with the use of it, it's a useless stat to have. Like, I understand what you're saying and agree when it comes to conventional high level play, but I'm just saying that having a 45 second CD ECA lets you take more risks with it more for punishing people being slightly out of position. And lower hawkshot CD is also fairly useful in that it lets you pretty much keep a permanent eye on an objective between hawk + CV through the opposing team keeping ward control via oracles or w/e.
mogwaismusings.wordpress.com
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
Last Edited: 2011-03-10 19:04:34
March 10 2011 19:00 GMT
#134
On March 11 2011 03:03 HeavOnEarth wrote:
Show nested quote +
On March 11 2011 02:45 Mogwai wrote:
are you implying that GRB Taric is suboptimal?

Can't you see that's a ranked game? everyone trying at the maximum that game, and ashe build #1 of all that, always kill, never die.

no i mean u can't go gb/b every game because there will usually be at least 2 ppl with +120 armor and u need lw, otherwise u do very little dps

also its a shitty build.


Assuming 25 APen from runes/masteries and 1 Doran's Blade, PA = Pickaxe, no actives, only autoattacks, level 18 Ashe.

target 180 armor
GB/B/BC 2 stacks: 192 DPS
IE/LW/PA: 209 DPS
(GB:IE 92%)

target 120 armor
GB/B/BC 2 stacks: 281 DPS
IE/LW/PA: 257 DPS
(GB:IE 112%)

target 90 armor
GB/B/BC 2 stacks: 365 DPS
IE/LW/PA: 290 DPS
(GB:IE 126%)


92% doesn't seem "very little" to me (just slightly less), and that is, again, ignoring the CDR and the active. Yep, GB/B/BFS vs IE/LW turns out more in favor of IE, that's obvious. But Volley+Ghostblade makes up for it anyways.

My point is, the "GB/B has very little DPS" argument is a myth. It's sometimes less, but ONLY for autoattacks and against targets that get armor, and not by so much that it cannot be made up for.

Oh and most champs range from 75 to 90 base armor at lvl 18.


Assuming 25 APen from runes/masteries, the APen breakeven point between GB/B/BC and LW is 200 armor.
If you have a good reason to disagree with the above, please tell me. Thank you.
HeavOnEarth
Profile Blog Joined March 2008
United States7087 Posts
March 10 2011 19:05 GMT
#135
Ashe already has huge utility compared to other ranged dps champs. What she lacks is damage.

Advocating risky and highly aggresive arrow play is kinda like running 21 utilty ashe and putting yourself in highly risky spots when you need ghost + flash to get out, but may or may not result in a kill or tilt the teamfight in your favor.

I mean its nice and all do to that so u can learn but after a while you'll realize that playing safe and conservative is the best, consistent way to play
Typically i aim for:

-hitting 100% of your arrows
-having 0 deaths
Rather than
- shoot a huge number of arrows , hitting 75%
- dying more but possibly netting more kills and towers

It's not to say i never played aggressively, actually when im learning a champion i play them hyper-aggressively, so i can learn every different situation, and what i can get away with, but on ashe that style just doesn't pay off, believe me i've tried.
"come korea next time... FXO house... 10 korean, 10 korean"
HeavOnEarth
Profile Blog Joined March 2008
United States7087 Posts
Last Edited: 2011-03-10 19:18:31
March 10 2011 19:07 GMT
#136
why the f would i get a pickaxe after ie lw.
ashe needs atk speed after ie LW obviously B/GB/clever is gona do more dps because BC gives atk speed.
ie lw zeal would be the accurate statement, and you dont calculate in crit chance at all, which would skew the higher dps towards ie by far

"APen breakeven point between GB/B/BC and LW is 200 armor."
ur comparing 1337 + 2k + 3k vs one 2k item.... in terms of armor pen which i dont even have to point out how absurd that is.

breakeven point is way lower than 200

besides that way besides the point. when there are 2 ppl with anything past chainvest with any kind of cc in ur face, ur not gonna be able to hit anything but them and if you try to hit squishes, you risk being caught in in a chain stun or horribly out of position, so u need lw.

lw helps you do more dmg vs tanks then gb/b, theres nothing to argue there.
so therefore lw helps you to maintain a good positioning in teamfights, and still be able to output dps.

formula for ranged carries is ( in this order)
1) positioning
2) outputting most dps

gb/b does more dps but e u would have to trade bad team-fight positioning to hit people with low armor , so it's not worth it.
"come korea next time... FXO house... 10 korean, 10 korean"
HeavOnEarth
Profile Blog Joined March 2008
United States7087 Posts
March 10 2011 19:21 GMT
#137
Again im gonna make another obvious assessment that, if you are playing on your level ~23 US smurf, tlspinesheath , people are going to pick 4 squishes and possibly a squishy jungler so BC /G B/B is obviously way better vs these kind of people.

Then when you come up to where every sidelane tank stacks 3 hogs and junglers are suddenly tanks with 200> armor , with solo lanes being offtanks with ~200 armor evnetually , you will realize your gb/b build is inferior
"come korea next time... FXO house... 10 korean, 10 korean"
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
Last Edited: 2011-03-10 19:40:41
March 10 2011 19:40 GMT
#138
Good point, here's GB/B/BC vs IE/LW/Zeal against 90 120 150 180 210 240 armor.

GB/B/BC 371 286 232 195 169 148

IE/LW/Z 329 292 262 237 217 200


CDR Ashe is NOT advocating risky play, it rather advocates staying out of range of everything that could kill you and deal damage from 1200 range.

lawl how stupid do you think I am? Crit Chance, Crit Damage, ASpd, everything is taken account for.

The part about APen breakeven point was just a sidenote, sorry I didn't make that too obvious.
If you have a good reason to disagree with the above, please tell me. Thank you.
HeavOnEarth
Profile Blog Joined March 2008
United States7087 Posts
Last Edited: 2011-03-10 19:51:10
March 10 2011 19:42 GMT
#139
So.. literally like said 10 posts up, u need lw when there are 2 tanks with 120+ armor. . .

"CDR Ashe is NOT advocating risky play, it rather advocates staying out of range of everything that could kill you and deal damage from 1200 range."

i was making a reference to spamming arrows with 40% cdr is a nice way to learn how to play ashe,

sort of like how ghost/flash + 21 utilty is a nice way to learn how to cut corners.
"come korea next time... FXO house... 10 korean, 10 korean"
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
March 10 2011 20:17 GMT
#140
And now we come to the point where it becomes clear why CDR Ashe is not just a different build, but comes with a different mentality/playstyle.

CDR Ashe doesn't care if the tank dies. She kites him and whittles him down together with her team. If the rest of the enemy team comes close, they eat Volleys. Loads of them. Well over 50% higher Volley DPS with GB/B based builds instead of IE based builds. It's actually quite similar to Sivir, just with range + slow instead of spellshield + lifesteal.
If you have a good reason to disagree with the above, please tell me. Thank you.
HeavOnEarth
Profile Blog Joined March 2008
United States7087 Posts
March 10 2011 21:40 GMT
#141
not really. gb/b does terrible dmg to tanks and the longer the game goes on the more u nerf urself.
singed rammus or w/e is just gonna park in front of your face.
while u waste time tickling him with volleys the rest of your team will die

im not sure how or why this is difficult to understand but i guess to anyone else except for spine, its as simple as that
"come korea next time... FXO house... 10 korean, 10 korean"
Haemonculus
Profile Blog Joined November 2004
United States6980 Posts
March 10 2011 21:47 GMT
#142
O... I go 9/0/21 on Ashe usually, but do the standard IE/whisper/zeal/PD build. How noob am I?
I admire your commitment to being *very* oily
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
March 10 2011 21:48 GMT
#143
not terribly, but you should switch to 21/0/9.
mogwaismusings.wordpress.com
Phrost
Profile Blog Joined May 2010
United States4008 Posts
March 10 2011 21:49 GMT
#144
I'm of the impression that every ranged carry can and should try to get away with 21/0/9 but if you get caught you're dead.
iamphrost.tumblr.com // http://howtobebettermagicplayer.tumblr.com // twitter @phrost_
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
March 10 2011 21:51 GMT
#145
you still die if you have 9/0/21, just lets you be a little less judicious with your summoners and gives you extra MS and Buff Duration but weaker attacks.
mogwaismusings.wordpress.com
zulu_nation8
Profile Blog Joined May 2005
China26351 Posts
March 10 2011 22:05 GMT
#146
Is ashe supposed to lose to tris?
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
March 10 2011 22:08 GMT
#147
uhh, sorta?

ashe doesn't really lose any matchups tbh. some are harder than others, but she should never be getting super zoned. I think ashe should end up a little back on CS vs. an equally skilled trist, but trist should be more vulnerable to ganks when playing to deny Ashe CS.
mogwaismusings.wordpress.com
HeavOnEarth
Profile Blog Joined March 2008
United States7087 Posts
Last Edited: 2011-03-10 22:27:55
March 10 2011 22:09 GMT
#148
fairly even. although ashe will never win .also ,. if trist has cloth+ 5hp pots and u dont, ashe gets punished
also trist lovee to take ignite. So u have to have creep advantage for when he dives on you.
Beat 0123456789 ashe vs trist a few days ago in ranked(so when i say ashe never wins i mean unless trist suicides onto you). He dives on me and realized that creeps actually do hurt.
Also he took ignite + ghost , so my flash dodged one of his autoattacks, and a few ranged minion creeps
"come korea next time... FXO house... 10 korean, 10 korean"
ZERG_RUSSIAN
Profile Blog Joined November 2008
10417 Posts
March 11 2011 01:50 GMT
#149
In my Trist vs Ashe matchups I like to try and ding 6 RIGHT before Ashe does and do a jump -> e -> ult -> auto combo before she gets arrow even if it won't kill her just to get her to like 1/5 hp. From that point she really can't attempt an arrow kill any more than you can attempt a jump kill and it becomes a game of chicken seeing who will back first. The longer you delay her first back the better because Ashe with early items is much stronger than Trist with early items but Trist with levels is a bit scarier than Ashe with levels as far as early teamfights go.
I'm on GOLD CHAIN
HeavOnEarth
Profile Blog Joined March 2008
United States7087 Posts
March 11 2011 14:32 GMT
#150
dinging 6 before the other guy does in mid applies to nearly every matchup :o
"come korea next time... FXO house... 10 korean, 10 korean"
Haemonculus
Profile Blog Joined November 2004
United States6980 Posts
March 11 2011 16:42 GMT
#151
On March 11 2011 23:32 HeavOnEarth wrote:
dinging 6 before the other guy does in mid applies to nearly every matchup :o

So true. However especially imo for champs like Ashe/kass. The instant you hit 6 just ctrl+r then r their face and if all goes well you can surprise the crap out of them.
I admire your commitment to being *very* oily
arnath
Profile Joined May 2010
United States1317 Posts
Last Edited: 2011-03-11 19:21:49
March 11 2011 18:47 GMT
#152
What's ctrl+r?

EDIT: Haha woops, I'm an idiot ...
Juicyfruit
Profile Joined May 2008
Canada5484 Posts
March 11 2011 18:54 GMT
#153
Smartcasting ult.
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
March 11 2011 18:55 GMT
#154
ctrl + r is smart leveling up, shift + r is smart casting.
mogwaismusings.wordpress.com
Juicyfruit
Profile Joined May 2008
Canada5484 Posts
March 11 2011 18:56 GMT
#155
Right right :x
0123456789
Profile Blog Joined November 2010
United States3216 Posts
Last Edited: 2011-03-11 22:43:17
March 11 2011 22:11 GMT
#156
On March 11 2011 07:09 HeavOnEarth wrote:
fairly even. although ashe will never win .also ,. if trist has cloth+ 5hp pots and u dont, ashe gets punished
also trist lovee to take ignite. So u have to have creep advantage for when he dives on you.
Beat 0123456789 ashe vs trist a few days ago in ranked(so when i say ashe never wins i mean unless trist suicides onto you). He dives on me and realized that creeps actually do hurt.
Also he took ignite + ghost , so my flash dodged one of his autoattacks, and a few ranged minion creeps


Now you're just making up stories. Do not believe EZPZ. I never played vs EZPZ's ashe as trist before, and I beat him when I played corki vs ashe. EZPZ's ashe really easy, would never lose to ezpz's ashe. Although I did make a scrub blunder by overestimating ignite dmg lvl 3 with trist vs EZPZ's corki.
Lanzoma
Profile Joined February 2011
Mexico813 Posts
March 11 2011 22:41 GMT
#157
Stream 1v1 gogogogogogo
HeavOnEarth
Profile Blog Joined March 2008
United States7087 Posts
Last Edited: 2011-03-12 03:03:22
March 12 2011 02:21 GMT
#158
On March 12 2011 07:11 0123456789 wrote:
Show nested quote +
On March 11 2011 07:09 HeavOnEarth wrote:
fairly even. although ashe will never win .also ,. if trist has cloth+ 5hp pots and u dont, ashe gets punished
also trist lovee to take ignite. So u have to have creep advantage for when he dives on you.
Beat 0123456789 ashe vs trist a few days ago in ranked(so when i say ashe never wins i mean unless trist suicides onto you). He dives on me and realized that creeps actually do hurt.
Also he took ignite + ghost , so my flash dodged one of his autoattacks, and a few ranged minion creeps


Now you're just making up stories. Do not believe EZPZ. I never played vs EZPZ's ashe as trist before, and I beat him when I played corki vs ashe. EZPZ's ashe really easy, would never lose to ezpz's ashe. Although I did make a scrub blunder by overestimating ignite dmg lvl 3 with trist vs EZPZ's corki.

I mean really, where did this rage even come from? Sure i made a mistake in the match up, but the point still stands, i beat a trist only because the tristana(you) messed up, which you admit. The lane would otherwise be a stalemate.

The key is creep advantage , whether if im corki or ashe. Trist with ignite( like you take) is impossible to 1v1 straight up when you take traditional ghost/flash .

Anyways my corki vs ur trist hpapened a few days ago, in an actual ranked match.
I don't really recall playing ashe vs you, at least recently(are you talking about something that happened months ago..?), but i hardly doubt my ashe is easy to beat. 1v1 anytime. . .?

Never knew u thought of me as that lowly of a player... i always ask for 1v1s in LiquidParty and i never decline.

Anyways, as we're on the same ESL team, i hope you can put this behind us..? i'm irritated for being called a scrub ashe as she is one of my best carries and i play at 2k elo, ironically i also play ashe and the ranged carries for our ESL team... over you. If you want to play the ranged carries you're more than welcome to.. if this is what ur passive aggressively referring to?

... i'd rather not argue and leave the ESL team over something i think is silly, because i have fun playing whatever, i could easily jungle or sidelane roam.

**Anyways hopefully you can see my tone is fairly nice, this is merely constructive criticism .. i hope you don't take it otherwise...
So the game corki vs trist you messed up in 4 places
1) creep advantage, you could've easily held it more towards middle but my side started building up a bit more, very intentionally i might add
2) you actually jumped at level 2.. or something? unnecessary and lowered ur hp for the next time u tried to harass. I assume you thought id take w? and weren't expecting my E? Either way it was a poor move, and forced you to go back+ use hp pots, and not be full hp for your level 3 burst attempt.
3) you try to kite away from creep aggro. While this is good, you should avoid it in the first place( which is impossible sometimes, so you should just not jump)
This is bad because i have flash, and you don't. I control who wins, because i have flash. If i am going to lose i can simply walk away, or possible flash if i need to. If i am going to win, i simply flash to you.
This being said i recommend you take ignite/flash if you are going to run that on trist. Pretty sure locodoco runs ignite/flash as well.
4) is the obvious mistake
"come korea next time... FXO house... 10 korean, 10 korean"
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
March 12 2011 02:23 GMT
#159
Btw ashe gets denied by Tryndamere at lvl 2. Boots first -> spin into autoattack spam with defensive masteries -> GG ashe.
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
Slayer91
Profile Joined February 2006
Ireland23335 Posts
March 12 2011 02:53 GMT
#160
I can't imagine that working on any lane but top, and who goes ashe solo top?
HeavOnEarth
Profile Blog Joined March 2008
United States7087 Posts
Last Edited: 2011-03-12 02:57:29
March 12 2011 02:55 GMT
#161
On March 12 2011 11:23 Shikyo wrote:
Btw ashe gets denied by Tryndamere at lvl 2. Boots first -> spin into autoattack spam with defensive masteries -> GG ashe.

Eh that kind of style plays the same as my AP jax, leapstrike range denies many ranged carries, evne urgot if he misses his E
but you're really weak to jungle ganks, even laning middle, because you'd have to extend rather far to zone, and you're always looking for times to harass..
Anyways point being is the other ranged carry will purposely let you spin to them and harass, while their jungling is ganking you. You would have eventually play passive when you suspect jungle ganks are possible, which is coincidentally around the time you hit level 2-4
"come korea next time... FXO house... 10 korean, 10 korean"
ZERG_RUSSIAN
Profile Blog Joined November 2008
10417 Posts
March 12 2011 05:05 GMT
#162
FWIW I listen to ezpz on every matter regarding every ranged dps
I'm on GOLD CHAIN
0123456789
Profile Blog Joined November 2010
United States3216 Posts
Last Edited: 2011-03-13 19:59:17
March 12 2011 06:42 GMT
#163
On March 12 2011 11:21 HeavOnEarth wrote:
Show nested quote +
On March 12 2011 07:11 0123456789 wrote:
On March 11 2011 07:09 HeavOnEarth wrote:
fairly even. although ashe will never win .also ,. if trist has cloth+ 5hp pots and u dont, ashe gets punished
also trist lovee to take ignite. So u have to have creep advantage for when he dives on you.
Beat 0123456789 ashe vs trist a few days ago in ranked(so when i say ashe never wins i mean unless trist suicides onto you). He dives on me and realized that creeps actually do hurt.
Also he took ignite + ghost , so my flash dodged one of his autoattacks, and a few ranged minion creeps


Now you're just making up stories. Do not believe EZPZ. I never played vs EZPZ's ashe as trist before, and I beat him when I played corki vs ashe. EZPZ's ashe really easy, would never lose to ezpz's ashe. Although I did make a scrub blunder by overestimating ignite dmg lvl 3 with trist vs EZPZ's corki.

I mean really, where did this rage even come from? Sure i made a mistake in the match up, but the point still stands, i beat a trist only because the tristana(you) messed up, which you admit. The lane would otherwise be a stalemate.

The key is creep advantage , whether if im corki or ashe. Trist with ignite( like you take) is impossible to 1v1 straight up when you take traditional ghost/flash .

Anyways my corki vs ur trist hpapened a few days ago, in an actual ranked match.
I don't really recall playing ashe vs you, at least recently(are you talking about something that happened months ago..?), but i hardly doubt my ashe is easy to beat. 1v1 anytime. . .?

Never knew u thought of me as that lowly of a player... i always ask for 1v1s in LiquidParty and i never decline.

Anyways, as we're on the same ESL team, i hope you can put this behind us..? i'm irritated for being called a scrub ashe as she is one of my best carries and i play at 2k elo, ironically i also play ashe and the ranged carries for our ESL team... over you. If you want to play the ranged carries you're more than welcome to.. if this is what ur passive aggressively referring to?

... i'd rather not argue and leave the ESL team over something i think is silly, because i have fun playing whatever, i could easily jungle or sidelane roam.

**Anyways hopefully you can see my tone is fairly nice, this is merely constructive criticism .. i hope you don't take it otherwise...
So the game corki vs trist you messed up in 4 places
1) creep advantage, you could've easily held it more towards middle but my side started building up a bit more, very intentionally i might add
2) you actually jumped at level 2.. or something? unnecessary and lowered ur hp for the next time u tried to harass. I assume you thought id take w? and weren't expecting my E? Either way it was a poor move, and forced you to go back+ use hp pots, and not be full hp for your level 3 burst attempt.
3) you try to kite away from creep aggro. While this is good, you should avoid it in the first place( which is impossible sometimes, so you should just not jump)
This is bad because i have flash, and you don't. I control who wins, because i have flash. If i am going to lose i can simply walk away, or possible flash if i need to. If i am going to win, i simply flash to you.
This being said i recommend you take ignite/flash if you are going to run that on trist. Pretty sure locodoco runs ignite/flash as well.
4) is the obvious mistake


I'm sorry for my post, just very irritated after not taking a break while playing. Didn't mean anything by it. I'll apologize for my tone, didn't mean to have such a rude tone, didn't read what I was typing. Should just take a break instead of grinding, makes me play worse and makes me cranky. Don't want to cause a commotion for this, I was wrong.

1) I honestly forgot the reasons for letting creeps build up, but I'm pretty sure it was either because of jungle gank, or I was going waiting for the push back to make a move. I had spud trynd jungle.
2) Tristana has stronger burst than corki. I wouldnt' jump, just go for e harass techs, but I think I was just trying to get you killed with a gank.
3) If I jump on you and e I take no creep aggro. I only take the aggro when I auto attack. It's a personal preference for summoners In the more wide open baron and dragon terrain, it grants you better mobility than the flash.
4) I miscalculated ignite damage, you ended up getting killed by 1 tick.

Regarding creep dmg and push, my jungler was getting a fast red early on, and I let you push and to get you ganked. What ended up happening that game I think initially was you were going to get ganked, but bot was getting raped so spud ended up going bot instead of coming mid.



I don't think you're a week player, I wrote my post in defense for my recent fail and my weak belief that I am a good player. Deep inside, I feel that I am not a very good player, but I have to defend my gold rating.
Aukai
Profile Joined April 2003
United States1183 Posts
March 15 2011 22:28 GMT
#164
So I laned against a kassadin who beat me mercilessly. I opened boots/3 hp pot, and he was running flat AP blue/purple (had 24 AP) so from lvl 1 he was hitting pretty hard. come level 6 I couldn't leave my tower, if I even inched out I was combo'ed ignited, I tried to lane switch but he just kept following me. How do I deal with this? Call for a gank?
There was one really amazing gal. She was one of the biggest chick i ever seen.
loginn
Profile Blog Joined January 2011
France815 Posts
March 15 2011 23:29 GMT
#165
You must harrass him when he's on CD. If he's really roflstomping you, call for your teamates for a gank (before lvl6 is best since he has a lot of escape afterwards)
Stephano, Taking skill to the bank since IPL3. Also Lucifron and FBH
Lanzoma
Profile Joined February 2011
Mexico813 Posts
March 15 2011 23:42 GMT
#166
Everytime he Qs you, you should sneak 1-3 autos on him and maybe a volley, since you opened with boots.
mrgerry
Profile Joined September 2008
United States1508 Posts
March 16 2011 01:31 GMT
#167
What Lanzoma said basically, you can't just let him freely Q you and not face any retaliation. You just have to make sure you are not missing any cs 1-5 while forcing him to trade hits everytime he wants to last hit (Making him Q for last hits is good for you). Then when you buy you hopefully have a large item advantage (2-3 doran's blades versus no catalyst). I'd recommend you push lane as hard as you can when he's getting near 6 (if he's low on mana and not backing you mine as well just stay and keep abusing him) to make for a good time to buy. If you delay the catalyst you delay the inevitable ball of rape Kass will give you with lane staying power.
ZERG_RUSSIAN
Profile Blog Joined November 2008
10417 Posts
March 16 2011 01:58 GMT
#168
Yeah, doran's blades are key to the matchup, you need to stay out of range of his burst and recover hp with auto-attacks.
I'm on GOLD CHAIN
HeavOnEarth
Profile Blog Joined March 2008
United States7087 Posts
Last Edited: 2011-03-16 06:50:11
March 16 2011 06:50 GMT
#169
additionally to ashe vs kass, you have to forfeit a few cs if your volley is on cd and he is threatening you with Q spam(early levels)
"come korea next time... FXO house... 10 korean, 10 korean"
BouBou.865
Profile Joined December 2010
Netherlands814 Posts
March 21 2011 18:08 GMT
#170
How the hell do you lane Ashe vs Kennen on mid? Couldn't stop his combo from pwning my face.
Playing League of Legends. IGN: Plain Skill
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
March 21 2011 18:43 GMT
#171
On March 22 2011 03:08 BouBou.865 wrote:
How the hell do you lane Ashe vs Kennen on mid? Couldn't stop his combo from pwning my face.

You try to survive.

Hide from Q behind minions, stay away when his autoattack is charged, generally stay close to your tower. Stay back when you have a mark on you. Stay at high HP, get some extra defensive items (a DBlade, a Null Magic Mantle or a Ruby Crystal) before Kennen hits 6. Also shop a bunch of potions.
I suggest a DShield opening, though boots makes at least some sense (3 potions and easier dodging of Q/E).

Sadly even ganking Kennen isn't very easy. If you can, make him blow a summoner pre-6 with a gank and try to kill him with another gank once you hit 6. But that is quite the effort for some junglers, especially if your other lanes need ganks as well or if your jungler is more of a farming jungler like WW. And even if you kill Kennen, don't relax. He can still kill you with ease if you get too greedy.
If you have a good reason to disagree with the above, please tell me. Thank you.
BouBou.865
Profile Joined December 2010
Netherlands814 Posts
March 21 2011 19:25 GMT
#172
So what exactly do I DO then, on mid, if I can't stop Kennen from farming like a boss?
Playing League of Legends. IGN: Plain Skill
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
March 21 2011 19:28 GMT
#173
On March 22 2011 04:25 BouBou.865 wrote:
So what exactly do I DO then, on mid, if I can't stop Kennen from farming like a boss?

You either aren't even in mid vs Kennen or you try to grab as many lasthits as you can without feeding Kennen any kills.
If you have a good reason to disagree with the above, please tell me. Thank you.
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
March 21 2011 19:33 GMT
#174
you farm like almost as much as a boss? He has to play really aggressively in the lane to deny you, and if he does that, your jungler should be able to gank, since Ashe is pro as shit at assisting ganks with ECA + perma slow. It's really impossible to fully shut down a passive Ashe in mid.
mogwaismusings.wordpress.com
ZERG_RUSSIAN
Profile Blog Joined November 2008
10417 Posts
March 22 2011 06:31 GMT
#175
Just play like mordekaiser if you can't win your lane
I'm on GOLD CHAIN
BouBou.865
Profile Joined December 2010
Netherlands814 Posts
March 22 2011 06:51 GMT
#176
How does mordekaiser play, then? Just spam random brasilian catchphrases in chat?
Playing League of Legends. IGN: Plain Skill
TheYango
Profile Joined September 2008
United States47024 Posts
March 22 2011 07:24 GMT
#177
On March 22 2011 15:51 BouBou.865 wrote:
How does mordekaiser play, then?

Always kill, never die.
Moderator
Caphe
Profile Blog Joined May 2007
Vietnam10817 Posts
April 22 2011 06:03 GMT
#178
I have some question about Ashe rune page. I run 3 Quint of Desolution, 9xDesolution Mark, 9xSeal of Clarity, 9xGlyph of Celerity.
But I found that with 3x Quint of Desolution, I have so low HP early game and I dont like open with Doran blade, I normally boot and 3xHP pot.

Is this ok to switch to 3xQuint of Fortitude? That lower the armor pen alot early game, but early game I am not hitting anyone beside minions. How is it will affect mid late game Ashe?
Terran
cascades
Profile Blog Joined October 2009
Singapore6122 Posts
April 22 2011 06:35 GMT
#179
Ashe can survive without fort quints. Affects Ashe all the way until she gets lw, so don't do it.
HS: cascades#1595 || LoL: stoppin
Falling
Profile Blog Joined June 2009
Canada11350 Posts
April 22 2011 08:53 GMT
#180
I have a question about Ashe. I'm pretty nooby, but I've gotten better at surviving the early game. However, I find when this happens and my abilities kick as I level up, my mana gets drained too fast and I can hardly do anything.

None of the builds I've read on LoL forums seem to deal with this (I've recently realized that excessive use of frost was draining my mana, but I ran into the seem problem after monitoring it.) I just ended up making up my own addition by getting Tear of Goddess (or the building blocks if I got killed early) in the mid game and delayed things like BF Sword/Infinity Edge because of lack mana. This was because I was getting frustrated with not being able to use any abilities once the mana was completely drained.
Moderator"In Trump We Trust," says the Golden Goat of Mars Lago. Have faith and believe! Trump moves in mysterious ways. Like the wind he blows where he pleases...
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
Last Edited: 2011-04-22 09:16:44
April 22 2011 09:10 GMT
#181
My suggestion these days:
APen marks
APen quints
Armor seals
MRes/lvl glyphs
0/8/22

If you really need more mana regen, either have 2 pages, one with MP5 seals, one with MP5 glyphs, or add 4-5 MP5 seals and glyphs each. If you think that despite the added armor/mres you still need HP quints, only use 1 or 2.

IE LW PD is pretty much the only way to go right now, so you should be fine with a bit less MP5 and CDR doesn't make any sense at all in that build.

On April 22 2011 17:53 Falling wrote:
I have a question about Ashe. I'm pretty nooby, but I've gotten better at surviving the early game. However, I find when this happens and my abilities kick as I level up, my mana gets drained too fast and I can hardly do anything.

None of the builds I've read on LoL forums seem to deal with this (I've recently realized that excessive use of frost was draining my mana, but I ran into the seem problem after monitoring it.) I just ended up making up my own addition by getting Tear of Goddess (or the building blocks if I got killed early) in the mid game and delayed things like BF Sword/Infinity Edge because of lack mana. This was because I was getting frustrated with not being able to use any abilities once the mana was completely drained.

Toggle Q off whenever you aren't attacking champions. Run 3/3 Meditation. Don't mindlessly spam Volley in lane (let's be honest, you won't win a lane that way unless you build a Brutalizer, and then I would suggest loads of MP5 runes).
NEVER build Tear on Ashe. NEVER.
If you manage your mana properly, you should have just enough mana for average fights during mid/lategame. If you want to poke for an extended duration, only do that with blue buff.
If you have a good reason to disagree with the above, please tell me. Thank you.
Caphe
Profile Blog Joined May 2007
Vietnam10817 Posts
April 22 2011 10:17 GMT
#182
On April 22 2011 17:53 Falling wrote:
I have a question about Ashe. I'm pretty nooby, but I've gotten better at surviving the early game. However, I find when this happens and my abilities kick as I level up, my mana gets drained too fast and I can hardly do anything.

None of the builds I've read on LoL forums seem to deal with this (I've recently realized that excessive use of frost was draining my mana, but I ran into the seem problem after monitoring it.) I just ended up making up my own addition by getting Tear of Goddess (or the building blocks if I got killed early) in the mid game and delayed things like BF Sword/Infinity Edge because of lack mana. This was because I was getting frustrated with not being able to use any abilities once the mana was completely drained.

Q on, only if attack champion. Less W spam, and buy some mana pot. I normally mid with my Ashe and the first trip back home is upgrade my boot, 3 hp pots, 2mana pot, 2 wards. The next trip back should be BF sword and if you get a kill or two in between you could get the pickle as well.
Tear on Ashe is a very bad idea.
Terran
Falling
Profile Blog Joined June 2009
Canada11350 Posts
April 22 2011 20:37 GMT
#183
Hm, alright so too much 'w' spam is probably my main problem. What then should I be doing as it feels like I'm doing nothing with my regular attack. I guess part of the other problem is I haven't played very much so I don't have all my page unlocked/ all my masteries.
Moderator"In Trump We Trust," says the Golden Goat of Mars Lago. Have faith and believe! Trump moves in mysterious ways. Like the wind he blows where he pleases...
Wala.Revolution
Profile Blog Joined November 2006
7582 Posts
April 22 2011 20:51 GMT
#184
Don't w spam if it serves no purpose ie going back, clearing a big wave, etc.

Your opponent shouldn't get hit by most anyway.
Stuck.
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
April 22 2011 21:04 GMT
#185
On April 23 2011 05:37 Falling wrote:
Hm, alright so too much 'w' spam is probably my main problem. What then should I be doing as it feels like I'm doing nothing with my regular attack. I guess part of the other problem is I haven't played very much so I don't have all my page unlocked/ all my masteries.

That's kinda normal. Ashe doesn't really do much damage before she gets an IE, unless you get lucky and hit 2+ squishies with W. W spam at early levels is pretty much futile as the damage it does to single targets is way too low for the cooldown it has at early levels.

In the rare case that your lane is close (you can actually trade hits instead of just farm), W obviously can make the difference. But my cookie cutter recommendation is to play passive with defensive runes, save your mana, and farm that IE.
If you have a good reason to disagree with the above, please tell me. Thank you.
HeavOnEarth
Profile Blog Joined March 2008
United States7087 Posts
April 23 2011 01:12 GMT
#186
without any spam spells aside from w, you have little options except to farm, last hitting at tower
if you can clear the waves u can assist jungle sidelane top dragon and actually make use of your hawkshot, arrow, and frost shot for ganks
ashe is very good at landing ganks at level 6, double mp5 is key to unlocking her potential

"come korea next time... FXO house... 10 korean, 10 korean"
iGrok
Profile Blog Joined October 2010
United States5142 Posts
Last Edited: 2011-04-27 03:20:44
April 24 2011 18:44 GMT
#187
Robin-Hood Ashe
Updated Again!

This isn't intended to be a top arranged-team character guide, since I honestly don't know how this would work there. However, this does work quite well on solo queue, where teams are less coordinated and you're supposed to rely a bit more on yourself. The thought process behind this build was: "What attributes of characters do I find 'Annoying'? How can I make Ashe 'Annoying'? The stuff I find 'annoying' is probably really damn good." And do you know what I think the single most annoying thing in LoL is? When Warwick just won't die because he's regaining Health so fast. So I set out to build an Ashe that just wouldn't die. Then I realized that lifesteal actually works really well with Ashe, because she is naturally reliant on auto-attacks.

Masteries:

21/0/9 (for maximum farming early-game)
Offensive tree: 3 Deadliness, 1 Archmage's Savvy, 4 Alacrity, 4 Sorcery, 2 Offensive Mastery, 3 Brute Force, 3 Lethality, 1 Havoc
utility tree: 3 Perseverance, 1 Haste, 4 Awareness, 1 Greed

Summoner Spells:

Ghost + Heal
or
Ghost + Cleanse (If you prefer it :/)

Runes:
These I'm really not sure on, other than:
9 APen Marks
9 MP5/lvl seals
Suggestions appreciated!

Skill order:

W Q W Q W R ; R > W > Q > E
or
W Q W E W R ; W > R > Q > E

Maxing W at level 9 has top priority because of the huge difference in cooldowns and the damage. Don't underestimate the added dps you'll deal to minions with better Volley.
Get Q earlier if you opposing mid is over-aggressive so you can set up a gank. If your opponents in sidelans are being easily gankable, go Q >E. If they're playing really safe, go E>Q.

Build:

(1) Vampiric Scepter
(2) Boots of Swiftness
(3) B. F. Sword
(4) (finish) The Bloodthirster
(5) Vampiric Scepter
(6) The Bloodthirster 2
(7) Phantom Dancer
(8) Phantom Dancer 2
(9) Infinity Edge
(10)Sell Boots, Last Whisper

I consider (3) to (7) the core build.

You can't really swap anything around in this build easily, other than starting equipment. Get boots and 3 HP pots if you feel you really need the speed.

If you have trouble in your lane, get both scepter and boots asap. Call in a gank if you have to just to scare them off and buy yourself some farming time. FARMING TIME IS ALSO HEALING TIME when you've got the scepter. Just keep up that autoattack!

If they are going armor heavy, swap (8)PD2 and (10)LW

Boots

Boots of Swiftness
These will make you as fast as people using T2 boots. I get them 99% of the time.

Berserker Greaves
These are the only other boots I consider. The attack speed really plays well with the rest of the build. If everyone on the enemy team is slow, and you're sure you can avoid ganks, get them.

Elixiers

Red Elixir is usually good to get all game, but usually you're better off saving until you get to the second Bloodthirster. Exceptions are if you're being beaten badly in mid, if you're too squishy to farm.
Green Elixier is a must after you get the second Bloodthirster. Don't underestimate the effects of combining lifesteal and attack speed. Plus you'll get your stacks up much quicker.
Blue Elixir is not very important. Get it if your teammates are grabbing the blue buff.
Grab the Oracle's Elixir if they're stealthing. You won't die often with this build, so its worth the investment. Picking of an Eve who thinks you're an easy target is fun and free money.

Buffs

There is one stage where you really need the buffs - between the Bloodthirsters. You need to build your stacks and earn enough money for the second one as quickly as possible. Once you have the first bloodthirster, go grab blue and red, and you'll be able to volleyspam to your hearts content and rack up the kills really quickly.

Other than that, take them as needed. I tend to get the blue buff more often than red.

Combat

Don't Die. This is really, really important. I know that Veigar has 10% health, but once you kill him you're going to die. Its more important to live, keep stacking, and keep farming. Stay out of the center of teamfights. If enemy melee is chasing you, use the gunblade active. Use ghost. Use heal. If you're low and you have the bloodthirster, heal by jungling. You should never be forced to head home for the purpose of healing.

Get those Bloodthirster Stacks up as fast as you fucking can. +100 damage per shot and +25% lifesteal. So each autoattack you're doing shittons of damage. Awesome. Every time you can sneak off to grab some jungle or minion kills, do it. Just don't get caught on the other side of the map with no support - see paragraph 1.

Once you have your first PD, grab a green and blue pot and start using only autoattacks with Frost Shot. You can just kind of 'Shark Mode' with your team and you'll start getting ridiculous numbers of kills. Continue to farm/jungle when you need health. Blue buff really comes in handy. Once you have your 2nd PD and IE, you'll be untouchable. You'll also be the only one even close to max items unless someone was seriously fed. Then you get your third PD, you'll crit every shot for over 800 easily, at a very rapid rate, and be stealing half that in life.

Basically, from now on you're an Ashe who can't be killed. You out-dps most players, you regain life stupid fast, you have slows to kite and hunt down. You have the Arrow primarily for initiating and picking off weak running enemies out of range - this isn't an AP build, don't get confused and try to do massive damage with it. Use it to stun long enough to get in range with that Frost Shot, and then laugh as they try to kill you, realize they can't, try to run, and realize they still can't do that either. Remember to always follow the golden rule: Don't Fucking Die. Building up the Bloodthirster stacks is annoying :/. The only thing you have to fear is Stuns. Silence doesn't work on you since you're an autoattacker anyways, but if you get stunned you're still ridiculously squishy. Pick off any CCers first. Remember that VOLLEY DOES NOT DO LIFESTEAL. You can initiate with volley if you like, but if you're taking damage stick to autoattacks.

For bonus LoLz, once you have max items, grab red and blue buffs and red and green elixirs, and go solo the Baron. As Ashe. Without dropping below half health.



Thanks for reading! Looking forward to hearing your thoughts.

MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
Goshawk.
Profile Blog Joined June 2008
United Kingdom5338 Posts
April 24 2011 18:50 GMT
#188
Not sure how serious...

It's like a bad ashe build masteries wise with gunblade and PD stack.
iGrok
Profile Blog Joined October 2010
United States5142 Posts
April 24 2011 18:55 GMT
#189
On April 25 2011 03:50 Goshawk. wrote:
Not sure how serious...

It's like a bad ashe build masteries wise with gunblade and PD stack.


As I said, only partly serious. It is hilarious to play as though ^^
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
Kaniol
Profile Blog Joined March 2009
Poland5551 Posts
April 24 2011 18:58 GMT
#190
Why not just get 6 PDs or go AP Ashe though?
iGrok
Profile Blog Joined October 2010
United States5142 Posts
April 24 2011 19:04 GMT
#191
On April 25 2011 03:58 Kaniol wrote:
Why not just get 6 PDs or go AP Ashe though?

This gives me a shitton more survivability. It makes her less of a glass cannon. I can easily towerdive, because I'm stealing more health than the tower and they do in damage. I'm a lot harder to gank as well.

Plus its annoying as fuck to all the other players xD
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
Kaniol
Profile Blog Joined March 2009
Poland5551 Posts
April 24 2011 19:10 GMT
#192
On April 25 2011 04:04 iGrok wrote:
(...)
Plus its annoying as fuck to all the other players xD

OK now i get it, it's Ashe's version of Teemo!
iGrok
Profile Blog Joined October 2010
United States5142 Posts
April 24 2011 19:11 GMT
#193
On April 25 2011 04:10 Kaniol wrote:
Show nested quote +
On April 25 2011 04:04 iGrok wrote:
(...)
Plus its annoying as fuck to all the other players xD

OK now i get it, it's Ashe's version of Teemo!

Haha, pretty much yeah.

Seriously though, try it out. It's pretty fun!
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
April 25 2011 14:26 GMT
#194
Protip: You can get multiple Bloodthirsters. Unless you actually value the spellvamp on Volley, there is no reason to get a Gunblade, and even then it's not worth it.

And "core" builds that cost 10k aren't really viable. It can't be fun if you can't ever finish your core before people are hacking at either nexus.
If you have a good reason to disagree with the above, please tell me. Thank you.
Zanzabar Haberdasher
Profile Joined July 2010
United States510 Posts
April 25 2011 15:47 GMT
#195
CDR Ashe is so fun.

Open boots + Pots > Bruta > CDR Boots > Catalyst > GB > BV > IE > Cleaver > GA.
I have a very unique name.
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
April 25 2011 16:23 GMT
#196
If you still do CDR Ashe, at least do it correctly:
GB > B > BC > IE > BT
CDR boots

No need for defense.
If you have a good reason to disagree with the above, please tell me. Thank you.
Zanzabar Haberdasher
Profile Joined July 2010
United States510 Posts
April 25 2011 16:26 GMT
#197
The catalyst isn't really for defense. I've found I needed the mana so I can spam volley and arrow every time they're down.
I have a very unique name.
Tooplark
Profile Joined October 2008
United States3977 Posts
April 25 2011 17:52 GMT
#198
That's why you hog blue buff with double mp5 runes
WHAT POW'R ART THOU WHO FROM BELOW HAST MADE ME RISE UNWILLINGLY AND SLOW
Zanzabar Haberdasher
Profile Joined July 2010
United States510 Posts
April 25 2011 19:18 GMT
#199
Then you're wasting precious CDR for your team, your AP carry is without insane mana regen and you don't have any survivability or the ability to out attrition your opponent in lane.
I have a very unique name.
Fawkes
Profile Blog Joined May 2010
Canada1935 Posts
April 25 2011 20:19 GMT
#200
Has anyone played around for fun with CR/AP ashe and just shot arrows at different lanes?
Taeyeon ~ Jennie ~ Seulgi ~ Irene @Fawkes711
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
April 25 2011 20:27 GMT
#201
On April 26 2011 05:19 Fawkes wrote:
Has anyone played around for fun with CR/AP ashe and just shot arrows at different lanes?

Has been done time and time again. It takes forever to farm up significant AP as Volley without AD is pretty poor against minions. By the time you have a meaningful amount of AP, people have enough MRes that it really doesn't matter anymore.

Ezreal does the same thing, but it's much more fun on him.
If you have a good reason to disagree with the above, please tell me. Thank you.
BlackPaladin
Profile Joined May 2010
United States9316 Posts
April 25 2011 20:33 GMT
#202
On April 26 2011 05:19 Fawkes wrote:
Has anyone played around for fun with CR/AP ashe and just shot arrows at different lanes?


Do it in bot games. Hilariously fun but not possible in a real game because of what spine said. Like even if you build her like sion (sheen -> deathcap -> lichbane) she still doesn't do enough damage and only really has her r + sheen/lichbane proc. zzzzz
"Your full potential does not matter if you do not use all 100% of it."
Malderon
Profile Joined September 2009
Netherlands136 Posts
April 25 2011 20:59 GMT
#203
If you want to spam Arrow in normal/ranked, you are better off with spines' GBR/B build I'd say. At least then your auto attacks will actually deal damage.

I once had an Ashe on a 3v3 team who built Nashor's tooth first "for arrow". Apart from a few arrows (and arrow kill steals) her damage output was negligible. As far as I can tell AP Ashe just doesn't work.
iGrok
Profile Blog Joined October 2010
United States5142 Posts
April 25 2011 21:53 GMT
#204
Thanks for the Bloodthirster tip - I forgot it wasn't unique.
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
dnastyx
Profile Blog Joined January 2009
United States2707 Posts
April 25 2011 21:54 GMT
#205
On April 26 2011 05:33 BlackPaladin wrote:
Show nested quote +
On April 26 2011 05:19 Fawkes wrote:
Has anyone played around for fun with CR/AP ashe and just shot arrows at different lanes?


Do it in bot games. Hilariously fun but not possible in a real game because of what spine said. Like even if you build her like sion (sheen -> deathcap -> lichbane) she still doesn't do enough damage and only really has her r + sheen/lichbane proc. zzzzz


And then you get KS'd by AP Cow all day eery day
iGrok
Profile Blog Joined October 2010
United States5142 Posts
Last Edited: 2011-04-26 20:02:50
April 26 2011 19:39 GMT
#206
Thanks for the advice from everyone here. I've updated my Robin Hood guide.

Just played a 45 minute game where this happened:
[image loading]
It was only because my teammates were awful that I was able to do this. I got 4-5 ganks off really early while trying to save them and just snowballed really fast. I had Boots of Swiftness as item 2 but sold them at the end for the third phantom dancer, then solo'd the Baron and literally 1a'd into their base, scored an ace and killed the nexus.

This build is really hard to get up to, but if you do Ashe is only scared by stuns.
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
Last Edited: 2011-04-26 20:07:33
April 26 2011 20:05 GMT
#207
Last Whisper. Why do you not have one. This isn't even a question, so no question mark.

Oh and with those items you can run DPS Annie, doesn't matter anymore.
If you have a good reason to disagree with the above, please tell me. Thank you.
TheYango
Profile Joined September 2008
United States47024 Posts
April 26 2011 20:11 GMT
#208
On April 27 2011 05:05 spinesheath wrote:
Last Whisper. Why do you not have one. This isn't even a question, so no question mark.

Oh and with those items you can run DPS Annie, doesn't matter anymore.

To be fair, if he's getting games where he can do something like that, he's probably against opponents that don't buy enough armor to make LW worthwhile.
Moderator
Juicyfruit
Profile Joined May 2008
Canada5484 Posts
April 26 2011 20:18 GMT
#209
He has like, zero armor pen items. I'd say last whisper will be worthwhile no matter what.
iGrok
Profile Blog Joined October 2010
United States5142 Posts
April 26 2011 20:36 GMT
#210
The only person who had a decent amount of armor on their team was garen. And since he couldn't touch me, I went without it. Everyone else was really squishy - Annie, Ashe, Leblanc, and Yi.

I'm using APen runes atm, which helps a bit. But again, this build is not a 100% serious build, its just hilarious as shit. If it needs LW, I guess you could trade out a PD?

MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
April 26 2011 21:06 GMT
#211
On April 27 2011 05:36 iGrok wrote:
The only person who had a decent amount of armor on their team was garen. And since he couldn't touch me, I went without it. Everyone else was really squishy - Annie, Ashe, Leblanc, and Yi.

I'm using APen runes atm, which helps a bit. But again, this build is not a 100% serious build, its just hilarious as shit. If it needs LW, I guess you could trade out a PD?


LW still would have been better than a 3rd PD. You go over 100% crit, you don't need that much ASpd, and the extra AD helps you Volley the squishies. And even squishies run at least 80 base armor at lvl 18.
If you have a good reason to disagree with the above, please tell me. Thank you.
TheYango
Profile Joined September 2008
United States47024 Posts
April 26 2011 21:15 GMT
#212
Black Cleaver probably would have been better if no one broke 100+ armor, but yeah at least SOME penetration item would have been better than nothing.
Moderator
Flakes
Profile Blog Joined July 2008
United States3125 Posts
April 27 2011 03:58 GMT
#213
I imagine his incredible speed of 2 PD +Swiftness was a large part of him doing well, and he was attempting to maintain as much MS as possible when selling boots (I mean upgrade-wise, PD is the closest dps item to a boots3 replacement).

The second closest boots3 is Triforce, which I might have gotten in that scenario for the diverse stats. Against a team with mobile champs like Garen, LeBlanc, and Yi, I wouldn't take any chances when running zero defensive items. To put things in perspective, a Yi with boots2 and one PD would be MUCH faster than an Ashe with 2 PD's and no boots, and a garen with boots2 and FoN would be exactly as fast. This is before things such as ghostblade, MS runes, ghost, and highlander/decisive strike.
If you are literally a one-man team, it pays to be careful. And it's not like he won't be using the AS.
iGrok
Profile Blog Joined October 2010
United States5142 Posts
April 27 2011 06:28 GMT
#214
On April 27 2011 12:58 Flakes wrote:
I imagine his incredible speed of 2 PD +Swiftness was a large part of him doing well, and he was attempting to maintain as much MS as possible when selling boots (I mean upgrade-wise, PD is the closest dps item to a boots3 replacement).

The second closest boots3 is Triforce, which I might have gotten in that scenario for the diverse stats. Against a team with mobile champs like Garen, LeBlanc, and Yi, I wouldn't take any chances when running zero defensive items. To put things in perspective, a Yi with boots2 and one PD would be MUCH faster than an Ashe with 2 PD's and no boots, and a garen with boots2 and FoN would be exactly as fast. This is before things such as ghostblade, MS runes, ghost, and highlander/decisive strike.
If you are literally a one-man team, it pays to be careful. And it's not like he won't be using the AS.

The movement speed was certainly a factor in my choice. While I do have slow and the AS to make frost shot take no time to setup, my fear still was geting caught by a tanky dps with a stun. The other thing is that with yet another AS increase, I'll be healing so fast they can't do shit. Its really situational whether PD or LW will let you heal faster.

I played today trying BT -> Boots -> BT -> PD -> LW -> IE against an armor heavy team (Rumble, Mord, & Garen). I had to stay constantly green-potted, but the results were hilarious. forced them to chase me, picked them off one by one, and they surrendered soon after.

I've certainly learned more over time of using this. #1, farming is important, but ganking is an easier way to rack up cash. Originally I'd been going anti-minion and staying away from teamfights, but I've figured out more transitions for this build. Its certainly not a team-focused build, but if you're doing solo- or duo- queue, its a really good way to be prepared for shitty teammates.

Basically, if they're really squishy, I go BT, BoS, BT, PD, PD, IE, (-Bos) PD. If their really armor heavy, BT, BoS, BT, PD, LW, IE, and I leave it at that. I'm not sure if I can solo the baron like this.

I'll update the guide soon to reflect all this.
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
rigwarl
Profile Joined January 2011
United States540 Posts
April 28 2011 20:10 GMT
#215
that udyr build is amazing
Caphe
Profile Blog Joined May 2007
Vietnam10817 Posts
April 29 2011 05:01 GMT
#216
Wow, IGrok, how can you be this squishy and almost 1a into there base. I don't think Ashe with all-out damage items work unless you are vs a very bad team. Just too squishy to get 3 shots by any decent team.
Terran
iGrok
Profile Blog Joined October 2010
United States5142 Posts
April 29 2011 07:10 GMT
#217
The lifesteal and AS are what keep me alive. With the 3 PD final, I do just under 2,000 dps to their squishies (crit every shot for ~900*2.2AS), and I'm healing 50% of that. So as long as they aren't all instantly focused on me, two of their squishies die, and then they don't have the burst damage to take me down.

This is why Ashe is great: she has range and slow, so she stay out of engagements until she's sniped at least one high damage dealer. Obviously, you can't 1a into their base if the enemy team is decent, but this build just rips apart any squishy-heavy team, which happens fairly often on solo-queue games.
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
EmeraldSparks
Profile Blog Joined January 2008
United States1451 Posts
April 29 2011 07:12 GMT
#218
I take it they had no nukers capable of flash-instagibbing you?
But why?
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
April 29 2011 08:17 GMT
#219
Actually squishies have a tendency to come with high burst which rips a squishy Ashe apart. All out offense is stronger against all tanky melee setups that you can kite.
Lifesteal doesn't keep you alive if you die instantly.

iGrok is quite obviously playing at a very low level right now, and that's the only reason why you can even see him finish 6 big items.
If you have a good reason to disagree with the above, please tell me. Thank you.
iGrok
Profile Blog Joined October 2010
United States5142 Posts
April 29 2011 10:20 GMT
#220
On April 29 2011 17:17 spinesheath wrote:
Actually squishies have a tendency to come with high burst which rips a squishy Ashe apart. All out offense is stronger against all tanky melee setups that you can kite.
Lifesteal doesn't keep you alive if you die instantly.

iGrok is quite obviously playing at a very low level right now, and that's the only reason why you can even see him finish 6 big items.

I am certainly not playing at the top level. In fact,
On April 25 2011 03:44 iGrok wrote:
This isn't intended to be a top arranged-team character guide, since I honestly don't know how this would work there.

Basically, I found a build that works really damn well for me, wrote it up, and asked for feedback ^^. Which I've received, and has helped me make it much better than it started :D. Eventually, I'll probably switch to a more traditional Ashe build, but for now I'm having fun, and thats the most important thing for me
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
zulu_nation8
Profile Blog Joined May 2005
China26351 Posts
April 29 2011 10:35 GMT
#221
You can skip defensive items if the game is going well or you have people who can peel stuff off you and protect you. You're trying to kill as much as possible without dying, so if you're not in danger of dying then get more stuff that helps you kill.
Ordained
Profile Joined June 2010
United States779 Posts
April 29 2011 22:32 GMT
#222
[image loading]

Just played a game with Ashe where the only concern I had was farming in between team fights. She is so much fun for someone so linear
"You are not trying to win, you are trying to be awesome" -Day[9]
BluzMan
Profile Blog Joined April 2006
Russian Federation4235 Posts
April 30 2011 00:51 GMT
#223
How do you outfarm a Sivir.
You want 20 good men, but you need a bad pussy.
Ordained
Profile Joined June 2010
United States779 Posts
April 30 2011 07:36 GMT
#224
Bad sivir probably.
"You are not trying to win, you are trying to be awesome" -Day[9]
yenta
Profile Blog Joined April 2006
Poland1142 Posts
May 06 2011 13:18 GMT
#225
Damn the highest I ever got was like 400 with teemo and a lantern, I think I need to play more 1hr 5v5s :D
Trutacz Practice Discord - https://discord.gg/PWF7Pv
Zato-1
Profile Blog Joined March 2009
Chile4253 Posts
May 06 2011 15:16 GMT
#226
Can't say I agree with that bloodrazor... I'd have gotten another BT or IE, probably.
Go here http://vina.biobiochile.cl/ and input the Konami Code (up up down down left right left right B A)
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2011-05-06 16:13:49
May 06 2011 16:12 GMT
#227
On May 07 2011 00:16 Zato-1 wrote:
Can't say I agree with that bloodrazor... I'd have gotten another BT or IE, probably.

Nasus got 5 armor items, Leblanc got GA+RoA+Rylais, GP got a Giant's Belt (that's probably turning into Mallet or Warmog's), and nobody got MR items. Bloodrazor seems like a legit choice to me over AD items with that kind of survivability distribution.
Moderator
Gandalf
Profile Joined August 2004
Pakistan1905 Posts
May 12 2011 02:51 GMT
#228
Newb question guys, but how many minion kills by 20 minutes is considered good as Ashe going mid, assuming you're neither winning nor losing by a big margin by that time? I need a rough value to gauge my last hitting with. I'm curious to see what sort of minion stats 1800+ or even 2000+ players get.
zulu_nation8
Profile Blog Joined May 2005
China26351 Posts
May 12 2011 03:12 GMT
#229
100 at 12/13min is what you should aim for
HazMat
Profile Blog Joined October 2009
United States17077 Posts
May 12 2011 13:12 GMT
#230
What Zulu said. 20mins is hard to get a goal for since some games you start teamfighting before 20 and others are farmfests.
www.youtube.com/user/ShakeDrizzle | League and SSBM content creator | Armada's Youtube Editor
dnastyx
Profile Blog Joined January 2009
United States2707 Posts
May 12 2011 14:50 GMT
#231
I just estimate how close I am to IE. Aim to is to get it by 18 minutes every game.
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
Last Edited: 2011-06-13 20:21:42
June 13 2011 20:19 GMT
#232
A relatively short IE Ashe guide, not all that detailed.

Runes:
Apen marks
flat armor seals
MP5L glyphs
1 APen/ 2 flat HP quints

or MP5L seals and MRes or MResL glyphs or double MP5. Whatever. Quints are open for changes too.

Masteries:
21/9/0
mastery builder
Go 2 offensive mastery and drop some CDR for it if you have 300 ms latency like me. 1.5% CDR doesn't matter on IE Ashe.

Summoners:
Exhaust and Flash.

Skills:
R>W>Q>E, 1 point in E somewhere from 1-4. W first in all but the rarest cases (really dangerous enemies at lvl 1: E first)

Items:
Boots+3 potions or DBlade depending on lane and opponent.
DBlades as necessary, don't forget potions and wards exist. Get boots if you started DBlade.
BFSword -> Pickaxe
Finish IE (never get Cloak of Agility before the AD items)
Green/Red Elixiers depending on the game
Berserker Greaves here or earlier, for example if you have to go back and can't afford a bigger item but need some extra strength.

Phantom Dancer + Last Whisper, then Bloodthirster. All out offense.

You can get some other items under special conditions: Sword of the Divine against lots of dodge. Executioner's Calling if you're about to end the game, have IE and want lifesteal. Don't get it if you don't expect the game to end soon. I won't rule out other items completely, but I can't think of many cases where you need anything else.
Defense as necessary, but the better you and your team (and your enemies) get, the less you should need. Try to get away without defenses as much as you can. Exhaust and a decent support works wonders.

Gameplay:
Try to get mid. Don't go top. Bottom if you have to, but I dislike it. Without any escapes and underleveled, Ashe is easy prey in bottom lane and midgame fights.
Farm is your goal. Ashe can beat some enemies in a straight up 1v1 lane, but as soon as you put junglers and roamers into the game, you're better off playing safely than trying to prevent the enemy from farming.
In fights, just stay far away from everything and hit the most extended enemy. If you have multiple targets in range, you obviously go for the one that is less tanky, but usually you're going to hit the tank and that's fine. Stay alive >>> deal damage.
Arrows are obviously a huge part of playing Ashe, but I doubt I can teach you how to use it well. Practice.
Get your team to push or take objectives once you finish IE.
Red buff is not all that strong on Ashe. You barely get anything from the slow. The true damage isn't bad, but if you have a melee autoattacker you typicaly want to give it to him.

Why Ashe/why not Ashe?
Ashe has relatively low DPS compared to other ranged ADs. Pick someone else if you mostly need DPS. Pick her if you need more CC and initiation.
If you have a good reason to disagree with the above, please tell me. Thank you.
Gahlo
Profile Joined February 2010
United States35145 Posts
September 03 2011 20:54 GMT
#233
So, I've just started playing around 5 days ago and fell into playing Ashe. As a side note, I'm a sucker for anything with a bow in any game. I'm about level 11 now, improving on my last hitting, trying to refine an item build. You know, new player crap.

One thing I've been putting off for a while has been going mid. I feel super exposed and all together far too vulnerable away from the turret. I'm much more comfortable laning and want to work on feeling more comfortable solo so I can be more at ease going mid. Unfortunately few people at my level jungle and when I play with my friends, which are all level 30 and good players, they just hog everything and I'm along for the ride with 20+ assists.

What tips do you have, as Ashe or in general, for learning to solo mid?
MoonBear
Profile Blog Joined November 2010
Straight outta Johto18973 Posts
Last Edited: 2011-09-03 21:14:19
September 03 2011 21:11 GMT
#234
Ashe is not the best solo-laner. She is the classic "squishy" champion, and I personally use her stats as the baseline for squishyness. She also has no real form of sustain which means she needs to rely on HPots for sustain early on. However, at the lower levels of gameplay, details like this aren't as obvious or important since everyone plays sub-par.

Okay, as for solomid specific stuff with an Ashe context.

Run Flash. It's so good. It's like free ice cream and candy. And then getting paid to eat it.

You're not an early game champion by any stretch of the imagination. You scale pretty well into the late game. So focus on farming, and then farm some more. Get those mechanics of last hitting down. They're so important for AD Carries. Then, start mixing it up and learn how to punish last hits. Know your autoattack range. When someone comes in for a last hit and you can hit then, do so. But at earlier levels, try not to be too close to enemy minions because they will focus you. 16 damage per minion hit hurts at lvl 1 and 2. Since mid lane has no brush, you can always see what the other person is doing. You have a threat radius around you which is basically where you can hurt people safely. It's like a bubble that moves around with you. Try and control what goes on in that bubble.

Harass. You're a ranged champion so you can push around people who are melee, have lower range than you, or have no instant gap closer. Harassing people forces them out of lane leaving you some free time to get exp and farm. This lets you win lane and have a stronger mid/late game. Harassing also puts them into the kill threshold which I will explain later.

Learn to position. Remember to keep toggling your Q on and off where appropriate. If your jungler comes in, toggle it on. That slow is delicious. Use W as well to apply slow. It has a slightly larger range than your autoattack so you can lead with W to slow them which lets you catch up and then keep applying Qs to keep them slowed.

Smartcast. The default hotkey for smart-casting is Shift-QWER. This basically instantly uses the spell on QWER at or in the direction your mouse is pointing. If you're trying to run around or run away from someone and want to W to slow them down, smart cast it. Trying to click with a mouse is too slow and gives them time to chase you and kill toy. Changing to Shift-W has improved my game so much it's not funny.

Don't be afraid to fire your Ult Arrows. You will miss arrows for one reason or another. So learn how to line them up properly, learn how to predict and lead shots, etc.

Every champions has a "burst level". This is basically an amount of damage they can pump out in ~1-2sec to quickly kill someone who is low. Learn the approximate burst levels for the champ you play. Even champions who are more of a sustained damage dealer still have their own level of burst. This will obvious be lower than, say, AP Burst Casters. But it's still respectable. If you have been harassing right, then you can put the enemy into a kill threshold. That is basically the level of hp that is equal to or less than the amount you can burst. For Ashe, you could Ult, W, toggle Q and hit them with a passive-crit charged autoattack. At lvl 6, that's 250 magic damage and just under 250 physical damage with no items. That's still pretty impressive.

And finally always run Flash.
ModeratorA dream. Do you have one that has cursed you like that? Or maybe... a wish?
fant0m
Profile Joined May 2010
964 Posts
September 24 2011 13:00 GMT
#235
I dunno, maybe it's doing WoW arena at a glad level for so long, but I don't really feel like having to click once for a spell slows me down all that much.
DyEnasTy
Profile Blog Joined October 2009
United States3714 Posts
October 11 2011 00:28 GMT
#236
There is nothing more satisfying than launching her ult across map and hitting an opponent (even better when you save/help a teammate!).
Much better to die an awesome Terran than to live as a magic wielding fairy or a mindless sac of biological goop. -Manifesto7
LaM
Profile Blog Joined September 2011
United States1321 Posts
October 11 2011 01:57 GMT
#237
Anybody else thinking 15/0/15 Ashe with Flash/Exhaust is the strongest Ashe right now?

Start off with quick Zerker's boots (dorans or three depending on lane) and then a fast Thirster with a Zeal. Usually Banshee's Veil next, sometimes Last Whisper, and occasionally Infinity Edge. Only other rule is that you finish your Dancer as soon as you get an Infinity Edge, but never before.
Anything is Possible
Ghost-z
Profile Joined September 2010
United States1291 Posts
October 24 2011 02:31 GMT
#238
After starting Doran's Blade and boots is IE "generally" the first core item you should build towards on Ashe? Is it worth rushing to after DB + boots?
Fairy Tales when you're a child begin with "Once upon a time" and when you're an adult begin, "If elected I promise..."
Ghost-z
Profile Joined September 2010
United States1291 Posts
October 24 2011 02:46 GMT
#239
I guess the build I'm considering goes like this:

Doran's Blade to start
Boots of Swiftness or Berzerkers
???
BF Sword >> IE
Zeal >> PD

My first question is "Should I build straight into IE after I get my boots or should I stack another DB or early item first?"
My second question, "Is IE the first legendary item I should build in most games?"
Fairy Tales when you're a child begin with "Once upon a time" and when you're an adult begin, "If elected I promise..."
r.Evo
Profile Joined August 2006
Germany14080 Posts
Last Edited: 2011-10-24 02:57:43
October 24 2011 02:52 GMT
#240
zzz

@the latest two posts.

Ranged AD carries are called that because they are designated to a) be ranged b) have loads of AD and c) because they deal a load of damage.

This (almost) always means that you want some kind of BF item at some point. The options are IE, BT and BC.

-IE is for autoattackers with low AD scaling on their spells, and/or huge range. Get a solo Vamp scepter as needed. (Tristana, Ashe, Caitlyn)
-BT is for autoattackers with either close range or great AD scaling on their spells (MF, Urgot, Ez, (Vayne))
-BC is for a select few under specific circumstances (Vayne/Corki)


On most champions (hint: not ezreal/corki/urgot) you want that first BF item asap, the timing of when it comes out for you means a lot in terms of what your team can achieve.

a) 1-3 dblades, boots, BF item, zeal, LW, PD - Add QSS (nowadays preferred by most people afaik) or Banshees when needed. Get PD before LW if the situation allows it.

b) Boots+max 1 dblade, Wriggles, BF item, zeal, LW, PD - Same comments as above.


tl;dr: Ashe should build IE. Period. BT is a horrible item choice on her.
Also 21 x x is pretty much the standard on AD carries nowadays since the Havoc buff. Not 100% sure if any of the top players deviates from this on Ashe, so take it with a grain of salt. She was always like THE AD carry to like utility the most, but still - Offense 2 gud imoimo.




Edit, ninja'd:

On October 24 2011 11:46 Ghost-z wrote:
I guess the build I'm considering goes like this:

Doran's Blade to start
Boots of Swiftness or Berzerkers
???
BF Sword >> IE
Zeal >> PD

My first question is "Should I build straight into IE after I get my boots or should I stack another DB or early item first?"
My second question, "Is IE the first legendary item I should build in most games?"


Never, never build swiftboots. Just don't. Ashe needs all the damage output she can get and swifties don't help with that. Everytime someone builds swifties on Ashe, god kills a kitten. Don't let more kittens die.


Question #1:
You build as many DBlades as needed, then get IE. "Needed" means a) to not get fucked in lane b) to fuck the other laner royally. If another DBlade means you can fuck with him and deny cs/kill him, go for it.

Don't forget the option for Wriggles. iirc Chaox reasoning for Wriggles was if he a) can hold tower and b) is getting fucked over in lane.

Question #2:
As stated above, yes.
"We don't make mistakes here, we call it happy little accidents." ~Bob Ross
iCanada
Profile Joined August 2010
Canada10660 Posts
Last Edited: 2011-11-05 16:53:57
November 05 2011 16:50 GMT
#241
Why does no one mid with Ashe anymore? I mean, I guess she doesn't have great lane sustainability, but if you start with boots and three health pots it isn't an issue. It isn't like you are going to kill someone early game anyway...

o.o

Is the metagame just shifting away from her? It isn't like she doesn't still dominate hard...

And yes, buy IE first pretty well every game. Lots of +AD, +crit chance, and stronger crits? Hells yeah. If the game is going slow, I like to stack two or three Dorans Blades. After IE I usually grab Phantom Dancers asap. Unless there are extreme circumstances (IE, the whole other team is squishy AP champs, or the WHOLE other team is squishy AD champs, or the WHOLE other team is beefy as hell) I might grab a Banshees/Thornmail/Madreds respectively, but in most cases you'll get a lot more use out of Infinity's Edge on decent teams.
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
November 05 2011 17:06 GMT
#242
People don't go mid with Ashe because everyone will cry and bitch and afk and leave and report and QQ and flame and you can extend that list as much as you like.

There is no reason for Ashe to not be mid. There are some matchups she should avoid, but that's the case in every lane.

metagame
If you have a good reason to disagree with the above, please tell me. Thank you.
iCanada
Profile Joined August 2010
Canada10660 Posts
November 05 2011 17:18 GMT
#243
On November 06 2011 02:06 spinesheath wrote:
People don't go mid with Ashe because everyone will cry and bitch and afk and leave and report and QQ and flame and you can extend that list as much as you like.

There is no reason for Ashe to not be mid. There are some matchups she should avoid, but that's the case in every lane.

metagame


lol, I guess that explains the reaction I got last game.

I'm playing with a buddy who just started, so I am stomping ofcourse. Everyone told me I was absolutely terrible and was pissed because "we were going to lose." One guy even troll deathed into the enemy turrets...

[image loading]

Level 1-10 players are funny.
Ruyguy
Profile Blog Joined January 2011
Canada988 Posts
Last Edited: 2011-11-07 06:30:09
November 07 2011 06:29 GMT
#244
I tend to try too hard in video games, ever since the beginning where I would get mad if I wasn't ever able to win. (I am a sore loser) which is why my gaming life had been dedicated to so few games, so I can get the best that I can with them. I spend most of my time playing starcraft when I game, but have dabbled in LoL. Me, being the try hard I am picked Ashe and has played every game with her and I think I'm level 13. Yea i've read some guides here and there and know what to do build wise. Right now, I can't see myself changing heroes, ranged is so much fun and ashe seems to be a risky, yet rewarding hero to play. For example, she is super squishy, but can deal a lot of damage early game and is really fun to have so much CC on late game 5v5 lane wars. I would say 90% of the games I've played I soloed and gone mid. Why? I dont know I havent played this game enough to know why, but I was just told to! Ashe is great for dipping to the top or bottom lanes to help out the battle and pretty much assure your getting a free kill at lvl 6 with your arrow.

All of this learning aside, it's hard to "carry" a whole team by yourself. It seems if one person "feeds" one person from the other team, or once the other teams kills doubles your teams kills (ex. 10 to 20) its gg. So, the easiest way it seems to win this game is just stay alive, be safe and pick your battles wisely! Yet, there are too many heroes out there that don't understand this and rush in like a boss thinking they can take on the whole team...why? Nonetheless, Ashe is a lot of fun and I don't see myself changing champions any time soon.

HypernovA
Profile Joined October 2010
Canada556 Posts
November 16 2011 15:39 GMT
#245
Alright so with the new summoner spell Surge, does anyone take this?

I've been doing Flash/Surge but I seem to lose a lot of survivability and I have to resort to getting some defensive items.

Is flash/ghost still the best combo?
Shawngood
Profile Joined March 2010
Germany473 Posts
November 16 2011 15:46 GMT
#246
Flash/Ghost, Flash/Exhaust, Flash/Cleanse. Offensive summoners on Ashe are not a good idea.
@ESL_Shawn
zer0das
Profile Blog Joined May 2007
United States8519 Posts
November 16 2011 15:59 GMT
#247
Pretty much. Can't beat Flash/Ghost, especially since exhaust can be cleansed now...
Hakker
Profile Blog Joined May 2010
United States1360 Posts
November 16 2011 16:49 GMT
#248
Ghost is such an amazing summoner on ashe, there are very few situations where i wouldnt take flash/ghost
Spicy_Curry
Profile Blog Joined March 2011
United States10573 Posts
Last Edited: 2011-11-16 18:25:42
November 16 2011 18:24 GMT
#249
I generally take Ghost/Flash on most AD carries since positioning during teamfights is usually far better than 250 extra tacked on damage or a slow on a single person. However the reason that Ashe is unpopular is because she has no escape mech other than the slow and if you have gap closing heros like pretty much every melee hero the slow that she provides is useless.
High Risk Low Reward
SMD
Profile Joined December 2010
Canada627 Posts
November 22 2011 02:07 GMT
#250
On June 14 2011 05:19 spinesheath wrote:
A relatively short IE Ashe guide, not all that detailed.

Runes:
Apen marks
flat armor seals
MP5L glyphs
1 APen/ 2 flat HP quints

or MP5L seals and MRes or MResL glyphs or double MP5. Whatever. Quints are open for changes too.

Masteries:
21/9/0
mastery builder
Go 2 offensive mastery and drop some CDR for it if you have 300 ms latency like me. 1.5% CDR doesn't matter on IE Ashe.

Summoners:
Exhaust and Flash.

Skills:
R>W>Q>E, 1 point in E somewhere from 1-4. W first in all but the rarest cases (really dangerous enemies at lvl 1: E first)

Items:
Boots+3 potions or DBlade depending on lane and opponent.
DBlades as necessary, don't forget potions and wards exist. Get boots if you started DBlade.
BFSword -> Pickaxe
Finish IE (never get Cloak of Agility before the AD items)
Green/Red Elixiers depending on the game
Berserker Greaves here or earlier, for example if you have to go back and can't afford a bigger item but need some extra strength.

Phantom Dancer + Last Whisper, then Bloodthirster. All out offense.

You can get some other items under special conditions: Sword of the Divine against lots of dodge. Executioner's Calling if you're about to end the game, have IE and want lifesteal. Don't get it if you don't expect the game to end soon. I won't rule out other items completely, but I can't think of many cases where you need anything else.
Defense as necessary, but the better you and your team (and your enemies) get, the less you should need. Try to get away without defenses as much as you can. Exhaust and a decent support works wonders.

Gameplay:
Try to get mid. Don't go top. Bottom if you have to, but I dislike it. Without any escapes and underleveled, Ashe is easy prey in bottom lane and midgame fights.
Farm is your goal. Ashe can beat some enemies in a straight up 1v1 lane, but as soon as you put junglers and roamers into the game, you're better off playing safely than trying to prevent the enemy from farming.
In fights, just stay far away from everything and hit the most extended enemy. If you have multiple targets in range, you obviously go for the one that is less tanky, but usually you're going to hit the tank and that's fine. Stay alive >>> deal damage.
Arrows are obviously a huge part of playing Ashe, but I doubt I can teach you how to use it well. Practice.
Get your team to push or take objectives once you finish IE.
Red buff is not all that strong on Ashe. You barely get anything from the slow. The true damage isn't bad, but if you have a melee autoattacker you typicaly want to give it to him.

Why Ashe/why not Ashe?
Ashe has relatively low DPS compared to other ranged ADs. Pick someone else if you mostly need DPS. Pick her if you need more CC and initiation.



I started playing LoL bout a week ago, been using ashe 80% of the time....
have a few questions -

what matchups should i avoid? ( im usually not playing great players but still)

when should i get DBlade to start, and when should i get boots+potions?
when should i add Dblades or should i not.

is it every a good idea to get armor or magic resist?

masteries: everything changed like 3 days after i started playing, anyone have updated masteries builds?


anyone who can help would be appreciated!

Ryuu314
Profile Joined October 2009
United States12679 Posts
November 22 2011 02:21 GMT
#251
On November 22 2011 11:07 SMD wrote:
Show nested quote +
On June 14 2011 05:19 spinesheath wrote:
A relatively short IE Ashe guide, not all that detailed.

Runes:
Apen marks
flat armor seals
MP5L glyphs
1 APen/ 2 flat HP quints

or MP5L seals and MRes or MResL glyphs or double MP5. Whatever. Quints are open for changes too.

Masteries:
21/9/0
mastery builder
Go 2 offensive mastery and drop some CDR for it if you have 300 ms latency like me. 1.5% CDR doesn't matter on IE Ashe.

Summoners:
Exhaust and Flash.

Skills:
R>W>Q>E, 1 point in E somewhere from 1-4. W first in all but the rarest cases (really dangerous enemies at lvl 1: E first)

Items:
Boots+3 potions or DBlade depending on lane and opponent.
DBlades as necessary, don't forget potions and wards exist. Get boots if you started DBlade.
BFSword -> Pickaxe
Finish IE (never get Cloak of Agility before the AD items)
Green/Red Elixiers depending on the game
Berserker Greaves here or earlier, for example if you have to go back and can't afford a bigger item but need some extra strength.

Phantom Dancer + Last Whisper, then Bloodthirster. All out offense.

You can get some other items under special conditions: Sword of the Divine against lots of dodge. Executioner's Calling if you're about to end the game, have IE and want lifesteal. Don't get it if you don't expect the game to end soon. I won't rule out other items completely, but I can't think of many cases where you need anything else.
Defense as necessary, but the better you and your team (and your enemies) get, the less you should need. Try to get away without defenses as much as you can. Exhaust and a decent support works wonders.

Gameplay:
Try to get mid. Don't go top. Bottom if you have to, but I dislike it. Without any escapes and underleveled, Ashe is easy prey in bottom lane and midgame fights.
Farm is your goal. Ashe can beat some enemies in a straight up 1v1 lane, but as soon as you put junglers and roamers into the game, you're better off playing safely than trying to prevent the enemy from farming.
In fights, just stay far away from everything and hit the most extended enemy. If you have multiple targets in range, you obviously go for the one that is less tanky, but usually you're going to hit the tank and that's fine. Stay alive >>> deal damage.
Arrows are obviously a huge part of playing Ashe, but I doubt I can teach you how to use it well. Practice.
Get your team to push or take objectives once you finish IE.
Red buff is not all that strong on Ashe. You barely get anything from the slow. The true damage isn't bad, but if you have a melee autoattacker you typicaly want to give it to him.

Why Ashe/why not Ashe?
Ashe has relatively low DPS compared to other ranged ADs. Pick someone else if you mostly need DPS. Pick her if you need more CC and initiation.



I started playing LoL bout a week ago, been using ashe 80% of the time....
have a few questions -

what matchups should i avoid? ( im usually not playing great players but still)

when should i get DBlade to start, and when should i get boots+potions?
when should i add Dblades or should i not.

is it every a good idea to get armor or magic resist?

masteries: everything changed like 3 days after i started playing, anyone have updated masteries builds?


anyone who can help would be appreciated!


Most duo bot lane matchups should be fine. Caitlyn, Graves, Kog are usually the most problematic, but a well coordinated Trist/support or Vayne/support lane can be scary too. Honestly, though, playing ashe just means you have to play very safe for the most part and just focus on csing.

Dblade start is whenever you have a support that has sustain (heals). Otherwise you start boots+3pot. You want to have 1-3 dblades depending on how badly you need the hp/cost-efficient stats to survive your lane OR if you're dominating your lane getting an extra dblade can help you dominate even harder. You don't want to go overboard on dblades though. Generally getting 2 dorans items is very solid and safe.

You should definitely be building a Guardian angel, banshees, OR quicksilver sash come lategame. Guardian angel for balanced defensive stats and if your team absolutely fails without you. Banshees if they have some scary frontloaded spells you want to dodge (ie Annie, Blitz, etc...) QSS is probably the most solid/common choice as it's cheap. It's best for magic resist and to get rid of problematic cc, especially suppressions (WW, Skarner, Malz)

Masteries is basically all relevant AD masteries in the offensive tree with the remaining points in wherever you think is necessary. Defensive for a little more early game tankiness or utility for the movespeed.
Curu
Profile Joined March 2010
Canada2817 Posts
November 22 2011 02:39 GMT
#252
On November 06 2011 01:50 iCanada wrote:
Why does no one mid with Ashe anymore? I mean, I guess she doesn't have great lane sustainability, but if you start with boots and three health pots it isn't an issue. It isn't like you are going to kill someone early game anyway...

o.o

Is the metagame just shifting away from her? It isn't like she doesn't still dominate hard...

And yes, buy IE first pretty well every game. Lots of +AD, +crit chance, and stronger crits? Hells yeah. If the game is going slow, I like to stack two or three Dorans Blades. After IE I usually grab Phantom Dancers asap. Unless there are extreme circumstances (IE, the whole other team is squishy AP champs, or the WHOLE other team is squishy AD champs, or the WHOLE other team is beefy as hell) I might grab a Banshees/Thornmail/Madreds respectively, but in most cases you'll get a lot more use out of Infinity's Edge on decent teams.


Ashe kind of gets shat on hard by a lot of mids. She has horrendous mana with W being her only way to put out good damage so she's going to be out harassed and out-traded by a huge majority of the heroes you usually send to mid. She also has no way to clear minion waves fast so someone like Sion, Morgana, Malzahar, etc could just instantly kill the minion wave then have free reign to roam and gank while Ashe struggles to last hit under the tower.
wat
rigwarl
Profile Joined January 2011
United States540 Posts
Last Edited: 2011-11-22 05:15:40
November 22 2011 05:14 GMT
#253
I find Ashe vs Morg to be a very good matchup in Ashe's favor, as your long range pretty much means you're never going to get Q'd and her Black Shield does very little to you. You can't deny her farm with W but I think you "win" if you match her CS.

Bad matchups are unavoidable damage- Ryze, Annie, etc. who can all just stand near their melee minions and press Q and click on you for a chunk of your lifebar every time you go up to last hit is bad.
Ryuu314
Profile Joined October 2009
United States12679 Posts
Last Edited: 2011-11-22 07:39:02
November 22 2011 07:38 GMT
#254
On November 22 2011 14:14 rigwarl wrote:
I find Ashe vs Morg to be a very good matchup in Ashe's favor, as your long range pretty much means you're never going to get Q'd and her Black Shield does very little to you. You can't deny her farm with W but I think you "win" if you match her CS.

Bad matchups are unavoidable damage- Ryze, Annie, etc. who can all just stand near their melee minions and press Q and click on you for a chunk of your lifebar every time you go up to last hit is bad.

Well doesn't Morg get beat by most range AD champs anyways?

If clearing creeps is a problem you just grab a wriggles and you should be able to counter-push Morg decently well.
Caphe
Profile Blog Joined May 2007
Vietnam10817 Posts
January 03 2012 19:24 GMT
#255
I am coming back to playing Ashe, but as people stated above, the game seems to shift from this good old champ. I mean look at all the AD carry that came out later, they all have some kind of escape mechanism and even AP nowaday has gap closing ability.
People just hate Ashe now, whenever I use Ashe just threat to quit or troll. If we win, no one say nothing, but if we doing bad people start to blame on Ashe even I win my lane and got a positive K/D score.

So please, tell me, is Ashe still viable?
Terran
little fancy
Profile Joined August 2011
Germany2504 Posts
January 03 2012 20:20 GMT
#256
Lategame Ashe is still a boss in teamfights. SO good. And her Ultimate is still one of the best initiations.


But when you pick Ashe, you should prepare to lose your lane. Her laning after lvl 1-3 is utterly shitty. Besides Volley every 20/16 seconds and your initial crit (that you won't hit an enemy with if he's at least semi-competent) you don't have the ability to trade hits in lane.

Go with a passive support (I prefer Janna over Soraka tho since she can interrupt pesky burst comps like Trist / Ali or Taric / Vayne) and try to farm as good as possible.

If you're not getting zoned too much, cs decently and don't lose the tower before 15 mins, you are pretty much set once you get your IE.


However, regarding SoloQ, I'd just recommend another AD carry and use good old Ashe with your ranked team.


zer0das
Profile Blog Joined May 2007
United States8519 Posts
January 03 2012 20:21 GMT
#257
Of course she is, she can kite people all day long after a point, and nailing a long stun on a critical person who is out of position to start a fight is always going to be great. She doesn't do as much damage as other AD carries, but I think Graves and Vayne being way better than other AD carries in damage output (while being hard to kill) has made Ashe fall out of favor more than anything.
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
January 03 2012 20:33 GMT
#258
I'd attribute it more to the tanky tops that people are playing and initiating with (plus a number of junglers). Ashe is the only carry that can initiate a fight so she'll always have that special place. If you don't need ashe to initiate then her kit is pretty lackluster compared to other ad carries that have been released. Her kiting with frost arrows are pretty awesome, but red buff is a suitable replacement for most carries since they have escape skills.

If you can make some game changing ashe arrows then ashe is win. If you aren't then you're better off playing something else in my opinion.
I'll always be your shadow and veil your eyes from states of ain soph aur.
little fancy
Profile Joined August 2011
Germany2504 Posts
January 03 2012 20:38 GMT
#259
On January 04 2012 05:21 zer0das wrote:
Of course she is, she can kite people all day long after a point, and nailing a long stun on a critical person who is out of position to start a fight is always going to be great. She doesn't do as much damage as other AD carries, but I think Graves and Vayne being way better than other AD carries in damage output (while being hard to kill) has made Ashe fall out of favor more than anything.



IMO it depends on how you look at it.

If you compare her kit with Vayne's / Grave's she looks a lot weaker and these two probably deal more damage in shorter time, but in reality she often gets more AAs in since no one escapes her once slowed.

Only thing is she really lacks escape mechanisms besides Flash which makes her more team reliant which is way she is stronger in a coordinated ranked team (iirc, CLG used Ashe with Doublelift in one of the recent tournies and just won uncontested lategame).
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
January 03 2012 21:21 GMT
#260
graves and vayne are in right now because we're seeing an assassin resurgence. noct and lee are picking up out of the jungle and assholes like Pantheon, TF, Kass and Ahri are picking up too. these guys are pretty indifferent to your range because they just jump on you from forever away and blow you up, so graves and vayne are preferable to poke ADs because poke battles aren't happening anymore, it's just teams diving each other's carries, so having that crazy damage output is more useful than poking kits. If we see powerful counter-assassin teamfighters pick back up like amumu and galio, the poking ranged ADs will come back.
mogwaismusings.wordpress.com
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
January 03 2012 23:10 GMT
#261
Conditions that must be met for me to consider picking Ashe nowadays (assuming you get put into the duo lane):
- No direct counters like JARVAN, Panth, Rammus, Noct, TF...
- Your team has enough DPS to make up for Ashe's low DPS.
- You pick her late enough that the enemy can't sneak a strong counter in anymore.
- Enemy team is light on tanky champs like Singed and Renekton.
Optionally:
- Janna on your team (for pushing away all the crap that jumps on you).
- Soraka on your team and your main mid/lategame threats are all physical.
Reasons to pick her over someone else:
- Lack of initiation on your team.
- Sometimes for the Volley spam.

The build is either standard IE PD LW stuff, or a Bruta/Ghostblade variant (may even include Reverie). IE if the enemy team is not too heavy on gap closers. Bruta is the enemy team is relatively squishy/burst heavy (like double AP).


I'd say the best situation you can get for an Ashe pick these days is if your enemies run a squishy, heavy burst composition (bonus points if they have Vayne as their AD). In that case CDR Ashe works wonders. IE Ashe feels more like a bad Graves that you have to pick because you messed up your teamcomp.
If you have a good reason to disagree with the above, please tell me. Thank you.
Caphe
Profile Blog Joined May 2007
Vietnam10817 Posts
January 04 2012 04:04 GMT
#262
Thank you guys for pointing out so many helpful things about Ashe. I am at around 1500(dropped to 1400 recently) and normally duo will my friend, but since hes stop playing like 2 weeks ago. I am all alone . Well, jugding from my elo and being solo rightnow. I will not pick Ashe in ranked since neither me or my team will have the co-ordination to let her really shine.

Still gonna pick her in normal for trolling my team and get some good laugh though . And I am gonna give Graves a try and see how it goes.
Terran
Alzadar
Profile Blog Joined April 2010
Canada5009 Posts
Last Edited: 2012-02-01 13:25:33
February 01 2012 13:23 GMT
#263
Having a bit of fun lately with support Ashe, but I can't quite decide on a build, neither for items or skills.

Your whole purpose in life is to slow, so maxing Q first makes the most sense I think. But what next? As a support a free CV is nice, but having a strong low CD poke/slow in lane and early team fights is also useful.

Itemwise I'm really only confused on boots. Merc's, CDR, Mobility and even Swiftness all have their relative merits. Other than boots it seems as if Reverie, Stark's, Black Cleaver and then some tankiness is all you need. 65 armor shred +35% permaslow on your AD carry's main target OP, plus you grant them 20% lifesteal. Going to have to experiment with the new Locket and Zeke's.
I am the Town Medic.
Alaric
Profile Joined November 2009
France45622 Posts
February 01 2012 13:47 GMT
#264
45, Stark's (well, Zeke's now) doesn't have the -armor aura anymore.
Cant take LMS hipsters serious.
sylverfyre
Profile Joined May 2010
United States8298 Posts
Last Edited: 2012-02-01 15:06:37
February 01 2012 15:04 GMT
#265
No, but support ashe does somewhat like the CDR on it too. And she needed the health. You don't need CDR boots anymore, and the Zeke's fervor gives you that bit of survivability that you wanted.

Reverie, Zeke's has got your CDR handled now, with more survivability than Reverie/starks had before, for less money (and less crazy starks aura, but whatever.)
What flavor boots?
And should a cleaver go after that? It's a bit big, but maybe you'll get to pick up some farm. The shred helps your real carry, and it balances raising your AD and AS reasonably well without having to buy multiple items which you can't really afford.

As far as max second, I think volley is too good to not max. The CV portion of hawkshot isn't half bad at low level, it still lets you check bushes or over the back wall to dragon with it, etc.
Gandalf
Profile Joined August 2004
Pakistan1905 Posts
February 01 2012 15:36 GMT
#266
Any tips on laning mid Ashe vs Lux? I had this MU today and Lux's harass let her out CS me (I managed not to die though). I called ganks on mid, we killed her a couple of times, and I caught up, but by myself I was losing the lane.
barbsq
Profile Joined November 2009
United States5348 Posts
February 01 2012 17:55 GMT
#267
On February 02 2012 00:36 Gandalf wrote:
Any tips on laning mid Ashe vs Lux? I had this MU today and Lux's harass let her out CS me (I managed not to die though). I called ganks on mid, we killed her a couple of times, and I caught up, but by myself I was losing the lane.


even during the ranged-carry mid days, ashe was always 'never really wins, but never really hardcore loses' type of champion. More often than not, in nearly every lane, you would just try to farm as best you can with volley and then try to go for a kill at lvl 6 with a jungle gank + ECA to try and catch up if you missed out on any farm. So basically, you played it about right (as far as i can tell).
Look at this guy, constantly diluting himself! (╮°-°)╮┳━┳ ( ╯°□°)╯ ┻━┻
zer0das
Profile Blog Joined May 2007
United States8519 Posts
February 01 2012 20:38 GMT
#268
Boots first, don't stand near creeps so she can't CS and hit you with Lucent Singularity. Volley whenever it's on cooldown and she's in range.

It's not a great matchup though, her range is large and if she hits you with a q, you're going to take a lot of damage if you don't outright die.
little fancy
Profile Joined August 2011
Germany2504 Posts
February 02 2012 01:25 GMT
#269
So, many specific questions until now, but what about Ashe as an AD carry in general? Viable (again) after she got buffed with this recend Patch? I'm not talking about solo queue but rather ranked 5's where you usually can trust your team to protect you and your support actually supports.


To be honest, I really want it somehow because she has always been my favourite AD carry by far as she feels so oldschool to play (I love the times kiting whole teams like a boss when not every common bruiser had a damn gap closer...).

And I still think that lategame Ashe is a freaking beast.

Only thing concerning Ashe's viability is her utterly weak laning phase which those buffs obviously were aimed at. With a little tweak on the rune & mastery setup (maybe using 1-2 good old HP quints and taking 21/9/0 instead of 21/0/9) and a passive playstyle feat. Janna / Soraka as a support.... hm... just theorycrafting, but I like the idea of her getting back to her old glorious status.

I mean, when even some top players (I listened to Chauster & Doublelift talking about Ashe some days ago) think her laning is better than post Sejuani patch nerf Vayne's it doesn't seem impossible. Thoughts?
XenOmega
Profile Blog Joined December 2010
Canada2822 Posts
February 02 2012 01:29 GMT
#270
Her passive needs to be something else Or to recharge faster as she level up)
Seuss
Profile Blog Joined May 2010
United States10536 Posts
Last Edited: 2012-02-02 01:46:48
February 02 2012 01:46 GMT
#271
Really all they need to do is make it so that her passive has a one stack minimum (e.g. she always has at least +3/6/9/12/15/18% crit). Then her passive becomes awesome enough to nerf her again.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
Hidden_MotiveS
Profile Blog Joined February 2010
Canada2562 Posts
Last Edited: 2012-02-02 02:06:26
February 02 2012 02:06 GMT
#272
On February 02 2012 10:46 Seuss wrote:
Really all they need to do is make it so that her passive has a one stack minimum (e.g. she always has at least +3/6/9/12/15/18% crit). Then her passive becomes awesome enough to nerf her again.

I don't think that's the main reason people don't pick ashe though. No AD steroid isn't good, but her slow makes up for it. It doesn't make up for her lack of escapes.
little fancy
Profile Joined August 2011
Germany2504 Posts
February 04 2012 13:31 GMT
#273
This guy is amazing: playing Ashe non-stop winning lane impressively almost every game, now even with Xin Zhao "support" at 2.2k ELO - how is this possible?!



Microchaton
Profile Joined March 2011
France342 Posts
Last Edited: 2012-02-04 14:10:33
February 04 2012 14:10 GMT
#274
Ashe's really good now . Arrow visible on the minimap is really great ! Tier 1 definitely.
Stormy
Gaslo
Profile Joined February 2011
Finland951 Posts
February 04 2012 14:26 GMT
#275
I love it how people work. Last week i picked Ashe, i had a guy start trolling, because "the game is already lost, we have ashe, so bad"

And now some minor nerfs, and i have ashe in every game, and everyone is talking about how godly she is. Like wtf people. :<

clickrush
Profile Blog Joined May 2010
Switzerland3257 Posts
February 04 2012 16:44 GMT
#276
On February 02 2012 10:29 XenOmega wrote:
Her passive needs to be something else Or to recharge faster as she level up)


if anything she should get a crit every time she uses an ability. or increase crit chance while attacking the same target. Right now her passive is only a filler because she has too much utility to warrant better scaling.
oGsMC: Zealot defense, Stalker attack, Sentry forcefieldu forcefieldu, Marauder die die
kuresuti
Profile Blog Joined December 2009
1393 Posts
February 04 2012 16:51 GMT
#277
On February 05 2012 01:44 clickrush wrote:
Show nested quote +
On February 02 2012 10:29 XenOmega wrote:
Her passive needs to be something else Or to recharge faster as she level up)


if anything she should get a crit every time she uses an ability. or increase crit chance while attacking the same target. Right now her passive is only a filler because she has too much utility to warrant better scaling.


She will most likely end up not having any sort of crit at all, since they are phasing the stat out (they only changed the crit mastery so far).

I hope they don't give her AD/LvL or something stupid like that. Caitlyn already has the headshot ability, which would've been a suitable replacement for crit, so that's pretty much out.
Gahlo
Profile Joined February 2010
United States35145 Posts
February 04 2012 17:02 GMT
#278
They aren't phasing out crit.
kuresuti
Profile Blog Joined December 2009
1393 Posts
February 04 2012 17:10 GMT
#279
On February 05 2012 02:02 Gahlo wrote:
They aren't phasing out crit.


Hmm... Okay.

I assumed they would, since they removed the mastery and dodge. After all, luck should be minimal in a competitive game.
theMarkovian
Profile Joined June 2010
Netherlands183 Posts
February 04 2012 17:20 GMT
#280
They found early-game, no drawback crit (AKA, the "free" talent) to be a problem. Late-game crit is not viewed as a problem, nor are the crit runes (due to having to sacrifice stats for it).

I haven't seen successful ashes yet since the patch. They all lose lane still
Hit me up ingame! ID: Markovian.126; Diamond@EU
little fancy
Profile Joined August 2011
Germany2504 Posts
March 07 2012 13:35 GMT
#281
In group phase A of yesterday's IEM Championship @ Hannover, Ashe has been picked several times. She was even banned vs. aAa because irrc it is said that yellowstar does magical things with her. And if I'm not mistaken, FnaticRC Lamia scored a pentakill with her.

And just now, that on day two TSM was destroyed by 3 perfect arrows in a row, it starts getting hilarious IMO. It seems like even people at the very top level of play have completely forgotten about how to deal with Ashe's ultimate - wtf is going on?


From my experience, a gamechanging arrow must be well aimed but requires a little luck in addition to be truly devastating. Inb4 Ashe becoming fotm.
gtrsrs
Profile Joined June 2010
United States9109 Posts
July 16 2012 05:35 GMT
#282
so can i get a good guide on how to lane as ashe these days?

can she just not trade at all? i was up 40 cs and a kill on an enemy draven (ashe soraka v draven taric) and was still getting demolished in trades, nearly instantly bursted. is draven that strong, is taric that strong, or was i doing something wrong? should i just arrow other lanes and try to get my teammates fed or save arrow for jungle gank? i feel dominant some games and pathetic other games. the only thing that's really consistent is i always out-cs the enemy champ, but that's cause my elo is so low now that my girlfriend could out-cs them. how can i tell when i'm going to win a trade? do i all-in when i manage a crit?

basically i just want an update on ashe because arrow is the best skill in the game and i want to master it/her
i play ... hearthstone =\^.^/= Winterfox
nyxnyxnyx
Profile Joined April 2010
Indonesia2978 Posts
July 16 2012 05:52 GMT
#283
trade with range and volley as an additional free atk. when winning lane try to volley aoe on both supp / ad (especially applicable against any lane not taric/sona/ali who gain from healing multiple targets)

ashe is particularly strong at 1 (with volley and free crit) and then only again at 6 so that 2-5 is rather awkward
cool beans
Lmui
Profile Joined November 2010
Canada6213 Posts
July 16 2012 06:32 GMT
#284
Taric draven is a very strong lane since they have much higher burst and sustained damage than you. Your sole advantage as ashe is volley being on a short cooldown and being long ranged. Draven will outdamage you shot for shot because of his spinning axes so you have to poke, not trade.

Laning is pretty much just volleying them whenever you have a clear shot and otherwise playing passive against an aggressive lane like draven taric or any aggressive lane in general.
shadowravenn
Profile Joined July 2012
South Africa30 Posts
July 16 2012 11:15 GMT
#285
Remember that Ashe is not an early game killer. She only really becomes a killer later on in the game. If you're saying that you are up on CS, then perfect, just keep at it.

When you transition into the mid-late game is your time to shine.
monx
Profile Blog Joined May 2010
Canada1400 Posts
Last Edited: 2012-08-15 15:00:31
August 15 2012 03:22 GMT
#286
i am just beginning playing LoL and am having fun with ashe but i would like to see an updated guide just to know the basics with her. I know the skill at my level is really poor right now but still i want to learn now and not later. Thanks
@ggmonx
Craton
Profile Blog Joined December 2009
United States17250 Posts
August 15 2012 05:02 GMT
#287
Best broad piece of advice is to have a loose trigger finger on your ult 'cause hitting a carry wins team fights much of the time and also to learn the highest percentage angles for arrows. There are certain places people like to stand near towers and in lane.
twitch.tv/cratonz
Sponkz
Profile Joined May 2011
Denmark4564 Posts
August 15 2012 05:06 GMT
#288
On July 16 2012 20:15 shadowravenn wrote:
Remember that Ashe is not an early game killer. She only really becomes a killer later on in the game. If you're saying that you are up on CS, then perfect, just keep at it.

When you transition into the mid-late game is your time to shine.



Depends on how well you can initiate ganks with arrow tbh. A good tip if you're on voice communication with mid, is to hit an arrow when you recall, because it will be alot harder for the enemy to notice (and it's easier to hit because it's a straight line), and most mid's should be able to utilize a proper arrow with a kill.
hi
cLutZ
Profile Joined November 2010
United States19574 Posts
December 10 2012 07:57 GMT
#289
Is there any reason to do the static shiv 1st build CHaox was doing on ashe? It seems kinda weak lategame, but seems fun regardless.
Freeeeeeedom
ZERG_RUSSIAN
Profile Blog Joined November 2008
10417 Posts
December 10 2012 08:06 GMT
#290
What was the context he was doing it in? It sounds very similar to the pdancer first builds that was popular on vayne pre-s3. It looks really fun if you're just planning to be a permaslow until you catch your IE.
I'm on GOLD CHAIN
cLutZ
Profile Joined November 2010
United States19574 Posts
December 10 2012 08:29 GMT
#291
On December 10 2012 17:06 ZERG_RUSSIAN wrote:
What was the context he was doing it in? It sounds very similar to the pdancer first builds that was popular on vayne pre-s3. It looks really fun if you're just planning to be a permaslow until you catch your IE.


He was doing it vs. Curse NA. He did it 2 games in a row, one when they were a little behind, the other they were a little ahead. The magic damage proc did decent damage i guess.
Freeeeeeedom
Emon_
Profile Blog Joined November 2009
3925 Posts
Last Edited: 2012-12-11 22:28:11
December 11 2012 20:26 GMT
#292
I've been tinkering with IE + PD but it feels safe. Everyone expects it and counters at the right time. Is there a way to customize the build toward arm-pen + crit chance? Black Cleaver / PD / Last Whisper or Ghostblade?

Edit: Black Cleaver is awesome. Rushing it, switching PD for Stinger (only for attack speed), then going for Last Whisper, another Black Cleaver and then a Phanton Dancer. Adding in survivability as needed. Gone from under 5 kills per game to 10+ consistently for 3 games. Sticking with this
"I know that human beings and fish can coexist peacefully" -GWB ||
clickrush
Profile Blog Joined May 2010
Switzerland3257 Posts
January 26 2013 23:42 GMT
#293
ashe man. ppl should play her more. she works so well with high damage bruisers lategame, she has such a strong laneing phase against alot of the popular champions. she does very well vs cait, vayne and ezreal. against mf its a hard matchup but doable if you can do a couple good moves. the really bursty ones like corki and graves can be a nightmare though. but hell she is underrated. there was a time when she was like in every game. her ult got a higher cd and ppl stopped playing her. until then she received some substantial early game buffs. in comps with assassins like irelia, diana etc you should consider picking her because they are not gonna initiate anyways. ashe does not carry as hard as most other ad carries. but she brings invaluable utility to the table. just don't do the mistake of playing passive during the midgame. hitting arrow on mid at the right time and killing their turret can be so much more valuable as getting a couple more CS. Also you need to do this kind of stuff in soloq becuase then ppl trust you to hit arrow at the right times and they will dive in if you shoot it. this is old news but it had to be said.
oGsMC: Zealot defense, Stalker attack, Sentry forcefieldu forcefieldu, Marauder die die
LeeDawg
Profile Joined April 2012
United States1306 Posts
January 26 2013 23:59 GMT
#294
holy outdated OP batman
:-)
little fancy
Profile Joined August 2011
Germany2504 Posts
January 27 2013 00:47 GMT
#295
On January 27 2013 08:42 clickrush wrote:
ashe man. ppl should play her more. she works so well with high damage bruisers lategame, she has such a strong laneing phase against alot of the popular champions. she does very well vs cait, vayne and ezreal. against mf its a hard matchup but doable if you can do a couple good moves. the really bursty ones like corki and graves can be a nightmare though. but hell she is underrated. there was a time when she was like in every game. her ult got a higher cd and ppl stopped playing her. until then she received some substantial early game buffs. in comps with assassins like irelia, diana etc you should consider picking her because they are not gonna initiate anyways. ashe does not carry as hard as most other ad carries. but she brings invaluable utility to the table. just don't do the mistake of playing passive during the midgame. hitting arrow on mid at the right time and killing their turret can be so much more valuable as getting a couple more CS. Also you need to do this kind of stuff in soloq becuase then ppl trust you to hit arrow at the right times and they will dive in if you shoot it. this is old news but it had to be said.


You pretty much summed it up and I'm pretty sure that any half decent player knows about this. Lategame Ashe turns around whole games like she always did.
The problem is that she doesn't really fit well into the current (professional gaming) metagame where tier one towers are falling at the 5th - 10th minute mark. Even if she is picked for her ultimate and permaslow, she still needs to be doing at least some DPS and these can only come from IE + PD eventually. With no inherent burst, she is not of much use compared to a 20 minute BT, DB, Boots2 Graves/Ezreal. In addition,she is naturally weak vs. all these popular divers (Noc, Khazix, Wukong) and unstoppable carry hunters (Irelia / Olaf) and thus became a niche pick in competitive play. She's still fine like she always was, but that's not what's needed right now.

Only thing I can imagine is her surprise effect to wreck unprepared opponents. Her ultimate can really punish the current super aggressive playstyle, especially since I'm sure that not many teams are used to play against her (I guess friday's EU S3 qualifiers had one team [was it GIANTS?] successfully run her where her arrows just won three teamfights in a row by simply hitting someone out of position; you could observe really well that the caught players didn't resepect her arrow what lost them the game in the end).
cLutZ
Profile Joined November 2010
United States19574 Posts
January 27 2013 01:45 GMT
#296
Ashe's issue for me is that she is uncomfortable in the pick order as an AD. I don't think its safe to pick Ashe until you see the enemy AD/Sup pick (if you don't want to laneswap). And I'd like to see at least 1 solo to make sure they can't dive too hard.
Freeeeeeedom
sylverfyre
Profile Joined May 2010
United States8298 Posts
January 27 2013 02:52 GMT
#297
If it's a squshy diver/assassin though (khazix comes to mind) then ashe has strengths against them too - means they have more than 1-2 valid arrow targets for fight initiation
cLutZ
Profile Joined November 2010
United States19574 Posts
January 27 2013 05:18 GMT
#298
Arrow always feels unreliable. Sometimes you get a pick, sometimes you hit 4, sometimes you miss, sometimes you need to use it just to peel yourself.

Ashe vs. KhaZix is too risky for me.
Freeeeeeedom
deth2munkies
Profile Blog Joined April 2010
United States4051 Posts
January 27 2013 05:20 GMT
#299
I really like the Static Shiv + Havoc Enchant early game when you're running a kill lane. You can permaslow anyone that ever gets in range and kite for days. Only issue is that you take a slight midgame hit to damage.
ZERG_RUSSIAN
Profile Blog Joined November 2008
10417 Posts
January 27 2013 05:37 GMT
#300
The biggest problem with Ashe is that you just get so owned in lane by like 90% of the pairs bot
I'm on GOLD CHAIN
deth2munkies
Profile Blog Joined April 2010
United States4051 Posts
January 27 2013 07:10 GMT
#301
On January 27 2013 14:37 ZERG_RUSSIAN wrote:
The biggest problem with Ashe is that you just get so owned in lane by like 90% of the pairs bot


Actually, I found if you go with Lulu, Taric, Leona, or some other high damage support, you can often win fights easily. Barrier as the 2nd summoner is the key to beating burst lanes.

Again, you're kinda low damage early game so you need to (preferably) kite to win. If their lane has no hard initiation, you can play Ashe/Nunu and walk all over people with BB and infinite slows.
Amarok
Profile Joined August 2010
Australia2003 Posts
January 27 2013 07:29 GMT
#302
On the other hand Ashe is a great 2v1 laner. Huge range, great poke, you can inflict great punishment when the solo laner gets into range and she's awesome at supporting ganks. Best of all it gets her through her toughest period.

Giants used Ashe exceptionally well in their game against Fnatic at LCS. Abused her range to smash the top tower early and get FB, kept her shielded from a 2v2 lane till midgame then used plenty of vision to open up arrow opportunities.
Fighting for peace is like screwing for virginity
clickrush
Profile Blog Joined May 2010
Switzerland3257 Posts
January 27 2013 19:25 GMT
#303
what?
ashe has one of the best laneing phases you just go balls out aggressive and push the lane like crazy. Just like you would with cait but ashe's W compared to cait's Q is a bit weaker but the instant cast time, the added slow and the huge cone makes it so much better because you can combo it with an auto very often.
oGsMC: Zealot defense, Stalker attack, Sentry forcefieldu forcefieldu, Marauder die die
NeoGeoOdin
Profile Joined October 2011
Colombia140 Posts
February 27 2013 20:58 GMT
#304
what you think about ashes E? i always max it for maximun farm at early stages, best case at 15 min i have 700 extra gold.
nosliw
Profile Blog Joined December 2008
United States2716 Posts
February 27 2013 21:03 GMT
#305
cashashe loves E and averice blade
SwizzY
Profile Blog Joined September 2010
United States1549 Posts
Last Edited: 2013-02-27 21:15:20
February 27 2013 21:14 GMT
#306
On January 28 2013 04:25 clickrush wrote:
what?
ashe has one of the best laneing phases you just go balls out aggressive and push the lane like crazy. Just like you would with cait but ashe's W compared to cait's Q is a bit weaker but the instant cast time, the added slow and the huge cone makes it so much better because you can combo it with an auto very often.


I think ashe W is a little more unreliable than cait Q, not by alot, but the damage output at the end of the arc leaves some spaces in between where targets might not get hit (doesn't happen that often, just enough to notice).

I don't think ashe has a good laning phase at all (this is after maining ashe for a few hundred games), she has to play conservative while poking with w to get cs when jungle doesn't show for a minute or two, and she gets crushed by 90% of bot lanes possible because her positioning play is so unforgiving.

And if the opponent ADC gets vamp scepter or has a sona or any sort of lead to where you get zoned... laning is a straight bitch.

EDIT* - FUcking a I popped my 1000th post cherry on this reply. Goddamnit I was trying to save it... >.>
All that glitters is not gold, all that wander are not lost, the old that is strong does not wither, deep roots are not reached by frost.
Alaric
Profile Joined November 2009
France45622 Posts
Last Edited: 2013-02-27 21:55:20
February 27 2013 21:52 GMT
#307
Just copying jcc's post about cAshe here (the discussion pans a few more posts after that) since it was posted just a few hours ago:
On February 28 2013 01:56 jcc wrote:
Show nested quote +
On February 27 2013 16:38 iCanada wrote:
On February 27 2013 13:59 Sermokala wrote:
On February 27 2013 13:48 Zooper31 wrote:
On February 27 2013 13:43 zodde wrote:
On February 27 2013 13:25 Sermokala wrote:
On February 27 2013 13:19 zodde wrote:
On February 27 2013 13:13 Sermokala wrote:
Its not even akali or rengar anymore. Any of the new super gapcloser junglers or god forbid hecarim or garen come out of the woodwork the second your out of position and you know that you're already fucked and gona die.


Garen is so good at this. Midgame, an ADCs barely scratch garen, but he kills them in like 4 seconds. Hate that guy. His W is getting nerfed though, so i guess that will help.

I've decided to just go stright bortk omen whenever I see garen in games. not too much longer until bortk gives as too for a good 1 item power curve.


Gotta try that. Anyone knows when the botrk change is supposed to go live?


The 5% change is live now. It's fully buffed atm.

He's refering to the 30%as that bortk has on the pbe right now and should be going in the next patch on the 28th when maintinence was annouced today. Not sure on the change as patch notes arnt out yet ofc.

Adcs now have a really weak mid game for a strong early and late game. So champs are being picked up that have a super charged mid game to throw off the adc. Garen vi hec j4 still can't touch a 6 item adc tho.


Nasus on the other hand makes a 6 item AD worthless. Wither make them move so slow, do no damages.

Just manage to get your team to stall till 40 minute mark you win erry game. Be a 5k HP 200/200 resistances freak who makes their AD useless and has a Q that does like +800 damage. In addition, gets AoE 5% per second Hp burn (which also gives him increased AD) on his ult. Nasus R so strong in League of Warmogs, even if you just sticking to one tank for one second you prolly going to hit the max AD bonus from his R, if you running at their AD you probably going to get like +500 AD with everyone trying to peel you.

You can win 45 minute games where other team like 10-15k gold ahead.

On February 27 2013 16:19 Shotcoder wrote:
On February 27 2013 16:13 Craton wrote:
200 CS with a 0 threat build. What exactly is the enemy team doing during all of this?


Zero threat? You are completely fine because of your ult. Yes you dont have the same damage, but you're 800 gold behind? Is that really back breaking in a lane where you're main focus is farming? Dorans>Avarice>BF is completely viable and barely puts you behind if you play passive.


How you going to stop a Taric, Thresh, Alistar, Lulu, Lux, Nautilus, Blitz, Sona, Leona or Zyra from just poking your balls off / just hard engaging on you? You can't use arrow every trade...

Its not like you can expect your jungler to pressure bottom that hard either because bottom ridiculously hard to gank always 2+ wards down there unless one just expire.

I don't buy it, think you just get totally crushed by any competent bot lane if you rush Avarice while having no trading ability. Only Support I could see not just totally zoning you is like Soraka, but no one plays Soraka anymore.



Ok, you're making alot of incorrect assumptions here and seem to not be very comfortable with Ashe's playstyle in general. You ask how to deal with hard initiating supports in lane, and i'm guessing that this leaks into later on in the game into "How do you deal with hard initiating jungler ganks? Or hard initating bruisers in team fights?" - None of this matters to Cash Ashe because it is IRRELEVANT to what items you get. That initial 800 gold into avarice changes none of those dynamics, if anything it makes them easier to deal with because you can peak faster and kill those bruisers faster before they hit dangerous peaks.
Now, i also described the scenario on WHAT TO DO to appropriately get away with this build in a way that the enemy adc, nothing short of super blue golems lvl 2 all in, can do to stop. I'll set my conditions on when i MOST OFTEN pick Cash Ashe and the scenarios she excels in for GUARENTEED advantages.

  • 1) - You are blue side. Not because of golems, but because it allows you to abuse your lvl 1 crit / W by harassing the blue.

  • 2) - First request Sona support, and if you cant get sona get Zyra, and worst case scenario get janna. Why? Sona allows you to start dorans safely, provides the strongest lvl 1 in bot lane in conjunction with your crit / w, and allows you to TOGETHER rush to their blue, "60" second ward their banana bush, then green ward their blue.
    You can force their jungler to a) Back cuz he gets low from your harass b) the enemy bot lane to get REAL low from defending your harass, c) steal blue cuz hes trying to smiteless and you hit it over wall, or d) he has to smite and mid has to waste time in conjunction with their bot to stall your harass.

  • 3) That you know how to appropriately control lane flow and after the lvl 1 stuff you come to lane (ideally ahead in hp), SHOVE IT HARD, and non stop shove until you hit about 800 -1200 gold, immediately back, buy avarice and maybe longsword or a few pots. you can get away with this cuz you harassed the fuck out of the jungler and KNOW he cant punish for 3-4 minutes.
    And almost no enemy bot lane can deal with that kind of shove with a dorans start ashe + sona or zyra in the first 3 levels unless they want to risk an all in where the likelihood of your jungler being there is MUCH higher than theirs.

  • 4) On return of buying your avarice, you again shove fast 2-3 waves, then shop and you can equalize what items they bought. They started dorans too and bought vamp? Ok, you bought dorans, avarice, shoved, shopped, buy longsword. THE TRADE VALUE IS EQUAL in atk damage, he only has the 10% lifesteal, which means nothing to you cuz you have sona and want SELECTIVE burst trades with W, + Sona Q and autos. Not extended trades or allins.

  • 5) Ashe and Sona both have HUGE range, learn to kite, learn to harass CORRECTLY, learn to disengage.

  • 6) Supports like taric are actually VERY easy to deal with. He's sort of a joke support after a certain elo, very easy to push out of lane if the enemy adc has long range and the enemy support is ranged.
    Also leona / blitz supports are predictable. Blitz support is also very squishy. Dont get grabbed, and if he runs up to you to punch you fucking just attack him, he is squishy, he will either die, back, or the trade will be equal deaths. Which favors you cuz you have a CONSTANT larger income.

  • 7) Ashe isn't the best "herp derp" pick this adc whenever you want. Much like Vayne, Kog, I put Ashe in the hyper carry category.
    She has no ingrained escape, so if you are 4th pick and they ALREADY have J4, Leona, Ahri, etc then you chose your fate. That is a scenario you'd want a safer adc like ezreal, trist, sivir, etc. BUT, if you pick ashe against a good comp, OR you get so much money so fast and your team KNOWS how to play with an ashe (cuz its very different than playin with a graves or ezreal), you can still easily win and still be ahead.


Typical build order btw would be: Dorans --> first 800 fast buy avarice --> longsword ---> BF or pickaxe (depending on how soon you gotta back) ---> vamp --> Beserks ---> Shiv ---> BotRK or LW, etc etc.
Cant take LMS hipsters serious.
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
February 27 2013 22:26 GMT
#308
On February 28 2013 06:14 SwizzY wrote:
Show nested quote +
On January 28 2013 04:25 clickrush wrote:
what?
ashe has one of the best laneing phases you just go balls out aggressive and push the lane like crazy. Just like you would with cait but ashe's W compared to cait's Q is a bit weaker but the instant cast time, the added slow and the huge cone makes it so much better because you can combo it with an auto very often.


I think ashe W is a little more unreliable than cait Q, not by alot, but the damage output at the end of the arc leaves some spaces in between where targets might not get hit (doesn't happen that often, just enough to notice).

I don't think ashe has a good laning phase at all (this is after maining ashe for a few hundred games), she has to play conservative while poking with w to get cs when jungle doesn't show for a minute or two, and she gets crushed by 90% of bot lanes possible because her positioning play is so unforgiving.

And if the opponent ADC gets vamp scepter or has a sona or any sort of lead to where you get zoned... laning is a straight bitch.

EDIT* - FUcking a I popped my 1000th post cherry on this reply. Goddamnit I was trying to save it... >.>

Make the post anyways and then post a few more times to replies in your thread. No one will notice!
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
Silentenigma
Profile Joined July 2009
Turkey2037 Posts
February 28 2013 00:53 GMT
#309
Ashe has one of the worst laning phases.You cant poke people without pushing creeps and you lose most of trades against other champions.
She also have no escape mechanism like graves ez and that makes her very weak against assasin champions.She isnt late game king like vayne kog aswell.
I dont see any reason to pick her instead of another ad carry lol.
日本語が上手ですね
triangle
Profile Blog Joined October 2007
United States3803 Posts
February 28 2013 01:34 GMT
#310
On February 28 2013 09:53 Silentenigma wrote:
Ashe has one of the worst laning phases.You cant poke people without pushing creeps and you lose most of trades against other champions.
She also have no escape mechanism like graves ez and that makes her very weak against assasin champions.She isnt late game king like vayne kog aswell.
I dont see any reason to pick her instead of another ad carry lol.

Ashe is a monster late game against the right teams. She doesn't have vayne's damage, but arrow is unbelievably strong, and permanent slows can wreck anyone without a gap closer.
Also known as waterfall / w4terfall
arb
Profile Blog Joined April 2008
Noobville17921 Posts
February 28 2013 02:10 GMT
#311
On February 28 2013 10:34 triangle wrote:
Show nested quote +
On February 28 2013 09:53 Silentenigma wrote:
Ashe has one of the worst laning phases.You cant poke people without pushing creeps and you lose most of trades against other champions.
She also have no escape mechanism like graves ez and that makes her very weak against assasin champions.She isnt late game king like vayne kog aswell.
I dont see any reason to pick her instead of another ad carry lol.

Ashe is a monster late game against the right teams. She doesn't have vayne's damage, but arrow is unbelievably strong, and permanent slows can wreck anyone without a gap closer.

doesnt everyone have a gap closer nowadays
Artillery spawned from the forges of Hell
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
February 28 2013 04:07 GMT
#312
On February 28 2013 11:10 arb wrote:
Show nested quote +
On February 28 2013 10:34 triangle wrote:
On February 28 2013 09:53 Silentenigma wrote:
Ashe has one of the worst laning phases.You cant poke people without pushing creeps and you lose most of trades against other champions.
She also have no escape mechanism like graves ez and that makes her very weak against assasin champions.She isnt late game king like vayne kog aswell.
I dont see any reason to pick her instead of another ad carry lol.

Ashe is a monster late game against the right teams. She doesn't have vayne's damage, but arrow is unbelievably strong, and permanent slows can wreck anyone without a gap closer.

doesnt everyone have a gap closer nowadays


I feel that she can't deal with anyone with spammable gap closers; otherwise, she is retardedly strong.
https://twitter.com/SufficientStats
Alaric
Profile Joined November 2009
France45622 Posts
February 28 2013 04:09 GMT
#313
On February 28 2013 11:10 arb wrote:
Show nested quote +
On February 28 2013 10:34 triangle wrote:
On February 28 2013 09:53 Silentenigma wrote:
Ashe has one of the worst laning phases.You cant poke people without pushing creeps and you lose most of trades against other champions.
She also have no escape mechanism like graves ez and that makes her very weak against assasin champions.She isnt late game king like vayne kog aswell.
I dont see any reason to pick her instead of another ad carry lol.

Ashe is a monster late game against the right teams. She doesn't have vayne's damage, but arrow is unbelievably strong, and permanent slows can wreck anyone without a gap closer.

doesnt everyone have a gap closer nowadays

Once it's on CD you don't have a gap closer anymore.

(Doesn't work too well against guys like Xin or Jax who like to stack CDR or just plain Diana/Kha'Zix/Zed.)
Cant take LMS hipsters serious.
schmutttt
Profile Blog Joined November 2010
Australia3856 Posts
August 02 2013 14:50 GMT
#314
I've been playing Ashe in ranked with reasonable success, I copied genjas build with muramana over PD/shiv (All other items are standard) is this still ok? Her base as scales so well that I honestly don't feel any problems kiting late game.
sylverfyre
Profile Joined May 2010
United States8298 Posts
August 03 2013 16:32 GMT
#315
I find Muramana pretty god-awful when paired with Genja's item set and Genja's that builds need more AS and/or CDR to actually use Muramana correctly. I'd much rather copy Sneaky's builds. Shiv is just SO GOOD on Ashe.
NationInArms
Profile Blog Joined December 2010
United States1553 Posts
August 04 2013 00:13 GMT
#316
On August 04 2013 01:32 sylverfyre wrote:
I find Muramana pretty god-awful when paired with Genja's item set and Genja's that builds need more AS and/or CDR to actually use Muramana correctly. I'd much rather copy Sneaky's builds. Shiv is just SO GOOD on Ashe.

Wait, what's Sneaky's builds? And has anyone seen the supposed "Asian Meta Ashe" where you build Brutalizer or something for a Black Cleaver?
BW for life | Fantasy, MMA, SlayerS_Boxer | Taengoo! n_n | "Lelouch vi Britannia commands you! Obey me, subjects! OBEY ME, WORLD!" | <3 Emi
Ghost-z
Profile Joined September 2010
United States1291 Posts
August 05 2013 03:35 GMT
#317
What about cool down blue ashe build?

SotEL, Black Cleaver, CDR boots, and Muramana.

Spam 2.4 second volleys all damn day for the seige comp.
Fairy Tales when you're a child begin with "Once upon a time" and when you're an adult begin, "If elected I promise..."
oxo51
Profile Joined April 2020
1 Post
April 04 2020 17:56 GMT
#318
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