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[Champion] Ashe - Page 14

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spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
January 03 2012 23:10 GMT
#261
Conditions that must be met for me to consider picking Ashe nowadays (assuming you get put into the duo lane):
- No direct counters like JARVAN, Panth, Rammus, Noct, TF...
- Your team has enough DPS to make up for Ashe's low DPS.
- You pick her late enough that the enemy can't sneak a strong counter in anymore.
- Enemy team is light on tanky champs like Singed and Renekton.
Optionally:
- Janna on your team (for pushing away all the crap that jumps on you).
- Soraka on your team and your main mid/lategame threats are all physical.
Reasons to pick her over someone else:
- Lack of initiation on your team.
- Sometimes for the Volley spam.

The build is either standard IE PD LW stuff, or a Bruta/Ghostblade variant (may even include Reverie). IE if the enemy team is not too heavy on gap closers. Bruta is the enemy team is relatively squishy/burst heavy (like double AP).


I'd say the best situation you can get for an Ashe pick these days is if your enemies run a squishy, heavy burst composition (bonus points if they have Vayne as their AD). In that case CDR Ashe works wonders. IE Ashe feels more like a bad Graves that you have to pick because you messed up your teamcomp.
If you have a good reason to disagree with the above, please tell me. Thank you.
Caphe
Profile Blog Joined May 2007
Vietnam10817 Posts
January 04 2012 04:04 GMT
#262
Thank you guys for pointing out so many helpful things about Ashe. I am at around 1500(dropped to 1400 recently) and normally duo will my friend, but since hes stop playing like 2 weeks ago. I am all alone . Well, jugding from my elo and being solo rightnow. I will not pick Ashe in ranked since neither me or my team will have the co-ordination to let her really shine.

Still gonna pick her in normal for trolling my team and get some good laugh though . And I am gonna give Graves a try and see how it goes.
Terran
Alzadar
Profile Blog Joined April 2010
Canada5009 Posts
Last Edited: 2012-02-01 13:25:33
February 01 2012 13:23 GMT
#263
Having a bit of fun lately with support Ashe, but I can't quite decide on a build, neither for items or skills.

Your whole purpose in life is to slow, so maxing Q first makes the most sense I think. But what next? As a support a free CV is nice, but having a strong low CD poke/slow in lane and early team fights is also useful.

Itemwise I'm really only confused on boots. Merc's, CDR, Mobility and even Swiftness all have their relative merits. Other than boots it seems as if Reverie, Stark's, Black Cleaver and then some tankiness is all you need. 65 armor shred +35% permaslow on your AD carry's main target OP, plus you grant them 20% lifesteal. Going to have to experiment with the new Locket and Zeke's.
I am the Town Medic.
Alaric
Profile Joined November 2009
France45622 Posts
February 01 2012 13:47 GMT
#264
45, Stark's (well, Zeke's now) doesn't have the -armor aura anymore.
Cant take LMS hipsters serious.
sylverfyre
Profile Joined May 2010
United States8298 Posts
Last Edited: 2012-02-01 15:06:37
February 01 2012 15:04 GMT
#265
No, but support ashe does somewhat like the CDR on it too. And she needed the health. You don't need CDR boots anymore, and the Zeke's fervor gives you that bit of survivability that you wanted.

Reverie, Zeke's has got your CDR handled now, with more survivability than Reverie/starks had before, for less money (and less crazy starks aura, but whatever.)
What flavor boots?
And should a cleaver go after that? It's a bit big, but maybe you'll get to pick up some farm. The shred helps your real carry, and it balances raising your AD and AS reasonably well without having to buy multiple items which you can't really afford.

As far as max second, I think volley is too good to not max. The CV portion of hawkshot isn't half bad at low level, it still lets you check bushes or over the back wall to dragon with it, etc.
Gandalf
Profile Joined August 2004
Pakistan1905 Posts
February 01 2012 15:36 GMT
#266
Any tips on laning mid Ashe vs Lux? I had this MU today and Lux's harass let her out CS me (I managed not to die though). I called ganks on mid, we killed her a couple of times, and I caught up, but by myself I was losing the lane.
barbsq
Profile Joined November 2009
United States5348 Posts
February 01 2012 17:55 GMT
#267
On February 02 2012 00:36 Gandalf wrote:
Any tips on laning mid Ashe vs Lux? I had this MU today and Lux's harass let her out CS me (I managed not to die though). I called ganks on mid, we killed her a couple of times, and I caught up, but by myself I was losing the lane.


even during the ranged-carry mid days, ashe was always 'never really wins, but never really hardcore loses' type of champion. More often than not, in nearly every lane, you would just try to farm as best you can with volley and then try to go for a kill at lvl 6 with a jungle gank + ECA to try and catch up if you missed out on any farm. So basically, you played it about right (as far as i can tell).
Look at this guy, constantly diluting himself! (╮°-°)╮┳━┳ ( ╯°□°)╯ ┻━┻
zer0das
Profile Blog Joined May 2007
United States8519 Posts
February 01 2012 20:38 GMT
#268
Boots first, don't stand near creeps so she can't CS and hit you with Lucent Singularity. Volley whenever it's on cooldown and she's in range.

It's not a great matchup though, her range is large and if she hits you with a q, you're going to take a lot of damage if you don't outright die.
little fancy
Profile Joined August 2011
Germany2504 Posts
February 02 2012 01:25 GMT
#269
So, many specific questions until now, but what about Ashe as an AD carry in general? Viable (again) after she got buffed with this recend Patch? I'm not talking about solo queue but rather ranked 5's where you usually can trust your team to protect you and your support actually supports.


To be honest, I really want it somehow because she has always been my favourite AD carry by far as she feels so oldschool to play (I love the times kiting whole teams like a boss when not every common bruiser had a damn gap closer...).

And I still think that lategame Ashe is a freaking beast.

Only thing concerning Ashe's viability is her utterly weak laning phase which those buffs obviously were aimed at. With a little tweak on the rune & mastery setup (maybe using 1-2 good old HP quints and taking 21/9/0 instead of 21/0/9) and a passive playstyle feat. Janna / Soraka as a support.... hm... just theorycrafting, but I like the idea of her getting back to her old glorious status.

I mean, when even some top players (I listened to Chauster & Doublelift talking about Ashe some days ago) think her laning is better than post Sejuani patch nerf Vayne's it doesn't seem impossible. Thoughts?
XenOmega
Profile Blog Joined December 2010
Canada2822 Posts
February 02 2012 01:29 GMT
#270
Her passive needs to be something else Or to recharge faster as she level up)
Seuss
Profile Blog Joined May 2010
United States10536 Posts
Last Edited: 2012-02-02 01:46:48
February 02 2012 01:46 GMT
#271
Really all they need to do is make it so that her passive has a one stack minimum (e.g. she always has at least +3/6/9/12/15/18% crit). Then her passive becomes awesome enough to nerf her again.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
Hidden_MotiveS
Profile Blog Joined February 2010
Canada2562 Posts
Last Edited: 2012-02-02 02:06:26
February 02 2012 02:06 GMT
#272
On February 02 2012 10:46 Seuss wrote:
Really all they need to do is make it so that her passive has a one stack minimum (e.g. she always has at least +3/6/9/12/15/18% crit). Then her passive becomes awesome enough to nerf her again.

I don't think that's the main reason people don't pick ashe though. No AD steroid isn't good, but her slow makes up for it. It doesn't make up for her lack of escapes.
little fancy
Profile Joined August 2011
Germany2504 Posts
February 04 2012 13:31 GMT
#273
This guy is amazing: playing Ashe non-stop winning lane impressively almost every game, now even with Xin Zhao "support" at 2.2k ELO - how is this possible?!



Microchaton
Profile Joined March 2011
France342 Posts
Last Edited: 2012-02-04 14:10:33
February 04 2012 14:10 GMT
#274
Ashe's really good now . Arrow visible on the minimap is really great ! Tier 1 definitely.
Stormy
Gaslo
Profile Joined February 2011
Finland951 Posts
February 04 2012 14:26 GMT
#275
I love it how people work. Last week i picked Ashe, i had a guy start trolling, because "the game is already lost, we have ashe, so bad"

And now some minor nerfs, and i have ashe in every game, and everyone is talking about how godly she is. Like wtf people. :<

clickrush
Profile Blog Joined May 2010
Switzerland3257 Posts
February 04 2012 16:44 GMT
#276
On February 02 2012 10:29 XenOmega wrote:
Her passive needs to be something else Or to recharge faster as she level up)


if anything she should get a crit every time she uses an ability. or increase crit chance while attacking the same target. Right now her passive is only a filler because she has too much utility to warrant better scaling.
oGsMC: Zealot defense, Stalker attack, Sentry forcefieldu forcefieldu, Marauder die die
kuresuti
Profile Blog Joined December 2009
1393 Posts
February 04 2012 16:51 GMT
#277
On February 05 2012 01:44 clickrush wrote:
Show nested quote +
On February 02 2012 10:29 XenOmega wrote:
Her passive needs to be something else Or to recharge faster as she level up)


if anything she should get a crit every time she uses an ability. or increase crit chance while attacking the same target. Right now her passive is only a filler because she has too much utility to warrant better scaling.


She will most likely end up not having any sort of crit at all, since they are phasing the stat out (they only changed the crit mastery so far).

I hope they don't give her AD/LvL or something stupid like that. Caitlyn already has the headshot ability, which would've been a suitable replacement for crit, so that's pretty much out.
Gahlo
Profile Joined February 2010
United States35172 Posts
February 04 2012 17:02 GMT
#278
They aren't phasing out crit.
kuresuti
Profile Blog Joined December 2009
1393 Posts
February 04 2012 17:10 GMT
#279
On February 05 2012 02:02 Gahlo wrote:
They aren't phasing out crit.


Hmm... Okay.

I assumed they would, since they removed the mastery and dodge. After all, luck should be minimal in a competitive game.
theMarkovian
Profile Joined June 2010
Netherlands183 Posts
February 04 2012 17:20 GMT
#280
They found early-game, no drawback crit (AKA, the "free" talent) to be a problem. Late-game crit is not viewed as a problem, nor are the crit runes (due to having to sacrifice stats for it).

I haven't seen successful ashes yet since the patch. They all lose lane still
Hit me up ingame! ID: Markovian.126; Diamond@EU
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