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[Champion] Kassadin - Page 11

Forum Index > LoL Strategy
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Mogwai
Profile Blog Joined January 2009
United States13274 Posts
February 10 2011 17:49 GMT
#201
except that Kassadin mercilessly dumps all over Nidalee.
mogwaismusings.wordpress.com
Dezzimal
Profile Joined April 2009
United States148 Posts
Last Edited: 2011-02-11 19:01:24
February 11 2011 19:00 GMT
#202
With practice should I be able to Null Sphere Pantheon and Vlad without getting Aegis'd or Transfused, respectively? Null Sphere is 700 range whereas the other two are 600 range, which I feel is basically a hair's width worth of latency so I'm unsure if I should keep trying to master that.
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2011-02-11 19:03:40
February 11 2011 19:03 GMT
#203
On February 12 2011 04:00 Dezzimal wrote:
With practice should I be able to Null Sphere Pantheon and Vlad without getting Aegis'd or Transfused, respectively? Null Sphere is 700 range whereas the other two are 600 range, which I feel is basically a hair's width worth of latency so I'm unsure if I should keep trying to master that.

With Vlad it's definitely possible to not get transfused.

With Panth I'm not sure you can if he goes boots-first. The difference in movespeed might be large enough that he can get in jump range before the Null Sphere projectile hits him, even if you play correctly.
Moderator
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
February 11 2011 19:12 GMT
#204
On February 12 2011 04:00 Dezzimal wrote:
With practice should I be able to Null Sphere Pantheon and Vlad without getting Aegis'd or Transfused, respectively? Null Sphere is 700 range whereas the other two are 600 range, which I feel is basically a hair's width worth of latency so I'm unsure if I should keep trying to master that.

I dunno, I don't find it really hard enough to require practice >_<. But yes, you should be able to Q and run away without taking harassment most of the time.
mogwaismusings.wordpress.com
Dezzimal
Profile Joined April 2009
United States148 Posts
February 11 2011 19:32 GMT
#205
http://dl.dropbox.com/u/9016170/panthvskass.lrf

Heres a replay of me trying to do it in the mid lane Kass vs. Panth. Feels like the cast animation + travel time is more than enough for that 100 range difference to be made up.
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
February 11 2011 19:36 GMT
#206
I can't watch replays, but what's the big deal if he's silenced when he hits you? He doesn't really have a good follow up. Anyway, if I had to guess, I'd say you're picking the wrong time to poke with Q. You want to try to punish his last hits with it so that he needs to get out of his attack animation before he can close distance.
mogwaismusings.wordpress.com
zulu_nation8
Profile Blog Joined May 2005
China26351 Posts
February 15 2011 19:19 GMT
#207
I just bought Kass. I'm gonna go with mpen/armor/mres/hp. How should I level his skills and what summoners should I get? Thanks
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
February 15 2011 19:22 GMT
#208
I like Teleport/Ghost 0/9/21 QWQEQR -> R > Q = E > W in most matchups, but it is matchup dependent. If you never get to auto-attack creeps (like vs. Morde), just skip W. And if they 1 shot creepwaves and are hard to harass (morg, sion, sivir, etc), I prioritize E, otherwise I max Q after level 6.
mogwaismusings.wordpress.com
TL Blazeraid
Profile Joined January 2011
566 Posts
Last Edited: 2011-02-15 19:24:34
February 15 2011 19:23 GMT
#209
qwqeqreeeeqqrwwrww

ghost/flash + cleanse/ignite

You probably want a bit of MP5 from rune page.

Edit: What mogwai said too
Deleted User 30223
Profile Blog Joined August 2007
3104 Posts
March 12 2011 21:59 GMT
#210
kassadin has been my main for like 2-3 months now and i just realized i had no clue what his passive was until today

time to try out ad/dps kass. any specific builds?
Kaniol
Profile Blog Joined March 2009
Poland5551 Posts
March 12 2011 22:13 GMT
#211

The best AD kassadin i remember! Though GP had better build
StuffedTurkey
Profile Joined May 2010
United States859 Posts
March 13 2011 07:18 GMT
#212
On March 13 2011 07:13 Kaniol wrote:
http://www.youtube.com/watch?v=uOT4nP0p6E4
The best AD kassadin i remember! Though GP had better build

my 1400 remove scurvy heal OP
You can't milk those!
UniversalSnip
Profile Blog Joined July 2010
9871 Posts
Last Edited: 2011-03-13 08:41:50
March 13 2011 08:41 GMT
#213
On February 11 2011 02:49 Mogwai wrote:
except that Kassadin mercilessly dumps all over Nidalee.


Have you ever gotten double buff with nidalee on the other team? You can just go across the map in a straight line towards her and kill her lol, kass with a buff is totally unfair against nid.
"How fucking dare you defile the sanctity of DotA with your fucking casual plebian terminology? May the curse of Gaben and Volvo be upon you. le filthy casual."
TheYango
Profile Joined September 2008
United States47024 Posts
March 14 2011 23:57 GMT
#214
http://www.solomid.net/guides.php?g=97

Some interesting notes:
- 9/0/21, rather than 0/9/21
- No W, max E after 2 ranks in Q
- Diagonal Rs blink farther than horizonal or vertical ones?
Moderator
L
Profile Blog Joined January 2008
Canada4732 Posts
March 15 2011 00:20 GMT
#215
On March 15 2011 08:57 TheYango wrote:
http://www.solomid.net/guides.php?g=97

Some interesting notes:
- 9/0/21, rather than 0/9/21
- No W, max E after 2 ranks in Q
- Diagonal Rs blink farther than horizonal or vertical ones?

Diagonal R over terrain blinks you farther, i can vouch for that.
The number you have dialed is out of porkchops.
TL Blazeraid
Profile Joined January 2011
566 Posts
March 15 2011 00:24 GMT
#216
That's one way to play kass, but its definitely outshined by aggro kass and tank(uta) kass

I think every most TL kass would agree with me

(have fun leaving q at 2, for starters)
Phunkapotamus
Profile Joined April 2010
United States496 Posts
March 15 2011 00:29 GMT
#217
I highly doubt that diagonal R is actually farther than any other direction. It's just just looks like that because of the game's camera angle.
"Do a barrel roll"
Deleted User 30223
Profile Blog Joined August 2007
3104 Posts
Last Edited: 2011-03-15 13:15:21
March 15 2011 13:13 GMT
#218
after countless 4v5's and queue dodges

success!

[image loading]
JALbert
Profile Joined March 2011
United States484 Posts
March 15 2011 14:20 GMT
#219
On March 15 2011 09:29 Phunkapotamus wrote:
I highly doubt that diagonal R is actually farther than any other direction. It's just just looks like that because of the game's camera angle.


Read the link posted. You travel in a straight line through terrain, so if you hit a wall at an angle, you're travel further than just heading straight through.
Stealing Nashor Podcast - http://stealingnashor.libsyn.com | Stupid build enthusiast
Southlight
Profile Blog Joined August 2007
United States11768 Posts
Last Edited: 2011-03-23 09:03:13
March 23 2011 09:01 GMT
#220
Regrowth + Health -> Phil Stone -> Boots -> Cata -> Ionian -> depends on game

Ionia/Merc + RoA + RoA + RoA + Deathcap + Void
oraoraoraoraoraoraoraora
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