[Champion] Gangplank - Page 26
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Alaric
France45622 Posts
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RouaF
France4120 Posts
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101toss
3232 Posts
On July 24 2012 16:53 Ryuu314 wrote: He was referring to before the gold generation component of gp/10 items became unique. Way back in the day, the gold generation passive wasn't unique so you could stack 2 philos and have the same gold generation as stacking a philo+hog now. Back then every champion (except maybe AD carries) and their mother would go some stupid shit like 2 philo+hog or 2 hog+philo then build real items since that crap was crazy efficient, cheap, and reliable. The way he phrased it made it sound like the gp/5 nerf was reverted. In other words, I was going to do some philo/hog stacking on jarvan again. Unfortunately, gp5 are still unique. | ||
panzer
93 Posts
On July 24 2012 21:44 RouaF wrote: So... I played too much gangplank on my 1700 smurf and got a warning from riot. First picking gangplank apparently isn't appreciated yet ![]() fping gp is kind of asking for trouble. i run my gp with crit reds, armor yellows, mr/lvl blue and gp10 quints. 9/0/21 is very very good on gp for a jewplank build (ms,mana,manaregen,gp10), if im starting blue or have a fear of getting lvl 2-4 camped i can pick up boots 3 pots and a ward thanks to the wealth mastery. just play like a bitch and get pushed, freeze at turret till u get nuf money for tabi and hog, i find that philo first leaves you very squishy early and with the recent mana buffs to parley i just focus on qing the creeps. it helps a lot to have a good jungler that can help u to push in people that try to freeze the lane at turret and zone you from cs as gp doesnt trade well vs most of the fotm toplane picks. hog -> tabi -> philo -> avarice -> phage into tf ga warmogs atma. the new parley simply works as 1.5 gp10 item if you can freely q spam the creeps. you need smart creepwave managment. i just love getting pushed in early, you are very very safe and the enemy laner is under a lot of pressure because of gps passive combined with a possible gank and if gp snowballs from this its really really ugly for the opponent i like the crit reds, it synergises with avarice and gps whole kit, some people will think twice about trading with you if they eat a q crit. it just preference, you can put here anything you want i feel. the worst thing that you can do is to get trigger happy on the enemy laner early and pushing the lane which opens u to ganks in the most important laning phase for jewplank. i played like this on multiple accounts spanning from unranked (love smurfing :3) to plat and found great success. while solo u seem to not put much pressure on top but you have global presence with the ultimate and if you can hit the 20+ minute mark you will come out very very strong | ||
RouaF
France4120 Posts
On July 25 2012 02:27 panzer wrote: fping gp is kind of asking for trouble. i run my gp with crit reds, armor yellows, mr/lvl blue and gp10 quints. 9/0/21 is very very good on gp for a jewplank build (ms,mana,manaregen,gp10), if im starting blue or have a fear of getting lvl 2-4 camped i can pick up boots 3 pots and a ward thanks to the wealth mastery. just play like a bitch and get pushed, freeze at turret till u get nuf money for tabi and hog, i find that philo first leaves you very squishy early and with the recent mana buffs to parley i just focus on qing the creeps. it helps a lot to have a good jungler that can help u to push in people that try to freeze the lane at turret and zone you from cs as gp doesnt trade well vs most of the fotm toplane picks. hog -> tabi -> philo -> avarice -> phage into tf ga warmogs atma. the new parley simply works as 1.5 gp10 item if you can freely q spam the creeps. you need smart creepwave managment. i just love getting pushed in early, you are very very safe and the enemy laner is under a lot of pressure because of gps passive combined with a possible gank and if gp snowballs from this its really really ugly for the opponent i like the crit reds, it synergises with avarice and gps whole kit, some people will think twice about trading with you if they eat a q crit. it just preference, you can put here anything you want i feel. the worst thing that you can do is to get trigger happy on the enemy laner early and pushing the lane which opens u to ganks in the most important laning phase for jewplank. i played like this on multiple accounts spanning from unranked (love smurfing :3) to plat and found great success. while solo u seem to not put much pressure on top but you have global presence with the ultimate and if you can hit the 20+ minute mark you will come out very very strong well this is 1700 so yeah I'm not gonna try hard, I just want to play gp, first pick or not. I'll try your build but I don't see the point of crit runes since you're supposed to spam parrley on creeps, especially with support masteries. It lacks cdr also which is a bit annoying, no cdr = less q spam (=less money) and less utility from all your other spells... (especially ult). | ||
panzer
93 Posts
On July 25 2012 03:18 RouaF wrote: well this is 1700 so yeah I'm not gonna try hard, I just want to play gp, first pick or not. I'll try your build but I don't see the point of crit runes since you're supposed to spam parrley on creeps, especially with support masteries. It lacks cdr also which is a bit annoying, no cdr = less q spam (=less money) and less utility from all your other spells... (especially ult). not a big fan of fh/cdr items on gp i must admit, have to give it a spin.the crit reds are mostly for the intimidating "back off" effect a q crit can have on people but as i said you can put anything on reds and be fine with this build (no gp10 reds ;_;). >no cdr = less q spam (=less money) money is the last problem u gonna have with this build lol | ||
arb
Noobville17920 Posts
On July 25 2012 00:47 101toss wrote: The way he phrased it made it sound like the gp/5 nerf was reverted. In other words, I was going to do some philo/hog stacking on jarvan again. Unfortunately, gp5 are still unique. It was a typo calm down. anyone who knew what Jewplank was knew what I was talking about ^ original jewplank build | ||
Amui
Canada10567 Posts
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Gaslo
Finland951 Posts
![]() And what lane actually does counter GP? I've been practicing some Bankplank recently, and i feel he is super safe at lane. Trying to force him out when he has his TP, safe farming with Q, and oranges feels like a waste of time, and he supports ganks pretty well... I've been going 1-2 GP5, aegis -> trinity... Something that Kev1n did in the regionals, but have been thinking of some other builds too, maybe skipping that aegis, but with TP it just seems so strong if you get it, and TP into a fight. | ||
Zato-1
Chile4253 Posts
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Taktik
Poland680 Posts
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Zato-1
Chile4253 Posts
On September 23 2012 20:24 Taktik wrote: Im pretty new to the game and I heard he got nerfed really hard some time ago I wonder is Jungle GP any good? I found guide by theoddone (not updated for like half a year) and he seems to not pick him. I like Gangplank a lot better as a solo top champion, myself. The lack of any AoE damage on his base skills means his jungle clear speed isn't very good, his ganks are weak pre-level 6, and his role in a team later on is kind of suspect if he didn't get massive amounts of gold like he can when he's playing top lane. You can still play him as a jungler and he isn't terrible at it, but I feel there are a lot of significantly better choices so it's a bit of a waste for to put him in the jungle. | ||
iCanada
Canada10660 Posts
On September 23 2012 21:34 Zato-1 wrote: I like Gangplank a lot better as a solo top champion, myself. The lack of any AoE damage on his base skills means his jungle clear speed isn't very good, his ganks are weak pre-level 6, and his role in a team later on is kind of suspect if he didn't get massive amounts of gold like he can when he's playing top lane. You can still play him as a jungler and he isn't terrible at it, but I feel there are a lot of significantly better choices so it's a bit of a waste for to put him in the jungle. I'd say he is pretty bad at it. He can't really gank, and his clear really slow. Its not even like he has all sorts of objective control. Jungle GP just likely to get outfarmed, get outganked (because the other junglers clear time way faster, more time to gank... probably even have better ganks.). He used to be used a lot because all the top teams played this real passive style, although thats been replaced now by the korean style push comps and low econ games etc, and the last time he was really jungled a lot he had a much better E that raised his and his teams attack/movespeeed by almost twice as much (he also got some pretty substantial Mana nerfs, iirc), and the jungle itself was much harder to clear (monsters did more damage, had more life) so you kind of needed GP's W sustain in the jungle. Now however dont really need that much sustain for jungle and lots of champs that had rough times clearing before clear easily with AoE. GP really shines now a days as kind of a lategame tanky bruiser because his massive amounts of nerfs kind of hurt his early laning. He still really good at just maxing W, getting, and being a pain in the butt to deal with late game though, and that Ult brings a lot to the table. I've seen him being played 4 or 5 times in the last few months at a tournament level, but not really at all in Soloqueue, mostly because he just kind of out of style right now, and the quickly shoving towers is a big thing right now. | ||
Vaporized
United States1471 Posts
On September 16 2012 21:03 Gaslo wrote: Getting warned for picking GP, what, why? ![]() And what lane actually does counter GP? I've been practicing some Bankplank recently, and i feel he is super safe at lane. Trying to force him out when he has his TP, safe farming with Q, and oranges feels like a waste of time, and he supports ganks pretty well... I've been going 1-2 GP5, aegis -> trinity... Something that Kev1n did in the regionals, but have been thinking of some other builds too, maybe skipping that aegis, but with TP it just seems so strong if you get it, and TP into a fight. ive pretty much found the same lately, especially the gank support, and almost uncounterable. i usually go boots, philo, chalice core. and max either w or q depending on how tough the lane is. w max gp is ridiculous. he is currently one of my favorite picks. | ||
Requizen
United States33802 Posts
Calming as shit, just farm and hoard monies. | ||
TheKefka
Croatia11752 Posts
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Hyren
United States817 Posts
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arb
Noobville17920 Posts
On October 19 2012 01:48 Hyren wrote: How do you build Gangplank when counterpicking mid? I've been going Boots+3, Chalice, Mercs and its been working well so far but that could be due to bad players. Would stacking a couple Dorans be better? id go philo or something over chalice, but chalice might be okay. i think chalice was more key when you needed the mp5 to deny and use parley on minions. hog/philo avarice maybe? farm like fuck. | ||
Taktik
Poland680 Posts
And any thoughts about jungle gp? | ||
GrapeApe
1053 Posts
On October 30 2012 08:40 Taktik wrote: So I've seen some gp mid with tiamat in TSM weekly, is it any good top? Or u can build tiamat only in mid? And when to buy it? Just rush to it as a first item? And which skills lvl, max Q first? And any thoughts about jungle gp? I'm not sure about tiamat, but I know that the general consensus is that GP is a pretty bad jungle right now. His clear speed is low and his ganks are pretty weak, but he is capable of doing it....just sooo many better options that would help your team a lot more. | ||
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