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[Champion] Gangplank - Page 27

Forum Index > LoL Strategy
Post a Reply
Prev 1 25 26 27 28 29 44 Next All
Sandster
Profile Joined November 2006
United States4054 Posts
Last Edited: 2012-10-30 18:34:14
October 30 2012 18:32 GMT
#521
GP used to be a strong jungle back in the day, but he's gotten hit by nerf after nerf and the meta changed to be more support-oriented jungles with fast clear speeds. Even then, he was a more fragile option and slower than many of the farm-oriented jungles popular back then (Udyr, Nocturne). Right now it's hard to justify jungling on him - he just doesn't do much without a dedicated lane to farm.

I saw one game with Tiamat on the tourney you were talking about, but that was to specifically counter the other team's reliance on melee, and also to counter the other team's mid (I think Diana?). I don't really see it becoming a dominant strat by any means.
Requizen
Profile Blog Joined March 2011
United States33802 Posts
October 30 2012 18:42 GMT
#522
He was also really hurt by the jungle remake turning to really favor AoE junglers over single target junglers, which may change in S3. He gets decent gold out of the jungle as opposed to other single target junglers because of Parrrley and getting assists with R, but he's still not like Skarner who can clear the whole jungle in like 20 seconds and then go gank.

But yes, his ganks are pretty minimal (good damage and a slow isn't nearly as good as lots of CC), and he wants more farm, so put him in lane for the time being. Tiamat is cool.
It's your boy Guzma!
bmn
Profile Joined August 2010
886 Posts
December 04 2012 18:16 GMT
#523
Has anyone theorycrafted top lane bankplank changes with the new masteries and items?

Bankplank being something like gp10 quints, boots -> philo + another gp10, then slowly going for triforce, warmog, IE -- something like that. (I often get Aegis before triforce depending on how it's going.)

Pickpocket looks sweet, beyond giving you a financial incentive to hit your opponent whenever you want it also procs for 5 gold on parley. Since I was going for the Greed mastery anyway, it's very tempting to put 21 points into the support masteries against safe lanes.

I'm undecided about the new items, though, and it'll take a while to figure out what works and what doesn't. (I don't play on PBE).
Has anyone done the math on how AA-heavy champions might replace IE with new items? Is IE still easily the most gold-efficient once you get a second large item, or is it less clear now?

Frozen Fist (instead of Triforce) against AD heavy tops looks good, and I'm not yet sure whether Statikk Shiv is good or not, but it seems like it has good stats for GP.
Sword of the Divine looks interesting but the 60s cooldown seems too brutal; Runaan's doesn't really fit GP's kit (you're not trying to split push), though maybe Hydra would work for the AA reset on its active.
Requizen
Profile Blog Joined March 2011
United States33802 Posts
December 04 2012 18:51 GMT
#524
Bankplank is kind of... not as good now. HoG is gone, and Kage's was always kind of a joke item on him and is nerfed anyway. Philo isn't as strong for lane sustain (though maybe still worth a buy if you just want the mp5 and gold). Avarice is more or less core on him, though.

Pickpocket seems good, but with level 2 Q you're getting just as much gold (more from 3+) using Q on a last hit, so it's never really a reason to prioritize shooting an enemy over the minions after a certain point. However, of course your autos are top notch, but if you're deep enough into the Utility tree to get Pickpocket, you don't want to be autoing people before items anyway.

I have no idea what I'm going to build on him o.O. My personal old core of IE/Mallet/Aegis/Mercs will probably still work, but he can totally make use of a lot of the new and improved items. SV is as good as it was before, but better because more MR.

Iceborne Gauntlet seems pretty cool, but I don't know how it'll measure up to having a TF. I mean, I know I've been theorycrafting it on everyone for the most part, but for GP, that's a pretty good semi-initiate (slow everyone, burst and extra slow your target) to follow up a Malph ult or something. Plus, CDR and Armor are pretty good ofc. I mean, TF + FH is stronger if you have the gold, but I think it's a pretty good bang for your buck.
It's your boy Guzma!
rhs408
Profile Joined January 2011
United States904 Posts
December 04 2012 19:29 GMT
#525
I just unlocked GP last night, trying to figure out a good build for him (laning top as opposed to jungle). After getting upgraded boots and a dorans blade (possibly a philo stone as well), the sensible next item(s) for him would seem to be phage into frozen mallet - he needs the HP, and mallet pretty much guarantees no escape after hitting with Q. My question to veteran GP users is, does GP even need FM when his passive basically does the same thing? I'm thinking maybe a brutalizer followed by IE could be a lot better if he doesn't really need the mallet slow.
Requizen
Profile Blog Joined March 2011
United States33802 Posts
December 04 2012 20:01 GMT
#526
FMallet's slow is stronger and doesn't need to be stacked. So while you get a nice slow on his passive, one Q with FMallet gives you a stronger one.

I like FMallet, but I know plenty of people skip it or just sit on Phage for a long time.
It's your boy Guzma!
yamato77
Profile Blog Joined October 2010
11589 Posts
December 04 2012 20:10 GMT
#527
GP can be kited even with the slow + oranges. If you're going to be diving today's blink and dash ADC meta, you need to stick harder than just his passive slow.
Writer@WriterYamato
bmn
Profile Joined August 2010
886 Posts
December 04 2012 22:31 GMT
#528
On December 05 2012 04:29 rhs408 wrote:
I just unlocked GP last night, trying to figure out a good build for him (laning top as opposed to jungle). After getting upgraded boots and a dorans blade (possibly a philo stone as well), the sensible next item(s) for him would seem to be phage into frozen mallet - he needs the HP, and mallet pretty much guarantees no escape after hitting with Q. My question to veteran GP users is, does GP even need FM when his passive basically does the same thing? I'm thinking maybe a brutalizer followed by IE could be a lot better if he doesn't really need the mallet slow.


Triforce is actually really nice on him if you're going Phage anyway. Sheen makes your Q hit a lot harder, the attack speed and move speed are both good on him too. I'd prefer Triforce over FM, but I usually build other tanky items too.
Skithiryx
Profile Joined August 2010
Australia648 Posts
December 05 2012 00:46 GMT
#529
I'd been jungling/top as GP for a while now and am fairly excited for the new jungle(Machete OP), I always just ran 9/21/0 and went Boots>Wriggles>HoG>Phage>Aegis>Hexdrinker>Randuins/Mallet/Maw whenever. You tended be pretty beefcake and still did a whole bunch of damage.

Ghost-z
Profile Joined September 2010
United States1291 Posts
December 05 2012 03:39 GMT
#530
What about support GP? I've heard that the pick pocket mastery gives him the full 5 gold on hit (since he's melee). Can anyone confirm this?
Fairy Tales when you're a child begin with "Once upon a time" and when you're an adult begin, "If elected I promise..."
ketchup
Profile Joined August 2010
14521 Posts
December 05 2012 04:47 GMT
#531
On December 05 2012 12:39 Ghost-z wrote:
What about support GP? I've heard that the pick pocket mastery gives him the full 5 gold on hit (since he's melee). Can anyone confirm this?


What's there to confirm? His auto attacks will give him 5 gold because he's melee. Pretty straightfoward
cLutZ
Profile Joined November 2010
United States19574 Posts
December 05 2012 05:26 GMT
#532
On December 05 2012 13:47 ketchup wrote:
Show nested quote +
On December 05 2012 12:39 Ghost-z wrote:
What about support GP? I've heard that the pick pocket mastery gives him the full 5 gold on hit (since he's melee). Can anyone confirm this?


What's there to confirm? His auto attacks will give him 5 gold because he's melee. Pretty straightfoward


On Q he means.
Freeeeeeedom
Skithiryx
Profile Joined August 2010
Australia648 Posts
December 05 2012 06:02 GMT
#533
On December 05 2012 14:26 cLutZ wrote:
Show nested quote +
On December 05 2012 13:47 ketchup wrote:
On December 05 2012 12:39 Ghost-z wrote:
What about support GP? I've heard that the pick pocket mastery gives him the full 5 gold on hit (since he's melee). Can anyone confirm this?


What's there to confirm? His auto attacks will give him 5 gold because he's melee. Pretty straightfoward


On Q he means.


Q counts as a melee and triggers pickpocket for 5G.
Ghost-z
Profile Joined September 2010
United States1291 Posts
December 05 2012 21:06 GMT
#534
On December 05 2012 15:02 Skithiryx wrote:
Show nested quote +
On December 05 2012 14:26 cLutZ wrote:
On December 05 2012 13:47 ketchup wrote:
On December 05 2012 12:39 Ghost-z wrote:
What about support GP? I've heard that the pick pocket mastery gives him the full 5 gold on hit (since he's melee). Can anyone confirm this?


What's there to confirm? His auto attacks will give him 5 gold because he's melee. Pretty straightfoward


On Q he means.


Q counts as a melee and triggers pickpocket for 5G.

Yea sorry I did mean on his Q. That's a definate buff to support GP then since you'll only be Qing champions. Won't help him top lane since his Q gives better gold for killing creeps.
Fairy Tales when you're a child begin with "Once upon a time" and when you're an adult begin, "If elected I promise..."
DoctorM
Profile Blog Joined June 2012
United States36 Posts
December 08 2012 04:58 GMT
#535
Yeah, i've been running support GP with fantastic results. He is very similar to nunu, except with a much stronger ice blast and a free cleanse. Parrley has 1 less second cd than ice blast, and it has 1 more range. His raise morale is only slightly worse than bloodboil (it also gives ad).
GP is excellent at zoning other champions, and each time you parrley you get 5 gold. He shuts down champs like taric who try to stun him out of position. He also clears traps for free. Doesn't run out of mana if you get vial first.
I had a lot of fun with it, and I hope everyone tries it. Popularize our favorite pirate champion again! =)
Alaric
Profile Joined November 2009
France45622 Posts
December 08 2012 05:09 GMT
#536
Iceball is strong as an AS debuff (flat from level 1), not as a damage tool, so in that sense Nunu's better than GP. He deals less damage but bloodboil is permanent compared to Raise Morale.
Cant take LMS hipsters serious.
sob3k
Profile Blog Joined August 2009
United States7572 Posts
December 08 2012 05:43 GMT
#537
People saying pickpocket is worthless on top GP because you get more gold for Qing creeps? What?

If you aren't Qing the other laner in between last hits and to force them out you are doing it wrong. Going that deep into utility is the only risky part of running pickpocket top.

I'm interested to try Cleaver stacking on GP. Maybe open Philo, boots, into 2-4 BC's, upgrading to eleisas to keep the regen and open the slot for IE, then maybe PD/Atmas.

In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
December 08 2012 05:48 GMT
#538
On December 08 2012 14:43 sob3k wrote:
People saying pickpocket is worthless on top GP because you get more gold for Qing creeps? What?

If you aren't Qing the other laner in between last hits and to force them out you are doing it wrong. Going that deep into utility is the only risky part of running pickpocket top.

I'm interested to try Cleaver stacking on GP. Maybe open Philo, boots, into 2-4 BC's, upgrading to eleisas to keep the regen and open the slot for IE, then maybe PD/Atmas.


I agree. I would run pickpocket on everyone if it were easily reachable with 30 points in the offense and defence trees.
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
ketchup
Profile Joined August 2010
14521 Posts
December 08 2012 07:21 GMT
#539
On December 05 2012 14:26 cLutZ wrote:
Show nested quote +
On December 05 2012 13:47 ketchup wrote:
On December 05 2012 12:39 Ghost-z wrote:
What about support GP? I've heard that the pick pocket mastery gives him the full 5 gold on hit (since he's melee). Can anyone confirm this?


What's there to confirm? His auto attacks will give him 5 gold because he's melee. Pretty straightfoward


On Q he means.


Oh, sorry my fault!
DoctorM
Profile Blog Joined June 2012
United States36 Posts
December 08 2012 18:10 GMT
#540
On December 08 2012 14:09 Alaric wrote:
Iceball is strong as an AS debuff (flat from level 1), not as a damage tool, so in that sense Nunu's better than GP. He deals less damage but bloodboil is permanent compared to Raise Morale.


Bloodboil isn't permanent, but yes it lasts quite a bit longer than raise morale.
Iceball is different than parrley, but I would still say that parrley is more effective in lane (not in a direct 100-0 engagement obviously, but great for other reasons).
Bloodboil also doesn't give bonus ad to your adc like Raise Morale does.
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