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[TLCH] Mission 16: Templar's Charge

Forum Index > SC2 General
Post a Reply
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
November 11 2015 02:48 GMT
#1
Please use this thread to discuss the twelfth level of the LotV campaign, "Templar's Charge". This is the first Revanscar mission. Clearly mark spoilers using the spoiler tag. Plot events that occurred in the prologue or Missions 1-11 do not need to be spoilered. Please spoiler plot events from Missions 12-15 which can be played before this mission.

Feel free to use this thread to ask any simple questions you might have about the mission, or for tips/help/advice on completing the mission
Administrator~ Spirit will set you free ~
Ansinjunger
Profile Joined November 2010
United States2451 Posts
November 12 2015 03:19 GMT
#2
One thing I always forgot playing this was to move my air units ahead of the platform, particularly due to the platform being faster than spaceships. But I found it especially fun for a normally hated limited resource mission (I hesitate every time I play Typhon in WoL--being punished for tech reactors--grrr).
DrSeRRoD
Profile Joined October 2010
United States490 Posts
Last Edited: 2015-11-15 00:45:07
November 15 2015 00:44 GMT
#3
Does anyone have a map for this mission? I was thinking of making one for the mastery achievement of beating the mission without moving the platform more than four times, but figured I'd check first (or perhaps someone knows the most efficient moves). I spend almost an hour on this mission on Brutal mining out every single patch and gathering all of the collectibles possible. I had an army supply of about 170+, 8 of which were probes, the rest were 3/3/3 carriers (and the 2 wraiths). Probably my favorite mission with a fun unit and neat map.
AkiZenko
Profile Joined November 2015
Canada14 Posts
November 15 2015 01:09 GMT
#4
On November 15 2015 09:44 DrSeRRoD wrote:
Does anyone have a map for this mission? I was thinking of making one for the mastery achievement of beating the mission without moving the platform more than four times, but figured I'd check first (or perhaps someone knows the most efficient moves). I spend almost an hour on this mission on Brutal mining out every single patch and gathering all of the collectibles possible. I had an army supply of about 170+, 8 of which were probes, the rest were 3/3/3 carriers (and the 2 wraiths). Probably my favorite mission with a fun unit and neat map.


I don't have a map, but when you scout around, see where you can use a stalker with blink. You can have access to all collectibles on a few platforms without moving your base around.
zhuwawagu
Profile Joined November 2015
25 Posts
November 16 2015 12:34 GMT
#5
I just massed destroyer void rays and went from base to base =D Was quite fun though

Brutal playthrough (with mastery achievement)
DrSeRRoD
Profile Joined October 2010
United States490 Posts
November 16 2015 13:40 GMT
#6
Nice, thanks for the video, I can see where you went with platform for most effective mastery. I found myself with a LOT of extra minerals by staying at every single place until there was 0 left, so I made 10+ shield batteries on the platform where I would retreat my carriers to after each battle, and also to ensure my building didn't easily get sniped if I was away. Probably one of my favorite missions since I don't mind it taking an hour to mass up an army and explore the map.
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