• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 16:57
CET 22:57
KST 06:57
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Dark completes military service, returns to SC29[BSL23] RO16 Group Stage19Weekly Cups (Nov 2-8): herO back on top?2Weekly Cups (Oct 26 - Nov 1): MaxPax, herO, Solar win0Weekly Cups (October 19-25): Clem triples first in 5.0.175
StarCraft 2
General
Greetings.. Dark completes military service, returns to SC2 No more SC2 streamers on team liquid? Serral's getting trashed by New Catsle's Mind Weekly Cups (Nov 2-8): herO back on top?
Tourneys
Sea Duckling Open (Global, Bronze-Diamond) Dark returns! GSL CK #7 4v4 Team Battle (Nov 19) soO & FanTaSy return! SC2 Kevin Scrim 4v4 (Nov 16) RSL goes to London! 2026 Offline Finals Nov 21-22 Tasteless Time Warp: SC Evo Showmatch (May 25)
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps Starcraft 2 Advance [D] the control group Simple Questions/Answers
External Content
The PondCast: SC2 News & Results Mutation # 551 Robotic Revival Mutation # 550 Graveyard Shift Mutation # 549 Endless Sparkles
Brood War
General
List of top players active on ShieldBattery BW General Discussion Recommended BW Settings for Mouse and Video Starcraft:Brood War Discord Servers [BSL23] RO16 Group Stage
Tourneys
[$1250] International ShieldBattery League Bisu's Team vs Shuttle's Team 2026-11-14 2v2v2v2 Tournament Stage 1: Community Poll [BSL23] Ro16 Group C - Sunday 21:00 CET
Strategy
Pluto's TvP 5Marine 2Medic Push Simple Questions, Simple Answers Infested Terran strategies in 2026 Nuke strategy worked in K-League 2026-11-09
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Free Space RTS Game, optimised f. Phone/Tablet etc List of Game Threads The PlayStation 5
Dota 2
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Artificial Intelligence Thread Trading/Investing Thread European Politico-economics QA Mega-thread Russo-Ukrainian War Thread
Fan Clubs
Fan Club Resource Thread Reynor Fan Club The Flash Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
The time I organised my…
AssyrianKing
Why I built Repalyzer (1.1.…
BlueStar
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 14637 users

LotV Beta Balance Update -- September 17

Forum Index > Legacy of the Void
309 CommentsPost a Reply
1 2 3 4 5 14 15 16 Next All
Garemie
Profile Joined April 2011
United States248 Posts
Last Edited: 2015-09-17 22:48:08
September 17 2015 22:04 GMT
#1
Below are the latest balance changes for the StarCraft II Legacy of the Void Beta. Let us know what you think once you've gotten a chance to test them out.

  • Protoss
    • Chrono boost cooldown increased from 1 to 4 seconds.
    • Chrono boost rate increased from 20% to 22.5%
    • Disruptor cost changed from 100/200 to 150/150.
    • Photon Overcharge duration decreased from 21 to 11 seconds.


  • Terran
    • Calldown: MULE, Calldown: Extra Supplies, and Scanner Sweep now all function as they do in Heart of the Swarm.
    • Cyclone
      • Auto-attack now also hits air units.
      • Increased Lock On Anti-Air damage to 240.
      • Mag-Field Accelerator upgrade changed:
        • 400 +200 armored versus ground.
        • 360 +240 armored versus air.


    • Liberator's Defender Mode requires research again.
      • Cost is 150/150.
      • Research time is 79 seconds.
      • Researched at Starport with Tech Lab


  • Zerg

    • Creep now recedes twice as fast.
    • Overlord transport upgrade now only requires an Evolution Chamber.
    • Roach burrow move speed decreased from 3.85 to 3.14.
    • Spawn Larva
      • No longer can be autocast.
      • Multiple casts can now be queued on a single base.


Source: http://us.battle.net/sc2/en/blog/19897909/legacy-of-the-void-beta-balance-update-september-17-2015-9-17-2015
Facebook Twitter Reddit
Bomber | CJ herO | Snute
404AlphaSquad
Profile Joined October 2011
839 Posts
September 17 2015 22:07 GMT
#2
I had these changes literally between games XD was so confused that i had to build supply depots again.
aka Kalevi
Kyrth
Profile Joined July 2010
United States101 Posts
September 17 2015 22:07 GMT
#3
I hate spawn larva so much, that I don't even want to play
dust7
Profile Joined March 2010
199 Posts
Last Edited: 2015-09-17 22:09:41
September 17 2015 22:08 GMT
#4
Blizzard's devilish plan to alter the macro mechanics and then slowly revert them back to how they were, all in order to burn the remaining time of beta without having to do any hard design changes, is close to coming full circle.
Garemie
Profile Joined April 2011
United States248 Posts
Last Edited: 2015-09-17 22:09:53
September 17 2015 22:09 GMT
#5
Same thing happened to me Alpha haha.

I still want to see no macro-boosters, but we'll see.
Bomber | CJ herO | Snute
Hider
Profile Blog Joined May 2010
Denmark9448 Posts
September 17 2015 22:12 GMT
#6
Inject reversal is so dumb.
wjat
Profile Joined August 2015
385 Posts
September 17 2015 22:13 GMT
#7
Thank you Blizzard exactly what everyone wanted...
flipstar
Profile Joined January 2011
226 Posts
September 17 2015 22:20 GMT
#8
So, I downloaded Wc3 instead.
Pontius Pirate
Profile Blog Joined August 2013
United States1557 Posts
Last Edited: 2015-09-17 22:22:05
September 17 2015 22:21 GMT
#9
On September 18 2015 07:12 Hider wrote:
Inject reversal is so dumb.

They specifically stated in their last community post that they intend to test this out for a week and then either move on to the next idea for the following week, or make a decision of one of the 3 (possibly four by the end of September) larva management models, going forward into fine-tuning. I'm disappointed with this patch too, but as this is a horrible mechanic, I'm quite confident it will not make it into the final game.
"I had to close the door so my parents wouldn't judge me." - ZombieGrub during the ShitfaceTradeTV stream
IceBerrY
Profile Joined February 2012
Germany220 Posts
September 17 2015 22:23 GMT
#10
Yeah, now we are very close to Hots with some new units. Thats disappointing. I truly enjoyed zerg with no injects,
giving me a hard time to continue playing.
floor exercise
Profile Blog Joined August 2008
Canada5847 Posts
September 17 2015 22:29 GMT
#11
And just minutes ago I was reading an interview with Chris Sigaty gushing about how bold and courageous the design team has been with their changes
ZAiNs
Profile Joined July 2010
United Kingdom6525 Posts
Last Edited: 2015-09-17 22:33:12
September 17 2015 22:32 GMT
#12
Great patch, the chrono boost cooldown thing is still not a good solution to the current chrono boost issues though.
HaRuHi
Profile Blog Joined November 2010
1220 Posts
September 17 2015 22:35 GMT
#13
I am gonna test grey goo this week.
This "new" inject plays just like hots, unless you want to give up queen energy you might need for transfuses.
SetGuitarsToKill
Profile Blog Joined December 2013
Canada28396 Posts
September 17 2015 22:39 GMT
#14
Wtf, why did they change MULEs back? Now we're just gonna get spammable MULEhammers again. They finally made a good change and they fucked it up again.
Community News"As long as you have a warp prism you can't be bad at harassment" - Maru | @SetGuitars2Kill
-NegativeZero-
Profile Joined August 2011
United States2142 Posts
Last Edited: 2015-09-17 22:47:41
September 17 2015 22:46 GMT
#15
yep just as predicted, regardless of what blizz does with the macro mechanics, the majority of the responses will always be bitching and complaining.
vibeo gane,
CannonsNCarriers
Profile Joined April 2010
United States638 Posts
September 17 2015 22:48 GMT
#16
Offensive pylon overcharge needed a nerf. That was dumb to begin with and remains dumb. They have to get rid of that before release. You can't make offensive pylon overcharge, but also have defensive pylon overcharge be useful. The balance for those two goals doesn't exist where both are equal.

Liberator nerf was expected. 1 base liberator builds were super strong. Terran is going to lose some power versus Protoss because now Terrans have to actually build starports that have techlabs on them. Bio-rator with 2 reactor starports was a super beefy comp.

Cyclone ... what ... is it good now? Should I make cyclones? Without mules they weren't affordable ... but now ... what is the verdict? Are they a thing?
Dun tuch my cheezbrgr
CometNine
Profile Joined March 2012
New Zealand87 Posts
Last Edited: 2015-09-17 22:57:16
September 17 2015 22:49 GMT
#17
Well I hope the macro crowd are happy now.

I don't think I'll play random for this patch...probably race pick Terran and Protoss 50/50.

I hope that they revert to no macro boosters, the game was so much more enjoyable and fun to play vs. the 50% patch and the HotS model.

Edit:
Zerg was actually quite nice to play microing stuff for a change vs split/A-move/Inject/back to army.

On September 18 2015 07:46 -NegativeZero- wrote:
yep just as predicted, regardless of what blizz does with the macro mechanics, the majority of the responses will always be bitching and complaining.


And yes ^ totally agree. Damned if they do, damned if they don't.
"Building Armour Upgrade is the new meta" - Gretorp (2012)
Jer99
Profile Blog Joined April 2011
Canada8160 Posts
September 17 2015 22:51 GMT
#18
I am definitely OK with no more spawn larva autocast
And the creep receding

It was kind of ridiculous how long it took creep to recede from a single overlord pooping creep onto a base
StrategyTaeJa #1 || @TL_Jer99 || "seeker seeked out his seeking"
wjat
Profile Joined August 2015
385 Posts
September 17 2015 22:52 GMT
#19
On September 18 2015 07:49 CometNine wrote:
Well I hope the macro crowd are happy now.

I don't think I'll play random for this patch...probably race pick Terran and Protoss 50/50.
I hope that they revert to no macro boosters, the game was so much more enjoyable and fun to play vs. the 50% patch and the HotS model.


Yep I play Terran, and I had the best time of my SC2 life playing with no macro booster =^.^=
-_-
Profile Blog Joined November 2003
United States7081 Posts
Last Edited: 2015-09-17 22:53:34
September 17 2015 22:53 GMT
#20
!!! Great step back in the right direction. Keeping these mechanics simply expands gameplay possibilities. As always, if you enjoy focusing on micro, please consider playing styles and building units that let you do so.
1 2 3 4 5 14 15 16 Next All
Please log in or register to reply.
Live Events Refresh
BSL
05:00
S23 - Ro16 Group A
TerrOr vs OyAji
UltrA vs Gosudark
ZZZero.O279
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 422
EmSc Tv 20
StarCraft: Brood War
ZZZero.O 279
Dewaltoss 68
soO 25
Dota 2
420jenkins807
LuMiX1
League of Legends
gofns10292
JimRising 982
Counter-Strike
pashabiceps1593
zeus805
Heroes of the Storm
Liquid`Hasu508
Khaldor227
Other Games
tarik_tv4436
Grubby2328
B2W.Neo931
XaKoH 260
mouzStarbuck187
summit1g152
fpsfer 1
Organizations
Other Games
gamesdonequick2131
StarCraft 2
angryscii 29
EmSc Tv 20
EmSc2Tv 20
[ Show 16 non-featured ]
StarCraft 2
• printf 96
• StrangeGG 44
• musti20045 7
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Pr0nogo 9
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos5590
Other Games
• imaqtpie665
• Shiphtur269
• tFFMrPink 13
Upcoming Events
Sparkling Tuna Cup
12h 3m
WardiTV Invitational
14h 3m
IPSL
19h 3m
Art_Of_Turtle vs KameZerg
Radley vs George
BSL
22h 3m
Artosis vs Dewalt
Ret vs Tech
SOOP
1d 12h
soO vs FanTaSy
WardiTV Weekly
1d 14h
Monday Night Weeklies
2 days
PiGosaur Cup
3 days
The PondCast
3 days
GSL
4 days
[ Show More ]
Replay Cast
5 days
KCM Race Survival
5 days
RSL Revival
6 days
BSL
6 days
eOnzErG vs StRyKeR
Cross vs JDConan
Liquipedia Results

Completed

Proleague 2026-11-12
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
Individual League
BSL Season 23
IPSL Winter 2026-27
Calamity Cup Div. A Season 8
Underdog Cup 2026 Div 2-3
BLAST Rivals Fall 2026
IEM Beijing 2026
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026

Upcoming

YSL S4
Sector 591
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
StarCraft2 Weekly Open Tournament 2026 Grand Finals
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
IEM Kraków 2027
PGL Bucharest 2027
BLAST Bounty Winter 2027
PGL Major Singapore 2026
Stake Ranked Episode 6
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.