Community Feedback Update - September 10 - Page 6
Forum Index > Legacy of the Void |
-Archangel-
Croatia7457 Posts
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Ovid
United Kingdom948 Posts
On September 11 2015 05:53 -Archangel- wrote: For anyone disappointed with Blizzard like me check out Act of Aggression as alternative. I am unsure how to respond without risking a ban, just want to highlight that you're a lower league player with bad mechanics... | ||
Sholip
Hungary422 Posts
On September 11 2015 05:52 Ovid wrote: I've said a concept before in an old thread. The concept I was saying was "smooth build orders" my definition for a smooth build order is a build where you make production facilities and workers concurrently without cutting one for the other, this is what has been the economic standard in Hots. A smooth build order for zerg in lotv has 3-4 more workers than a SBO in Hots whilst maintaining the same infrastructure that's roughly 122 Minerals per minute (Hots minute) extra to be spent, it's pretty apparent that will accelerate the game. I can't confirm nor refute this since I don't play Zerg, but if it indeed is the case, then I see your point. | ||
Vanadiel
France961 Posts
On September 11 2015 05:50 Big J wrote: I think I understood you. But do you mean like, a secondary inject-button, so you can choose between normal injects and your injects? Regardless, I think it is a noob-trap. Noone should actually use it because the other two abilities are just plainly better than 1larva for 25energy. It only makes bad players spend their energy-resource badly. No just the normal inject, which behaves differently if your queen have 50 energy (normal inject, 3 larvas) or 75 and more (so the first 50 energy is consume for the normal inject = 3 larvas + 1 extra larvas per 25 energy you have). | ||
Big J
Austria16289 Posts
On September 11 2015 05:53 -Archangel- wrote: For anyone disappointed with Blizzard like me check out Act of Aggression as alternative. I would rather guide people towards a game that they might actually enjoy. I heard Age of Empires II is getting a new expansion. | ||
Spyridon
United States997 Posts
On September 11 2015 05:44 KeksX wrote: Thats what I'm fearing as well and I think it's the wrong approach. Design is more important than balance atm, especially with HotS being the preferred game for at least a couple of months more. I personally think LotV is not different enough from HotS at this stage, especially if they revert back the macro mechanics. It's more fun, definitely, but the higher the level of play the closer it is to HotS. This is precisely the problem, design IS more important than balance. Which is why it is a completely retarded idea that they are bringing back mechanics they admit are bad design in their post... I really hate that people support these macro mechanics, especially larvae. Macro is too important in SC2, even though the interface was worse in BW, BW had design that supported various styles much better, and BW did not have poorly designed mechanics like Larvae that are included "because people practiced them"... People practiced with small control groups for years too.. but that would not be a good idea to bring back, because it is poor design! It should be easy to get your units to do what you want it to, the only obstacle should be using them the right way against your opponent. But apparently some of the player base thinks doing repetitive actions should for some reason = skill... How does making it more inconvenient for yourself to get ur army to work the way you want it to, make a better game? That is putting skill with a challenge against YOURSELF rather than a challenge against the OPPONENT. This is supposed to be a competitive multiplayer game... the challenges to overcome your own deficiencies belong in single player games/campaign mode... The challenges against your OPPONENT belong in multiplayer, not the challenges against yourself... The design should support proving which player can defeat the other, not which one can not overcome themselves... | ||
Pontius Pirate
United States1557 Posts
I'm getting the sense from the Pylon PO changes that it might be a good time to test the Dark Pylon / Monolith again. Make PO castable on both, but once you reach the late game and you can build some Monoliths, or upgrade some Pylons into them if that's the better tech route idea, they'll be beefier and able to withstand the onslaught of upgraded units much better. Plus, it would be exciting to have a pseudo Shield Battery back in the game again. | ||
Big J
Austria16289 Posts
On September 11 2015 05:57 Vanadiel wrote: No just the normal inject, which behaves differently if your queen have 50 energy (normal inject, 3 larvas) or 75 and more (so the first 50 energy is consume for the normal inject = 3 larvas + 1 extra larvas per 25 energy you have). But that is the opposite of making it less punishing to miss inject circles. Instead of having extra energy on your queen for creep and transfuses you get an almost neglectible amount of extra larva after your inject finishes. | ||
Cyro
United Kingdom20285 Posts
Yep. And the divide is fairly simply: go back to broodwar vs. blaze new trails It's not that at all. SC2 LOTV starting with 12 workers without mules, with weakened injects and chrono is very different to brood war. | ||
-Archangel-
Croatia7457 Posts
On September 11 2015 05:55 Ovid wrote: I am unsure how to respond without risking a ban, just want to highlight that you're a lower league player with bad mechanics... I was Diamond back in WoL. Whatever that means to you. | ||
Dingodile
4133 Posts
If HotS mechanic keeps in LotV then I am going to change to P or T. I am tired to spent 95% of the time with creep spreads, injects, injects, injects, creep spreads, zzzzzzzzzzzzzzzzz............ in every damn game. I want a RTS with Army focused play (what T and P offers largely) and not an economy focused play (Zerg). | ||
Ovid
United Kingdom948 Posts
On September 11 2015 06:09 -Archangel- wrote: I was Diamond back in WoL. Whatever that means to you. And you highlight my point perfectly. | ||
Ovid
United Kingdom948 Posts
On September 11 2015 05:56 Sholip wrote: I can't confirm nor refute this since I don't play Zerg, but if it indeed is the case, then I see your point. It is, I was testing different timings of things with different worker amounts and starting resources amounts I got pretty far with it before I had to go back to education (not got the time to test random things anymore and didn't get enough data that I wanted to make an informed post about it) but I can tell you for certain that it accelerates the economy. | ||
FaiFai
Peru53 Posts
Retaining the manual inject gona be a nightmare to zerg players, considering that the game is more fast, and more expansions to defend, practically the zerg player would need to have at least 230 apm, to have a regular control of their units. To newbie players practically autolose, to standard players almost frustrating losing for an units uncontrol or the typical lost for a missed round of injects, gona be more usually than currently is in HotS. What blizz want to do with this expansion is an unknown, they want the game being more accesible and friendly, or they want to make the game more restrictive to have almost low master level to could play it, who knows. PD: I had hopes that they would remove the worst mechanic ever created called "inject", and replaced for other method of larva production, but i think not gona happen. | ||
Kyrth
United States101 Posts
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DeadByDawn
United Kingdom476 Posts
I assume that this community update was today (Thursday) so that they can deal with the aftermath in another update tomorrow? | ||
-Archangel-
Croatia7457 Posts
Does not change anything about people not happy with what Blizzard is going finding an alternative RTS. I did. Master players are only 10% of SC2 players (or less) so basically you are saying that people like me and below are cool to find alternatives? I am good with that. | ||
JeremyAnderson
4 Posts
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-Archangel-
Croatia7457 Posts
On September 11 2015 05:59 Big J wrote: I would rather guide people towards a game that they might actually enjoy. I heard Age of Empires II is getting a new expansion. Age of Empires is a much different game to Sc2 than Act of Aggression. You might as well guide them to Civilization lol | ||
DeadByDawn
United Kingdom476 Posts
That you are an elitist dick to people? If someone is disappointed in the game then that is their right regardless of their level. DOTA2 is able to be fun and engaging for people of vastly different competencies and it has gone from strength to strength. It is possible for SC2 to achieve the same, not just appeal to those who have the time to grind it out until it does become fun. | ||
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