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LotV Balance Update Preview - August 20 - Page 13

Forum Index > Legacy of the Void
507 CommentsPost a Reply
Prev 1 11 12 13 14 15 26 Next All
NyxNax
Profile Joined March 2014
United States227 Posts
August 21 2015 03:29 GMT
#241
LoL, stilllll trying to slip in a medivac buff! pleeease of alll the units, the medivac is perfect the way it is!!
mishimaBeef
Profile Blog Joined January 2010
Canada2259 Posts
August 21 2015 03:33 GMT
#242
i have one thing to say about this patch:

fucking brilliant
Dare to live the life you have dreamed for yourself. Go forward and make your dreams come true. - Ralph Waldo Emerson
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
August 21 2015 03:34 GMT
#243
On August 21 2015 12:33 mishimaBeef wrote:
i have one thing to say about this patch:

fucking brilliant

I am zerg and i hate it, zerg macro is way, way too easy now in comparison to the other races
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
felisconcolori
Profile Blog Joined October 2011
United States6169 Posts
August 21 2015 03:38 GMT
#244
On August 21 2015 12:34 The_Red_Viper wrote:
Show nested quote +
On August 21 2015 12:33 mishimaBeef wrote:
i have one thing to say about this patch:

fucking brilliant

I am zerg and i hate it, zerg macro is way, way too easy now in comparison to the other races


Maybe. I'm a horrible player, and played one game of Zerg after not having touched it for awhile now with the new mechanic. Added a macro hatch, all the hatches pumping out queens. Mineral lines were saturated across four bases pretty quick.

But that's just a first impression from a bad player. Let's see what pros do with it.
Yes, I email sponsors... to thank them. Don't post drunk, kids. My king, what has become of you?
mishimaBeef
Profile Blog Joined January 2010
Canada2259 Posts
August 21 2015 03:39 GMT
#245
me too, can't wait to see pro matches in this version... probably won't be amazing until ro8 or ro4 season 1 tho
Dare to live the life you have dreamed for yourself. Go forward and make your dreams come true. - Ralph Waldo Emerson
jpg06051992
Profile Joined July 2015
United States580 Posts
August 21 2015 03:42 GMT
#246
This is awesome and I love the way the new production is based, but heres one thing that's kind of ruining this for me a bit that I feel needs to be fixed like, immediately.

Turn the autocast off, please, Zerg macro is painfully retard easy, this is not the way to do it, do not enable autocast on this ability.

Oh, and I'm a Zerg player, change this crap like quickly and buff Zerg in another meaningful way when autocast is removed, the Protoss changes were really nice, give Zerg and Terran some similar ones and I really think it's going to add alot of magic back to the game.
"SO MANY BANELINGS!"
TT1
Profile Blog Joined December 2008
Canada10086 Posts
Last Edited: 2015-08-21 05:15:32
August 21 2015 03:58 GMT
#247
On August 21 2015 11:13 pure.Wasted wrote:
Show nested quote +
On August 21 2015 07:44 Big J wrote:
It's pretty sad though when you watch a first person view of soO during a combat and what he does is presplit stuff and make a concave and all that cool shit and then the action starts and he a-moves and goes inject. (paraphrasing Teoita from TL Strat Chat)


That's all well and good, but at present, soO's just going to be staring at his A+moving army instead of at his base.

I'm flabbergasted by the Zealot change.

Just absolutely flabbergasted.

Let's go through this step-by-step.

PROBLEM: Protoss is the easiest race to master

EXAMPLE: Protoss mid/lategame harassment is extremely powerful but requires very little input; stopping the flow of Warp Prismed Zealots as your Terran bio gets caught out piecemeal is very punishing. Not only does it require little input, it provides no opportunities for a pro to distinguish himself if he wanted to (and he does).

SOLUTION: Make Protoss harassment more powerful by default with zero new input requirements! Make Warp Prisms warp Zealots in even faster! Lower the skill floor! Don't touch that skill ceiling!

I... just... what?


yea ok, except i need separate hotkeys for adepts, hts, stalkers, phoenixs, oracles and disruptors because theyre all high tier micro units w/ abilities (and im not even counting lower tier micro units like sentrys, immortals, voids and tempests).. on top of that i need to hotkey shit like my warpprism and mothership core, but yea protoss is an a-move race right?

sry bro but you have no idea what you're talking about. lotv protoss is by far the most micro intensive and hotkey intensive race, not even close.
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
Little-Chimp
Profile Joined February 2008
Canada951 Posts
August 21 2015 04:07 GMT
#248
On August 21 2015 12:42 jpg06051992 wrote:
This is awesome and I love the way the new production is based, but heres one thing that's kind of ruining this for me a bit that I feel needs to be fixed like, immediately.

Turn the autocast off, please, Zerg macro is painfully retard easy, this is not the way to do it, do not enable autocast on this ability.

Oh, and I'm a Zerg player, change this crap like quickly and buff Zerg in another meaningful way when autocast is removed, the Protoss changes were really nice, give Zerg and Terran some similar ones and I really think it's going to add alot of magic back to the game.


agreed. I LOVE that chrono and mules are gone, but this isn't right. Feels like I'm playing on easy mode.
mishimaBeef
Profile Blog Joined January 2010
Canada2259 Posts
August 21 2015 04:07 GMT
#249
sick comp bro
Dare to live the life you have dreamed for yourself. Go forward and make your dreams come true. - Ralph Waldo Emerson
Frakkofff
Profile Joined May 2014
Russian Federation66 Posts
August 21 2015 04:10 GMT
#250
Reaver is back :'D
DooMDash
Profile Joined May 2010
United States1015 Posts
August 21 2015 04:25 GMT
#251
I hate this patch, having the mule gone feels like torture. I feel mineral starved at all times now.
S1 3500+ Master T. S2 1600+ Master T.
jpg06051992
Profile Joined July 2015
United States580 Posts
August 21 2015 04:29 GMT
#252
On August 21 2015 13:07 Little-Chimp wrote:
Show nested quote +
On August 21 2015 12:42 jpg06051992 wrote:
This is awesome and I love the way the new production is based, but heres one thing that's kind of ruining this for me a bit that I feel needs to be fixed like, immediately.

Turn the autocast off, please, Zerg macro is painfully retard easy, this is not the way to do it, do not enable autocast on this ability.

Oh, and I'm a Zerg player, change this crap like quickly and buff Zerg in another meaningful way when autocast is removed, the Protoss changes were really nice, give Zerg and Terran some similar ones and I really think it's going to add alot of magic back to the game.


agreed. I LOVE that chrono and mules are gone, but this isn't right. Feels like I'm playing on easy mode.


Yea making Zerg macro easy mode is just plain dumb, not sure how they figured it wouldn't be that way after "lots of internal testing" but it's really terrible, I want to out macro my opponents not have the game do half the work for me.

Easy fix though imo
"SO MANY BANELINGS!"
Little-Chimp
Profile Joined February 2008
Canada951 Posts
August 21 2015 04:30 GMT
#253
I wouldn't even mind just putting injects off autocast for now even if it's just 2 larva. I'm so fucking happy mules are gone
caznitch
Profile Joined July 2012
Canada645 Posts
August 21 2015 04:32 GMT
#254
I love the extreme changes! Except I still have the cyclone. Autoattack should not be in sc2.
why?
Xiphias
Profile Blog Joined May 2010
Norway2223 Posts
August 21 2015 04:48 GMT
#255
They basically just added decebercalm's idea for the disrupter.

aka KanBan85. Working on Starbow.
pure.Wasted
Profile Blog Joined December 2008
Canada4701 Posts
August 21 2015 05:01 GMT
#256
On August 21 2015 12:58 TT1 wrote:
Show nested quote +
On August 21 2015 11:13 pure.Wasted wrote:
On August 21 2015 07:44 Big J wrote:
It's pretty sad though when you watch a first person view of soO during a combat and what he does is presplit stuff and make a concave and all that cool shit and then the action starts and he a-moves and goes inject. (paraphrasing Teoita from TL Strat Chat)


That's all well and good, but at present, soO's just going to be staring at his A+moving army instead of at his base.

I'm flabbergasted by the Zealot change.

Just absolutely flabbergasted.

Let's go through this step-by-step.

PROBLEM: Protoss is the easiest race to master

EXAMPLE: Protoss mid/lategame harassment is extremely powerful but requires very little input; stopping the flow of Warp Prismed Zealots as your Terran bio gets caught out piecemeal is very punishing. Not only does it require little input, it provides no opportunities for a pro to distinguish himself if he wanted to (and he does).

SOLUTION: Make Protoss harassment more powerful by default with zero new input requirements! Make Warp Prisms warp Zealots in even faster! Lower the skill floor! Don't touch that skill ceiling!

I... just... what?


yea ok, except i need seperate hotkeys for adepts, hts, stalkers, phoenixs, oracles and disruptors because theyre all high tier micro units w/ abilities (and im not even counting lower tier micro units like sentrys, immortals, voids and tempests).. on top of that i need to hotkey shit like my warpprism and mothership core, but yea protoss is an a-move race right?

sry bro but you have no idea what you're talking about. lotv protoss is by far the most micro intensive and hotkey intensive race, not even close.


Hey, nothing would make me happier than you being right.

To help me gauge your perspective, would you say that in HOTS Protoss takes more mechanical skill than Terran on average? About the same? Slightly less? A lot less? Abysmally less?
INna Maru-da-FanTa, Bbaby, TY Dream that I'm Flashing you
Zerg.Zilla
Profile Joined February 2012
Hungary5029 Posts
August 21 2015 05:06 GMT
#257
Zealot Charge upgrade
Charge deals 30 damage on hit...30 dmg sounds a bit to much,but we'll see...
(•_•) ( •_•)>⌐■-■ (⌐■_■) ~Keep calm and inject Larva~
SeriousLus
Profile Joined July 2012
169 Posts
August 21 2015 05:11 GMT
#258
that i live to see the day that these fucking mules are beeing removed.. 5years too late but better late than never
TT1
Profile Blog Joined December 2008
Canada10086 Posts
August 21 2015 05:16 GMT
#259
On August 21 2015 14:01 pure.Wasted wrote:
Show nested quote +
On August 21 2015 12:58 TT1 wrote:
On August 21 2015 11:13 pure.Wasted wrote:
On August 21 2015 07:44 Big J wrote:
It's pretty sad though when you watch a first person view of soO during a combat and what he does is presplit stuff and make a concave and all that cool shit and then the action starts and he a-moves and goes inject. (paraphrasing Teoita from TL Strat Chat)


That's all well and good, but at present, soO's just going to be staring at his A+moving army instead of at his base.

I'm flabbergasted by the Zealot change.

Just absolutely flabbergasted.

Let's go through this step-by-step.

PROBLEM: Protoss is the easiest race to master

EXAMPLE: Protoss mid/lategame harassment is extremely powerful but requires very little input; stopping the flow of Warp Prismed Zealots as your Terran bio gets caught out piecemeal is very punishing. Not only does it require little input, it provides no opportunities for a pro to distinguish himself if he wanted to (and he does).

SOLUTION: Make Protoss harassment more powerful by default with zero new input requirements! Make Warp Prisms warp Zealots in even faster! Lower the skill floor! Don't touch that skill ceiling!

I... just... what?


yea ok, except i need seperate hotkeys for adepts, hts, stalkers, phoenixs, oracles and disruptors because theyre all high tier micro units w/ abilities (and im not even counting lower tier micro units like sentrys, immortals, voids and tempests).. on top of that i need to hotkey shit like my warpprism and mothership core, but yea protoss is an a-move race right?

sry bro but you have no idea what you're talking about. lotv protoss is by far the most micro intensive and hotkey intensive race, not even close.


Hey, nothing would make me happier than you being right.

To help me gauge your perspective, would you say that in HOTS Protoss takes more mechanical skill than Terran on average? About the same? Slightly less? A lot less? Abysmally less?


obviously less, the colossus made it that way but that unit is unusable in legacy. different game, MUCH different units.
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
AxiomBlurr
Profile Blog Joined November 2012
786 Posts
August 21 2015 05:19 GMT
#260
omg ,,,with this patch,,,lotv is actually looking to be in a semi half quasi ersatz proxy bi-measure bifurcated decent place!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

loving all this changes i feel~~
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