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Automated Tournaments Coming to Beta - Page 3

Forum Index > Legacy of the Void
134 CommentsPost a Reply
Prev 1 2 3 4 5 6 7 Next All
[PkF] Wire
Profile Joined March 2013
France24211 Posts
August 19 2015 21:03 GMT
#41
Very good news. So eager to test that, though there are going to be huge discrepancies, for instance low masters is miles away from actually good masters (being a low masters myself, I know what I'm talking about lol).
[UoN]Sentinel
Profile Blog Joined November 2009
United States11320 Posts
August 19 2015 21:10 GMT
#42
Sexy! Maybe (and this will only be a reality if and when we get better ways to deal with hackers) at some point monetize it with Blizz taking a small rake? I'm thinking something like each player puts in X units of currency, 1st place gets 12X, 2nd place gets 3X, and Blizz takes an X for profit. Half those values for an 8-player tournament.
Нас зовет дух отцов, память старых бойцов, дух Москвы и твердыня Полтавы
FueledUpAndReadyToGo
Profile Blog Joined March 2013
Netherlands30548 Posts
August 19 2015 21:10 GMT
#43
On August 20 2015 04:31 Garemie wrote:
Show nested quote +
On August 20 2015 03:47 WrathSCII wrote:
Looks cool!

Is it me or the UI looks little different in the last 2 pictures? (Bottom Right)



Looks like a little TV.

Wonder if that means spectator options.....oh I dream big.

Pretty sure that is some sort of twitch integration since they are going to announce something at twitchcon.

Automated tournaments thing looks amazing.
Neosteel Enthusiast
Big J
Profile Joined March 2011
Austria16289 Posts
Last Edited: 2015-08-19 21:18:57
August 19 2015 21:11 GMT
#44
On August 20 2015 06:03 [PkF] Wire wrote:
Very good news. So eager to test that, though there are going to be huge discrepancies, for instance low masters is miles away from actually good masters (being a low masters myself, I know what I'm talking about lol).

then go back to high diamond where you belong
purakushi
Profile Joined August 2012
United States3300 Posts
August 19 2015 21:17 GMT
#45
On August 20 2015 06:10 FueledUpAndReadyToGo wrote:
Show nested quote +
On August 20 2015 04:31 Garemie wrote:
On August 20 2015 03:47 WrathSCII wrote:
Looks cool!

Is it me or the UI looks little different in the last 2 pictures? (Bottom Right)



Looks like a little TV.

Wonder if that means spectator options.....oh I dream big.

Pretty sure that is some sort of twitch integration since they are going to announce something at twitchcon.

Automated tournaments thing looks amazing.


Nah, it's the menu button.
T P Z sagi
DeadByDawn
Profile Joined October 2012
United Kingdom476 Posts
August 19 2015 21:27 GMT
#46
Love it - sometimes we forget that Blizz is really good and nit-pick on things. I like the time limit a lot.

Good job Blizzard, hope it is as awesome as it sounds.
DeadByDawn
Profile Joined October 2012
United Kingdom476 Posts
Last Edited: 2015-08-19 21:31:15
August 19 2015 21:29 GMT
#47
And on a almost completely unrelated note ...

Please, please, please sell me some skins for christ's sake. Then we could wager them in the tournaments. I have spent $100s on DotA stuff for my nephew and I don't even play the game - don't you want some of that cash?
[PkF] Wire
Profile Joined March 2013
France24211 Posts
August 19 2015 21:32 GMT
#48
On August 20 2015 06:11 Big J wrote:
Show nested quote +
On August 20 2015 06:03 [PkF] Wire wrote:
Very good news. So eager to test that, though there are going to be huge discrepancies, for instance low masters is miles away from actually good masters (being a low masters myself, I know what I'm talking about lol).

then go back to high diamond where you belong

Ha ha fuck you
aRyuujin
Profile Blog Joined January 2011
United States5049 Posts
August 19 2015 23:13 GMT
#49
this is so hype
can i get my estro logo back pls
UberNuB
Profile Joined December 2010
United States365 Posts
August 19 2015 23:15 GMT
#50
Honestly, I'd rather have an option for ladder to set BoX when searching.

I play a lot of SC2, but doing an entire tournament seems daunting. I do think playing Bo3 or even Bo5 against ladder opponents would be neat. Arguably, I should scout better or what not, but playing a truly random player (as I am not at the top of the ladder, I rarely ever play the same person twice), means that we both go into the game with random build orders in mind. When we're both mid-tier players, this means the game is effectively won/lost by random chance as to who you got matched up against and if your build order just happens to be better. Playing a Bo3 or Bo5 adds a bit more stability into the mix.

Obviously, what I say isn't necessarily applicable to the top players, as they aren't matched evenly from the beginning, but when you're in the middle of the pack and you go in roughly even with your opponent, the build orders are often times too much to overcome.
the absence of evidence, is not the evidence of absence.
TelecoM
Profile Blog Joined January 2010
United States10675 Posts
August 19 2015 23:24 GMT
#51
On August 20 2015 08:15 UberNuB wrote:
Honestly, I'd rather have an option for ladder to set BoX when searching.

I play a lot of SC2, but doing an entire tournament seems daunting. I do think playing Bo3 or even Bo5 against ladder opponents would be neat. Arguably, I should scout better or what not, but playing a truly random player (as I am not at the top of the ladder, I rarely ever play the same person twice), means that we both go into the game with random build orders in mind. When we're both mid-tier players, this means the game is effectively won/lost by random chance as to who you got matched up against and if your build order just happens to be better. Playing a Bo3 or Bo5 adds a bit more stability into the mix.

Obviously, what I say isn't necessarily applicable to the top players, as they aren't matched evenly from the beginning, but when you're in the middle of the pack and you go in roughly even with your opponent, the build orders are often times too much to overcome.


Well you can always you know, just not play in the tournaments.
AKA: TelecoM[WHITE] Protoss fighting
aRyuujin
Profile Blog Joined January 2011
United States5049 Posts
August 19 2015 23:52 GMT
#52
On August 20 2015 08:15 UberNuB wrote:
Honestly, I'd rather have an option for ladder to set BoX when searching.

I play a lot of SC2, but doing an entire tournament seems daunting. I do think playing Bo3 or even Bo5 against ladder opponents would be neat. Arguably, I should scout better or what not, but playing a truly random player (as I am not at the top of the ladder, I rarely ever play the same person twice), means that we both go into the game with random build orders in mind. When we're both mid-tier players, this means the game is effectively won/lost by random chance as to who you got matched up against and if your build order just happens to be better. Playing a Bo3 or Bo5 adds a bit more stability into the mix.

Obviously, what I say isn't necessarily applicable to the top players, as they aren't matched evenly from the beginning, but when you're in the middle of the pack and you go in roughly even with your opponent, the build orders are often times too much to overcome.


an option to bo3 ladder would be cool yea. But why not just play them in customs afterwards? Most of the time opponents are happy to play again, especially if you aren't too bad mannered, at least in my experience.
can i get my estro logo back pls
Wildmoon
Profile Joined December 2011
Thailand4189 Posts
August 20 2015 00:20 GMT
#53
Would be fun watching streams.:D
hoby2000
Profile Blog Joined April 2010
United States918 Posts
August 20 2015 00:31 GMT
#54
The 25 minute limit idea gave me two thoughts. The first:

Man, this going to be shitty for games that end up being longer...

Then my instant second thought was...

How can I use this to my advantage?

It's almost a blessing and a curse for starcraft. On one hand people are going to do some weird ass shit we've never seen before in order ot have an advantage either turtely or hyper agressive. On the other hand, long starcraft games can be enjoyable with even more crazy shit. I'm torn.

I'll try it out though.
A lesson without pain is meaningless for nothing can be gained without giving something in return.
Cluster__
Profile Joined September 2013
United States328 Posts
August 20 2015 02:46 GMT
#55
this looks really awesome.
Liquid`Snute, AcerScarlett, ROOTCatZ, MC, Maru, Soulkey, Losira
y0su
Profile Blog Joined September 2011
Finland7871 Posts
August 20 2015 04:29 GMT
#56
On August 20 2015 09:31 hoby2000 wrote:
The 25 minute limit idea gave me two thoughts. The first:

Man, this going to be shitty for games that end up being longer...

Then my instant second thought was...

How can I use this to my advantage?

It's almost a blessing and a curse for starcraft. On one hand people are going to do some weird ass shit we've never seen before in order ot have an advantage either turtely or hyper agressive. On the other hand, long starcraft games can be enjoyable with even more crazy shit. I'm torn.

I'll try it out though.

Don't forget that 25 minutes of game time in LotV will be a very different game than 35 now.

It will be interesting to see if any strategies develop from this though.
MagicRover
Profile Joined August 2015
4 Posts
August 20 2015 04:50 GMT
#57
Tbh most games are finished before 25 minutes. The problem I see is that a lategame that still is winnable for both sides and fairly even will be decided by that one side happenend to have 100 more exp..
CountZero71
Profile Joined August 2011
Germany89 Posts
August 20 2015 05:01 GMT
#58
Very good, I am really looking forward to this!!
You cannot kill what doesn't die...
ETisME
Profile Blog Joined April 2011
12478 Posts
August 20 2015 05:25 GMT
#59
25mins in lotv is enough certainly, its a much faster game
I am really hyped for this, been waiting for this since hots
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
paralleluniverse
Profile Joined July 2010
4065 Posts
Last Edited: 2015-08-20 06:03:05
August 20 2015 05:56 GMT
#60
The last 3 screenshots are extremely troubling.

Leagues. Why are they still here? Why are they associated with the tournament system? Why isn't this inaccurate and non-credible league system being replaced in LotV?

While the idea of using MMR for tournament matchmaking makes a lot of sense allowing everyone a chance at winning, more specifically you have a 1/16 chance of being randomly put in a group where you have the best performance, it risks becoming as meaningless as divisions. Congrats, you're the best out of 16 (or 100 in the case of divisions) arbitrary players. You could be the best because you played really well, or you could be the best due to the RNG putting you into a group where you have the most skill out of the 16 randomly chosen players.

Again, it's a good idea to have this mode that allows everyone a chance of winning. But it should also be supplemented with a WC3-style tournament system, where there is a 3.5 hour open queue phase, where anyone can face anyone, and then the top 16 with the highest levels (or points) in the tournament moves onto a 16 player bracket phase.
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