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Active: 1770 users

LotV Custom - Unofficial Fan Alpha - Page 6

Forum Index > Legacy of the Void
Post a Reply
Prev 1 4 5 6 7 8 41 Next All
FeyFey
Profile Joined September 2010
Germany10114 Posts
November 26 2014 22:32 GMT
#101
wow that was fast, awesome work thank you people that worked on that !
Kazahk
Profile Blog Joined April 2012
United States385 Posts
Last Edited: 2014-11-26 22:35:45
November 26 2014 22:34 GMT
#102
Is it just me or do some of the new LotV maps freeze in the middle of download?

Also, I am not sure why but carriers interceptors went idle after i commanded them to attack a location.
Rngesus blessed me with a tooth half, then shunned me with a spinach roll.
baldgye
Profile Joined April 2011
United Kingdom1100 Posts
November 26 2014 22:36 GMT
#103
Ok, have to say as a Protoss player after Blizzcon I was kinda bummed as it just looked like Protoss got nerfed and that I would get demoted to bronze... but holy shit this thing is hella fun!!!! It's kinda awesome having new shit to play with! I really enjoyed it alot... though some thoughts ideas for the comming itterations of this...
-Remove sentries (becasue new roaches murder them)
-Add new gateway unit to replace/buff gate units vs roaches
-Remove storm -Nerf mutas (this would make ZvT better imo (with new roaches))
But yeah, this has actually made me super hyped for LotV !! :D
[PkF] Wire
Profile Joined March 2013
France24237 Posts
November 26 2014 22:45 GMT
#104
Very nice and all, but since the alpha build has probably already gone through several total revamps, I don't really see the point.
Lunareste
Profile Joined July 2011
United States3596 Posts
November 26 2014 22:48 GMT
#105
anyone streaming this?
KT FlaSh FOREVER
starslayer
Profile Joined August 2011
United States696 Posts
November 26 2014 22:48 GMT
#106
post 2 lol, just tried terran and omg im only playing vs ai right now and holy shit its insanely fun and hard already and im diamond (not saying much lols) again vs ai had 3 fights at once. and mech seem even harder idk why (less resources can't not attack i feel... double negative lol). Everything is soooo sick just wow i know its a mod but i could play this forever(til release). idk if it changed but cyclone lock on seem to take longer, but that might be me.
i came here to kickass and chew bubblegum and i'm all out of bubble gum
LongShot27
Profile Joined May 2013
United States2084 Posts
November 26 2014 23:03 GMT
#107
well cool
If all men were created equal there would be no reason to declare it.
Ben1500
Profile Joined August 2012
United Kingdom180 Posts
November 26 2014 23:08 GMT
#108
This is fantastic, had a lot of fun playing this.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
November 26 2014 23:09 GMT
#109
On November 27 2014 07:45 [PkF] Wire wrote:
Very nice and all, but since the alpha build has probably already gone through several total revamps, I don't really see the point.

LOTV Custom's goal is to fill the gap untill alpha/beta comes. Untill that you can enjoy LOTV stuff with this fanmade project.
Freeborn
Profile Joined July 2010
Germany421 Posts
November 26 2014 23:14 GMT
#110
it's a great way to play around with the units desing and ability combos.
disruptor + blink stalker seems really cool.
lurker and ravager are so much fun. So much action :D
Superbanana
Profile Joined May 2014
2369 Posts
November 26 2014 23:14 GMT
#111
On November 27 2014 08:09 Existor wrote:
Show nested quote +
On November 27 2014 07:45 [PkF] Wire wrote:
Very nice and all, but since the alpha build has probably already gone through several total revamps, I don't really see the point.

LOTV Custom's goal is to fill the gap untill alpha/beta comes. Untill that you can enjoy LOTV stuff with this fanmade project.

AND its fun
In PvZ the zerg can make the situation spire out of control but protoss can adept to the situation.
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
November 26 2014 23:14 GMT
#112
On November 27 2014 08:09 Existor wrote:
Show nested quote +
On November 27 2014 07:45 [PkF] Wire wrote:
Very nice and all, but since the alpha build has probably already gone through several total revamps, I don't really see the point.

LOTV Custom's goal is to fill the gap untill alpha/beta comes. Untill that you can enjoy LOTV stuff with this fanmade project.

ravagers are hatch tech in this mod, this can't be right?
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
iamcaustic
Profile Blog Joined May 2011
Canada1509 Posts
November 26 2014 23:14 GMT
#113
On November 27 2014 07:45 [PkF] Wire wrote:
Very nice and all, but since the alpha build has probably already gone through several total revamps, I don't really see the point.

For fun and profit in ESPORTS dollars. Played a few games with my co-workers over lunch today. Good times had by all.
Twitter: @iamcaustic
Ramiz1989
Profile Joined July 2012
12124 Posts
November 26 2014 23:18 GMT
#114
On November 27 2014 08:14 The_Red_Viper wrote:
Show nested quote +
On November 27 2014 08:09 Existor wrote:
On November 27 2014 07:45 [PkF] Wire wrote:
Very nice and all, but since the alpha build has probably already gone through several total revamps, I don't really see the point.

LOTV Custom's goal is to fill the gap untill alpha/beta comes. Untill that you can enjoy LOTV stuff with this fanmade project.

ravagers are hatch tech in this mod, this can't be right?

As far as I know, Ravagers are hatch tech.
"I've been to hell and back, and back to hell…and back. This time, I've brought Hell back with me."
Topin
Profile Blog Joined December 2010
Peru10098 Posts
November 26 2014 23:22 GMT
#115
ravagers holy shit man! xD really fun thx Jak!
i would define my style between a mix of ByuN, Maru and MKP
starslayer
Profile Joined August 2011
United States696 Posts
November 26 2014 23:24 GMT
#116
didnt know this but disruptor splash hurts other disruptors and there really quick so i sometime stack them, also when i double click disruptor for some reason it selects sentries aswell i think i saw someone said this but just in case. its really annoying.
i came here to kickass and chew bubblegum and i'm all out of bubble gum
Guaze
Profile Joined December 2010
Sweden9 Posts
November 26 2014 23:25 GMT
#117
Bugs I've found

- Disruptor and sentry are the "same" unit. When double clicking or ctrl-clicking on a disruptor, you will also select sentries. If you have sentries and disruptor in the same selection-group, you can't use the disruptors ability because you will only see the sentries abilities.

- (Maybe not bug?) Disruptors stack extremely much when you use their ability. If you have a lot of disruptors and use their ability and then right click, they will all move to the exact same spot and only one disruptor will survive. I don't think it was like this at blizzcon (stacking, not damaging allies)
baldgye
Profile Joined April 2011
United Kingdom1100 Posts
November 26 2014 23:27 GMT
#118
On November 27 2014 08:25 Guaze wrote:
Bugs I've found

- Disruptor and sentry are the "same" unit. When double clicking or ctrl-clicking on a disruptor, you will also select sentries. If you have sentries and disruptor in the same selection-group, you can't use the disruptors ability because you will only see the sentries abilities.

- (Maybe not bug?) Disruptors stack extremely much when you use their ability. If you have a lot of disruptors and use their ability and then right click, they will all move to the exact same spot and only one disruptor will survive. I don't think it was like this at blizzcon (stacking, not damaging allies)



+1 I found this too... when trying to use them to run into an army ahead of your main force they suddenly merge into one and your like wtf where did they all go haha
Ramiz1989
Profile Joined July 2012
12124 Posts
November 26 2014 23:28 GMT
#119
On November 27 2014 08:25 Guaze wrote:
Bugs I've found

- Disruptor and sentry are the "same" unit. When double clicking or ctrl-clicking on a disruptor, you will also select sentries. If you have sentries and disruptor in the same selection-group, you can't use the disruptors ability because you will only see the sentries abilities.

- (Maybe not bug?) Disruptors stack extremely much when you use their ability. If you have a lot of disruptors and use their ability and then right click, they will all move to the exact same spot and only one disruptor will survive. I don't think it was like this at blizzcon (stacking, not damaging allies)

Yes, they did stack at Blizzcon but they didn't damage their own units nor other Disruptors so that is bug for sure.
"I've been to hell and back, and back to hell…and back. This time, I've brought Hell back with me."
pure.Wasted
Profile Blog Joined December 2008
Canada4701 Posts
November 26 2014 23:29 GMT
#120
On November 27 2014 08:28 Ramiz1989 wrote:
Show nested quote +
On November 27 2014 08:25 Guaze wrote:
Bugs I've found

- Disruptor and sentry are the "same" unit. When double clicking or ctrl-clicking on a disruptor, you will also select sentries. If you have sentries and disruptor in the same selection-group, you can't use the disruptors ability because you will only see the sentries abilities.

- (Maybe not bug?) Disruptors stack extremely much when you use their ability. If you have a lot of disruptors and use their ability and then right click, they will all move to the exact same spot and only one disruptor will survive. I don't think it was like this at blizzcon (stacking, not damaging allies)

Yes, they did stack at Blizzcon but they didn't damage their own units nor other Disruptors so that is bug for sure.


My dream of Protoss friendly fire died as soon as it was born.
INna Maru-da-FanTa, Bbaby, TY Dream that I'm Flashing you
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