LotV Custom - Unofficial Fan Alpha - Page 6
| Forum Index > Legacy of the Void | 
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							FeyFey
							
							
						 
						Germany10114 Posts
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							Kazahk
							
							
						 
						United States385 Posts
						 Also, I am not sure why but carriers interceptors went idle after i commanded them to attack a location. | ||
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							baldgye
							
							
						 
						United Kingdom1099 Posts
						 -Remove sentries (becasue new roaches murder them) -Add new gateway unit to replace/buff gate units vs roaches -Remove storm -Nerf mutas (this would make ZvT better imo (with new roaches)) But yeah, this has actually made me super hyped for LotV !! :D | ||
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							[PkF] Wire
							
							
						 
						France24232 Posts
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							Lunareste
							
							
						 
						United States3596 Posts
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							starslayer
							
							
						 
						United States696 Posts
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							LongShot27
							
							
						 
						United States2084 Posts
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							Ben1500
							
							
						 
						United Kingdom180 Posts
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							Existor
							
							
						 
						Russian Federation4295 Posts
						 On November 27 2014 07:45 [PkF] Wire wrote: Very nice and all, but since the alpha build has probably already gone through several total revamps, I don't really see the point. LOTV Custom's goal is to fill the gap untill alpha/beta comes. Untill that you can enjoy LOTV stuff with this fanmade project. | ||
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							Freeborn
							
							
						 
						Germany421 Posts
						 disruptor + blink stalker seems really cool. lurker and ravager are so much fun. So much action :D | ||
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							Superbanana
							
							
						 
						2369 Posts
						 On November 27 2014 08:09 Existor wrote: LOTV Custom's goal is to fill the gap untill alpha/beta comes. Untill that you can enjoy LOTV stuff with this fanmade project. AND its fun  | ||
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							The_Red_Viper
							
							
						 
						19533 Posts
						 On November 27 2014 08:09 Existor wrote: LOTV Custom's goal is to fill the gap untill alpha/beta comes. Untill that you can enjoy LOTV stuff with this fanmade project. ravagers are hatch tech in this mod, this can't be right? | ||
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							iamcaustic
							
							
						 
						Canada1509 Posts
						 On November 27 2014 07:45 [PkF] Wire wrote: Very nice and all, but since the alpha build has probably already gone through several total revamps, I don't really see the point. For fun and profit in ESPORTS dollars. Played a few games with my co-workers over lunch today. Good times had by all. | ||
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							Ramiz1989
							
							
						 
						12124 Posts
						 On November 27 2014 08:14 The_Red_Viper wrote: ravagers are hatch tech in this mod, this can't be right? As far as I know, Ravagers are hatch tech. | ||
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							Topin
							
							
						 
						Peru10089 Posts
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							starslayer
							
							
						 
						United States696 Posts
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							Guaze
							
							
						 
						Sweden9 Posts
						 - Disruptor and sentry are the "same" unit. When double clicking or ctrl-clicking on a disruptor, you will also select sentries. If you have sentries and disruptor in the same selection-group, you can't use the disruptors ability because you will only see the sentries abilities. - (Maybe not bug?) Disruptors stack extremely much when you use their ability. If you have a lot of disruptors and use their ability and then right click, they will all move to the exact same spot and only one disruptor will survive. I don't think it was like this at blizzcon (stacking, not damaging allies) | ||
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							baldgye
							
							
						 
						United Kingdom1099 Posts
						 On November 27 2014 08:25 Guaze wrote: Bugs I've found - Disruptor and sentry are the "same" unit. When double clicking or ctrl-clicking on a disruptor, you will also select sentries. If you have sentries and disruptor in the same selection-group, you can't use the disruptors ability because you will only see the sentries abilities. - (Maybe not bug?) Disruptors stack extremely much when you use their ability. If you have a lot of disruptors and use their ability and then right click, they will all move to the exact same spot and only one disruptor will survive. I don't think it was like this at blizzcon (stacking, not damaging allies) +1 I found this too... when trying to use them to run into an army ahead of your main force they suddenly merge into one and your like wtf where did they all go haha | ||
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							Ramiz1989
							
							
						 
						12124 Posts
						 On November 27 2014 08:25 Guaze wrote: Bugs I've found - Disruptor and sentry are the "same" unit. When double clicking or ctrl-clicking on a disruptor, you will also select sentries. If you have sentries and disruptor in the same selection-group, you can't use the disruptors ability because you will only see the sentries abilities. - (Maybe not bug?) Disruptors stack extremely much when you use their ability. If you have a lot of disruptors and use their ability and then right click, they will all move to the exact same spot and only one disruptor will survive. I don't think it was like this at blizzcon (stacking, not damaging allies) Yes, they did stack at Blizzcon but they didn't damage their own units nor other Disruptors so that is bug for sure. | ||
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							pure.Wasted
							
							
						 
						Canada4701 Posts
						 On November 27 2014 08:28 Ramiz1989 wrote: Yes, they did stack at Blizzcon but they didn't damage their own units nor other Disruptors so that is bug for sure. My dream of Protoss friendly fire died as soon as it was born.  | ||
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