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LotV Custom - Unofficial Fan Alpha - Page 5

Forum Index > Legacy of the Void
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-NegativeZero-
Profile Joined August 2011
United States2142 Posts
November 26 2014 21:01 GMT
#81
I thought cyclones cost 150/150, not 150/200. Either way I think the higher cost is more appropriate for their strength in-game, lol.
vibeo gane,
AFSpeeDy
Profile Joined June 2011
126 Posts
November 26 2014 21:06 GMT
#82
So. Much. Fun. :D
SC2Toastie
Profile Blog Joined October 2013
Netherlands5725 Posts
November 26 2014 21:09 GMT
#83
LOTV gonna be sick!

Opinions on the actual economy already?

I like the spreadedness of the maps, not convinced on the econ yet
Mura Ma Man, Dark Da Dude, Super Shot Sos!
SetGuitarsToKill
Profile Blog Joined December 2013
Canada28396 Posts
November 26 2014 21:12 GMT
#84
So are my suspicions that the early game is gonzo confirmed?
Community News"As long as you have a warp prism you can't be bad at harassment" - Maru | @SetGuitars2Kill
ejozl
Profile Joined October 2010
Denmark3472 Posts
November 26 2014 21:12 GMT
#85
econ seems rly fun, but sometimes u want to make lategame maps and those will have to be huuuge.
SC2 Archon needs "Terrible, terrible damage" as one of it's quotes.
Nakamura
Profile Joined August 2014
9 Posts
November 26 2014 21:36 GMT
#86
Reporting bug: Opponent couldn't see the corrosive bile targeting when I was casting. From what I know, they are meant to see where it will land.
SC2Toastie
Profile Blog Joined October 2013
Netherlands5725 Posts
November 26 2014 21:40 GMT
#87
On November 27 2014 06:36 Nakamura wrote:
Reporting bug: Opponent couldn't see the corrosive bile targeting when I was casting. From what I know, they are meant to see where it will land.

I had no problem with that...
Mura Ma Man, Dark Da Dude, Super Shot Sos!
Freeborn
Profile Joined July 2010
Germany421 Posts
November 26 2014 21:44 GMT
#88
On November 27 2014 06:36 Nakamura wrote:
Reporting bug: Opponent couldn't see the corrosive bile targeting when I was casting. From what I know, they are meant to see where it will land.


I could see it when playing against zerg
Freeborn
Profile Joined July 2010
Germany421 Posts
November 26 2014 21:46 GMT
#89
is anyone else of the opinion that ravager is totally gaga?

I mean seriously, you dont have to build anything but ravagers and a few lings. lots of hp, good basic attack + air/ground splash?

once u have 8 ravagers you can just blanket half the screen with aoe o.O
Everlong
Profile Joined April 2010
Czech Republic1973 Posts
Last Edited: 2014-11-26 21:51:48
November 26 2014 21:47 GMT
#90
It seems like most of the numbers like dps, movement speed, range are bit different from what we saw in Blizzcon.

The economy change is brutal, also Banshees are super effective early game now. It's just a massive chaos, but it is fun as hell..

200 gas for Cyclon seems totally out of place. Something like 100/100 with less dps is what is needed for mech.

Ravager is really effective counter to Tanks, there will be lots of timings where Terran can't do shit vs those as no Tank behind wall will help you.
Promised_pain
Profile Joined October 2011
Finland61 Posts
November 26 2014 21:49 GMT
#91
2 way attack with flying locust, killed 2 nexuses in a few seconds. LOL

Too bad you'll need a hive in order to get those.
SetGuitarsToKill
Profile Blog Joined December 2013
Canada28396 Posts
November 26 2014 21:51 GMT
#92
On November 27 2014 06:49 Promised_pain wrote:
2 way attack with flying locust, killed 2 nexuses in a few seconds. LOL

Too bad you'll need a hive in order to get those.


Could you imagine if Polt plays LotV zerg... it'd be legendary
Community News"As long as you have a warp prism you can't be bad at harassment" - Maru | @SetGuitars2Kill
starslayer
Profile Joined August 2011
United States696 Posts
Last Edited: 2014-11-26 21:56:24
November 26 2014 21:52 GMT
#93
so just trying it out so far, and first thing i noticed was when i drop creep tumors with queens on ramp i blocked my self from moving up the ramp till tumor was finished, not zerg so idk if thats normal.

Next with the corruptors with its spray you have to click on the building your attacking for every corruptor rather then click once for all corruptors again idk if that how it is but i feel it shouldnt. this is just what ive seen so far and will post more later.

also on gods garden you can drop on cliffs above nat idk if that how they want it i love it as terran with tank drops but idk if its fair for other races.
i came here to kickass and chew bubblegum and i'm all out of bubble gum
Vanadiel
Profile Joined April 2012
France961 Posts
November 26 2014 21:59 GMT
#94
Amazing job, thank you. For what I have tested, the ravager spell does friendly fire, but not to himself is that the correct way?
Rider
Profile Joined May 2010
Netherlands127 Posts
November 26 2014 22:13 GMT
#95
The Disruptor seems to be considered the same unit as the Sentry. Whenever I CTRL+Click on a sentry or disruptor, it selects all of both.

Other then that, this is a lot of fun! :D
My grandpa could've proxied better. And not only does he have arthritis, he's also dead.
ejozl
Profile Joined October 2010
Denmark3472 Posts
November 26 2014 22:17 GMT
#96
They need to put duration on Stasis Ward or it gets even worse than pdd/sh wars.
SC2 Archon needs "Terrible, terrible damage" as one of it's quotes.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
November 26 2014 22:18 GMT
#97
On November 27 2014 06:59 Vanadiel wrote:
Amazing job, thank you. For what I have tested, the ravager spell does friendly fire, but not to himself is that the correct way?

Ravagers can kill other ravagers, but they can't kill themselfs
somesing
Profile Joined March 2012
United States12 Posts
November 26 2014 22:25 GMT
#98
one small issue: some hotkeys overlap (i.e. roach burrow and roach morph are the same hotkey, which means you cannot burrow roaches....)
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
November 26 2014 22:26 GMT
#99
Are you guys sure ravagers were hatch tech? (like in the mod)
I think they were lair tech, no?
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
Superbanana
Profile Joined May 2014
2369 Posts
Last Edited: 2014-11-26 22:39:16
November 26 2014 22:30 GMT
#100
Sucesfully Ravaged a toss death ball, easy to evade in theory, but in practice the toss simcity made it impossible to evade. Some practice with Tyrande in Heroes of the Storm helped, you aim where toss is moving to, to avoid all shots toss is forced to dance back and forth dying in the process
Toss disruptor hits, its strong but it didn't made a difference.
It is fun ^^
edit: with good micro the disruptor either won't hit or get some bad hits, probably not worth it vs roach ravager. More colossus is probably better.
In PvZ the zerg can make the situation spire out of control but protoss can adept to the situation.
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